mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-27 10:30:36 +00:00
550 lines
18 KiB
C++
550 lines
18 KiB
C++
// Hyperbolic Rogue -- commandline options
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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#if CAP_COMMANDLINE
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const char *scorefile = "hyperrogue.log";
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const char *conffile = "hyperrogue.ini";
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string levelfile = "hyperrogue.lev";
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string picfile = "hyperrogue.pic";
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const char *musicfile = "";
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const char *loadlevel = NULL;
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eLand readland(const char *s) {
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string ss = s;
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if(ss == "II") return laCrossroads2;
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if(ss == "III") return laCrossroads3;
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if(ss == "IV") return laCrossroads4;
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if(ss == "V") return laCrossroads5;
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for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, s) != NULL) {
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return eLand(l);
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break;
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}
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return laNone;
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}
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eItem readItem(const char *s) {
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string ss = s;
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for(int i=0; i<ittypes; i++) if(strstr(iinf[i].name, s) != NULL) {
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return eItem(i);
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break;
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}
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return itNone;
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}
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eMonster readMonster(const char *s) {
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string ss = s;
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for(int i=0; i<motypes; i++) if(strstr(minf[i].name, s) != NULL) {
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return eMonster(i);
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break;
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}
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return moNone;
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}
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void initializeCLI() {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#ifndef NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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#endif
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#ifdef FHS
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static string sbuf, cbuf;
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if(getenv("HOME")) {
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sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
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cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
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scorefile = sbuf.c_str();
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conffile = cbuf.c_str();
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}
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#endif
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}
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int arg::readCommon() {
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if(argis("-c")) { PHASE(1); shift(); conffile = args(); }
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else if(argis("-s")) { PHASE(1); shift(); scorefile = args(); }
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else if(argis("-m")) { PHASE(1); shift(); musicfile = args(); }
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#if CAP_SDLAUDIO
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else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
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#endif
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else if(argis("-svol")) { PHASE(1); shift(); effvolume = argi(); }
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#if CAP_EDIT
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else if(argis("-lev")) { shift(); levelfile = args(); }
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else if(argis("-pic")) { shift(); picfile = args(); }
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else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(args()); }
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else if(argis("-font")) { PHASE(1); shift(); fontpath = args(); }
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else if(argis("-picload")) { PHASE(3); shift(); mapeditor::loadPicFile(args()); }
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#endif
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else if(argis("-canvas")) {
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PHASE(2);
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firstland = specialland = laCanvas;
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shift();
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if(args()[1] == 0) patterns::whichCanvas = args()[0];
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else patterns::canvasback = strtol(args(), NULL, 16);
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}
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else if(argis("-noplayer"))
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mapeditor::drawplayer = !mapeditor::drawplayer;
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else if(argis("-pattern")) {
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PHASE(3);
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shift();
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const char *c = args();
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using namespace patterns;
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subpattern_flags = 0;
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whichPattern = 0;
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while(*c) {
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if(*c >= '0' && *c <= '9') subpattern_flags ^= 1 << (*c - '0');
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else if(*c == '@') subpattern_flags ^= 1 << 10;
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else if(*c == '-') subpattern_flags ^= 1 << 11;
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else if(*c == '~') subpattern_flags ^= 1 << 12;
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else whichPattern = *c;
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c++;
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}
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}
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else if(argis("-nogui")) {
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noGUI = true;
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}
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else if(argis("-nofps")) {
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nofps = true;
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}
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else if(argis("-nohud")) {
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nohud = true;
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}
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else if(argis("-noscr")) {
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PHASE(3);
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popScreenAll();
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showstartmenu = false;
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}
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else if(argis("-back")) {
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shift(); backcolor = strtol(args(), NULL, 16);
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}
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else if(argis("-borders")) {
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shift(); bordcolor = strtol(args(), NULL, 16);
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}
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else if(argis("-fore")) {
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shift(); forecolor = strtol(args(), NULL, 16);
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}
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else if(argis("-W2")) {
