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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-30 15:39:54 +00:00
hyperrogue/commandline.cpp

635 lines
20 KiB
C++

// Hyperbolic Rogue -- commandline options
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
namespace hr {
#if CAP_COMMANDLINE
const char *scorefile = "hyperrogue.log";
const char *conffile = "hyperrogue.ini";
string levelfile = "hyperrogue.lev";
string picfile = "hyperrogue.pic";
const char *musicfile = "";
const char *loadlevel = NULL;
bool appears(const string& haystack, const string& needle) {
return haystack.find(needle) != string::npos;
}
eLand readland(const string& ss) {
if(ss == "II") return laCrossroads2;
if(ss == "III") return laCrossroads3;
if(ss == "IV") return laCrossroads4;
if(ss == "V") return laCrossroads5;
for(int l=0; l<landtypes; l++) if(appears(linf[l].name, ss)) {
return eLand(l);
break;
}
return laNone;
}
eItem readItem(const string& ss) {
for(int i=0; i<ittypes; i++) if(appears(iinf[i].name, ss)) {
return eItem(i);
break;
}
return itNone;
}
eMonster readMonster(const string& ss) {
for(int i=0; i<motypes; i++) if(appears(minf[i].name, ss)) {
return eMonster(i);
break;
}
return moNone;
}
void initializeCLI() {
printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
#ifndef NOLICENSE
printf("released under GNU General Public License version 2 and thus\n");
printf("comes with absolutely no warranty; see COPYING for details\n");
#endif
#ifdef FHS
static string sbuf, cbuf;
if(getenv("HOME")) {
sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
scorefile = sbuf.c_str();
conffile = cbuf.c_str();
}
#endif
}
namespace arg {
vector<string> argument;
int pos;
void lshift() { pos++; }
void shift() {
lshift(); if(pos > size(argument)) { printf("Missing parameter\n"); exit(1); }
}
const string& args() { return argument[pos]; }
const char* argcs() { return args().c_str(); }
int argi() { return atoi(argcs()); }
int arghex() { return strtol(argcs(), NULL, 16); }
ld argf() { return atof(argcs()); }
bool argis(const string& s) { return args() == s; }
void init(int argc, char **argv) { for(int i=0; i<argc; i++) argument.push_back(argv[i]); shift(); }
void phaseerror(int x) {
printf("Command line error: cannot read command '%s' from phase %d in phase %d\n", args().c_str(), x, curphase);
exit(1);
}
}
#define CHEAT autocheat = true; cheater++; timerghost = false;
int arg::readCommon() {
// first phase options
if(argis("-c")) { PHASE(1); shift(); conffile = argcs(); }
else if(argis("-s")) { PHASE(1); shift(); scorefile = argcs(); }
else if(argis("-m")) { PHASE(1); shift(); musicfile = argcs(); }
else if(argis("-nogui")) { PHASE(1); noGUI = true; }
else if(argis("-font")) { PHASE(1); shift(); fontpath = args(); }
#if CAP_SDLAUDIO
else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
#endif
// change the configuration from the command line
else if(argis("-svol")) { PHASEFROM(2); shift(); effvolume = argi(); }
else if(argis("-back")) {
PHASEFROM(2); shift(); backcolor = arghex();
}
else if(argis("-borders")) {
PHASEFROM(2); shift(); bordcolor = arghex();
}
else if(argis("-fore")) {
PHASEFROM(2); shift(); forecolor = arghex();
}
else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
// non-configurable options
else if(argis("-vsync_off")) {
vsync_off = true;
if(curphase == 3) setvideomode();
}
else if(argis("-noplayer"))
mapeditor::drawplayer = !mapeditor::drawplayer;
else if(argis("-nofps")) {
nofps = true;
}
else if(argis("-nohud")) {
nohud = true;
}
else if(argis("-nomenu")) {
nomenukey = true;
}
else if(argis("-nohelp")) {
nohelp = true;
}
else if(argis("-dont_face_pc")) {
dont_face_pc = true;
}
else if(argis("-rch")) {
PHASEFROM(2); CHEAT reptilecheat = true;
}
// cheats
else if(argis("-WT")) {
PHASE(3);
shift();
activateSafety(readland(args()));
CHEAT;
}
else if(argis("-W2")) {
shift(); cheatdest = readland(args()); CHEAT;
showstartmenu = false;
}
else if(argis("-I")) {
PHASE(3) CHEAT
shift(); eItem i = readItem(args());
