mirror of
https://github.com/zenorogue/hyperrogue.git
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1521 lines
38 KiB
C++
1521 lines
38 KiB
C++
// Hyperbolic Rogue -- basic graphics
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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/** \file basegraph.cpp
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* \brief This file implements the basic graphical routines
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*/
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#include "hyper.h"
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namespace hr {
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#if HDR
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/** configuration of the current view */
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struct display_data {
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/** The cell which is currently in the center. */
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cell *precise_center;
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/** The current rotation, relative to precise_center. */
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transmatrix view_matrix;
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/** Camera rotation, used in nonisotropic geometries. */
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transmatrix local_perspective;
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/** The view relative to the player character. */
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shiftmatrix player_matrix;
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/** On-screen coordinates for all the visible cells. */
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map<cell*, shiftmatrix> cellmatrices, old_cellmatrices;
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/** Position of the current map view, relative to the screen (0 to 1). */
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ld xmin, ymin, xmax, ymax;
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/** Position of the current map view, in pixels. */
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ld xtop, ytop, xsize, ysize;
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display_data() { xmin = ymin = 0; xmax = ymax = 1; }
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/** Center of the current map view, in pixels. */
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int xcenter, ycenter;
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ld radius;
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int scrsize;
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bool sidescreen;
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ld tanfov;
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flagtype next_shader_flags;
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ld eyewidth();
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bool stereo_active();
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bool in_anaglyph();
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void set_viewport(int ed);
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void set_projection(int ed, ld shift);
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void set_mask(int ed);
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void set_all(int ed, ld shift);
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/** Which copy of the player cell? */
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transmatrix which_copy;
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/** On-screen coordinates for all the visible cells. */
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map<cell*, vector<shiftmatrix>> all_drawn_copies;
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};
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#define View (::hr::current_display->view_matrix)
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#define cwtV (::hr::current_display->player_matrix)
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#define centerover (::hr::current_display->precise_center)
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#define gmatrix (::hr::current_display->cellmatrices)
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#define gmatrix0 (::hr::current_display->old_cellmatrices)
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#define NLP (::hr::current_display->local_perspective)
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#endif
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EX display_data default_display;
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EX display_data *current_display = &default_display;
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/** Color of the background. */
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EX unsigned backcolor = 0;
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EX unsigned bordcolor = 0;
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EX unsigned forecolor = 0xFFFFFF;
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int utfsize(char c) {
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unsigned char cu = c;
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if(cu < 128) return 1;
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if(cu < 224) return 2;
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if(cu < 0xF0) return 3;
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return 4;
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}
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EX int get_sightrange() { return getDistLimit() + sightrange_bonus; }
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EX int get_sightrange_ambush() {
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#if CAP_COMPLEX2
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return max(get_sightrange(), ambush::distance);
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#else
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return get_sightrange();
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#endif
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}
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bool display_data::in_anaglyph() { return vid.stereo_mode == sAnaglyph; }
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bool display_data::stereo_active() { return vid.stereo_mode != sOFF; }
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ld display_data::eyewidth() {
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switch(vid.stereo_mode) {
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case sAnaglyph:
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return vid.anaglyph_eyewidth;
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case sLR:
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return vid.lr_eyewidth;
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default:
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return 0;
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}
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}
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bool eqs(const char* x, const char* y) {
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return *y? *x==*y?eqs(x+1,y+1):false:true;
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}
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EX int getnext(const char* s, int& i) {
