mirror of
https://github.com/zenorogue/hyperrogue.git
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179 lines
4.6 KiB
C++
179 lines
4.6 KiB
C++
#ifndef _ROGUEVIZ_H_
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#define _ROGUEVIZ_H_
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// See: http://www.roguetemple.com/z/hyper/rogueviz.php
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#include "../hyper.h"
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#define RVPATH HYPERPATH "rogueviz/"
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namespace rogueviz {
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using namespace hr;
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inline void *vizid;
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constexpr flagtype RV_GRAPH = 1;
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constexpr flagtype RV_WHICHWEIGHT = 2; // sag
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constexpr flagtype RV_AUTO_MAXWEIGHT = 4; // sag
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constexpr flagtype RV_COMPRESS_LABELS = 8; // do not display some labels
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constexpr flagtype RV_COLOR_TREE = 16; // color vertex together with tree parents
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constexpr flagtype RV_HAVE_WEIGHT = 32; // edges have weights
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constexpr flagtype RV_INVERSE_WEIGHT = 64; // edit weight, not 1/weight
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inline flagtype vizflags;
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extern string weight_label;
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extern ld maxweight;
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void drawExtra();
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void close();
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void init(void *vizid, flagtype flags);
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struct edgetype {
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double visible_from;
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double visible_from_hi;
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double visible_from_help;
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unsigned color, color_hi;
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string name;
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};
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edgetype *add_edgetype(const string& name);
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static const unsigned DEFAULT_COLOR = 0x471293B5;
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extern edgetype default_edgetype;
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extern vector<shared_ptr<edgetype>> edgetypes;
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struct edgeinfo {
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int i, j;
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double weight, weight2;
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vector<glvertex> prec;
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basic_textureinfo tinf;
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cell *orig;
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int lastdraw;
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edgetype *type;
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edgeinfo(edgetype *t) { orig = NULL; lastdraw = -1; type = t; }
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};
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extern vector<edgeinfo*> edgeinfos;
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void addedge0(int i, int j, edgeinfo *ei);
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void addedge(int i, int j, edgeinfo *ei);
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void addedge(int i, int j, double wei, bool subdiv, edgetype *t);
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extern vector<int> legend;
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extern vector<cell*> named;
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struct rvimage {
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basic_textureinfo tinf;
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texture::texture_data tdata;
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vector<hyperpoint> vertices;
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};
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struct colorpair {
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color_t color1, color2;
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char shade;
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shared_ptr<rvimage> img;
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colorpair(color_t col = 0xC0C0C0FF) { shade = 0; color1 = color2 = col; }
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};
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struct vertexdata {
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vector<pair<int, edgeinfo*> > edges;
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string name;
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colorpair cp;
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edgeinfo *virt;
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bool special;
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int data;
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string *info;
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shmup::monster *m;
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vertexdata() { virt = NULL; m = NULL; info = NULL; special = false; }
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};
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extern vector<vertexdata> vdata;
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void storeall(int from = 0);
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namespace anygraph {
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extern double R, alpha, T;
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extern vector<pair<double, double> > coords;
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void fixedges();
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void read(string fn, bool subdiv = true, bool doRebase = true, bool doStore = true);
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extern int N;
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}
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extern bool showlabels;
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extern bool rog3;
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extern bool rvwarp;
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extern colorpair dftcolor;
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inline hookset<void(vertexdata&, cell*, shmup::monster*, int)> *hooks_drawvertex;
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inline hookset<bool(edgeinfo*, bool store)> *hooks_alt_edges;
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inline purehookset hooks_rvmenu;
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inline hookset<bool()> *hooks_rvmenu_replace;
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inline hookset<bool(int&, string&, FILE*)> *hooks_readcolor;
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inline purehookset hooks_close;
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void readcolor(const string& cfname);
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void close();
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extern bool showlabels;
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namespace rvtour {
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using namespace hr::tour;
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inline hookset<void(vector<slide>&)> *hooks_build_rvtour;
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slide *gen_rvtour();
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template<class T> function<void(presmode)> roguevizslide(char c, const T& t) {
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return [c,t] (presmode mode) {
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patterns::canvasback = 0x101010;
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setCanvas(mode, c);
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if(mode == 1 || mode == pmGeometryStart) t();
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if(mode == 3 || mode == pmGeometry || mode == pmGeometryReset) {
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rogueviz::close();
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shmup::clearMonsters();
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if(mode == pmGeometryReset) t();
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}
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slidecommand = "toggle the player";
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if(mode == 4)
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mapeditor::drawplayer = !mapeditor::drawplayer;
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pd_from = NULL;
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};
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}
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template<class T, class U>
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function<void(presmode)> roguevizslide_action(char c, const T& t, const U& act) {
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return [c,t,act] (presmode mode) {
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patterns::canvasback = 0x101010;
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setCanvas(mode, c);
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if(mode == pmStart || mode == pmGeometryStart) t();
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act(mode);
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if(mode == pmStop || mode == pmGeometry || mode == pmGeometryReset) {
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rogueviz::close();
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shmup::clearMonsters();
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if(mode == pmGeometryReset) t();
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}
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};
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}
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}
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void createViz(int id, cell *c, transmatrix at);
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extern map<string, int> labeler;
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int getid(const string& s);
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int getnewid(string s);
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extern string fname;
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colorpair perturb(colorpair cp);
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void queuedisk(const transmatrix& V, const colorpair& cp, bool legend, const string* info, int i);
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}
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#endif
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