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			163 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "rogueviz.h"
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| 
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| namespace rogueviz {
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| 
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| #if CAP_CRYSTAL
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| 
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| namespace magic {
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| 
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| int back = 0x202020;
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| 
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| int magiccolors[14] = { 0xFFFFFF, 0xFFFF00, 0x0000FF, 0x00FF00, 0xFF0000, 0xFF8000, 0x800080, 0x808080, 0x00FFFF, 0x80FFFF, 0x4040C0, 0x40C040, 0xC04040, 0xC0A040 };
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| 
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| void build(crystal::coord co, int at) {
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|   if(at < crystal::get_dim()) {
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|     for(int z: {0,2,-2,4,-4}) co[at] = z, build(co, at+1);
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|     return;
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|     }
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|   for(int i=0; i<S7; i++) crystal::get_heptagon_at(co)->cmove(i);
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| 
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|   int twos = 0, index = 0;
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|   for(int a=0; a<crystal::get_dim(); a++)
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|     if(co[a] == 4) twos++, index = 2*a;
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|     else if(co[a] == -4) twos++, index = 2*a+1;
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|   
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|   auto c = crystal::get_heptagon_at(co)->c7;
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|   setdist(c, 7, NULL);
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|   if(twos == 0) 
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|     c->landparam = back;
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|   else if(twos == 1) {
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|     c->landparam = magiccolors[index];
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|     if(WDIM == 3) c->wall = waWaxWall;
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|     }
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| 
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|   println(hlog, co, " twos = ", twos, " index = ", index, " set = ", format("%06X", c->landparam));
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|   
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|   }
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| 
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| void curveline(hyperpoint a, hyperpoint b, int lev) {
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|   if(lev>0) {
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|     hyperpoint c = mid(a, b);
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|     curveline(a, c, lev-1);
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|     curveline(c, b, lev-1);
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|     }
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|   curvepoint(b);
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|   }
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| 
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| bool magic_markers(cell *c, const shiftmatrix& V) {
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|   timerghost = false;
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|   if(c->landparam == back) {
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|     if(GDIM == 2) {
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|       auto co = crystal::get_coord(c->master);
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|       for(int a=0; a<S7/2; a++) if(co[a] >= 6 || co[a] <= -6) c->landparam = 0;
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|       }
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|     if(GDIM == 2)
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|     for(int i=0; i<S7; i++) {
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|       cell *c2 = c->move(i);
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|       if(c2->landparam != back) {
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|         hyperpoint h1 = get_corner_position(c, i, 3/.9);
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|         hyperpoint h2 = get_corner_position(c, i+1, 3/.9);
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|         curvepoint(h1);
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|         curveline(h1, h2, 3);
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|         hyperpoint h3 = get_corner_position(c, i, 3/.7);
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|         hyperpoint h4 = get_corner_position(c, i+1, 3/.7);
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|         curvepoint(h4);
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|         curveline(h4, h3, 3);
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|         queuecurve(V, 0xFF, (c2->landparam << 8) | 0xFF, PPR::LINE);
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|         }
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|       }
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|     }
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|   else {
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|     c->wall = GDIM == 2 ? waInvisibleFloor : waWaxWall;
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|     }
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|   return false;
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|   }
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| 
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| void twos_to_fours(vector<int>& zeros, crystal::coord co, int d) {
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|   if(d == crystal::get_dim()) {
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|     int facetable[5][5];
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|     for(int x=0; x<5; x++)
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|     for(int y=0; y<5; y++) {
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|       co[zeros[0]] = 2*x-4;
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|       co[zeros[1]] = 2*y-4;
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|       facetable[y][x] = crystal::get_heptagon_at(co)->c7->landparam;
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|       }
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|     for(int x=0; x<5; x++)
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|     for(int y=0; y<5; y++) {
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|       co[zeros[0]] = 2*y-4;
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|       co[zeros[1]] = 4-2*x;
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|       crystal::get_heptagon_at(co)->c7->landparam = facetable[y][x];
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|       }
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|     }
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|   else {
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|     twos_to_fours(zeros, co, d+1);
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|     if(co[d] == 2 || co[d] == -2) {
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|       co[d] *= 2;
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|       twos_to_fours(zeros, co, d+1);
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|       }
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|     }
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|   }
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| 
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| bool magic_rotate(cell *c) {
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|   if(c->landparam != back) return false;
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|   vector<int> zeros;
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|   auto co = crystal::get_coord(c->master);
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|   println(hlog, "co = ", co);
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|   for(int i=0; i<crystal::get_dim(); i++) {
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|     if(co[i] == 0) zeros.push_back(i);
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|     else if(co[i] == 2 || co[i] == -2) ;
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|     else if(co[i] == 4 || co[i] == -4) ;
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|     else return false;
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|     }
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|   println(hlog, "zeros = ", zeros);
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|   if(isize(zeros) != 2) return false;
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|   twos_to_fours(zeros, co, 0);
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|   return true;
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|   }
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| 
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| bool magic_rugkey(int sym, int uni) {
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|   if((cmode & sm::NORMAL) && uni == 'p') {
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|     rug::texturesize = 4096;
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|     if(rug::rugged) rug::close();
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|     else rug::init();
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|     return true;
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|     }
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|   if((cmode & sm::NORMAL) && uni == 'r') {
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|     mine::performMarkCommand(mouseover);
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|     return true;
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|     }
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|   if((cmode & sm::NORMAL) && uni == 'R') {
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|     build(crystal::c0, 0);
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|     }  
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|   if((cmode & sm::NORMAL) && uni == 'k') {
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|     crystal::view_coordinates = !crystal::view_coordinates;
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|     return true;
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|     }
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|   return false;
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|   }
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| 
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| void magic(int sides) {
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|   stop_game();
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|   if(sides < 0)
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|     set_geometry(gCrystal344);
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|   else
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|     crystal::set_crystal(sides);
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|   set_variation(eVariation::pure);
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|   enable_canvas();
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|   patterns::whichCanvas = 'g';
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|   patterns::canvasback = back;
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|   check_cgi();
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|   start_game();
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|   
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|   build(crystal::c0, 0);
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|  
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|   rv_hook(hooks_drawcell, 100, magic_markers);
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|   rv_hook(mine::hooks_mark, 150, magic_rotate);
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|   rv_hook(hooks_handleKey, 150, magic_rugkey);
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|   }
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| 
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| auto magichook = arg::add2("-magic3", [] { magic(-1); }) + arg::add2("-magic", [] { magic(arg::shift_argi()); });
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|  
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| }
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| #endif
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| } | 
