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			229 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "rogueviz.h"
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| 
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| /** \brief Immersed plane
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|  *
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|  *  Euclidean plane immersed in various geometries.
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|  *
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|  *  Compile with HyperRogue, enable a 3D geometry, and press oo to view or to change the direction.
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|  *
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|  **/
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| 
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| namespace rogueviz {
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| 
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| namespace embed {
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| 
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| ld scale = 1;
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| 
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| color_t gridcol = 0xFFFFFFFF;
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| 
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| hyperpoint fp(ld x, ld y) {
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|   x *= scale;
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|   y *= scale;
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|   x *= A_PI/10 * sqrt(2)/2;
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|   y *= A_PI/10 * sqrt(2)/2;
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|   if(euclid)
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|     return hyperpoint(x, y, 0, 1);
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|   
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|   if(sphere) {
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|     ld a = sqrt(2)/2;
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|     x /= a;
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|     y /= a;
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|     hyperpoint h = cspin(2, 3, -45._deg) * hyperpoint(sin(x)*a, sin(y)*a, cos(x)*a, cos(y)*a);
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|     return h;
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|     }
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| 
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|   if(hyperbolic)
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|     return cspin90(2, 0) * tC0(parabolic13(x, y));
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|   
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|   if(nil)
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|     return hyperpoint(0, y, x, 1);
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|   
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|   if(prod)
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|     return zpush(y) * xpush0(x);
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| 
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|   if(sl2) {
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|     ld a = sqrt(2)/2;
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|     x /= a;
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|     y /= a;
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|     hyperpoint h = cspin(2, 3, -45._deg) * hyperpoint(sinh(x)*a, sinh(y)*a, cosh(x)*a, cosh(y)*a);
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|     return h;
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|     }
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| 
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|   if(sol || nih)
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|     return hyperpoint(x, y, 0, 1);
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|   
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|   return hyperpoint(x, y, 0, 1);
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|   }
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| 
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| void embed(const transmatrix& V, ld x, ld y, ld x1, ld y1) {
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|   queueline(V* fp(x, y), V*fp(x1, y1), gridcol, 0, PPR::LINE);
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|   }
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| 
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| void draw_grid(const transmatrix& V) {
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|   for(int x=-10; x<=10; x++) {
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|     for(int y=-10; y<10; y++) {
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|       for(int a=0; a<=10; a++)
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|         curvepoint(V * fp(x, y+a/10.));
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|       queuecurve(gridcol, 0, PPR::LINE).flags |= POLY_FORCEWIDE | POLY_ONE_LEVEL;
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| 
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|       for(int a=0; a<=10; a++)
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|         curvepoint(V * fp(y+a/10., x));
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|       queuecurve(gridcol, 0, PPR::LINE).flags |= POLY_FORCEWIDE | POLY_ONE_LEVEL;
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|       }
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|     }
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|   }
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| 
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| bool draw_embed(cell *c, const transmatrix& V) {
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| 
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|   if(c == cwt.at && false) 
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|     draw_grid(V);
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|   
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|   return false;
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|   }
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| 
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| int emba;
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| 
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| void relocate() {
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|   View = Id;
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|   NLP = Id;
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|   centerover = currentmap->gamestart();
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|   
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|   vid.fixed_yz = false;
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|   
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|   if(nil) rotate_view(cspin90(2, 0));
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|   if(prod) rotate_view(cspin90(1, 2));
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| 
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|   if(emba == 1) {  
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|     rotate_view(cspin(0, 1, 45._deg));
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|     rotate_view(cspin(1, 2, 30._deg));
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|     }
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|   
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|   if(emba == 2) {
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|     rotate_view(cspin(1, 2, 81._deg));
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|     }
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|   
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|   for(int a=0; a<100; a++) 
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|     shift_view(ztangent(scale/100));
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|   if(scale < 0) rotate_view(diag(-1,-1,-1,1));
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|   playermoved = false;
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|   
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|   }
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| 
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| int part = 1;
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| 
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| ld wider = 1.5;
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| 
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| void draw_all() {
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|   vid.linewidth *= wider;
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|   if(1) {