shift(); items[i] = argi();
}
else if(argis("-IP")) {
PHASE(3) CHEAT
shift(); eItem i = readItem(args());
shift(); int q = argi();
placeItems(q, i);
}
else if(argis("-SM")) {
PHASEFROM(2);
shift(); stereo::mode = stereo::eStereo(argi());
}
#if CAP_INV
else if(argis("-IU")) {
PHASE(3) CHEAT
shift(); eItem i = readItem(args());
shift(); inv::usedup[i] += argi();
inv::compute();
}
else if(argis("-IX")) {
PHASE(3) CHEAT
shift(); eItem i = readItem(args());
shift(); inv::extra_orbs[i] += argi();
inv::compute();
}
#endif
else if(argis("-ambush")) {
// make all ambushes use the given number of dogs
// example: hyper -W Hunt -IP Shield 1 -ambush 60
PHASE(3) CHEAT
shift(); ambushval = argi();
}
else if(argis("-M")) {
PHASE(3) CHEAT
shift(); eMonster m = readMonster(args());
shift(); int q = argi();
printf("m = %s q = %d\n", dnameof(m), q);
restoreGolems(q, m, 7);
}
else if(argis("-MK")) {
PHASE(3) CHEAT
shift(); eMonster m = readMonster(args());
shift(); kills[m] += argi();
}
// mode changes:
#define TOGGLE(x, param, act) \
else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; act; } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(!param) act; } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(param) act; }
TOGGLE('o', vid.usingGL, switchGL())
TOGGLE('C', chaosmode, stop_game_and_switch_mode(rg::chaos))
TOGGLE('7', nonbitrunc, stop_game_and_switch_mode(rg::bitrunc))
TOGGLE('f', vid.full, switchFullscreen())
TOGGLE('T', tactic::on, stop_game_and_switch_mode(rg::tactic))
TOGGLE('S', shmup::on, stop_game_and_switch_mode(rg::shmup))
TOGGLE('H', hardcore, switchHardcore())
TOGGLE('R', randomPatternsMode, stop_game_and_switch_mode(rg::randpattern))
TOGGLE('i', inv::on, stop_game_and_switch_mode(rg::inv))
else if(argis("-peace")) {
peace::otherpuzzles = true;
stop_game_and_switch_mode(peace::on ? 0 : rg::peace);
}
else if(argis("-pmem")) {
peace::otherpuzzles = false;
stop_game_and_switch_mode(peace::on ? 0 : rg::peace);
}
else if(argis("-geo")) {
shift(); targetgeometry = (eGeometry) argi();
stop_game_and_switch_mode(rg::geometry);
}
else if(argis("-gp")) {
PHASEFROM(2);
stop_game_and_switch_mode(rg::nothing);
shift(); gp::param.first = argi();
shift(); gp::param.second = argi();
stop_game_and_switch_mode(rg::gp);
}
// 'do something'
else if(argis("-W")) {
PHASEFROM(2);
shift();
firstland0 = firstland = specialland = readland(args());
stop_game_and_switch_mode(rg::nothing);
showstartmenu = false;
}
else if(argis("-canvas")) {
PHASEFROM(2);
firstland = specialland = laCanvas;
shift();
if(args() == "i") canvas_invisible = !canvas_invisible;
else if(args().size() == 1) patterns::whichCanvas = args()[0];
else patterns::canvasback = arghex();
stop_game_and_switch_mode(rg::nothing);
}
else if(argis("-pattern")) {
PHASEFROM(2);
shift();
const char *c = argcs();
using namespace patterns;
subpattern_flags = 0;
whichPattern = 0;
while(*c) {
if(*c >= '0' && *c <= '9') subpattern_flags ^= 1 << (*c - '0');
else if(*c == '@') subpattern_flags ^= 1 << 10;
else if(*c == '-') subpattern_flags ^= 1 << 11;
else if(*c == '~') subpattern_flags ^= 1 << 12;
else whichPattern = *c;
c++;
}
}
// non-categorized:
else if(argis("-pal")) {
PHASEFROM(2); CHEAT;
shift(); int id = argi();
shift(); linepatterns::patterns[id].color |= argi();
}
else if(argis("-palrgba")) {
PHASEFROM(2); CHEAT;
shift(); int id = argi();
shift(); linepatterns::patterns[id].color = arghex();
}
else if(argis("-qs")) {
CHEAT;
shift(); currfp.qpaths.push_back(args());
}
else if(argis("-fix")) {
PHASE(1);
fixseed = true; autocheat = true;
}
else if(argis("-fixx")) {
PHASE(1);
fixseed = true; autocheat = true;
shift(); startseed = argi();
}
else if(argis("-steplimit")) {
fixseed = true; autocheat = true;
shift(); steplimit = argi();
}
else if(argis("-qpar")) {
int p;
shift(); sscanf(argcs(), "%d,%d,%d",
&p, &quotientspace::rvadd, &quotientspace::rvdir
);
autocheat = true;
currfp.init(p);
}
else if(argis("-test"))
callhooks(hooks_tests);
else if(argis("-qpar2")) {
stop_game_and_switch_mode(rg::nothing);