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int siz = utfsize(s[i]);
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// if(fontdeb) printf("s=%s i=%d siz=%d\n", s, i, siz);
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if(siz == 1) return s[i++];
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for(int k=0; k<NUMEXTRA; k++)
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if(eqs(s+i, natchars[k])) {
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i += siz; return 128+k;
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}
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printf("Unknown character in: '%s' at position %d\n", s, i);
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i ++; return '?';
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}
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#if CAP_SDLTTF
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const int max_font_size = 288;
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TTF_Font* font[max_font_size+1];
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void fix_font_size(int& size) {
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if(size < 1) size = 1;
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if(size > max_font_size) size = max_font_size;
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if(size > 72) size &=~ 3;
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if(size > 144) size &=~ 7;
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}
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#endif
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#if CAP_SDL
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#if !CAP_SDL2
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#if HDR
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typedef SDL_Surface SDL_Renderer;
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#define srend s
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#endif
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#endif
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EX SDL_Surface *s;
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EX SDL_Surface *s_screen;
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#if CAP_SDL2
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EX SDL_Renderer *s_renderer, *s_software_renderer;
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#if HDR
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#define srend s_software_renderer
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#endif
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EX SDL_Texture *s_texture;
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EX SDL_Window *s_window;
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#endif
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EX color_t qpixel_pixel_outside;
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EX color_t& qpixel(SDL_Surface *surf, int x, int y) {
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if(x<0 || y<0 || x >= surf->w || y >= surf->h) return qpixel_pixel_outside;
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char *p = (char*) surf->pixels;
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p += y * surf->pitch;
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color_t *pi = (color_t*) (p);
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return pi[x];
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}
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EX void present_surface() {
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#if CAP_SDL2
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SDL_UpdateTexture(s_texture, nullptr, s->pixels, s->w * sizeof (Uint32));
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SDL_RenderClear(s_renderer);
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SDL_RenderCopy(s_renderer, s_texture, nullptr, nullptr);
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SDL_RenderPresent(s_renderer);
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#else
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SDL_UpdateRect(s, 0, 0, 0, 0);
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#endif
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}
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EX void present_screen() {
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#if CAP_GL
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if(vid.usingGL) {
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#if CAP_SDL2
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SDL_GL_SwapWindow(s_window);
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#else
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SDL_GL_SwapBuffers();
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#endif
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return;
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}
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#endif
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present_surface();
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}
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#endif
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#if CAP_SDLTTF
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EX string fontpath = ISWEB ? "sans-serif" : HYPERPATH "DejaVuSans-Bold.ttf";
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void loadfont(int siz) {
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fix_font_size(siz);
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if(!font[siz]) {
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font[siz] = TTF_OpenFont(fontpath.c_str(), siz);
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// Destination set by ./configure (in the GitHub repository)
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#ifdef FONTDESTDIR
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if (font[siz] == NULL) {
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font[siz] = TTF_OpenFont(FONTDESTDIR, siz);
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}
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#endif
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if (font[siz] == NULL) {
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printf("error: Font file not found: %s\n", fontpath.c_str());
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exit(1);
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}
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}
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}
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#endif
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#if !ISFAKEMOBILE && !ISANDROID & !ISIOS
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int textwidth(int siz, const string &str) {
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if(isize(str) == 0) return 0;
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#if CAP_SDLTTF
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fix_font_size(siz);
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loadfont(siz);
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int w, h;
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TTF_SizeUTF8(font[siz], str.c_str(), &w, &h);
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// printf("width = %d [%d]\n", w, isize(str));
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return w;
