1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-27 10:30:36 +00:00
hyperrogue/commandline.cpp
2018-02-12 16:20:31 +01:00

550 lines
18 KiB
C++

// Hyperbolic Rogue -- commandline options
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
#if CAP_COMMANDLINE
const char *scorefile = "hyperrogue.log";
const char *conffile = "hyperrogue.ini";
string levelfile = "hyperrogue.lev";
string picfile = "hyperrogue.pic";
const char *musicfile = "";
const char *loadlevel = NULL;
eLand readland(const char *s) {
string ss = s;
if(ss == "II") return laCrossroads2;
if(ss == "III") return laCrossroads3;
if(ss == "IV") return laCrossroads4;
if(ss == "V") return laCrossroads5;
for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, s) != NULL) {
return eLand(l);
break;
}
return laNone;
}
eItem readItem(const char *s) {
string ss = s;
for(int i=0; i<ittypes; i++) if(strstr(iinf[i].name, s) != NULL) {
return eItem(i);
break;
}
return itNone;
}
eMonster readMonster(const char *s) {
string ss = s;
for(int i=0; i<motypes; i++) if(strstr(minf[i].name, s) != NULL) {
return eMonster(i);
break;
}
return moNone;
}
void initializeCLI() {
printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
#ifndef NOLICENSE
printf("released under GNU General Public License version 2 and thus\n");
printf("comes with absolutely no warranty; see COPYING for details\n");
#endif
#ifdef FHS
static string sbuf, cbuf;
if(getenv("HOME")) {
sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
scorefile = sbuf.c_str();
conffile = cbuf.c_str();
}
#endif
}
int arg::readCommon() {
if(argis("-c")) { PHASE(1); shift(); conffile = args(); }
else if(argis("-s")) { PHASE(1); shift(); scorefile = args(); }
else if(argis("-m")) { PHASE(1); shift(); musicfile = args(); }
#if CAP_SDLAUDIO
else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
#endif
else if(argis("-svol")) { PHASE(1); shift(); effvolume = argi(); }
#if CAP_EDIT
else if(argis("-lev")) { shift(); levelfile = args(); }
else if(argis("-pic")) { shift(); picfile = args(); }
else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(args()); }
else if(argis("-font")) { PHASE(1); shift(); fontpath = args(); }
else if(argis("-picload")) { PHASE(3); shift(); mapeditor::loadPicFile(args()); }
#endif
else if(argis("-canvas")) {
PHASE(2);
firstland = specialland = laCanvas;
shift();
if(args()[1] == 0) patterns::whichCanvas = args()[0];
else patterns::canvasback = strtol(args(), NULL, 16);
}
else if(argis("-noplayer"))
mapeditor::drawplayer = !mapeditor::drawplayer;
else if(argis("-pattern")) {
PHASE(3);
shift();
const char *c = args();
using namespace patterns;
subpattern_flags = 0;
whichPattern = 0;
while(*c) {
if(*c >= '0' && *c <= '9') subpattern_flags ^= 1 << (*c - '0');
else if(*c == '@') subpattern_flags ^= 1 << 10;
else if(*c == '-') subpattern_flags ^= 1 << 11;
else if(*c == '~') subpattern_flags ^= 1 << 12;
else whichPattern = *c;
c++;
}
}
else if(argis("-nogui")) {
noGUI = true;
}
else if(argis("-nofps")) {
nofps = true;
}
else if(argis("-nohud")) {
nohud = true;
}
else if(argis("-noscr")) {
PHASE(3);
popScreenAll();
showstartmenu = false;
}
else if(argis("-back")) {
shift(); backcolor = strtol(args(), NULL, 16);
}
else if(argis("-borders")) {
shift(); bordcolor = strtol(args(), NULL, 16);
}
else if(argis("-fore")) {
shift(); forecolor = strtol(args(), NULL, 16);
}
else if(argis("-W2")) {
shift(); cheatdest = readland(args()); autocheat = true;
showstartmenu = false;
}
else if(argis("-W") && curphase <= 2) {
PHASE(2);
shift();
firstland0 = firstland = specialland = readland(args()); autocheat = true;
