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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-14 01:14:48 +00:00
hyperrogue/control.cpp
2017-12-27 14:09:39 +01:00

841 lines
23 KiB
C++

int frames;
bool outoffocus = false;
int mousex, mousey;
hyperpoint mouseh, mouseoh;
bool leftclick, rightclick, targetclick, hiliteclick, anyshiftclick, wheelclick,
forcetarget, lshiftclick, lctrlclick;
bool gtouched;
bool holdmouse;
int getcstat, lgetcstat; ld getcshift; bool inslider;
function <void(int sym, int uni)> keyhandler;
// is the player using mouse? (used for auto-cross)
bool mousing = true;
// is the mouse button pressed?
bool mousepressed = false;
bool mousemoved = false;
bool actonrelease = false;
#if CAP_SDLJOY
int joyx, joyy, panjoyx, panjoyy;
movedir joydir;
#endif
movedir mousedest;
ld shiftmul = 1;
cell *mouseover, *mouseover2, *lmouseover, *centerover;
ld modist, modist2, centdist;
int lastt;
bool mouseout() {
if((getcstat != '-' && getcstat) || (lgetcstat && lgetcstat != '-')) return true;
return outofmap(mouseh);
}
bool mouseout2() {
if((getcstat && getcstat != '-') || (lgetcstat && lgetcstat != '-')) return true;
return outofmap(mouseh) || outofmap(mouseoh);
}
movedir vectodir(const hyperpoint& P) {
hyperpoint H = sphereflip * tC0(cwtV);
ld R = sqrt(H[0] * H[0] + H[1] * H[1]);
transmatrix Centered = sphereflip * cwtV;
if(!euclid)
Centered = gpushxto0(H) * Centered;
else if(R > 1e-9)
Centered = eupush(-H[0], -H[1]) * Centered;
ld binv = 99;
if(euclid) Centered = pispin * Centered;
ld dirdist[MAX_EDGE];
for(int i=0; i<cwt.c->type; i++) {
dirdist[i] = intval(Centered * ddspin(cwt.c, i, 0) * xpush(-.5) * C0, P);
//xspinpush0(-i * 2 * M_PI /cwt.c->type, .5), P);
}
movedir res;
res.d = -1;
for(int i=0; i<cwt.c->type; i++) {
if(dirdist[i] < binv) {
binv = dirdist[i];
res.d = i;
res.subdir = dirdist[(i+1)%cwt.c->type] < dirdist[(i+cwt.c->type-1)%cwt.c->type] ? 1 : -1;
}
}
// if(euclid) bdir = (bdir + 3) % 6;
return res;
}
void remission() {
if(!canmove && (cmode & sm::NORMAL)) showMissionScreen();
}
void movepckeydir(int d) {
DEBB(DF_GRAPH, (debugfile,"movepckeydir\n"));
// EUCLIDEAN
movedir md =
vectodir(spin(-d * M_PI/4) * tC0(pushone()));
if(!canmove) movepcto(md), remission(); else movepcto(md);
}
void calcMousedest() {
if(mouseout()) return;
if(vid.revcontrol == true) { mouseh[0] = -mouseh[0]; mouseh[1] = -mouseh[1]; }
ld mousedist = intval(mouseh, tC0(shmup::ggmatrix(cwt.c)));
mousedest.d = -1;
cellwalker bcwt = cwt;
ld dists[MAX_EDGE];
for(int i=0; i<cwt.c->type; i++)
dists[i] = intval(mouseh, tC0(shmup::ggmatrix(cwt.c->mov[i])));
/* printf("curcell = %Lf\n", mousedist);
for(int i=0; i<cwt.c->type; i++)
printf("d%d = %Lf\n", i, dists[i]); */
for(int i=0; i<cwt.c->type; i++) if(dists[i] < mousedist) {
mousedist = dists[i];
mousedest.d = fixdir(i - cwt.spin, cwt.c);
mousedest.subdir =