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#elif CAP_GL
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return gl_width(siz, str.c_str());
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#else
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return 0;
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#endif
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}
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#endif
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#if ISIOS
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int textwidth(int siz, const string &str) {
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return mainfont->getSize(str, siz / 36.0).width;
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}
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#endif
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#if !CAP_GL
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EX void setcameraangle(bool b) { }
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#endif
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#if !CAP_GL
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EX void reset_projection() { }
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EX void glflush() { }
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EX bool model_needs_depth() { return false; }
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void display_data::set_all(int ed, ld lshift) {}
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#endif
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#if CAP_GL
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EX void eyewidth_translate(int ed) {
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glhr::using_eyeshift = false;
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if(ed) glhr::projection_multiply(glhr::translate(-ed * current_display->eyewidth(), 0, 0));
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}
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tuple<int, eModel, display_data*, int> last_projection;
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EX bool new_projection_needed;
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#if HDR
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inline void reset_projection() { new_projection_needed = true; }
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#endif
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EX ld lband_shift;
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void display_data::set_all(int ed, ld shift) {
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auto t = this;
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auto current_projection = tie(ed, pmodel, t, current_rbuffer);
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if(new_projection_needed || !glhr::current_glprogram || (next_shader_flags & GF_which) != (glhr::current_glprogram->shader_flags & GF_which) || current_projection != last_projection || shift != lband_shift) {
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last_projection = current_projection;
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lband_shift = shift;
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set_projection(ed, shift);
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set_mask(ed);
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set_viewport(ed);
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new_projection_needed = false;
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}
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}
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void display_data::set_mask(int ed) {
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if(ed == 0 || vid.stereo_mode != sAnaglyph) {
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glColorMask( GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE );
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}
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else if(ed == 1) {
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glColorMask( GL_TRUE,GL_FALSE,GL_FALSE,GL_TRUE );
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}
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else if(ed == -1) {
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glColorMask( GL_FALSE,GL_TRUE,GL_TRUE,GL_TRUE );
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}
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}
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void display_data::set_viewport(int ed) {
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ld xtop = current_display->xtop;
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ld ytop = current_display->ytop;
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ld xsize = current_display->xsize;
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ld ysize = current_display->ysize;
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if(ed == 0 || vid.stereo_mode != sLR) ;
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else if(ed == 1) xsize /= 2;
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else if(ed == -1) xsize /= 2, xtop += xsize;
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glViewport(xtop, ytop, xsize, ysize);
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}
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EX bool model_needs_depth() {
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return GDIM == 3 || pmodel == mdBall;
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}
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EX void setGLProjection(color_t col IS(backcolor)) {
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DEBBI(DF_GRAPH, ("setGLProjection"));
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GLERR("pre_setGLProjection");
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glClearColor(part(col, 2) / 255.0, part(col, 1) / 255.0, part(col, 0) / 255.0, 1);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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GLERR("setGLProjection #1");
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glEnable(GL_BLEND);
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#ifndef GLES_ONLY
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if(vid.antialias & AA_LINES) {
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glEnable(GL_LINE_SMOOTH);
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glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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}
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else glDisable(GL_LINE_SMOOTH);
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#endif
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glLineWidth(vid.linewidth);
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GLERR("setGLProjection #2");
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#ifndef GLES_ONLY
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if(vid.antialias & AA_POLY) {
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glEnable(GL_POLYGON_SMOOTH);
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glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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}
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else glDisable(GL_POLYGON_SMOOTH);
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#endif
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GLERR("setGLProjection #3");