showstartmenu = false;
}
else if(argis("-W") && curphase == 3) {
PHASE(3);
shift();
firstland0 = firstland = specialland = readland(args()); autocheat = true;
activateSafety(specialland);
showstartmenu = false;
}
else if(argis("-I")) {
PHASE(3) cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); items[i] = argi();
}
else if(argis("-IP")) {
PHASE(3) cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); int q = argi();
placeItems(q, i);
}
else if(argis("-SM")) {
PHASEFROM(2);
shift(); stereo::mode = stereo::eStereo(argi());
}
#if CAP_INV
else if(argis("-IU")) {
PHASE(3) cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); inv::usedup[i] += argi();
inv::compute();
}
else if(argis("-IX")) {
PHASE(3) autocheat = true; cheater++; timerghost = false;
shift(); eItem i = readItem(args());
shift(); inv::extra_orbs[i] += argi();
inv::compute();
}
#endif
else if(argis("-ambush")) {
// make all ambushes use the given number of dogs
// example: hyper -W Hunt -IP Shield 1 -ambush 60
PHASE(3) cheater++; timerghost = false;
shift(); ambushval = argi();
}
else if(argis("-M")) {
PHASE(3) cheater++; timerghost = false;
shift(); eMonster m = readMonster(args());
shift(); int q = argi();
printf("m = %s q = %d\n", dnameof(m), q);
restoreGolems(q, m, 7);
}
else if(argis("-dont_face_pc")) {
dont_face_pc = true;
}
else if(argis("-MK")) {
PHASE(3) cheater++; timerghost = false;
shift(); eMonster m = readMonster(args());
shift(); kills[m] += argi();
}
else if(argis("-L")) {
printf("Treasures:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Orbs:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_ORB)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Other items:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_OTHER)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Monsters:\n");
for(int i=1; i<motypes; i++)
printf(" %s\n", minf[i].name);
printf("\n");
printf("Lands:\n");
for(int i=1; i<landtypes; i++)
printf(" %s\n", linf[i].name);
printf("\n");
printf("Walls:\n");
for(int i=0; i<walltypes; i++)
printf(" %s\n", winf[i].name);
printf("\n");
exit(0);
}
else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
#define TOGGLE(x, param, act) \
else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; if(curphase == 3) {act;} else {PHASE(2); param = !param;} } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(curphase == 3 && !param) {act;} else {PHASE(2); param = true;} } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(curphase == 3 && param) {act;} else {PHASE(2); param = false;} }
TOGGLE('o', vid.usingGL, switchGL())
TOGGLE('C', chaosmode, restartGame('C'))
TOGGLE('7', nonbitrunc, restartGame('7'))
TOGGLE('f', vid.full, switchFullscreen())
TOGGLE('T', tactic::on, restartGame('t'))
TOGGLE('S', shmup::on, restartGame('s'))
TOGGLE('H', hardcore, switchHardcore())
TOGGLE('R', randomPatternsMode, restartGame('r'))
TOGGLE('i', inv::on, restartGame('i'))
else if(argis("-peace")) {
peace::otherpuzzles = true;
if(curphase == 3) restartGame('P');
else peace::on = true;
}
else if(argis("-pmem")) {
peace::otherpuzzles = false;
if(curphase == 3) restartGame('P');
else peace::on = true;
}
else if(argis("-geo")) {
if(curphase == 3) {
shift(); targetgeometry = (eGeometry) argi();
restartGame('g');
}
else {
PHASE(2); shift(); geometry = targetgeometry = (eGeometry) argi();
}
}
else if(argis("-qs")) {
autocheat = true;
shift(); currfp.qpaths.push_back(args());
}
else if(argis("-fix")) {
fixseed = true; autocheat = true;
}
else if(argis("-fixx")) {