dists[(i+1)%cwt.c->type] < dists[(i+cwt.c->type-1)%cwt.c->type] ? 1 : -1;
if(cwt.mirrored)
mousedest.d = fixdir(-mousedest.d, cwt.c),
mousedest.subdir = -mousedest.subdir;
}
if(vid.revcontrol == true) { mouseh[0] = -mouseh[0]; mouseh[1] = -mouseh[1]; }
cwt = bcwt;
}
void mousemovement() {
calcMousedest();
if(!canmove) movepcto(mousedest), remission(); else movepcto(mousedest);
lmouseover = NULL;
}
#if CAP_SDLJOY
SDL_Joystick* sticks[8];
int numsticks;
void initJoysticks() {
DEBB(DF_INIT, (debugfile,"init joysticks\n"));
numsticks = SDL_NumJoysticks();
if(numsticks > 8) numsticks = 8;
for(int i=0; i<numsticks; i++) {
sticks[i] = SDL_JoystickOpen(i);
/* printf("axes = %d, balls = %d, buttons = %d, hats = %d\n",
SDL_JoystickNumAxes(sticks[i]),
SDL_JoystickNumBalls(sticks[i]),
SDL_JoystickNumButtons(sticks[i]),
SDL_JoystickNumHats(sticks[i])
); */
}
}
void closeJoysticks() {
DEBB(DF_INIT, (debugfile,"close joysticks\n"));
for(int i=0; i<numsticks; i++) {
SDL_JoystickClose(sticks[i]), sticks[i] = NULL;
}
numsticks = 0;
}
void checkjoy() {
DEBB(DF_GRAPH, (debugfile,"check joy\n"));
if(!DEFAULTCONTROL) return;
ld joyvalue1 = sqr(vid.joyvalue);
ld joyvalue2 = sqr(vid.joyvalue2);
ld jx = joyx;
ld jy = joyy;
ld sq = jx*jx+jy*jy;
static int laststate = 0;
int curstate = sq < joyvalue1 ? 0 : sq < joyvalue2 ? 1 : 2;
if(curstate != laststate) flashMessages(), laststate = curstate;
if(autojoy) {
if(sq < joyvalue1) { if(joydir.d >= 0) movepcto(joydir); joydir.d = -1; return; }
if(sq < joyvalue2 && joydir.d == -1) return;
}
else {
if(sq < joyvalue1) { joydir.d = -1; return; }
}
joydir = vectodir(hpxy(jx, jy));
}
void checkpanjoy(double t) {
if(shmup::on) return;
if(vid.joypanspeed < 1e-7) return;
if(sqr(panjoyx) + sqr(panjoyy) < sqr(vid.joypanthreshold))
return;
ld jx = panjoyx * t * vid.joypanspeed;
ld jy = panjoyy * t * vid.joypanspeed;
playermoved = false;
View = gpushxto0(hpxy(jx, jy)) * View;
}
#endif
bool quitmainloop = false;
bool doexiton(int sym, int uni) {
if(sym == SDLK_ESCAPE) return true;
if(sym == SDLK_F10) return true;
if(uni != 0) return true;
return false;
}
bool didsomething;
typedef SDL_Event eventtype;
void handlePanning(int sym, int uni) {
if(rug::rugged) return;
#if !ISPANDORA
if(sym == SDLK_RIGHT) {
if(conformal::on)
conformal::lvspeed += 0.1 * shiftmul;
else
View = xpush(-0.2*shiftmul) * View, playermoved = false, didsomething = true;
}
if(sym == SDLK_LEFT) {
if(conformal::on)
conformal::lvspeed -= 0.1 * shiftmul;
else
View = xpush(+0.2*shiftmul) * View, playermoved = false, didsomething = true;
}
if(sym == SDLK_UP) {
if(conformal::on)
conformal::lvspeed += 0.1 * shiftmul;
else
View = ypush(+0.2*shiftmul) * View, playermoved = false, didsomething = true;
}
if(sym == SDLK_DOWN) {
if(conformal::on)
conformal::lvspeed -= 0.1 * shiftmul;
else
View = ypush(-0.2*shiftmul) * View, playermoved = false, didsomething = true;