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//glLineWidth(1.0f);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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#ifdef GL_ES
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glClearDepthf(1.0f);
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#else
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glClearDepth(1.0f);
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#endif
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glDepthFunc(GL_LEQUAL);
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GLERR("setGLProjection");
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reset_projection();
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glhr::set_depthwrite(true);
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glClear(GL_DEPTH_BUFFER_BIT);
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}
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EX int next_p2 (int a ) {
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int rval=1;
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// rval<<=1 Is A Prettier Way Of Writing rval*=2;
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while(rval<a) rval<<=1;
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return rval;
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}
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#if CAP_GLFONT
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#define CHARS (128+NUMEXTRA)
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#if HDR
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struct charinfo_t {
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int w, h;
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float tx0, ty0, tx1, ty1;
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};
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struct glfont_t {
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GLuint texture; // Holds The Texture Id
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//GLuint list_base; // Holds The First Display List ID
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vector<charinfo_t> chars;
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};
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const int max_glfont_size = 72;
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#endif
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EX glfont_t *glfont[max_glfont_size+1];
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typedef Uint16 texturepixel;
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#define FONTTEXTURESIZE 2048
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int curx = 0, cury = 0, theight = 0;
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texturepixel fontdata[FONTTEXTURESIZE][FONTTEXTURESIZE];
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void sdltogl(SDL_Surface *txt, glfont_t& f, int ch) {
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#if CAP_TABFONT
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if(ch < 32) return;
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int otwidth, otheight, tpixindex = 0;
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unsigned char tpix[3000];
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loadCompressedChar(otwidth, otheight, tpix);
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#else
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if(!txt) return;
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int otwidth = txt->w;
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int otheight = txt->h;
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#endif
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if(otwidth+curx+1 > FONTTEXTURESIZE) curx = 0, cury += theight+1, theight = 0;
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theight = max(theight, otheight);
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for(int j=0; j<otheight;j++) for(int i=0; i<otwidth; i++) {
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fontdata[j+cury][i+curx] =
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#if CAP_TABFONT
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(i>=otwidth || j>=otheight) ? 0 : (tpix[tpixindex++] * 0x100) | 0xFF;
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#else
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((i>=txt->w || j>=txt->h) ? 0 : ((qpixel(txt, i, j)>>24)&0xFF) * 0x100) | 0x00FF;
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#endif
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}
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auto& c = f.chars[ch];
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c.w = otwidth;
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c.h = otheight;
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c.tx0 = (float) curx / (float) FONTTEXTURESIZE;
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c.tx1 = (float) (curx+otwidth) / (float) FONTTEXTURESIZE;
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c.ty0 = (float) cury;
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c.ty1 = (float) (cury+otheight);
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curx += otwidth+1;
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}
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EX void init_glfont(int size) {
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if(glfont[size]) return;
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DEBBI(DF_GRAPH, ("init GL font: ", size));
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#if !CAP_TABFONT
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loadfont(size);
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if(!font[size]) return;
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#endif
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glfont[size] = new glfont_t;
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glfont_t& f(*(glfont[size]));
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f.chars.resize(CHARS);
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//f.list_base = glGenLists(128);
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glGenTextures(1, &f.texture );
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#if !CAP_TABFONT
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char str[2]; str[1] = 0;
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SDL_Color white;
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white.r = white.g = white.b = 255;
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#endif
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for(int y=0; y<FONTTEXTURESIZE; y++)
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for(int x=0; x<FONTTEXTURESIZE; x++)
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fontdata[y][x] = 0;
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#if CAP_TABFONT
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resetTabFont();
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#endif
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// glListBase(0);
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curx = 0, cury = 0, theight = 0;
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for(int ch=1;ch<CHARS;ch++) {
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if(ch<32) continue;
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#if CAP_TABFONT