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shift(); cheatdest = readland(args()); autocheat = true;
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showstartmenu = false;
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}
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else if(argis("-W") && curphase <= 2) {
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PHASE(2);
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shift();
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firstland0 = firstland = specialland = readland(args()); autocheat = true;
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showstartmenu = false;
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}
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else if(argis("-W") && curphase == 3) {
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PHASE(3);
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shift();
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firstland0 = firstland = specialland = readland(args()); autocheat = true;
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activateSafety(specialland);
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showstartmenu = false;
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}
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else if(argis("-I")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); items[i] = argi();
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}
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else if(argis("-IP")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); int q = argi();
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placeItems(q, i);
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}
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else if(argis("-SM")) {
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PHASEFROM(2);
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shift(); stereo::mode = stereo::eStereo(argi());
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}
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#if CAP_INV
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else if(argis("-IU")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); inv::usedup[i] += argi();
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inv::compute();
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}
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else if(argis("-IX")) {
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PHASE(3) autocheat = true; cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); inv::extra_orbs[i] += argi();
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inv::compute();
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}
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#endif
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else if(argis("-ambush")) {
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// make all ambushes use the given number of dogs
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// example: hyper -W Hunt -IP Shield 1 -ambush 60
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PHASE(3) cheater++; timerghost = false;
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shift(); ambushval = argi();
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}
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else if(argis("-M")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eMonster m = readMonster(args());
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shift(); int q = argi();
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printf("m = %s q = %d\n", dnameof(m), q);
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restoreGolems(q, m, 7);
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}
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else if(argis("-dont_face_pc")) {
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dont_face_pc = true;
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}
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else if(argis("-MK")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eMonster m = readMonster(args());
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shift(); kills[m] += argi();
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}
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else if(argis("-L")) {
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printf("Treasures:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name);
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printf("\n");
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printf("Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name);
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printf("\n");
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printf("Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name);
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printf("\n");
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exit(0);
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}
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else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
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else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
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else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
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else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
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#define TOGGLE(x, param, act) \
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else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; if(curphase == 3) {act;} else {PHASE(2); param = !param;} } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(curphase == 3 && !param) {act;} else {PHASE(2); param = true;} } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(curphase == 3 && param) {act;} else {PHASE(2); param = false;} }
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TOGGLE('o', vid.usingGL, switchGL())
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TOGGLE('C', chaosmode, restartGame('C'))
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TOGGLE('7', nonbitrunc, restartGame('7'))
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TOGGLE('f', vid.full, switchFullscreen())
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TOGGLE('T', tactic::on, restartGame('t'))
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TOGGLE('S', shmup::on, restartGame('s'))
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TOGGLE('H', hardcore, switchHardcore())
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TOGGLE('R', randomPatternsMode, restartGame('r'))
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TOGGLE('i', inv::on, restartGame('i'))
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else if(argis("-peace")) {
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peace::otherpuzzles = true;
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if(curphase == 3) restartGame('P');
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else peace::on = true;
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}
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else if(argis("-pmem")) {
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peace::otherpuzzles = false;
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if(curphase == 3) restartGame('P');
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else peace::on = true;
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}
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else if(argis("-geo")) {
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if(curphase == 3) {
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shift(); targetgeometry = (eGeometry) argi();
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restartGame('g');
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}
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else {
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PHASE(2); shift(); geometry = targetgeometry = (eGeometry) argi();
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}
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}
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else if(argis("-qs")) {
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autocheat = true;
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shift(); currfp.qpaths.push_back(args());
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}
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else if(argis("-fix")) {
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fixseed = true; autocheat = true;
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}
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else if(argis("-fixx")) {
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fixseed = true; autocheat = true;
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shift(); startseed = argi();
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}