fixseed = true; autocheat = true;
shift(); startseed = argi();
}
else if(argis("-steplimit")) {
fixseed = true; autocheat = true;
shift(); steplimit = argi();
}
else if(argis("-qpar")) {
int p;
shift(); sscanf(args(), "%d,%d,%d",
&p, &quotientspace::rvadd, &quotientspace::rvdir
);
autocheat = true;
currfp.init(p);
}
else if(argis("-test"))
callhooks(hooks_tests);
else if(argis("-qpar2")) {
if(curphase == 3) {
restartGame('g');
}
else {
PHASE(2);
}
if(geometry == gQuotient2) restartGame('g');
int a, b;
shift(); sscanf(args(), "%d,%d", &a, &b);
using namespace fieldpattern;
current_extra = a;
fgeomextras[current_extra].current_prime_id = b;
enableFieldChange();
if(curphase == 3) {
targetgeometry = gQuotient2; restartGame('g');
}
else
geometry = gQuotient2;
}
else if(argis("-tpar")) {
torusconfig::torus_mode = torusconfig::tmSingle;
shift(); sscanf(args(), "%d,%d,%d",
&torusconfig::qty,
&torusconfig::dx,
&torusconfig::dy
);
}
else if(argis("-tparx")) {
shift(); sscanf(args(), "%d,%d,%d",
(int*) &torusconfig::torus_mode,
&torusconfig::sdx,
&torusconfig::sdy
);
if(torusconfig::torus_mode == torusconfig::tmSingle)
torusconfig::qty = torusconfig::sdx,
torusconfig::dy = torusconfig::sdy;
torusconfig::activate();
}
else if(argis("-cs")) {
shift();
fieldpattern::matrix M = currfp.strtomatrix(args());
fieldpattern::subpathid = currfp.matcode[M];
fieldpattern::subpathorder = currfp.order(M);
autocheat = true;
}
else if(argis("-csp")) {
autocheat = true;
currfp.findsubpath();
}
else if(argis("-fi")) {
fieldpattern::info();
exit(0);
}
else if(argis("-quantum")) {
quantum = true;
autocheat = true;
}
else if(argis("-P")) {
PHASE(2); shift();
vid.scfg.players = argi();
}
else if(argis("-PM")) {
PHASEFROM(2); shift(); pmodel = eModel(argi());
}
else if(argis("-offline")) offlineMode = true;
else if(argis("-debugf")) {
debugfile = fopen("hyperrogue-debug.txt", "w");
shift(); debugflags = argi();
}
else if(argis("-debuge")) {
debugfile = stderr;
shift(); debugflags = argi();
}
else if(argis("-each")) {
shift(); int q = argi(); autocheat = true;
for(int i=0; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
items[i] = q;
}
else if(argis("-ch")) { autocheat = true; }
else if(argis("-zoom")) {
PHASEFROM(2); shift(); vid.scale = argf();
}
else if(argis("-alpha")) {
PHASEFROM(2); shift(); vid.alpha = argf();
}
else if(argis("-Y")) {
yendor::on = true;
shift(); yendor::challenge = argi();
}
else if(argis("-r")) {
PHASEFROM(2);
shift();
int clWidth=0, clHeight=0, clFont=0;
sscanf(args(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
if(clWidth) vid.xres = clWidth;
if(clHeight) vid.yres = clHeight;
if(clFont) vid.fsize = clFont;
}
else if(argis("--version") || argis("-v")) {
printf("HyperRogue version " VER "\n");
exit(0);
}
else if(argis("--run")) {
PHASE(3); mainloop(); quitmainloop = false;
}
else if(argis("--msg")) {
shift(); addMessage(args());
}
else if(argis("--msg0")) {
clearMessages();
}
#if CAP_TOUR
else if(argis("--tour")) {
PHASE(3); tour::start();
}
else if(argis("--presentation")) {
PHASE(3); tour::texts = false;
tour::start();
}
#endif
else if(argis("--draw")) {
PHASE(3); drawscreen();
}
else if(argis("--exit")) {
PHASE(3); printf("Success.\n");
exit(0);
}
else if(argis("-gencells")) {
PHASE(3); shift();
printf("Generating %d cells...\n", argi());
celllister cl(cwt.c, 50, argi(), NULL);
printf("Cells generated: %d\n", size(cl.lst));
for(int i=0; i<size(cl.lst); i++)
setdist(cl.lst[i], 7, NULL);
}
else if(argis("-sr")) {
PHASEFROM(2);
shift(); sightrange = argi();
}
else if(argis("-srx")) {
PHASEFROM(2);
