mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-30 23:49:53 +00:00
444 lines
12 KiB
C++
444 lines
12 KiB
C++
#include "hyper.h"
|
|
|
|
// Fake non-Euclidean
|
|
|
|
namespace hr {
|
|
|
|
EX namespace fake {
|
|
|
|
EX ld scale;
|
|
|
|
EX bool multiple;
|
|
|
|
EX eGeometry underlying;
|
|
EX geometry_information *underlying_cgip;
|
|
EX hrmap *pmap;
|
|
EX geometry_information *pcgip;
|
|
EX eGeometry actual_geometry;
|
|
|
|
EX bool in() { return geometry == gFake; }
|
|
|
|
EX bool available() {
|
|
if(in()) return true;
|
|
if(GDIM == 2) return false;
|
|
if(among(geometry, gRhombic3, gBitrunc3)) return false;
|
|
return euc::in() || reg3::in();
|
|
}
|
|
|
|
// a dummy map that does nothing
|
|
struct hrmap_fake : hrmap {
|
|
hrmap *underlying_map;
|
|
|
|
template<class T> auto in_underlying(const T& t) -> decltype(t()) {
|
|
pcgip = cgip;
|
|
dynamicval<hrmap*> gpm(pmap, this);
|
|
dynamicval<eGeometry> gag(actual_geometry, geometry);
|
|
dynamicval<eGeometry> g(geometry, underlying);
|
|
dynamicval<geometry_information*> gc(cgip, underlying_cgip);
|
|
dynamicval<hrmap*> gu(currentmap, underlying_map);
|
|
return t();
|
|
}
|
|
|
|
heptagon *getOrigin() override { return in_underlying([this] { return underlying_map->getOrigin(); }); }
|
|
|
|
cell* gamestart() override { return in_underlying([this] { return underlying_map->gamestart(); }); }
|
|
|
|
hrmap_fake(hrmap *u) {
|
|
underlying_map = u;
|
|
for(hrmap*& m: allmaps) if(m == underlying_map) m = this;
|
|
if(currentmap == u) currentmap = this;
|
|
}
|
|
|
|
hrmap_fake() {
|
|
in_underlying([this] { initcells(); underlying_map = currentmap; });
|
|
for(hrmap*& m: allmaps) if(m == underlying_map) m = NULL;
|
|
}
|
|
|
|
~hrmap_fake() { delete underlying_map; }
|
|
|
|
heptagon *create_step(heptagon *parent, int d) override {
|
|
parent->c.connect(d, parent, d, false);
|
|
return parent;
|
|
}
|
|
|
|
transmatrix adj(cell *c, int d) override {
|
|
transmatrix S1, S2;
|
|
ld dist;
|
|
in_underlying([c, d, &S1, &S2, &dist] {
|
|
transmatrix T = currentmap->adj(c, d);
|
|
S1 = rspintox(tC0(T));
|
|
transmatrix T1 = spintox(tC0(T)) * T;
|
|
dist = hdist0(tC0(T1));
|
|
S2 = xpush(-dist) * T1;
|
|
});
|
|
|
|
if(WDIM == 2) {
|
|
|
|
hyperpoint a1, a2, b1, b2;
|
|
|
|
in_underlying([c, d, &a1, &a2, &b1, &b2] {
|
|
a1 = get_corner_position(c, d);
|
|
a2 = get_corner_position(c, (d+1) % c->type);
|
|
|
|
auto c1 = c->move(d);
|
|
auto d1 = c->c.spin(d);
|
|
b1 = get_corner_position(c1, d1);
|
|
b2 = get_corner_position(c1, (d1+1) % c1->type);
|
|
});
|
|
|
|
cgi.adjcheck = hdist0(mid(befake(a1), befake(a2))) + hdist0(mid(befake(b1), befake(b2)));
|
|
}
|
|
|
|
return S1 * xpush(cgi.adjcheck) * S2;
|
|
}
|
|
|
|
void draw_recursive(cell *c, const transmatrix& V, ld a0, ld a1, cell *parent, int depth) {
|
|
band_shift = 0;
|
|
if(!do_draw(c, V)) return;
|
|
drawcell(c, V);
|
|
|
|