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else if(argis("-steplimit")) {
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fixseed = true; autocheat = true;
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shift(); steplimit = argi();
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}
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else if(argis("-qpar")) {
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int p;
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shift(); sscanf(args(), "%d,%d,%d",
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&p, "ientspace::rvadd, "ientspace::rvdir
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);
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autocheat = true;
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currfp.init(p);
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}
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else if(argis("-test"))
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callhooks(hooks_tests);
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else if(argis("-qpar2")) {
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if(curphase == 3) {
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restartGame('g');
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}
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else {
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PHASE(2);
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}
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if(geometry == gQuotient2) restartGame('g');
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int a, b;
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shift(); sscanf(args(), "%d,%d", &a, &b);
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using namespace fieldpattern;
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current_extra = a;
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fgeomextras[current_extra].current_prime_id = b;
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enableFieldChange();
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if(curphase == 3) {
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targetgeometry = gQuotient2; restartGame('g');
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}
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else
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geometry = gQuotient2;
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}
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else if(argis("-tpar")) {
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torusconfig::torus_mode = torusconfig::tmSingle;
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shift(); sscanf(args(), "%d,%d,%d",
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&torusconfig::qty,
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&torusconfig::dx,
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&torusconfig::dy
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);
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}
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else if(argis("-tparx")) {
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shift(); sscanf(args(), "%d,%d,%d",
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(int*) &torusconfig::torus_mode,
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&torusconfig::sdx,
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&torusconfig::sdy
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);
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if(torusconfig::torus_mode == torusconfig::tmSingle)
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torusconfig::qty = torusconfig::sdx,
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torusconfig::dy = torusconfig::sdy;
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torusconfig::activate();
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}
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else if(argis("-cs")) {
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shift();
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fieldpattern::matrix M = currfp.strtomatrix(args());
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fieldpattern::subpathid = currfp.matcode[M];
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fieldpattern::subpathorder = currfp.order(M);
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autocheat = true;
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}
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else if(argis("-csp")) {
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autocheat = true;
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currfp.findsubpath();
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}
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else if(argis("-fi")) {
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fieldpattern::info();
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exit(0);
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}
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else if(argis("-quantum")) {
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quantum = true;
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autocheat = true;
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}
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else if(argis("-P")) {
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PHASE(2); shift();
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vid.scfg.players = argi();
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}
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else if(argis("-PM")) {
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PHASEFROM(2); shift(); pmodel = eModel(argi());
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}
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else if(argis("-offline")) offlineMode = true;
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else if(argis("-debugf")) {
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debugfile = fopen("hyperrogue-debug.txt", "w");
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shift(); debugflags = argi();
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}
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else if(argis("-debuge")) {
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debugfile = stderr;
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shift(); debugflags = argi();
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}
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else if(argis("-each")) {
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shift(); int q = argi(); autocheat = true;
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for(int i=0; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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items[i] = q;
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}
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else if(argis("-ch")) { autocheat = true; }
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else if(argis("-zoom")) {
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PHASEFROM(2); shift(); vid.scale = argf();
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}
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else if(argis("-alpha")) {
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PHASEFROM(2); shift(); vid.alpha = argf();
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}
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else if(argis("-Y")) {
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yendor::on = true;
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shift(); yendor::challenge = argi();
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}
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else if(argis("-r")) {
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PHASEFROM(2);
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shift();
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int clWidth=0, clHeight=0, clFont=0;
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sscanf(args(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
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if(clWidth) vid.xres = clWidth;
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if(clHeight) vid.yres = clHeight;
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if(clFont) vid.fsize = clFont;
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}
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else if(argis("--version") || argis("-v")) {
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printf("HyperRogue version " VER "\n");
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exit(0);
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}
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else if(argis("--run")) {
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PHASE(3); mainloop(); quitmainloop = false;
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}