int a, b;
shift(); sscanf(argcs(), "%d,%d", &a, &b);
using namespace fieldpattern;
current_extra = a;
fgeomextras[current_extra].current_prime_id = b;
enableFieldChange();
if(geometry != gQuotient2) {
targetgeometry = gQuotient2; stop_game_and_switch_mode(rg::geometry);
}
}
else if(argis("-tpar")) {
torusconfig::torus_mode = torusconfig::tmSingle;
shift(); sscanf(argcs(), "%d,%d,%d",
&torusconfig::qty,
&torusconfig::dx,
&torusconfig::dy
);
}
else if(argis("-tparx")) {
shift();
sscanf(argcs(), "%d,%d,%d",
(int*) &torusconfig::torus_mode,
&torusconfig::sdx,
&torusconfig::sdy
);
if(torusconfig::torus_mode == torusconfig::tmSingle)
torusconfig::qty = torusconfig::sdx,
torusconfig::dy = torusconfig::sdy;
torusconfig::activate();
}
else if(argis("-cs")) {
shift(); CHEAT
fieldpattern::matrix M = currfp.strtomatrix(args());
fieldpattern::subpathid = currfp.matcode[M];
fieldpattern::subpathorder = currfp.order(M);
}
else if(argis("-csp")) {
CHEAT
currfp.findsubpath();
}
else if(argis("-quantum")) {
CHEAT;
quantum = true;
}
else if(argis("-P")) {
PHASE(2); shift();
vid.scfg.players = argi();
stop_game_and_switch_mode(rg::nothing);
}
else if(argis("-PM")) {
PHASEFROM(2); shift(); pmodel = eModel(argi());
}
else if(argis("-offline")) {
PHASE(1);
offlineMode = true;
}
else if(argis("-debugf")) {
debugfile = fopen("hyperrogue-debug.txt", "w");
shift(); debugflags = argi();
}
else if(argis("-debuge")) {
debugfile = stderr;
shift(); debugflags = argi();
}
else if(argis("-each")) {
PHASEFROM(2); start_game();
shift(); int q = argi(); autocheat = true;
for(int i=0; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
items[i] = q;
}
else if(argis("-ch")) { autocheat = true; }
else if(argis("-zoom")) {
PHASEFROM(2); shift(); vid.scale = argf();
}
else if(argis("-alpha")) {
PHASEFROM(2); shift(); vid.alpha = argf();
}
else if(argis("-Y")) {
yendor::on = true;
shift(); yendor::challenge = argi();
}
else if(argis("-r")) {
PHASEFROM(2);
shift();
int clWidth=0, clHeight=0, clFont=0;
sscanf(argcs(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
if(clWidth) vid.xres = clWidth;
if(clHeight) vid.yres = clHeight;
if(clFont) vid.fsize = clFont;
}
else if(argis("--run")) {
PHASE(3);
start_game();
mainloop(); quitmainloop = false;
}
else if(argis("--msg")) {
shift(); addMessage(args());
printf("%s\n", args().c_str());
}
else if(argis("--msg0")) {
clearMessages();
}
#if CAP_TOUR
else if(argis("--tour")) {
PHASEFROM(2); start_game(); tour::start();
}
else if(argis("--presentation")) {
PHASEFROM(2); tour::texts = false;
start_game(); tour::start();
}
#endif
else if(argis("--draw")) {
PHASE(3); drawscreen();
}
else if(argis("--exit")) {
PHASE(3); printf("Success.\n");
exit(0);
}
else if(argis("-gencells")) {
PHASEFROM(2); shift(); start_game();
printf("Generating %d cells...\n", argi());
celllister cl(cwt.c, 50, argi(), NULL);
printf("Cells generated: %d\n", size(cl.lst));
for(int i=0; i<size(cl.lst); i++)
setdist(cl.lst[i], 7, NULL);
}
else if(argis("-sr")) {
PHASEFROM(2);
shift(); sightrange_bonus = argi();
}
else if(argis("-srx")) {
PHASEFROM(2); CHEAT;
shift(); sightrange_bonus = genrange_bonus = gamerange_bonus = argi();
}
else if(argis("-els")) {
shift(); conformal::extra_line_steps = argf();
}
else if(argis("-we")) {
PHASEFROM(2);
shift(); whatever = argf(); resetGeometry();
}
else if(argis("-wei")) {
PHASEFROM(2);
shift(); whateveri = argf(); resetGeometry();
}
else if(argis("-wei2")) {
PHASEFROM(2);
shift(); whateveri2 = argf(); resetGeometry();
}
else if(argis("-bright")) {
bright = true;
}
#if CAP_SDL
else if(argis("-pngshot")) {
PHASE(3); shift(); start_game();
printf("saving PNG screenshot to %s\n", argcs());
saveHighQualityShot(argcs());
}
#endif
else if(argis("-svgsize")) {
shift(); sscanf(argcs(), "%d/%d", &svg::svgsize, &svg::divby);
}
else if(argis("-svgfont")) {
shift(); svg::font = args();
// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
}
else if(argis("-pngsize")) {
shift(); pngres = argi();
}
else if(argis("-pngformat")) {