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sdltogl(NULL, f, ch);
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#else
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SDL_Surface *txt;
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int siz = size;
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fix_font_size(siz);
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if(ch < 128) {
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str[0] = ch;
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txt = TTF_RenderText_Blended(font[siz], str, white);
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}
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else {
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txt = TTF_RenderUTF8_Blended(font[siz], natchars[ch-128], white);
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}
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if(txt == NULL) continue;
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#if CAP_CREATEFONT
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generateFont(ch, txt);
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#endif
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sdltogl(txt, f, ch);
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SDL_FreeSurface(txt);
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#endif
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}
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glBindTexture( GL_TEXTURE_2D, f.texture);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
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theight = next_p2(cury + theight);
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glTexImage2D( GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, FONTTEXTURESIZE, theight, 0,
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GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
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fontdata);
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for(int ch=0; ch<CHARS; ch++) f.chars[ch].ty0 /= theight, f.chars[ch].ty1 /= theight;
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#if CAP_CREATEFONT
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printf("#define NUMEXTRA %d\n", NUMEXTRA);
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#define DEMACRO(x) #x
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printf("#define NATCHARS " DEMACRO(NATCHARS) "\n");
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#endif
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//printf("init size=%d ok\n", size);
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GLERR("initfont");
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}
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int gl_width(int size, const char *s) {
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int gsiz = size;
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if(size > vid.fsize || size > max_glfont_size) gsiz = max_glfont_size;
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#if CAP_FIXEDSIZE
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gsiz = CAP_FIXEDSIZE;
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#endif
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init_glfont(gsiz);
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if(!glfont[gsiz]) return 0;
|
|
|
|
glfont_t& f(*glfont[gsiz]);
|
|
|
|
int x = 0;
|
|
for(int i=0; s[i];) {
|
|
int tabid = getnext(s,i);
|
|
x += f.chars[tabid].w * size/gsiz;
|
|
}
|
|
|
|
return x;
|
|
}
|
|
|
|
glhr::textured_vertex charvertex(int x1, int y1, ld tx, ld ty) {
|
|
glhr::textured_vertex res;
|
|
res.coords[0] = x1;
|
|
res.coords[1] = y1;
|
|
res.coords[2] = 0;
|
|
res.coords[3] = 1;
|
|
res.texture[0] = tx;
|
|
res.texture[1] = ty;
|
|
return res;
|
|
}
|
|
|
|
bool gl_print(int x, int y, int shift, int size, const char *s, color_t color, int align) {
|
|
int gsiz = size;
|
|
if(size > vid.fsize || size > max_glfont_size) gsiz = max_glfont_size;
|
|
|
|
#if CAP_FIXEDSIZE
|
|
gsiz = CAP_FIXEDSIZE;
|
|
#endif
|
|
|
|
init_glfont(gsiz);
|
|
if(!glfont[gsiz]) return false;
|
|
|
|
glfont_t& f(*glfont[gsiz]);
|
|
|
|
int tsize = 0;
|
|
|
|
for(int i=0; s[i];) {
|
|
tsize += f.chars[getnext(s,i)].w * size/gsiz;
|
|
}
|
|
x -= tsize * align / 16;
|
|
y += f.chars[32].h * size / (gsiz*2);
|
|
|
|
int ysiz = f.chars[32].h * size / gsiz;
|
|
|
|
bool clicked = (mousex >= x && mousey <= y && mousex <= x+tsize && mousey >= y-ysiz);
|
|
|
|
color_t icolor = (color << 8) | 0xFF;
|
|
if(icolor != text_color || f.texture != text_texture || shift != text_shift || shapes_merged) {
|
|
glflush();
|
|
text_color = icolor;
|
|
text_texture = f.texture;
|
|
text_shift = shift;
|
|
}
|
|
texts_merged++;
|
|
|
|
auto& tver = text_vertices;
|
|
|
|
glBindTexture(GL_TEXTURE_2D, f.texture);
|
|
|
|
for(int i=0; s[i];) {
|
|
|
|
int tabid = getnext(s,i);
|
|
auto& c = f.chars[tabid];
|
|
int wi = c.w * size/gsiz;
|
|
int hi = c.h * size/gsiz;
|
|
|
|
GLERR("pre-print");
|
|
|
|
glhr::textured_vertex t00 = charvertex(x, y-hi, c.tx0, c.ty0);
|
|
glhr::textured_vertex t01 = charvertex(x, y, c.tx0, c.ty1);
|
|
glhr::textured_vertex t11 = charvertex(x+wi, y, c.tx1, c.ty1);
|
|
glhr::textured_vertex t10 = charvertex(x+wi, y-hi, c.tx1, c.ty0);
|
|
|
|
tver.push_back(t00);
|
|
tver.push_back(t01);
|
|
tver.push_back(t10);
|
|
tver.push_back(t10);
|
|
tver.push_back(t01);
|
|
tver.push_back(t11);
|
|
|
|
x += wi;
|
|
}
|
|
|
|
return clicked;
|
|
}
|
|
|
|
#endif
|
|
|
|
EX purehookset hooks_resetGL;
|
|
|
|
EX void resetGL() {
|
|
DEBBI(DF_INIT | DF_GRAPH, ("reset GL"))
|
|
callhooks(hooks_resetGL);
|
|
#if CAP_GLFONT
|
|
for(int i=0; i<=max_glfont_size; i++) if(glfont[i]) {
|
|
delete glfont[i];
|
|
glfont[i] = NULL;
|
|
}
|
|
#endif
|
|
#if MAXMDIM >= 4
|
|
if(floor_textures) {
|
|
delete floor_textures;
|
|
floor_textures = NULL;
|
|
}
|
|
#endif
|
|
#if MAXMDIM >= 4 && CAP_GL
|
|
if(airbuf) {
|
|
delete airbuf;
|
|
airbuf = nullptr;
|
|
}
|
|
#endif
|
|
check_cgi();
|
|
if(currentmap) cgi.require_shapes();
|
|
#if MAXMDIM >= 4
|
|
if(GDIM == 3 && !floor_textures) make_floor_textures();
|
|
#endif
|
|
cgi.initPolyForGL();
|
|
compiled_programs.clear();
|
|
matched_programs.clear();
|
|
glhr::current_glprogram = nullptr;
|
|
ray::reset_raycaster();
|
|
#if CAP_RUG
|
|
if(rug::glbuf) rug::close_glbuf();
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
#if CAP_XGD
|
|
|
|
vector<int> graphdata;
|
|
|
|
EX void gdpush(int t) {
|
|
graphdata.push_back(t);
|
|
}
|
|
|
|
EX bool displaychr(int x, int y, int shift, int size, char chr, color_t col) {
|
|
gdpush(2); gdpush(x); gdpush(y); gdpush(8);
|
|
gdpush(col); gdpush(size); gdpush(0);
|
|
gdpush(1); gdpush(chr);
|
|
return false;
|
|
}
|
|
|
|
void gdpush_utf8(const string& s) {
|
|
int g = (int) graphdata.size(), q = 0;
|
|
gdpush((int) s.size()); for(int i=0; i<isize(s); i++) {
|
|
#if ISANDROID
|
|
unsigned char uch = (unsigned char) s[i];
|
|
if(uch >= 192 && uch < 224) {
|
|
int u = ((s[i] - 192)&31) << 6;
|
|
i++;
|
|
u += (s[i] - 128) & 63;
|
|
gdpush(u); q++;
|
|
}
|
|
else if(uch >= 224 && uch < 240) {
|
|
int u = ((s[i] - 224)&15) << 12;
|
|
i++;
|
|
u += (s[i] & 63) << 6;
|
|
i++;
|
|
u += (s[i] & 63) << 0;
|
|
gdpush(u); q++;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
gdpush(s[i]); q++;
|
|
}
|
|
}
|
|
graphdata[g] = q;
|
|
}
|
|
|
|
