mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-10 15:59:53 +00:00
182 lines
4.6 KiB
C++
182 lines
4.6 KiB
C++
// This addon plays HyperRogue by itself.
|
|
// Well, not really -- it performs illegal moves, and it gets tons of treasure, orbs, and kills out of nowhere.
|
|
// Useful for debugging.
|
|
|
|
#include "../hyper.h"
|
|
|
|
namespace hr {
|
|
|
|
bool doAutoplay;
|
|
|
|
namespace prairie { extern long long enter; }
|
|
|
|
bool sameland(eLand ll, eLand ln) {
|
|
if(ln == laBarrier || ln == laOceanWall)
|
|
return true;
|
|
if(ln == ll) return true;
|
|
if(isElemental(ln) && isElemental(ll)) return true;
|
|
if(isHaunted(ln) && isHaunted(ll)) return true;
|
|
return false;
|
|
}
|
|
|
|
/* auto a3 = addHook(hooks_nextland, 100, [] (eLand l) {
|
|
eLand l2;
|
|
do { l2 = pick(laRuins, laTerracotta, laPrairie); } while(l2 == l);
|
|
return l2;
|
|
}); */
|
|
|
|
void autoplay(int num_moves = 1000000000) {
|
|
// drawMesh();
|
|
// exit(0);
|
|
|
|
doAutoplay = true;
|
|
|
|
cheater = 1;
|
|
eLand lland = laIce;
|
|
eLand lland2 = laIce;
|
|
int lcount = 0;
|
|
int gcount = 0;
|
|
int lastgold = 0;
|
|
|
|
// landlist = { laRuins, laTerracotta, laPrairie };
|
|
|
|
generateLandList(isLandIngame);
|
|
|
|
#ifndef NOSDL
|
|
int lastdraw = 0;
|
|
#endif
|
|
while(doAutoplay) {
|
|
|
|
long long ienter = (long long) prairie::enter;
|
|
if(ienter && ienter < 100000) {
|
|
printf("ERROR: enter has incorrect value\n");
|
|
exit(1);
|
|
}
|
|
|
|
if(gold() > lastgold) {
|
|
lastgold = gold();
|
|
gcount = 0;
|
|
}
|
|
else gcount++;
|
|
|
|
if(false && sameland(lland, cwt.at->land)) lcount++;
|
|
else {
|
|
lcount = 0; lland2 = lland; lland = cwt.at->land;
|
|
printf("%10dcc %5dt %5de %5d$ %5dK %5dgc %-30s H%d\n", cellcount, turncount, celldist(cwt.at), gold(), tkills(), gcount, dnameof(cwt.at->land).c_str(), hrand(1000000));
|
|
fflush(stdout);
|
|
#ifndef NOSDL
|
|
if(int(SDL_GetTicks()) > lastdraw + 3000) {
|
|
lastdraw = SDL_GetTicks();
|
|
fullcenter();
|
|
msgs.clear();
|
|
popScreenAll();
|
|
drawscreen();
|
|
clearAnimations();
|
|
}
|
|
#endif
|
|
//mainloop();
|
|
}
|
|
int i = hrand(cwt.at->type);
|
|
cell *c2 = cwt.at->move(i);
|
|
/* if(gcount < 500) for(int i=1; i<isize(dcal); i++) {
|
|
c2 = dcal[i];
|
|
if(lcount >= 50 && !sameland(lland, c2->land) && !sameland(lland2, c2->land)) break;
|
|
else if(lcount < 50 && c2->item && c2->item != itOrbSafety) break;
|
|
} */
|
|
items[hrand(ittypes)] = 1 << hrand(11);
|
|
kills[hrand(motypes)] = 1 << hrand(11);
|
|
items[itOrbYendor] &= 15;
|
|
again:
|
|
if(c2->cpdist > 1) {
|
|
for(int j=0; j<c2->type; j++)
|
|
if(c2->move(j) && c2->move(j)->cpdist < c2->cpdist) {
|
|
c2 = c2->move(j);
|
|
goto again;
|
|
}
|
|
}
|
|
cwt.spin = 0;
|
|
int d = neighborId(cwt.at, c2);
|
|
if(d >= 0 && movepcto(d, 1, false))
|
|
println(hlog, "OK");
|
|
else {
|
|
println(hlog, "NOK");
|
|
killMonster(c2, moNone);
|
|
jumpTo(roKeyboard, c2, itNone, 0, moNone);
|
|
}
|
|
if(false) if(turncount % 5000 == 0) {
|
|
printf("cells travelled: %d\n", celldist(cwt.at));
|
|
|
|
printf("\n");
|
|
|
|
for(int i=0; i<ittypes; i++) if(items[i])
|
|
printf("%4dx %s\n", items[i], iinf[i].name);
|
|
|
|
printf("\n");
|
|
|
|
for(int i=1; i<motypes; i++) if(kills[i])
|
|
printf("%4dx %s <%d>\n", kills[i], minf[i].name, i);
|
|
|
|
printf("\n\n\n");
|
|
}
|
|
|
|
if(hrand(5000) == 0 || (isGravityLand(cwt.at->land) && coastvalEdge(cwt.at) >= 100) || gcount > 2000 || cellcount >= 20000000) {
|
|
printf("RESET\n");
|
|
gcount = 0;
|
|
cellcount = 0;
|
|
activateSafety(laCrossroads);
|
|
// landlist[hrand(isize(landlist))]);
|
|
}
|
|
|
|
if(cwt.at->land == laWestWall && cwt.at->landparam >= 30) {
|
|
printf("Safety generated\n");
|
|
forCellEx(c2, cwt.at) c2->item = itOrbSafety;
|
|
}
|
|
|
|
for(int i=0; i<isize(dcal); i++) {
|
|
cell *c = dcal[i];
|
|
if(isChild(c, NULL)) {
|
|
}
|
|
if(childbug) doAutoplay = false;
|
|
if(c->land == laNone) {
|
|
printf("no-land found\n");
|
|
kills[moPlayer] = 0;
|
|
canmove = true;
|
|
doAutoplay = false;
|
|
}
|
|
}
|
|
|
|
if(buggyGeneration || isize(buggycells)) {
|
|
if(noGUI) {
|
|
printf("Fatal: buggy generation\n");
|
|
exit(1);
|
|
}
|
|
println(hlog, "buggy generation");
|
|
return;
|
|
}
|
|
|
|
if(turncount >= num_moves) return;
|
|
}
|
|
}
|
|
|
|
int readArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
else if(argis("-autoplay")) {
|
|
PHASE(3);
|
|
autoplay();
|
|
}
|
|
else if(argis("-autoplayN")) {
|
|
PHASE(3);
|
|
shift();
|
|
autoplay(argi());
|
|
}
|
|
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto hook = addHook(hooks_args, 100, readArgs);
|
|
|
|
}
|