}
#endif
if(sym == SDLK_PAGEUP) {
if(conformal::on)
conformal::rotation++;
else
View = spin(M_PI/S21*shiftmul) * View, didsomething = true;
}
if(sym == SDLK_PAGEDOWN) {
if(conformal::on)
conformal::rotation++;
else
View = spin(-M_PI/S21*shiftmul) * View, didsomething = true;
}
if(sym == SDLK_PAGEUP || sym == SDLK_PAGEDOWN)
if(isGravityLand(cwt.c->land)) playermoved = false;
if(sym == PSEUDOKEY_WHEELUP) {
ld jx = (mousex - vid.xcenter - .0) / vid.radius / 10;
ld jy = (mousey - vid.ycenter - .0) / vid.radius / 10;
playermoved = false;
View = gpushxto0(hpxy(jx, jy)) * View;
sym = 1;
}
}
#ifdef SCALETUNER
double tunev = .1;
bool handleTune(int sym, int uni) {
if(uni == 'q') { tunev *= .5; return true; }
else if(uni == 'e') { tunev *= 2; return true; }
else if(uni == 'w') bscale7 += tunev*shiftmul;
else if(uni == 's') bscale7 -= tunev*shiftmul;
else if(uni == 'a') brot7 -= tunev*shiftmul;
else if(uni == 'd') brot7 += tunev*shiftmul;
else if(uni == 'i') bscale6 += tunev*shiftmul;
else if(uni == 'k') bscale6 -= tunev*shiftmul;
else if(uni == 'j') brot6 -= tunev*shiftmul;
else if(uni == 'l') brot6 += tunev*shiftmul;
else if(uni == 'z')
bscale7 = bscale6 = 1, brot7 = brot6 = 0;
else return false;
printf("s7 %lf r7 %lf s6 %lf r6 %lf\n", bscale7, brot7, bscale6, brot6);
resetGeometry();
return true;
}
#endif
purehookset hooks_fixticks;
void handleKeyNormal(int sym, int uni) {
if(cheater) {
if(applyCheat(uni, mouseover))
sym = 0;
}
if(DEFAULTNOR(sym)) handlePanning(sym, uni);
#ifdef SCALETUNER
if(handleTune(sym, uni)) return;
#endif
if(!(uni >= 'A' && uni <= 'Z') && DEFAULTCONTROL) {
if(sym == 'l' || sym == 'd' || sym == SDLK_KP6) movepckeydir(0);
if(sym == 'n' || sym == 'c' || sym == SDLK_KP3) movepckeydir(1);
if(sym == 'j' || sym == 'x' || sym == SDLK_KP2) movepckeydir(2);
if(sym == 'b' || sym == 'z' || sym == SDLK_KP1) movepckeydir(3);
if(sym == 'h' || sym == 'a' || sym == SDLK_KP4) movepckeydir(4);
if(sym == 'y' || sym == 'q' || sym == SDLK_KP7) movepckeydir(5);
if(sym == 'k' || sym == 'w' || sym == SDLK_KP8) movepckeydir(6);
if(sym == 'u' || sym == 'e' || sym == SDLK_KP9) movepckeydir(7);
}
#if ISPANDORA
if(DEFAULTCONTROL) {
if(sym == SDLK_RIGHT) movepckeydir(0);
if(sym == SDLK_LEFT) movepckeydir(4);
if(sym == SDLK_DOWN) movepckeydir(2 + (leftclick?1:0) - (rightclick?1:0));
if(sym == SDLK_UP) movepckeydir(6 - (leftclick?1:0) + (rightclick?1:0));
}
#endif
if(uni == sym && DEFAULTNOR(sym)) {
gmodekeys(sym, uni);
if(sym == '8') {
backcolor = backcolor ^ 0xFFFFFF;
bordcolor = bordcolor ^ 0xFFFFFF;
forecolor = forecolor ^ 0xFFFFFF;
printf("back = %x\n", backcolor);
}
if(sym == '9') {
pmodel = eModel(8 - pmodel);
// vid.yshift = 1 - vid.yshift;
// vid.drawmousecircle = true;
}
if(sym == 'm' && canmove && (centerover == cwt.c ? mouseover : centerover))
performMarkCommand(mouseover);
}
if(DEFAULTCONTROL) {