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else if(argis("--msg")) {
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shift(); addMessage(args());
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}
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else if(argis("--msg0")) {
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clearMessages();
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}
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#if CAP_TOUR
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else if(argis("--tour")) {
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PHASE(3); tour::start();
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}
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else if(argis("--presentation")) {
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PHASE(3); tour::texts = false;
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tour::start();
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}
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#endif
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else if(argis("--draw")) {
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PHASE(3); drawscreen();
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}
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else if(argis("--exit")) {
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PHASE(3); printf("Success.\n");
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exit(0);
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}
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else if(argis("-gencells")) {
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PHASE(3); shift();
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printf("Generating %d cells...\n", argi());
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celllister cl(cwt.c, 50, argi(), NULL);
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printf("Cells generated: %d\n", size(cl.lst));
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for(int i=0; i<size(cl.lst); i++)
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setdist(cl.lst[i], 7, NULL);
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}
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else if(argis("-sr")) {
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PHASEFROM(2);
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shift(); sightrange = argi();
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}
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else if(argis("-srx")) {
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PHASEFROM(2);
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shift(); sightrange = argi(); overgenerate = true; autocheat = true;
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}
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else if(argis("-we")) {
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PHASEFROM(2);
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shift(); whatever = argf(); resetGeometry();
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}
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else if(argis("-wei")) {
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PHASEFROM(2);
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shift(); whateveri = argf(); resetGeometry();
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}
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else if(argis("-wei2")) {
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PHASEFROM(2);
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shift(); whateveri2 = argf(); resetGeometry();
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}
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else if(argis("-rch")) {
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PHASEFROM(2);
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reptilecheat = true; autocheat = true; firstland = laReptile;
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}
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#if CAP_SDL
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else if(argis("-pngshot")) {
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PHASE(3); shift();
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printf("saving PNG screenshot to %s\n", args());
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saveHighQualityShot(args());
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}
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#endif
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else if(argis("-svgsize")) {
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shift(); sscanf(args(), "%d/%d", &svg::svgsize, &svg::divby);
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}
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else if(argis("-svgfont")) {
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shift(); svg::font = args();
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// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
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// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
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}
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else if(argis("-pngsize")) {
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shift(); sscanf(args(), "%d", &pngres);
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}
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else if(argis("-pngformat")) {
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shift(); sscanf(args(), "%d", &pngformat);
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}
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else if(argis("-svggamma")) {
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shift(); svg::gamma = argf();
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}
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else if(argis("-svgshot")) {
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PHASE(3); shift();
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printf("saving SVG screenshot to %s\n", args());
|
|
svg::render(args());
|
|
}
|
|
else if(argis("--help") || argis("-h")) {
|
|
printf("Press F1 while playing to get ingame options.\n\n");
|
|
printf("HyperRogue accepts the following command line options:\n");
|
|
printf(" -c FILE - use the specified configuration file\n");
|
|
printf(" -s FILE - use the specified highscore file\n");
|
|
printf(" -m FILE - use the specified soundtrack (music)\n");
|
|
printf(" -se DIR - the directory containing sound effects\n");
|
|
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
|
|
printf(" -load FILE - use the specified filename for the map editor\n");
|
|
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
|
|
printf(" --version, -v - show the version number\n");
|
|
printf(" --help, -h - show the commandline options\n");
|
|
printf(" -f* - toggle fullscreen mode\n");
|
|
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
|
|
printf(" -r WxHxF - use the given resolution and font size\n");
|
|
printf(" -o* - toggle the OpenGL mode\n");
|
|
printf(" -W LAND - start in the given land (cheat)\n");
|
|
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
|
|
printf(" -ch - auto-enable cheat mode\n");
|
|
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
|
|
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
|
|
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
|
|
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
|
|
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
|
|
printf(" -S* - toggle Shmup\n");
|
|
printf(" -P n - switch Shmup number of players (n=1..7)\n");
|
|
printf(" -PM - switch the model index\n");
|
|
printf(" -H* - toggle Hardcore\n");
|
|
printf(" -T* - toggle Tactical\n");
|
|
printf(" -7* - toggle heptagonal mode\n");
|
|
printf(" -C* - toggle Chaos mode\n");
|
|
printf(" -R* - toggle Random Pattern\n");
|
|
printf(" -Y id - enable Yendor, level id\n");
|
|
printf(" -D - disable all the special game modes\n");
|
|
printf(" -L - list of features\n");
|
|
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
|
|
printf(" -debuge 7 - output debugging information to stderr\n");
|
|
printf(" -offline - don't connect to Steam (for Steam versions)\n");
|
|
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
|
|
printf(" -fix - fix the seed\n");
|
|
printf("Toggles: -o0 disables, -o1 enables, -o switches");
|
|
printf("Not all options are documented, see hyper.cpp");
|
|
exit(0);
|
|
}
|
|
else if(ca::readArg()) ;
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
purehookset hooks_config;
|
|
|
|
hookset<int()> *hooks_args;
|
|
|
|
namespace arg {
|
|
int argc; const char **argv;
|
|
int curphase;
|
|
|
|
auto ah = addHook(hooks_args, 0, readCommon);
|
|
|
|
void read(int phase) {
|
|
curphase = phase;
|
|
callhooks(hooks_config);
|
|
while(argc) {
|
|
for(auto& h: *hooks_args) {
|
|
int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
|
|
}
|
|
printf("Unknown option: %s\n", args());
|
|
exit(3);
|
|
cont: ;
|
|
}
|
|
}
|
|
}
|
|
#endif
|