EX bool displayfr(int x, int y, int b, int size, const string &s, color_t color, int align) {
|
|
gdpush(2); gdpush(x); gdpush(y); gdpush(align);
|
|
gdpush(color); gdpush(size); gdpush(b);
|
|
gdpush_utf8(s);
|
|
int mx = mousex - x;
|
|
int my = mousey - y;
|
|
int len = textwidth(size, s);
|
|
return
|
|
mx >= -len*align/32 && mx <= +len*(16-align)/32 &&
|
|
my >= -size*3/4 && my <= +size*3/4;
|
|
}
|
|
|
|
EX bool displaystr(int x, int y, int shift, int size, const string &s, color_t color, int align) {
|
|
return displayfr(x,y,0,size,s,color,align);
|
|
}
|
|
|
|
EX bool displaystr(int x, int y, int shift, int size, char const *s, color_t color, int align) {
|
|
return displayfr(x,y,0,size,s,color,align);
|
|
}
|
|
|
|
#endif
|
|
#if !CAP_XGD
|
|
EX bool displaystr(int x, int y, int shift, int size, const char *str, color_t color, int align) {
|
|
|
|
if(strlen(str) == 0) return false;
|
|
|
|
if(size < 4 || size > 2000) {
|
|
return false;
|
|
}
|
|
|
|
#if CAP_GLFONT
|
|
if(vid.usingGL) return gl_print(x, y, shift, size, str, color, align);
|
|
#endif
|
|
|
|
#if !CAP_SDLTTF
|
|
static bool towarn = true;
|
|
if(towarn) towarn = false, printf("WARNING: NOTTF works only with OpenGL!\n");
|
|
return false;
|
|
#else
|
|
|
|
SDL_Color col;
|
|
col.r = (color >> 16) & 255;
|
|
col.g = (color >> 8 ) & 255;
|
|
col.b = (color >> 0 ) & 255;
|
|
|
|
col.r >>= darken; col.g >>= darken; col.b >>= darken;
|
|
|
|
fix_font_size(size);
|
|
loadfont(size);
|
|
|
|
SDL_Surface *txt = ((vid.antialias & AA_FONT)?TTF_RenderUTF8_Blended:TTF_RenderUTF8_Solid)(font[size], str, col);
|
|
|
|
if(txt == NULL) return false;
|
|
|
|
SDL_Rect rect;
|
|
|
|
rect.w = txt->w;
|
|
rect.h = txt->h;
|
|
|
|
rect.x = x - rect.w * align / 16;
|
|
rect.y = y - rect.h/2;
|
|
|
|
bool clicked = (mousex >= rect.x && mousey >= rect.y && mousex <= rect.x+rect.w && mousey <= rect.y+rect.h);
|
|
|
|
if(shift) {
|
|
#if CAP_SDL2
|
|
SDL_Surface* txt2 = SDL_ConvertSurfaceFormat(txt, SDL_PIXELFORMAT_RGBA8888, 0);
|
|
#else
|
|
SDL_Surface* txt2 = SDL_DisplayFormat(txt);
|
|
#endif
|
|
SDL_LockSurface(txt2);
|
|
SDL_LockSurface(s);
|
|
color_t c0 = qpixel(txt2, 0, 0);
|
|
for(int yy=0; yy<rect.h; yy++)
|
|
for(int xx=0; xx<rect.w; xx++) if(qpixel(txt2, xx, yy) != c0)
|
|
qpixel(s, rect.x+xx-shift, rect.y+yy) |= color & 0xFF0000,
|
|
qpixel(s, rect.x+xx+shift, rect.y+yy) |= color & 0x00FFFF;
|
|
SDL_UnlockSurface(s);
|
|
SDL_UnlockSurface(txt2);
|
|
SDL_FreeSurface(txt2);
|
|
}
|
|
else {
|
|
SDL_BlitSurface(txt, NULL, s,&rect);
|
|
}
|
|
SDL_FreeSurface(txt);
|
|
|
|
return clicked;
|
|
#endif
|
|
}
|
|
|
|
EX bool displaystr(int x, int y, int shift, int size, const string &s, color_t color, int align) {
|
|
return displaystr(x, y, shift, size, s.c_str(), color, align);
|
|
}
|
|
|
|
EX bool displayfrSP(int x, int y, int sh, int b, int size, const string &s, color_t color, int align, int p) {
|
|
if(b) {
|
|
displaystr(x-b, y, 0, size, s, p, align);
|
|
displaystr(x+b, y, 0, size, s, p, align);
|
|
displaystr(x, y-b, 0, size, s, p, align);
|
|
displaystr(x, y+b, 0, size, s, p, align);
|
|
}
|
|
if(b >= 2) {
|
|
int b1 = b-1;
|
|
displaystr(x-b1, y-b1, 0, size, s, p, align);
|
|
displaystr(x-b1, y+b1, 0, size, s, p, align);
|
|
displaystr(x+b1, y-b1, 0, size, s, p, align);
|
|
displaystr(x+b1, y+b1, 0, size, s, p, align);
|
|
}
|
|
return displaystr(x, y, 0, size, s, color, align);
|
|
}
|
|
|
|
EX bool displayfr(int x, int y, int b, int size, const string &s, color_t color, int align) {
|
|
return displayfrSP(x, y, 0, b, size, s, color, align, poly_outline>>8);
|
|
}
|
|
|
|
EX bool displaychr(int x, int y, int shift, int size, char chr, color_t col) {
|
|
|
|
char buf[2];
|
|
buf[0] = chr; buf[1] = 0;
|
|
return displaystr(x, y, shift, size, buf, col, 8);
|
|
}
|
|
#endif
|
|
|
|
#if HDR
|
|
struct msginfo {
|
|
int stamp;
|
|
time_t rtstamp;
|
|
int gtstamp;
|
|
int turnstamp;
|
|
char flashout;
|
|
char spamtype;
|
|
int quantity;
|
|
string msg;
|
|
};
|
|
#endif
|
|
|
|
EX vector<msginfo> msgs;
|
|
|
|
EX vector<msginfo> gamelog;
|
|
|
|
EX void flashMessages() {
|
|
for(int i=0; i<isize(msgs); i++)
|
|
if(msgs[i].stamp < ticks - 1000 && !msgs[i].flashout) {
|
|
msgs[i].flashout = true;
|
|
msgs[i].stamp = ticks;
|
|
}
|
|
}
|
|
|
|
EX string fullmsg(msginfo& m) {
|
|
string s = m.msg;
|
|
if(m.quantity > 1) s += " (x" + its(m.quantity) + ")";
|
|
return s;
|
|
}
|
|
|
|
void addMessageToLog(msginfo& m, vector<msginfo>& log) {
|
|
|
|
if(isize(log) != 0) {
|
|
msginfo& last = log[isize(log)-1];
|
|
if(last.msg == m.msg) {
|
|
int q = m.quantity + last.quantity;
|
|
last = m; last.quantity = q;
|
|
return;
|
|
}
|
|
}
|
|
if(isize(log) < 1000)
|
|
log.push_back(m);
|
|
else {
|
|
for(int i=0; i<isize(log)-1; i++) swap(log[i], log[i+1]);
|
|
log[isize(log)-1] = m;
|
|
}
|
|
}
|
|
|
|
EX void clearMessages() { msgs.clear(); }
|
|
|
|
EX void addMessage(string s, char spamtype) {
|
|
LATE( addMessage(s, spamtype); )
|
|
DEBB(DF_MSG, ("addMessage: ", s));
|
|
|
|
msginfo m;
|
|
m.msg = s; m.spamtype = spamtype; m.flashout = false; m.stamp = ticks;
|
|
m.rtstamp = time(NULL);
|
|
m.gtstamp = getgametime();
|
|
m.turnstamp = turncount;
|
|
m.quantity = 1;
|
|
|
|
addMessageToLog(m, gamelog);
|
|
addMessageToLog(m, msgs);
|
|
}
|
|
|
|
EX color_t colormix(color_t a, color_t b, color_t c) {
|
|
for(int p=0; p<3; p++)
|
|
part(a, p) = part(a,p) + (part(b,p) - part(a,p)) * part(c,p) / 255;
|
|
return a;
|
|
}
|
|
|
|
EX int rhypot(int a, int b) { return (int) sqrt(a*a - b*b); }
|
|
|
|
EX ld realradius() {
|
|
ld vradius = current_display->radius;
|
|
if(sphere) {
|
|
if(sphereflipped())
|
|
vradius /= sqrt(pconf.alpha*pconf.alpha - 1);
|
|
else
|
|
vradius = 1e12; // use the following
|
|
}
|
|
if(euclid)
|
|
vradius = current_display->radius * get_sightrange() / (1 + pconf.alpha) / 2.5;
|
|
vradius = min<ld>(vradius, min(vid.xres, vid.yres) / 2);
|
|
return vradius;
|
|
}
|
|
|
|
EX void drawmessage(const string& s, int& y, color_t col) {
|
|
if(nomsg) return;
|
|
int rrad = (int) realradius();
|
|
int space;
|
|
if(dual::state)
|
|
space = vid.xres;
|
|
else if(y > current_display->ycenter + rrad * pconf.stretch)
|
|
space = vid.xres;
|
|
else if(y > current_display->ycenter)
|
|
space = current_display->xcenter - rhypot(rrad, (y-current_display->ycenter) / pconf.stretch);
|
|
else if(y > current_display->ycenter - vid.fsize)
|
|
space = current_display->xcenter - rrad;
|
|
else if(y > current_display->ycenter - vid.fsize - rrad * pconf.stretch)
|
|
space = current_display->xcenter - rhypot(rrad, (current_display->ycenter-vid.fsize-y) / pconf.stretch);
|
|
else
|
|
space = vid.xres;
|
|
|
|
if(textwidth(vid.fsize, s) <= space) {
|
|
displayfr(0, y, 1, vid.fsize, s, col, 0);
|
|
y -= vid.fsize;
|
|
return;
|
|
}
|
|
|
|
for(int i=1; i<isize(s); i++)
|
|
if(s[i-1] == ' ' && textwidth(vid.fsize, "..."+s.substr(i)) <= space) {
|
|
displayfr(0, y, 1, vid.fsize, "..."+s.substr(i), col, 0);
|
|
y -= vid.fsize;
|
|
drawmessage(s.substr(0, i-1), y, col);
|
|
return;
|
|
}
|
|
|
|
// no chance
|
|
displayfr(0, y, 1, vid.fsize, s, col, 0);
|
|
y -= vid.fsize;
|
|
return;
|
|
}
|
|
|
|
EX void drawmessages() {
|
|
DEBBI(DF_GRAPH, ("draw messages"));
|
|
int i = 0;
|
|
int t = ticks;
|
|
for(int j=0; j<isize(msgs); j++) {
|
|
if(j < isize(msgs) - vid.msglimit) continue;
|
|
int age = msgs[j].flashout * (t - msgs[j].stamp);
|
|
if(msgs[j].spamtype) {
|
|
for(int i=j+1; i<isize(msgs); i++) if(msgs[i].spamtype == msgs[j].spamtype)