shift(); pngformat = argi();
}
else if(argis("-svggamma")) {
shift(); svg::gamma = argf();
}
else if(argis("-svgshot")) {
PHASE(3); shift(); start_game();
printf("saving SVG screenshot to %s\n", argcs());
svg::render(argcs());
}
// other
#if CAP_EDIT
else if(argis("-lev")) { shift(); levelfile = args(); }
else if(argis("-pic")) { shift(); picfile = args(); }
else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(args()); }
else if(argis("-picload")) { PHASE(3); shift(); mapeditor::loadPicFile(args()); }
#endif
// graphical options
else if(argis("-noscr")) {
PHASE(3);
popScreenAll();
showstartmenu = false;
}
else if(argis("-W3")) {
shift(); top_land = readland(args()); CHEAT;
showstartmenu = false;
}
else if(argis("-top")) {
PHASE(3); View = View * spin(-M_PI/2);
}
// informational
else if(argis("--version") || argis("-v")) {
printf("HyperRogue version " VER "\n");
exit(0);
}
else if(argis("-fi")) {
fieldpattern::info();
exit(0);
}
else if(argis("-L")) {
printf("Treasures:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Orbs:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_ORB)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Other items:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_OTHER)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Monsters:\n");
for(int i=1; i<motypes; i++)
printf(" %s\n", minf[i].name);
printf("\n");
printf("Lands:\n");
for(int i=1; i<landtypes; i++)
printf(" %s\n", linf[i].name);
printf("\n");
printf("Walls:\n");
for(int i=0; i<walltypes; i++)
printf(" %s\n", winf[i].name);
printf("\n");
exit(0);
}
else if(argis("--help") || argis("-h")) {
printf("Press F1 while playing to get ingame options.\n\n");
printf("HyperRogue accepts the following command line options:\n");
printf(" -c FILE - use the specified configuration file\n");
printf(" -s FILE - use the specified highscore file\n");
printf(" -m FILE - use the specified soundtrack (music)\n");
printf(" -se DIR - the directory containing sound effects\n");
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
printf(" -load FILE - use the specified filename for the map editor\n");
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
printf(" --version, -v - show the version number\n");
printf(" --help, -h - show the commandline options\n");
printf(" -f* - toggle fullscreen mode\n");
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
printf(" -r WxHxF - use the given resolution and font size\n");
printf(" -o* - toggle the OpenGL mode\n");
printf(" -W LAND - start in the given land (cheat)\n");
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
printf(" -ch - auto-enable cheat mode\n");
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
printf(" -S* - toggle Shmup\n");
printf(" -P n - switch Shmup number of players (n=1..7)\n");
printf(" -PM - switch the model index\n");
printf(" -H* - toggle Hardcore\n");
printf(" -T* - toggle Tactical\n");
printf(" -7* - toggle heptagonal mode\n");
printf(" -C* - toggle Chaos mode\n");
printf(" -R* - toggle Random Pattern\n");
printf(" -Y id - enable Yendor, level id\n");
printf(" -D - disable all the special game modes\n");
printf(" -L - list of features\n");
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
printf(" -debuge 7 - output debugging information to stderr\n");
printf(" -offline - don't connect to Steam (for Steam versions)\n");
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
printf(" -fix - fix the seed\n");
printf("Toggles: -o0 disables, -o1 enables, -o switches");
printf("Not all options are documented, see hyper.cpp");
exit(0);
}
else if(ca::readArg()) ;
else return 1;
return 0;
}
purehookset hooks_config;
hookset<int()> *hooks_args;
namespace arg {
int curphase;
auto ah = addHook(hooks_args, 0, readCommon);
void read(int phase) {
curphase = phase;
callhooks(hooks_config);
while(pos < size(argument)) {
for(auto& h: *hooks_args) {
int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
}
printf("Unknown option: %s\n", argcs());
exit(3);
cont: ;
}
}
}
#endif
}