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|   
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|     int id = 0;
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|     
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|     auto draw_colored = [&] (eGeometry gg, eGeometry g2, color_t col) {
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|       dynamicval<eGeometry> g(geometry, gg);
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|       if(g2 != gNormal) {
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|         hybrid::configure(g2);
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|         geometry = g2;
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|         }
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|       // dynamicval<color_t> gc(gridcol, col);
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|       dynamicval<eModel> gm(pmodel, default_model());
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|       int idx = id % 3;
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|       int idy = id / 3;
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|       id++;
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|       auto& cd = current_display;
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|       dynamicval<ld> gx1(cd->xmin, idx / 3.);
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|       dynamicval<ld> gxy(cd->ymin, idy / 3.);
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|       dynamicval<ld> gx2(cd->xmax, (idx+1) / 3.);
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|       dynamicval<ld> gy2(cd->ymax, (idy+1) / 3.);
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|       calcparam();
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|       dynamicval<ld> gs(scale, scale);
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|       
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|       /* verification
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|       hyperpoint h1 = fp(0, 0);
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|       hyperpoint h2 = fp(1, 0);
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|       hyperpoint h3 = fp(0, 1);
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|       hyperpoint h4 = fp(1, 1);
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|       println(hlog, geometry_name(), " : ", geo_dist(h1, h2), " = ", geo_dist(h3, h4));
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|       println(hlog, geometry_name(), " : ", geo_dist(h1, h3), " = ", geo_dist(h2, h4));
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|       */
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|       
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|       if(nih) scale /= log(2);
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|       relocate();
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|       initquickqueue();
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|       make_actual_view();
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|       draw_grid(cview());
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|       drawqueue();
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|       };
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|             
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|     draw_colored(gCell120, gNormal, 0x00FF00FF);
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|     draw_colored(gNil, gNormal, 0xFF0000FF);
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|     draw_colored(gNormal, gTwistedProduct, 0x0000FFFF);
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| 
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|     draw_colored(gSphere, gProduct, 0x00FF80FF);
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|     draw_colored(gNIH, gNormal, 0xFF8000FF);
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|     draw_colored(gNormal, gProduct, 0x00FFFFFF);
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| 
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|     draw_colored(gSpace534, gNormal, 0xFF0000FF);      
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|     draw_colored(gSolN, gNormal, 0xFF80FFFF);
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|     draw_colored(gSol, gNormal, 0xFF00FFFF);
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|     
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|     calcparam();
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| 
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|     //draw_colored(gCubeTiling, gNormal, 0xFFFFFFFF);
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|     
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|     relocate();
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|     }
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|   vid.linewidth /= wider;
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|   }
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| 
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| void show() {
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|   dialog::editNumber(scale, -2, 2, 0.1, 1, "distance", "distance");
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|   dialog::extra_options = [] {
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|     draw_all();
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|     
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|     dialog::addItem("direction", 'A');
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|     dialog::add_action([] {
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|       emba ++;
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|       emba %= 3;
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|       });
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|     };
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|   dialog::reaction = [] { relocate(); };  
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|   }
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| 
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| void o_key(o_funcs& v) {
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|   v.push_back(named_functionality("plane embedding", show));
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|   }
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| 
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| auto hchook = addHook(hooks_drawcell, 100, draw_embed)
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| 
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| + addHook(hooks_o_key, 80, o_key)
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| 
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| + addHook(hooks_args, 100, [] {
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|   using namespace arg;
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|            
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|   if(0) ;
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|   else if(argis("-embed-angle")) {
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|     shift(); emba = argi();
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|     }
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|   else if(argis("-embed-video")) {
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|     start_game();
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|     shot::transparent = 0;
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|     shot::shotx = 500;
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|     shot::shoty = 500;
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|     shift();
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|     anims::record_video(args(), [] {
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|       for(int i=0; i<360; i++) {
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|         scale = sin((i+.5) * degree);
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|         shot::take("x", draw_all);
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|         }
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|       return true;
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|       });
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|     }
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|   else return 1;
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|   return 0;
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|   });
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| 
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| 
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| }
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| }
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