|
|
msgs[j].flashout = 2;
|
|
}
|
|
if(age < 256*vid.flashtime)
|
|
msgs[i++] = msgs[j];
|
|
}
|
|
msgs.resize(i);
|
|
if(vid.msgleft == 2) {
|
|
int y = vid.yres - vid.fsize - hud_margin(1);
|
|
for(int j=isize(msgs)-1; j>=0; j--) {
|
|
int age = msgs[j].flashout * (t - msgs[j].stamp);
|
|
poly_outline = gradient(bordcolor, backcolor, 0, age, 256*vid.flashtime) << 8;
|
|
color_t col = gradient(forecolor, backcolor, 0, age, 256*vid.flashtime);
|
|
drawmessage(fullmsg(msgs[j]), y, col);
|
|
}
|
|
}
|
|
else {
|
|
for(int j=0; j<isize(msgs); j++) {
|
|
int age = msgs[j].flashout * (t - msgs[j].stamp);
|
|
int x = vid.msgleft ? 0 : vid.xres / 2;
|
|
int y = vid.yres - vid.fsize * (isize(msgs) - j) - (ISIOS ? 4 : 0);
|
|
poly_outline = gradient(bordcolor, backcolor, 0, age, 256*vid.flashtime) << 8;
|
|
displayfr(x, y, 1, vid.fsize, fullmsg(msgs[j]), gradient(forecolor, backcolor, 0, age, 256*vid.flashtime), vid.msgleft ? 0 : 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
EX void drawCircle(int x, int y, int size, color_t color, color_t fillcolor IS(0)) {
|
|
if(size < 0) size = -size;
|
|
#if CAP_GL && CAP_POLY
|
|
if(vid.usingGL) {
|
|
glflush();
|
|
glhr::be_nontextured();
|
|
glhr::id_modelview();
|
|
dynamicval<eModel> em(pmodel, mdPixel);
|
|
glcoords.clear();
|
|
x -= current_display->xcenter; y -= current_display->ycenter;
|
|
int pts = size * 4;
|
|
if(pts > 1500) pts = 1500;
|
|
if(ISMOBILE && pts > 72) pts = 72;
|
|
for(int r=0; r<pts; r++) {
|
|
float rr = (M_PI * 2 * r) / pts;
|
|
glcoords.push_back(glhr::makevertex(x + size * sin(rr), y + size * pconf.stretch * cos(rr), 0));
|
|
}
|
|
current_display->set_all(0, lband_shift);
|
|
glhr::vertices(glcoords);
|
|
glhr::set_depthtest(false);
|
|
if(fillcolor) {
|
|
glhr::color2(fillcolor);
|
|
glDrawArrays(GL_TRIANGLE_FAN, 0, pts);
|
|
}
|
|
if(color) {
|
|
glhr::color2(color);
|
|
glDrawArrays(GL_LINE_LOOP, 0, pts);
|
|
}
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
#if CAP_XGD
|
|
gdpush(4); gdpush(color); gdpush(x); gdpush(y); gdpush(size);
|
|
#elif CAP_SDLGFX
|
|
if(pconf.stretch == 1) {
|
|
if(fillcolor) filledCircleColor(srend, x, y, size, fillcolor);
|
|
if(color) ((vid.antialias && AA_NOGL)?aacircleColor:circleColor) (srend, x, y, size, align(color));
|
|
}
|
|
else {
|
|
if(fillcolor) filledEllipseColor(srend, x, y, size, size * pconf.stretch, fillcolor);
|
|
if(color) ((vid.antialias && AA_NOGL)?aaellipseColor:ellipseColor) (srend, x, y, size, size * pconf.stretch, align(color));
|
|
}
|
|
#elif CAP_SDL
|
|
int pts = size * 4;
|
|
if(pts > 1500) pts = 1500;
|
|
for(int r=0; r<pts; r++)
|
|
qpixel(s, x + int(size * sin(r)), y + int(size * cos(r))) = color;
|
|
#endif
|
|
}
|
|
|
|
EX void displayButton(int x, int y, const string& name, int key, int align, int rad IS(0)) {
|
|
if(displayfr(x, y, rad, vid.fsize, name, 0x808080, align)) {
|
|
displayfr(x, y, rad, vid.fsize, name, 0xFFFF00, align);
|
|
getcstat = key;
|
|
}
|
|
}
|
|
|
|
#if HDR
|
|
#define SETMOUSEKEY 5000
|
|
#endif
|
|
|
|
EX char mousekey = 'n';
|
|
EX char newmousekey;
|
|
|
|
EX void displaymm(char c, int x, int y, int rad, int size, const string& title, int align) {
|
|
if(displayfr(x, y, rad, size, title, c == mousekey ? 0xFF8000 : 0xC0C0C0, align)) {
|
|
displayfr(x, y, rad, size, title, 0xFFFF00, align);
|
|
getcstat = SETMOUSEKEY, newmousekey = c;
|
|
}
|
|
}
|
|
|
|
EX bool displayButtonS(int x, int y, const string& name, color_t col, int align, int size) {
|
|
if(displaystr(x, y, 0, size, name, col, align)) {
|
|
displaystr(x, y, 0, size, name, 0xFFFF00, align);
|
|
return true;
|
|
}
|
|
else return false;
|
|
}
|
|
|
|
EX void displayColorButton(int x, int y, const string& name, int key, int align, int rad, color_t color, color_t color2 IS(0)) {
|
|
if(displayfr(x, y, rad, vid.fsize, name, color, align)) {
|
|
if(color2) displayfr(x, y, rad, vid.fsize, name, color2, align);
|
|
getcstat = key;
|
|
}
|
|
}
|
|
|
|
ld textscale() {
|
|
return vid.fsize / (current_display->radius * cgi.crossf) * (1+pconf.alpha) * 2;
|
|
}
|
|
|
|
EX void compute_fsize() {
|
|
dual::split_or_do([&] {
|
|
if(vid.relative_font)
|
|
vid.fsize = min(vid.yres * vid.fontscale/ 3200, vid.xres * vid.fontscale/ 4800);
|
|
else
|
|
vid.fsize = vid.abs_fsize;
|
|
if(vid.fsize < 6) vid.fsize = 6;
|
|
});
|
|
}
|
|
|
|
EX bool graphics_on;
|
|
|
|
EX bool want_vsync() {
|
|
if(vrhr::active())
|
|
return false;
|
|
return vid.want_vsync;
|
|
}
|
|
|
|
EX bool need_to_reopen_window() {
|
|
if(vid.want_antialias != vid.antialias)
|
|
return true;
|
|
if(vid.wantGL != vid.usingGL)
|
|
return true;
|
|
if(want_vsync() != vid.current_vsync)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
EX bool need_to_apply_screen_settings() {
|
|
if(need_to_reopen_window())
|
|
return true;
|
|
if(vid.want_fullscreen != vid.full)
|
|
return true;
|
|
if(make_pair(vid.xres, vid.yres) != get_requested_resolution())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
EX void close_renderer() {
|
|
#if CAP_SDL2
|
|
if(s_renderer) SDL_DestroyRenderer(s_renderer), s_renderer = nullptr;
|
|
if(s_texture) SDL_DestroyTexture(s_texture), s_texture = nullptr;
|
|
if(s) SDL_FreeSurface(s), s = nullptr;
|
|
if(s_software_renderer) SDL_DestroyRenderer(s_software_renderer), s_software_renderer = nullptr;
|
|
#endif
|
|
}
|
|
|
|
EX void close_window() {
|
|
#if CAP_SDL2
|
|
close_renderer();
|
|
if(s_window) SDL_DestroyWindow(s_window), s_window = nullptr;
|
|
#endif
|
|
}
|
|
|
|
EX void apply_screen_settings() {
|
|
if(!need_to_apply_screen_settings()) return;
|
|
if(!graphics_on) return;
|
|
|
|
#if ISANDROID
|
|
if(vid.full != vid.want_fullscreen)
|
|
addMessage(XLAT("Reenter HyperRogue to apply this setting"));
|
|
#endif
|
|
|
|
close_renderer();
|
|
#if CAP_VR
|
|
if(vrhr::state) vrhr::shutdown_vr();
|
|
#endif
|
|
|
|
#if CAP_SDL
|
|
#if !CAP_SDL2
|
|
if(need_to_reopen_window())
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
#endif
|
|
#endif
|
|
|
|
graphics_on = false;
|
|
android_settings_changed();
|
|
init_graph();
|
|
#if CAP_GL
|
|
if(vid.usingGL) {
|
|
glhr::be_textured(); glhr::be_nontextured();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
EX pair<int, int> get_requested_resolution() {
|
|
if(vid.want_fullscreen && vid.change_fullscr)
|
|
return { vid.fullscreen_x, vid.fullscreen_y };
|
|
else if(vid.want_fullscreen)
|
|
return { vid.xres = vid.xscr, vid.yres = vid.yscr };
|
|
else if(vid.relative_window_size)
|
|
return { vid.xscr * vid.window_rel_x + .5, vid.yscr * vid.window_rel_y + .5 };
|
|
else
|
|
return { vid.window_x, vid.window_y };
|
|
}
|
|
|
|
#ifndef CUSTOM_CAPTION
|
|
#define CUSTOM_CAPTION ("HyperRogue " VER)
|
|
#endif
|
|
|
|
EX bool resizable = true;
|
|
|
|
#if CAP_SDL
|
|
|
|
EX int current_window_flags = -1;
|
|
|
|
EX void setvideomode() {
|
|
|
|
DEBBI(DF_INIT | DF_GRAPH, ("setvideomode"));
|
|
|
|
vid.full = vid.want_fullscreen;
|
|
|
|
tie(vid.xres, vid.yres) = get_requested_resolution();
|
|
|
|
compute_fsize();
|
|
|
|
int flags = 0;
|
|
|
|
vid.antialias = vid.want_antialias;
|
|
|
|
#if CAP_GL
|
|
vid.usingGL = vid.wantGL;
|
|
if(vid.usingGL) {
|
|
flags = SDL12(SDL_OPENGL | SDL_HWSURFACE, SDL_WINDOW_OPENGL | SDL_WINDOW_ALLOW_HIGHDPI);
|
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 1);
|
|
|
|
vid.current_vsync = want_vsync();
|
|
#if !ISMOBWEB && !CAP_SDL2
|
|
if(vid.current_vsync)
|
|
SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, 1 );
|
|
else
|
|