if(sym == '.' || sym == 's') movepcto(-1, 1);
if((sym == SDLK_DELETE || sym == SDLK_KP_PERIOD || sym == 'g') && uni != 'G' && uni != 'G'-64)
movepcto(MD_DROP, 1);
if(sym == 't' && uni != 'T' && uni != 'T'-64 && canmove) {
if(playermoved && items[itStrongWind]) {
cell *c = whirlwind::jumpDestination(cwt.c);
if(c) centerover = c;
}
targetRangedOrb(centerover, roKeyboard);
sym = 0; uni = 0;
}
}
if(sym == SDLK_KP5 && DEFAULTCONTROL) movepcto(-1, 1);
// if(sym == SDLK_F4) restartGameSwitchEuclid();
if(sym == SDLK_F5) {
if(needConfirmation())
pushScreen(showMission);
else restartGame();
}
if(sym == SDLK_ESCAPE)
showMissionScreen();
if(sym == SDLK_F10) {
if(needConfirmation()) pushScreen(showMission);
else quitmainloop = true;
}
if(uni == 'o' && DEFAULTNOR(sym)) setAppropriateOverview();
#if CAP_INV
if(uni == 'i' && DEFAULTNOR(sym) && inv::on)
pushScreen(inv::show);
#endif
if((sym == SDLK_HOME || sym == SDLK_F3 || sym == ' ') && DEFAULTNOR(sym))
fullcenter();
if(sym == 'v' && DEFAULTNOR(sym))
pushScreen(showMainMenu);
if(sym == '-' || sym == PSEUDOKEY_WHEELDOWN) {
actonrelease = false;
shmup::cpid = 0;
if(mouseover &&
targetclick && (!shmup::on || numplayers() == 1) && targetRangedOrb(mouseover, forcetarget ? roMouseForce : roMouse)) {
}
else if(forcetarget)
;
else if(!DEFAULTCONTROL) {
if(!shmup::on)
multi::mousemovement(mouseover);
}
else if(handleCompass()) ;
else
mousemovement();
}
if(sym == SDLK_F1) gotoHelp(help);
#if CAP_ROGUEVIZ
rogueviz::processKey(sym, uni);
#endif
}
bool need_mouseh = false;
void fix_mouseh() {
if(!need_mouseh) ;
#if CAP_RUG
else if(rug::rugged)
mouseh = rug::gethyper(mousex, mousey);
else
#endif
mouseh = gethyper(mousex, mousey);
need_mouseh = false;
}
void handlekey(int sym, int uni) {
if(callhandlers(false, hooks_handleKey, sym, uni)) return;
keyhandler(sym, uni);
}
#if !CAP_SDL
void mainloopiter() { printf("(compiled without SDL -- no action)\n"); quitmainloop = true; }
#else
// Warning: a very long function! todo: refactor
int cframelimit = 1000;
void mainloopiter() {
DEBB(DF_GRAPH, (debugfile,"main loop\n"));
#if !CAP_SDLGFX && !CAP_GL
vid.wallmode = 0;
vid.monmode = 0;
#endif
optimizeview();
if(conformal::on) conformal::apply();
ticks = SDL_GetTicks();
callhooks(hooks_fixticks);
int timetowait = lastt + 1000 / cframelimit - ticks;
cframelimit = vid.framelimit;
if(outoffocus && cframelimit > 10) cframelimit = 10;
bool normal = cmode & sm::NORMAL;
if(DOSHMUP && normal)
timetowait = 0, shmup::turn(ticks - lastt);
if(!DOSHMUP && (multi::alwaysuse || multi::players > 1) && normal)
timetowait = 0, multi::handleMulti(ticks - lastt);
if(vid.sspeed >= 5 && gmatrix.count(cwt.c) && !elliptic) {
cwtV = gmatrix[cwt.c] * ddspin(cwt.c, cwt.spin);
if(cwt.mirrored) playerV = playerV * Mirror;
}
#if ISWEB
if(playermoved && vid.sspeed > -4.99 && !outoffocus) {
centerpc((ticks - lastt) / 1000.0 * exp(vid.sspeed));
}