if(depth >= 15) return;
|
|
|
|
// queuestr(V, .2, fts(a0)+":"+fts(a1), 0xFFFFFFFF, 1);
|
|
|
|
ld d = hdist0(tC0(V));
|
|
|
|
if(false) {
|
|
curvepoint(spin(-a0) * xpush0(d));
|
|
curvepoint(spin(-a0) * xpush0(d+.2));
|
|
curvepoint(spin(-a1) * xpush0(d+.2));
|
|
curvepoint(spin(-a1) * xpush0(d));
|
|
curvepoint(spin(-a0) * xpush0(d));
|
|
queuecurve(0xFF0000FF, 0, PPR::LINE);
|
|
}
|
|
|
|
|
|
indenter id(2);
|
|
for(int i=0; i<c->type; i++) if(c->move(i) && c->move(i) != parent) {
|
|
auto h0 = V * befake(FPIU(get_corner_position(c, i)));
|
|
auto h1 = V * befake(FPIU(get_corner_position(c, (i+1) % c->type)));
|
|
ld b0 = atan2(h0);
|
|
ld b1 = atan2(h1);
|
|
while(b1 < b0) b1 += 2 * M_PI;
|
|
if(a0 == -1) {
|
|
draw_recursive(c->move(i), V * adj(c, i), b0, b1, c, depth+1);
|
|
}
|
|
else {
|
|
if(b1 - b0 > M_PI) continue;
|
|
|
|
if(b0 < a0 - M_PI) b0 += 2 * M_PI;
|
|
if(b0 > a0 + M_PI) b0 -= 2 * M_PI;
|
|
if(b0 < a0) b0 = a0;
|
|
|
|
if(b1 > a1 + M_PI) b1 -= 2 * M_PI;
|
|
if(b1 < a1 - M_PI) b1 += 2 * M_PI;
|
|
if(b1 > a1) b1 = a1;
|
|
|
|
if(b0 > b1) continue;
|
|
|
|
draw_recursive(c->move(i), V * adj(c, i), b0, b1, c, depth+1);
|
|
}
|
|
}
|
|
}
|
|
|
|
transmatrix relative_matrix(cell *h2, cell *h1, const hyperpoint& hint) override {
|
|
if(h1 == h2) return Id;
|
|
|
|
for(int a=0; a<h1->type; a++) if(h1->move(a) == h2)
|
|
return adj(h1, a);
|
|
|
|
return Id;
|
|
}
|
|
|
|
transmatrix relative_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint) override {
|
|
return relative_matrix(h2->c7, h1->c7, hint);
|
|
}
|
|
|
|
void draw() override {
|
|
sphereflip = Id;
|
|
|
|
// for(int i=0; i<S6; i++) queuepoly(ggmatrix(cwt.at), shWall3D[i], 0xFF0000FF);
|
|
|
|
if(pmodel == mdDisk && WDIM == 2) {
|
|
draw_recursive(centerover, cview(), -1, -1, nullptr, 0);
|
|
return;
|
|
}
|
|
|
|
dq::visited_c.clear();
|
|
dq::visited_by_matrix.clear();
|
|
auto enqueue = (multiple ? dq::enqueue_by_matrix_c : dq::enqueue_c);
|
|
enqueue(centerover, cview());
|
|
|
|
while(!dq::drawqueue_c.empty()) {
|
|
auto& p = dq::drawqueue_c.front();
|
|
cell *c = get<0>(p);
|
|
transmatrix V = get<1>(p);
|
|
dynamicval<ld> b(band_shift, get<2>(p));
|
|
bandfixer bf(V);
|
|
dq::drawqueue_c.pop();
|
|
|
|
if(!do_draw(c, V)) continue;
|
|
drawcell(c, V);
|
|
if(in_wallopt() && isWall3(c) && isize(dq::drawqueue_c) > 1000) continue;
|
|
|
|
for(int i=0; i<S7; i++) if(c->move(i)) {
|
|
enqueue(c->move(i), V * adj(c, i));
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
EX hrmap* new_map() { return new hrmap_fake; }
|
|
|
|
EX hrmap* get_umap() { if(!dynamic_cast<hrmap_fake*>(currentmap)) return nullptr; else return ((hrmap_fake*)currentmap)->underlying_map; }
|
|
|
|
#if HDR
|
|
template<class T> auto in_underlying_geometry(const T& f) -> decltype(f()) {
|
|
if(!fake::in()) return f();
|
|
dynamicval<eGeometry> g(geometry, underlying);
|
|