SDL_GL_SetAttribute( SDL_GL_SWAP_CONTROL, 0 );
|
|
#endif
|
|
if(vid.antialias & AA_MULTI) {
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, (vid.antialias & AA_MULTI16) ? 16 : 4);
|
|
}
|
|
}
|
|
#else
|
|
vid.usingGL = false;
|
|
#endif
|
|
|
|
int sizeflag = SDL12(vid.full ? SDL_FULLSCREEN : resizable ? SDL_RESIZABLE : 0, vid.full ? SDL_WINDOW_FULLSCREEN : resizable ? SDL_WINDOW_RESIZABLE : 0);
|
|
|
|
#ifdef WINDOWS
|
|
#ifndef OLD_MINGW
|
|
static bool set_awareness = true;
|
|
if(set_awareness) {
|
|
set_awareness = false;
|
|
HMODULE user32_dll = LoadLibraryA("User32.dll");
|
|
if (user32_dll) {
|
|
DPI_AWARENESS_CONTEXT (WINAPI * Loaded_SetProcessDpiAwarenessContext) (DPI_AWARENESS_CONTEXT) =
|
|
(DPI_AWARENESS_CONTEXT (WINAPI *) (DPI_AWARENESS_CONTEXT)) (void*)
|
|
GetProcAddress(user32_dll, "SetProcessDpiAwarenessContext");
|
|
if(Loaded_SetProcessDpiAwarenessContext) {
|
|
Loaded_SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
|
|
}
|
|
FreeLibrary(user32_dll);
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#if CAP_SDL2
|
|
if(s_renderer) SDL_DestroyRenderer(s_renderer), s_renderer = nullptr;
|
|
#endif
|
|
|
|
auto create_win = [&] {
|
|
#if CAP_SDL2
|
|
if(s_window && current_window_flags != (flags | sizeflag))
|
|
SDL_DestroyWindow(s_window), s_window = nullptr;
|
|
if(s_window)
|
|
SDL_SetWindowSize(s_window, vid.xres, vid.yres);
|
|
else
|
|
s_window = SDL_CreateWindow(CUSTOM_CAPTION, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
|
vid.xres, vid.yres,
|
|
flags | sizeflag
|
|
);
|
|
current_window_flags = (flags | sizeflag);
|
|
#else
|
|
s = SDL_SetVideoMode(vid.xres, vid.yres, 32, flags | sizeflag);
|
|
#endif
|
|
};
|
|
|
|
create_win();
|
|
|
|
auto& sw = SDL12(s, s_window);
|
|
|
|
if(vid.full && !sw) {
|
|
vid.xres = vid.xscr;
|
|
vid.yres = vid.yscr;
|
|
vid.fsize = 10;
|
|
sizeflag = SDL12(SDL_FULLSCREEN, SDL_WINDOW_FULLSCREEN);
|
|
create_win();
|
|
}
|
|
|
|
if(!sw) {
|
|
addMessage("Failed to set the graphical mode: "+its(vid.xres)+"x"+its(vid.yres)+(vid.full ? " fullscreen" : " windowed"));
|
|
vid.xres = 640;
|
|
vid.yres = 480;
|
|
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
|
|
vid.antialias &= ~AA_MULTI;
|
|
sizeflag = SDL12(SDL_RESIZABLE, SDL_WINDOW_RESIZABLE);
|
|
create_win();
|
|
}
|
|
|
|
#if CAP_SDL2
|
|
s_renderer = SDL_CreateRenderer(s_window, -1, vid.current_vsync ? SDL_RENDERER_PRESENTVSYNC : 0);
|
|
SDL_GetRendererOutputSize(s_renderer, &vid.xres, &vid.yres);
|
|
|
|
if(s_texture) SDL_DestroyTexture(s_texture), s_texture = nullptr;
|
|
s_texture = SDL_CreateTexture(s_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, vid.xres, vid.yres);
|
|
|
|
if(s) SDL_FreeSurface(s), s = nullptr;
|
|
s = shot::empty_surface(vid.xres, vid.yres, false);
|
|
|
|
if(s_software_renderer) SDL_DestroyRenderer(s_software_renderer), s_software_renderer = nullptr;
|
|
s_software_renderer = SDL_CreateSoftwareRenderer(s);
|
|
#endif
|
|
s_screen = s;
|
|
|
|
#if CAP_GL
|
|
if(vid.usingGL) {
|
|
|
|
if(vid.antialias & AA_MULTI) {
|
|
glEnable(GL_MULTISAMPLE);
|
|
glEnable(GL_MULTISAMPLE_ARB);
|
|
}
|
|
else {
|
|
glDisable(GL_MULTISAMPLE);
|
|
glDisable(GL_MULTISAMPLE_ARB);
|
|
}
|
|
|
|
glViewport(0, 0, vid.xres, vid.yres);
|
|
glhr::init();
|
|
resetGL();
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
EX bool noGUI = false;
|
|
|
|
#if CAP_SDL
|
|
EX bool sdl_on = false;
|
|
EX int SDL_Init1(Uint32 flags) {
|
|
if(!sdl_on) {
|
|
sdl_on = true;
|
|
return SDL_Init(flags);
|
|
}
|
|
else
|
|
return SDL_InitSubSystem(flags);
|
|
}
|
|
#endif
|
|
|
|
EX void init_font() {
|
|
#if CAP_SDLTTF
|
|
if(TTF_Init() != 0) {
|
|
printf("Failed to initialize TTF.\n");
|
|
exit(2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
EX void close_font() {
|
|
#if CAP_SDLTTF
|
|
for(int i=0; i<=max_font_size; i++) if(font[i]) {
|
|
TTF_CloseFont(font[i]);
|
|
font[i] = nullptr;
|
|
}
|
|
TTF_Quit();
|
|
#endif
|
|
#if CAL_GLFONT
|
|
for(int i=0; i<=max_glfont_size; i++) if(glfont[i]) {
|
|
delete glfont[i];
|
|
glfont[i] = nullptr;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
EX void init_graph() {
|
|
#if CAP_SDL
|
|
if (SDL_Init1(SDL_INIT_VIDEO) == -1)
|
|
{
|
|
printf("Failed to initialize video.\n");
|
|
exit(2);
|
|
}
|
|
graphics_on = true;
|
|
|
|
#if ISWEB
|
|
get_canvas_size();
|
|
#else
|
|
if(!vid.xscr) {
|
|
#if CAP_SDL2
|
|
SDL_DisplayMode dm;
|
|
SDL_GetCurrentDisplayMode(0, &dm);
|
|
vid.xscr = vid.xres = dm.w;
|
|
vid.yscr = vid.yres = dm.h;
|
|
#else
|
|
const SDL_VideoInfo *inf = SDL_GetVideoInfo();
|
|
vid.xscr = vid.xres = inf->current_w;
|
|
vid.yscr = vid.yres = inf->current_h;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if !CAP_SDL2
|
|
SDL_WM_SetCaption(CUSTOM_CAPTION, CUSTOM_CAPTION);
|
|
#endif
|
|
#endif
|
|
|
|
#if CAP_SDL
|
|
setvideomode();
|
|
if(!s) {
|
|
printf("Failed to initialize graphics.\n");
|
|
exit(2);
|
|
}
|
|
|
|
#if !CAP_SDL2
|
|
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
|
SDL_EnableUNICODE(1);
|
|
#endif
|
|
#endif
|
|
|
|
#if ISANDROID
|
|
vid.full = vid.want_fullscreen;
|
|
#endif
|
|
}
|
|
|
|
EX void initialize_all() {
|
|
|
|
DEBBI(DF_INIT | DF_GRAPH, ("initgraph"));
|
|
|
|
initConfig();
|
|
|
|
#if CAP_SDLJOY
|
|
joyx = joyy = 0; joydir.d = -1;
|
|
#endif
|
|
|
|
restartGraph();
|
|
|
|
if(noGUI) {
|
|
#if CAP_COMMANDLINE
|
|
arg::read(2);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
preparesort();
|
|
#if CAP_CONFIG
|
|
loadConfig();
|
|
#endif
|
|
#if CAP_ARCM
|
|
arcm::current.parse();
|
|
#endif
|
|
if(hybri) geometry = hybrid::underlying;
|
|
|
|
#if CAP_COMMANDLINE
|
|
arg::read(2);
|
|
#endif
|
|
|
|
init_graph();
|
|
check_cgi();
|
|
cgi.require_basics();
|
|
|
|
init_font();
|
|
|
|
#if CAP_SDLJOY
|
|
initJoysticks();
|
|
#endif
|
|
|
|
#if CAP_SDLAUDIO
|
|
initAudio();
|
|
#endif
|
|
}
|
|
|
|
EX void quit_all() {
|
|
DEBBI(DF_INIT, ("clear graph"));
|
|
#if CAP_SDLJOY
|
|
closeJoysticks();
|
|
#endif
|
|
#if CAP_SDL
|
|
close_window();
|
|
SDL_Quit();
|
|
sdl_on = false;
|
|
#endif
|
|
}
|
|
|
|
EX int calcfps() {
|
|
#define CFPS 30
|
|
static int last[CFPS], lidx = 0;
|
|
int ct = ticks;
|
|
int ret = ct - last[lidx];
|
|
last[lidx] = ct;
|
|
lidx++; lidx %= CFPS;
|
|
if(ret == 0) return 0;
|
|
return (1000 * CFPS) / ret;
|
|
}
|
|
|
|
EX namespace subscreens {
|
|
|
|
EX vector<display_data> player_displays;
|
|
EX bool in;
|
|
EX int current_player;
|
|
|
|
EX bool is_current_player(int id) {
|
|
if(!in) return true;
|
|
return id == current_player;
|
|
}
|
|
|
|
EX void prepare() {
|
|
int N = multi::players;
|
|
if(N > 1) {
|
|
player_displays.resize(N, *current_display);
|
|
int qrows[10] = {1, 1, 1, 1, 2, 2, 2, 3, 3, 3};
|
|
int rows = qrows[N];
|
|
int cols = (N + rows - 1) / rows;
|
|
for(int i=0; i<N; i++) {
|
|
auto& pd = player_displays[i];
|
|
pd.xmin = (i % cols) * 1. / cols;
|
|
pd.xmax = ((i % cols) + 1.) / cols;
|
|
pd.ymin = (i / cols) * 1. / rows;
|
|
pd.ymax = ((i / cols) + 1.) / rows;
|
|
}
|
|
}
|
|
else {
|
|
player_displays.clear();
|
|
}
|
|
}
|
|
|
|
EX bool split(reaction_t what) {
|
|
using namespace racing;
|
|
if(in) return false;
|
|
if(!racing::on && !(shmup::on && GDIM == 3)) return false;
|
|
if(!player_displays.empty()) {
|
|
in = true;
|
|
int& p = current_player;
|
|
for(p = 0; p < multi::players; p++) {
|
|
dynamicval<display_data*> c(current_display, &player_displays[p]);
|
|
what();
|
|
}
|
|
in = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
}
|