if(!outoffocus) drawscreen();
#else
if(timetowait > 0)
SDL_Delay(timetowait);
else {
if(cmode & sm::CENTER) {
if(playermoved && vid.sspeed > -4.99 && !outoffocus)
centerpc((ticks - lastt) / 1000.0 * exp(vid.sspeed));
if(panjoyx || panjoyy)
checkpanjoy((ticks - lastt) / 1000.0);
}
tortoise::updateVals(ticks - lastt);
frames++;
if(!outoffocus) {
drawscreen();
}
lastt = ticks;
}
#endif
Uint8 *keystate = SDL_GetKeyState(NULL);
rightclick = keystate[SDLK_RCTRL];
leftclick = keystate[SDLK_RSHIFT];
lctrlclick = keystate[SDLK_LCTRL];
lshiftclick = keystate[SDLK_LSHIFT];
forcetarget = (keystate[SDLK_RSHIFT] | keystate[SDLK_LSHIFT]);
hiliteclick = keystate[SDLK_LALT] | keystate[SDLK_RALT];
anyshiftclick = keystate[SDLK_LSHIFT] | keystate[SDLK_RSHIFT];
wheelclick = false;
getcshift = 1;
if(keystate[SDLK_LSHIFT] || keystate[SDLK_RSHIFT]) getcshift = -1;
if(keystate[SDLK_LCTRL] || keystate[SDLK_RCTRL]) getcshift /= 10;
if(keystate[SDLK_LALT] || keystate[SDLK_RALT]) getcshift *= 10;
didsomething = false;
if(vid.shifttarget&1) {
leftclick = false;
targetclick = keystate[SDLK_RSHIFT] | keystate[SDLK_LSHIFT];
}
else {
leftclick = keystate[SDLK_RSHIFT];
targetclick = true;
}
#if CAP_SDLAUDIO
if(audio) handlemusic();
#endif
SDL_Event ev;
DEBB(DF_GRAPH, (debugfile,"polling for events\n"));
achievement_pump();
while(SDL_PollEvent(&ev)) {
DEBB(DF_GRAPH, (debugfile,"got event type #%d\n", ev.type));
int sym = 0;
int uni = 0;
shiftmul = 1;
/* if(ev.type == SDL_JOYDEVICEADDED || ev.type == SDL_JOYDEVICEREMOVED) {
joyx = joyy = 0;
panjoyx = panjoyy = 0;
closeJoysticks();
initJoysticks();
} */
if(ev.type == SDL_ACTIVEEVENT) {
if(ev.active.state & SDL_APPINPUTFOCUS) {
if(ev.active.gain) {
outoffocus = false;
}
else {
outoffocus = true;
}
}
}
if(ev.type == SDL_VIDEORESIZE) {
vid.xres = ev.resize.w;
vid.yres = ev.resize.h;
vid.killreduction = 0;
extern bool setfsize;
setfsize = true;
setvideomode();
}
if(ev.type == SDL_VIDEOEXPOSE) {
drawscreen();
}
#if CAP_SDLJOY
if(ev.type == SDL_JOYAXISMOTION && normal && DEFAULTCONTROL) {
if(ev.jaxis.which == 0) {
if(ev.jaxis.axis == 0)
joyx = ev.jaxis.value;
else if(ev.jaxis.axis == 1)
joyy = ev.jaxis.value;
else if(ev.jaxis.axis == 3)
panjoyx = ev.jaxis.value;
else if(ev.jaxis.axis == 4)
panjoyy = ev.jaxis.value;
checkjoy();
// printf("panjoy = %d,%d\n", panjoyx, panjoyy);
}
else {
if(ev.jaxis.axis == 0)
panjoyx = ev.jaxis.value;
else
panjoyy = ev.jaxis.value;
}
}
bool shmupconf = cmode & sm::SHMUPCONFIG;
if(ev.type == SDL_JOYBUTTONDOWN && shmupconf && vid.scfg.setwhat) {
int joyid = ev.jbutton.which;
int button = ev.jbutton.button;
if(joyid < 8 && button < 32)
vid.scfg.joyaction[joyid][button] = vid.scfg.setwhat;
vid.scfg.setwhat = 0;
}
else if(ev.type == SDL_JOYHATMOTION && shmupconf && vid.scfg.setwhat) {
int joyid = ev.jhat.which;
int hat = ev.jhat.hat;
int dir = 4;
if(ev.jhat.value == SDL_HAT_UP) dir = 0;