dynamicval<eGeometry> gag(actual_geometry, geometry);
|
|
dynamicval<geometry_information*> gc(cgip, underlying_cgip);
|
|
dynamicval<hrmap*> gpm(pmap, currentmap);
|
|
dynamicval<hrmap*> gm(currentmap, get_umap());
|
|
return f();
|
|
}
|
|
|
|
#define FPIU(x) hr::fake::in_underlying_geometry([&] { return (x); })
|
|
#endif
|
|
|
|
EX hyperpoint befake(hyperpoint h) {
|
|
auto h1 = h / h[WDIM] * scale;
|
|
h1[WDIM] = 1;
|
|
if(material(h1) > 1e-3)
|
|
h1 = normalize(h1);
|
|
return h1;
|
|
}
|
|
|
|
EX vector<hyperpoint> befake(const vector<hyperpoint>& v) {
|
|
vector<hyperpoint> res;
|
|
for(auto& h: v) res.push_back(befake(h));
|
|
return res;
|
|
}
|
|
|
|
EX ld compute_around(bool setup) {
|
|
auto &ucgi = *underlying_cgip;
|
|
|
|
auto fcs = befake(ucgi.cellshape);
|
|
|
|
if(setup) {
|
|
cgi.cellshape = fcs;
|
|
cgi.vertices_only = befake(ucgi.vertices_only);
|
|
}
|
|
|
|
hyperpoint h = Hypc;
|
|
for(int i=0; i<ucgi.face; i++) h += fcs[i];
|
|
if(material(h) > 0)
|
|
h = normalize(h);
|
|
|
|
if(setup)
|
|
cgi.adjcheck = 2 * hdist0(h);
|
|
|
|
hyperpoint u = Hypc;
|
|
u += fcs[0];
|
|
u += fcs[1];
|
|
|
|
if(material(u) <= 0)
|
|
return HUGE_VAL;
|
|
|
|
u = normalize(u);
|
|
hyperpoint h2 = rspintox(h) * xpush0(2 * hdist0(h));
|
|
|
|
h2 = spintox(u) * h2;
|
|
u = spintox(u) * u;
|
|
|
|
h2 = gpushxto0(u) * h2;
|
|
u = gpushxto0(u) * u;
|
|
|
|
ld x = hypot(h2[1], h2[2]);
|
|
ld y = h2[0];
|
|
return 360 / (90 + atan(y/x) / degree);
|
|
}
|
|
|
|
EX void generate() {
|
|
FPIU( cgi.require_basics() );
|
|
auto &ucgi = *underlying_cgip;
|
|
|
|
cgi.loop = ucgi.loop;
|
|
cgi.face = ucgi.face;
|
|
|
|
for(int a=0; a<16; a++)
|
|
for(int b=0; b<16; b++) {
|
|
cgi.dirs_adjacent[a][b] = ucgi.dirs_adjacent[a][b];
|
|
cgi.next_dir[a][b] = ucgi.next_dir[a][b];
|
|
}
|
|
|
|
for(int b=0; b<12; b++)
|
|
cgi.spins[b] = ucgi.spins[b];
|
|
|
|
compute_around(true);
|
|
}
|
|
|
|
int get_middle() {
|
|
if(S7 == 20) return 5;
|
|
if(S7 == 8) return 4;
|
|
return 3;
|
|
}
|
|
|
|
EX ld around;
|
|
|
|
/** @brief the value of 'around' which makes the tiling Euclidean */
|
|
EX ld compute_euclidean() {
|
|
int middle = get_middle();
|
|
|
|
return M_PI / asin(cos(M_PI/middle) / sin(M_PI/underlying_cgip->face));
|
|
}
|
|
|
|
EX void compute_scale() {
|
|
|
|
ld good = compute_euclidean();
|
|
|
|
if(around < 0) around = good;
|
|
|
|
if(abs(good - around) < 1e-6) good = around;
|
|
|
|
multiple = false;
|
|
for(int k=1; k<10; k++)
|
|
if(abs(around - underlying_cgip->loop) < 1e-6)
|
|
multiple = true;
|
|
|
|
if(around == good) {
|
|
ginf[gFake].g = WDIM == 3 ? giEuclid3 : giEuclid2;
|
|
}
|
|
|
|
if(around > good) {
|
|
ginf[gFake].g = WDIM == 3 ? giHyperb3 : giHyperb2;
|
|
}
|
|
|
|
if(around < good) {
|
|
ginf[gFake].g = WDIM == 3 ? giSphere3 : giSphere2;
|
|
}
|
|
|
|
ld around_ideal = 1/(1/2. - 1./get_middle());
|
|
|
|
if(euclid) scale = 1;
|
|
else if(abs(around_ideal - around) < 1e-6) {