shift(); sightrange = argi(); overgenerate = true; autocheat = true;
}
else if(argis("-we")) {
PHASEFROM(2);
shift(); whatever = argf(); resetGeometry();
}
else if(argis("-wei")) {
PHASEFROM(2);
shift(); whateveri = argf(); resetGeometry();
}
else if(argis("-wei2")) {
PHASEFROM(2);
shift(); whateveri2 = argf(); resetGeometry();
}
else if(argis("-rch")) {
PHASEFROM(2);
reptilecheat = true; autocheat = true; firstland = laReptile;
}
#if CAP_SDL
else if(argis("-pngshot")) {
PHASE(3); shift();
printf("saving PNG screenshot to %s\n", args());
saveHighQualityShot(args());
}
#endif
else if(argis("-svgsize")) {
shift(); sscanf(args(), "%d/%d", &svg::svgsize, &svg::divby);
}
else if(argis("-svgfont")) {
shift(); svg::font = args();
// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
}
else if(argis("-pngsize")) {
shift(); sscanf(args(), "%d", &pngres);
}
else if(argis("-pngformat")) {
shift(); sscanf(args(), "%d", &pngformat);
}
else if(argis("-svggamma")) {
shift(); svg::gamma = argf();
}
else if(argis("-svgshot")) {
PHASE(3); shift();
printf("saving SVG screenshot to %s\n", args());
svg::render(args());
}
else if(argis("--help") || argis("-h")) {
printf("Press F1 while playing to get ingame options.\n\n");
printf("HyperRogue accepts the following command line options:\n");
printf(" -c FILE - use the specified configuration file\n");
printf(" -s FILE - use the specified highscore file\n");
printf(" -m FILE - use the specified soundtrack (music)\n");
printf(" -se DIR - the directory containing sound effects\n");
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
printf(" -load FILE - use the specified filename for the map editor\n");
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
printf(" --version, -v - show the version number\n");
printf(" --help, -h - show the commandline options\n");
printf(" -f* - toggle fullscreen mode\n");
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
printf(" -r WxHxF - use the given resolution and font size\n");
printf(" -o* - toggle the OpenGL mode\n");
printf(" -W LAND - start in the given land (cheat)\n");
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
printf(" -ch - auto-enable cheat mode\n");
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
printf(" -S* - toggle Shmup\n");
printf(" -P n - switch Shmup number of players (n=1..7)\n");
printf(" -PM - switch the model index\n");
printf(" -H* - toggle Hardcore\n");
printf(" -T* - toggle Tactical\n");
printf(" -7* - toggle heptagonal mode\n");
printf(" -C* - toggle Chaos mode\n");
printf(" -R* - toggle Random Pattern\n");
printf(" -Y id - enable Yendor, level id\n");
printf(" -D - disable all the special game modes\n");
printf(" -L - list of features\n");
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
printf(" -debuge 7 - output debugging information to stderr\n");
printf(" -offline - don't connect to Steam (for Steam versions)\n");
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
printf(" -fix - fix the seed\n");
printf("Toggles: -o0 disables, -o1 enables, -o switches");
printf("Not all options are documented, see hyper.cpp");
exit(0);
}
else if(ca::readArg()) ;
else return 1;
return 0;
}
purehookset hooks_config;
hookset<int()> *hooks_args;
namespace arg {
int argc; const char **argv;
int curphase;
auto ah = addHook(hooks_args, 0, readCommon);
void read(int phase) {
curphase = phase;
callhooks(hooks_config);
while(argc) {
for(auto& h: *hooks_args) {
int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
}
printf("Unknown option: %s\n", args());
exit(3);
cont: ;
}
}
}
#endif