if(ev.jhat.value == SDL_HAT_RIGHT) dir = 1;
if(ev.jhat.value == SDL_HAT_DOWN) dir = 2;
if(ev.jhat.value == SDL_HAT_LEFT) dir = 3;
printf("%d %d %d\n", joyid, hat, dir);
if(joyid < 8 && hat < 4 && dir < 4) {
vid.scfg.hataction[joyid][hat][dir] = vid.scfg.setwhat;
vid.scfg.setwhat = 0;
}
}
else if(ev.type == SDL_JOYHATMOTION && !normal) {
if(ev.jhat.value == SDL_HAT_UP) sym = SDLK_UP;
if(ev.jhat.value == SDL_HAT_DOWN) sym = SDLK_DOWN;
if(ev.jhat.value == SDL_HAT_LEFT) sym = SDLK_LEFT;
if(ev.jhat.value == SDL_HAT_RIGHT) sym = SDLK_RIGHT;
}
else if(ev.type == SDL_JOYBUTTONDOWN && normal && DEFAULTCONTROL) {
flashMessages();
movepcto(joydir);
checkjoy();
}
else if(ev.type == SDL_JOYBUTTONDOWN && !normal) {
sym = uni = SDLK_RETURN;
}
#endif
if(ev.type == SDL_KEYDOWN) {
flashMessages();
mousing = false;
sym = ev.key.keysym.sym;
uni = ev.key.keysym.unicode;
if(ev.key.keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) shiftmul = -1;
if(ev.key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) shiftmul /= 10;
if(sym == SDLK_RETURN && (ev.key.keysym.mod & (KMOD_LALT | KMOD_RALT))) {
sym = 0; uni = 0;
switchFullscreen();
}
}
dialog::handleZooming(ev);
if(sym == SDLK_F1 && normal && playermoved)
help = "@";
bool rollchange = (cmode & sm::OVERVIEW) && getcstat >= 2000 && cheater;
if(ev.type == SDL_MOUSEBUTTONDOWN || ev.type == SDL_MOUSEBUTTONUP) {
mousepressed = ev.type == SDL_MOUSEBUTTONDOWN;
if(mousepressed) flashMessages();
mousing = true;
holdmouse = false;
bool act = false;
if(vid.quickmouse) {
act = ev.type == SDL_MOUSEBUTTONDOWN;
}
else {
act = actonrelease && ev.type == SDL_MOUSEBUTTONUP;
actonrelease = ev.type == SDL_MOUSEBUTTONDOWN;
}
bool anyctrl = keystate[SDLK_LCTRL] || keystate[SDLK_RCTRL];
bool anyshift = keystate[SDLK_LSHIFT] || keystate[SDLK_RSHIFT];
if(ev.type != SDL_MOUSEMOTION) fix_mouseh();
if(!act) ;
else if(ev.button.button==SDL_BUTTON_RIGHT || leftclick)
sym = SDLK_F1;
else if(ev.button.button==SDL_BUTTON_MIDDLE || rightclick)
sym = 1, didsomething = true;
else if(ev.button.button == SDL_BUTTON_LEFT) {
sym = getcstat, uni = getcstat, shiftmul = getcshift;
}
else if(ev.button.button==SDL_BUTTON_WHEELDOWN) {
if(anyctrl && anyshift) {
vid.scale /= 1.2;
vid.alpha /= 1.2;
}
else if(anyctrl)
vid.scale *= pow(2, -.25);
else if(anyshift)
vid.alpha -= 0.25;
else if(rollchange) {
sym = getcstat, uni = getcstat, shiftmul = getcshift, wheelclick = true;
}
else {
sym = uni = PSEUDOKEY_WHEELDOWN;
}
}
if(ev.button.button==SDL_BUTTON_WHEELUP) {
if(anyctrl && anyshift) {
vid.scale *= 1.2;
vid.alpha *= 1.2;
}
else if(anyctrl)
vid.scale *= pow(2, .25);
else if(anyshift)
vid.alpha += 0.25;
else if(rollchange) {
sym = getcstat, uni = getcstat, shiftmul = -getcshift, wheelclick = true;
}
else {
sym = uni = PSEUDOKEY_WHEELUP;
}
}
}
if(ev.type == SDL_MOUSEMOTION) {
mouseoh = mouseh;
mousing = true;
mousemoved = true;