|
|
hyperpoint h0 = underlying_cgip->cellshape[0];
|
|
auto s = kleinize(h0);
|
|
ld d = hypot_d(LDIM, s);
|
|
scale = 1/d;
|
|
|
|
hyperpoint h = h0;
|
|
auto h1 = h / h[WDIM] * scale;
|
|
h1[WDIM] = 1;
|
|
}
|
|
else {
|
|
ld minscale = 0, maxscale = 10;
|
|
for(int it=0; it<100; it++) {
|
|
scale = (minscale + maxscale) / 2;
|
|
ld ar = compute_around(false);
|
|
if(sphere) {
|
|
if(ar < around) maxscale = scale;
|
|
else minscale = scale;
|
|
}
|
|
else {
|
|
if(ar > around) maxscale = scale;
|
|
else minscale = scale;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void set_gfake(ld _around) {
|
|
cgi.require_basics();
|
|
underlying = geometry;
|
|
underlying_cgip = cgip;
|
|
ginf[gFake] = ginf[underlying];
|
|
|
|
geometry = gFake;
|
|
|
|
around = _around;
|
|
|
|
compute_scale();
|
|
check_cgi();
|
|
|
|
auto& u = underlying_cgip;
|
|
|
|
ginf[gFake].tiling_name = lalign(0, "{", u->face, ",", get_middle(), ",", around, "}");
|
|
ginf[gFake].xcode = no_code;
|
|
|
|
if(currentmap) new hrmap_fake(currentmap);
|
|
}
|
|
|
|
EX void change_around() {
|
|
if(around >= 0 && around <= 2) return;
|
|
|
|
ld t = in() ? scale : 1;
|
|
hyperpoint h = inverse_exp(tC0(View));
|
|
transmatrix T = gpushxto0(tC0(View)) * View;
|
|
|
|
ld range = sightranges[geometry];
|
|
|
|
if(!fake::in()) {
|
|
if(around == cgi.loop) return; /* do nothing */
|
|
set_gfake(around);
|
|
}
|
|
|
|
else {
|
|
compute_scale();
|
|
ray::reset_raycaster();
|
|
}
|
|
|
|
println(hlog, "scale = ", t, " -> ", scale, " range = ", range);
|
|
t = scale / t;
|
|
println(hlog, "t = ", t, " h distance = ", hypot_d(3, h));
|
|
h *= t;
|
|
View = rgpushxto0(direct_exp(h)) * T;
|
|
playermoved = false;
|
|
sightranges[gFake] = range * t;
|
|
}
|
|
|
|
EX void configure() {
|
|
if(!in()) {
|
|
underlying_cgip = cgip;
|
|
around = cgi.loop;
|
|
}
|
|
dialog::editNumber(around, 2.01, 10, 1, around, "change curvature",
|
|
"This feature lets you construct the same regular honeycomb, but "
|
|
"from regular polyhedra of different curvature.\n\n"
|
|
"The number you give here is the number of cells around an edge.\n\n"
|
|
"This geometry is drawn correctly, except if the value entered is "
|
|
"the multiple of the actual one, or when using the raycaster."
|
|
);
|
|
if(fake::in())
|
|
dialog::reaction = change_around;
|
|
else
|
|
dialog::reaction_final = change_around;
|
|
dialog::extra_options = [] {
|
|
ld e = compute_euclidean();
|
|
dialog::addSelItem("Euclidean", fts(e), 'E');
|
|
dialog::add_action([e] {
|
|
around = e;
|
|
popScreen();
|
|
change_around();
|
|
});
|
|
};
|
|
}
|
|
|
|
int readArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
else if(argis("-gfake")) {
|
|
shift_arg_formula(around, change_around);
|
|
}
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto fundamentalhook = addHook(hooks_args, 100, readArgs);
|
|
|
|
EX }
|
|
|
|
}
|
|
|