mousex = ev.motion.x;
mousey = ev.motion.y;
need_mouseh = true;
if(holdmouse && getcstat == '-') sym = uni = getcstat;
if((rightclick || (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON_MMASK)) && !mouseout2() &&
mouseh[2] < 50 && mouseoh[2] < 50) {
panning(mouseoh, mouseh);
}
#ifdef SIMULATE_JOYSTICK
// pretend that both joysticks are present
stick = panstick = (SDL_Joystick*) (&vid);
panjoyx = 20 * (mousex - vid.xcenter);
panjoyy = 20 * (mousey - vid.ycenter);
checkjoy();
#endif
if(mousepressed && inslider) {
sym = getcstat, uni = getcstat, shiftmul = getcshift;
}
}
if(ev.type == SDL_QUIT) {
if(needConfirmation() && !(cmode & sm::MISSION)) showMissionScreen();
else quitmainloop = true;
}
handlekey(sym, uni);
}
fix_mouseh();
}
#endif
void mainloop() {
if(noGUI) return;
lastt = 0;
#if ISWEB
initweb();
emscripten_set_main_loop(mainloopiter, 0, true);
#else
while(!quitmainloop) mainloopiter();
#endif
}
#if ISMOBILE==1
void displayabutton(int px, int py, string s, int col) {
// TMP
int siz = vid.yres > vid.xres ? vid.fsize*2 : vid.fsize * 3/2;
int rad = (int) realradius();
int vrx = min(rad, vid.xres/2 - 40);
int vry = min(rad, min(vid.ycenter, vid.yres - vid.ycenter) - 20);
int x = vid.xcenter + px * vrx;
int y = vid.ycenter + py * (vry - siz/2);
int vrr = int(hypot(vrx, vry) * sqrt(2.));
if(gtouched && !mouseover
&& abs(mousex - vid.xcenter) < vrr
&& abs(mousey - vid.ycenter) < vrr
&& hypot(mousex-vid.xcenter, mousey-vid.ycenter) > vrr
&& px == (mousex > vid.xcenter ? 1 : -1)
&& py == (mousey > vid.ycenter ? 1 : -1)
) col = 0xFF0000;
if(displayfr(x, y, 0, siz, s, col, 8+8*px))
buttonclicked = true;
}
#endif
void gmodekeys(int sym, int uni) {
if(uni == '1') { vid.alpha = 999; vid.scale = 998; vid.xposition = vid.yposition = 0; }
if(uni == '2') { vid.alpha = 1; vid.scale = 0.4; vid.xposition = vid.yposition = 0; }
if(uni == '3') { vid.alpha = 1; vid.scale = 1; vid.xposition = vid.yposition = 0; }
if(uni == '4') { vid.alpha = 0; vid.scale = 1; vid.xposition = vid.yposition = 0; }
if(uni == '5') { vid.wallmode += 60 + (shiftmul > 0 ? 1 : -1); vid.wallmode %= 6; }
if(uni == '6') vid.grid = !vid.grid;
if(uni == '7') { vid.darkhepta = !vid.darkhepta; }
if(uni == '%' && sym == '5') {
if(vid.wallmode == 0) vid.wallmode = 6;
vid.wallmode--;
}
}
bool haveMobileCompass() {
#if CAP_MOBILE
if(andmode || useRangedOrb) return false;
#else
if(forcetarget) return false;
#endif
return canmove && !shmup::on && vid.mobilecompasssize > 0 && size(screens) == 1;
}
bool handleCompass() {
if(!haveMobileCompass()) return false;
using namespace shmupballs;
int dx = mousex - xmove;
int dy = mousey - yb;
int h = hypot(dx, dy);
if(h < rad) {
if(h < rad*SKIPFAC) movepcto(MD_WAIT);
else {
double d = vid.revcontrol ? -1 : 1;
mouseh = hpxy(dx * d / rad, dy * d / rad);
mousemovement();
}
getcstat = 0;
return true;
}
return false;
}