mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-09 23:49:53 +00:00
1294 lines
37 KiB
C++
1294 lines
37 KiB
C++
// Hyperbolic Rogue -- menus
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file menus.cpp
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* \brief generic menus (start menu, main menu, Overview, etc.)
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*/
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// -- overview --
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#include "hyper.h"
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#define BLACKISH 0x404040
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#define REDDISH 0x400000
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namespace hr {
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EX ld whatever[16];
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EX int whateveri[16];
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int PREC(ld x) {
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ld sh = shiftmul;
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if(sh > -.2 && sh < .2) x = 10.01;
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return int(shiftmul * x);
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}
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EX void showOverview() {
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cmode = sm::ZOOMABLE | sm::OVERVIEW;
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DEBBI(DF_GRAPH, ("show overview"));
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if(dialog::infix != "")
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mouseovers = dialog::infix;
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else {
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mouseovers = XLAT("world overview");
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mouseovers += " ";
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mouseovers += XLAT(" kills: %1/%2", its(tkills()), its(killtypes()));
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mouseovers += XLAT(" $$$: %1", its(gold()));
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if(randomPatternsMode) ;
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else if(landUnlocked(laHell)) {
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int i1, i2; countHyperstoneQuest(i1, i2);
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mouseovers += XLAT(" Hyperstone: %1/%2", its(i1), its(i2));
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}
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else
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mouseovers += XLAT(" Hell: %1/%2", its(orbsUnlocked()), its(lands_for_hell()));
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}
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bool pages = false;
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{
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dynamicval<int> ds(dual::state, dual::state ? 2 : 0);
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generateLandList(isLandIngame);
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}
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bool not_in_game = false;
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auto displayed_landlist = landlist;
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if(dialog::infix != "") {
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auto land_matches = [] (eLand l) {
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string s = dnameof(l);
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s += "@";
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s += dnameof(treasureType(l));
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s += "@";
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s += dnameof(nativeOrbType(l));
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return dialog::hasInfix(s);
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};
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vector<eLand> filtered;
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for(eLand l: landlist) if(land_matches(l)) filtered.push_back(l);
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if(filtered.size())
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displayed_landlist = filtered;
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else {
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for(int i=0; i<landtypes; i++) if(land_matches(eLand(i))) filtered.push_back(eLand(i));
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if(filtered.size()) displayed_landlist = filtered, not_in_game = true;
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}
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}
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int nl = isize(displayed_landlist), nlm;
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int lstart = 0;
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if(nl > 30) {
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pages = true;
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lstart += dialog::handlePage(nl, nlm, (nl+1)/2);
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}
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else nlm = nl;
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int vf = min((vid.yres-64-vid.fsize*2) / nlm + (not_in_game ? 1 : 0), vid.xres/40);
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eLand curland = getLandForList(cwt.at);
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getcstat = '0';
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if(not_in_game) {
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int i0 = 56 + vid.fsize + nl * vf;
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displayfrZ(64, i0, 1, vf-4, "(these lands are not in game)", forecolor, 0);
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}
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for(int i=0; i<nl; i++) {
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eLand l = displayed_landlist[lstart + i];
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int xr = vid.xres / 64;
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int i0 = 56 + vid.fsize + i * vf;
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color_t col;
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if(landUnlocked(l)) col = linf[l].color; else col = 0x404040;
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if(l == curland)
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displayfrZ(1, i0, 1, vf-4, "*", forecolor, 0);
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if(displayfrZH(xr*1, i0, 1, vf-4, XLAT1(linf[l].name), col, 0))
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getcstat = 1000 + l;
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eItem it = treasureType(l);
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int lv = items[it] * landMultiplier(l);
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if(lv >= 25) col = 0xFFD500;
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else if(lv && it == itSavedPrincess) col = 0xFFD500;
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else if(lv >= 10) col = 0x00D500;
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else if(items[it]) col = 0xC0C0C0;
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else col = BLACKISH;
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int c8 = (vf+2)/3;
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if(displayfrZH(xr*24-c8*6, i0, 1, vf-4, (required_for_hyperstones(it) ? "" : "*") + its(items[it]), col, 16))
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getcstat = 2000+it;
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if(!cheater)
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if(displayfrZH(xr*24, i0, 1, vf-4, its(hiitems[modecode()][it]), col, 16))
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getcstat = 2000+it;
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if(items[it]) col = iinf[it].color; else col = BLACKISH;
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if(displayfrZH(xr*24+c8*4, i0, 1, vf-4, s0 + iinf[it].glyph, col, 16))
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getcstat = 2000+it;
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if(displayfrZH(xr*24+c8*5, i0, 1, vf-4, XLAT1(iinf[it].name), col, 0))
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getcstat = 2000+it;
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eItem io = nativeOrbType(l);
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if(io == itShard) {
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if(items[it] >= 10) col = winf[waMirror].color; else col = BLACKISH;
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if(displayfrZH(xr*46, i0, 1, vf-4, XLAT1(winf[waMirror].name), col, 0))
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getcstat = 3000+waMirror;
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if(getcstat == 3000+waMirror) {
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string olrdesc = olrDescriptions[getOLR(io, cwt.at->land)];
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mouseovers = XLAT(olrdesc, cwt.at->land, it, treasureTypeUnlock(curland, io));
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}
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}
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else if(io) {
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if(lv >= 25) col = 0xFFD500;
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else if(lv >= 10) col = 0xC0C0C0;
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else col = BLACKISH;
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if(displayfrZH(xr*46-c8*4, i0, 1, vf-4, its(items[io]), col, 16))
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getcstat = 2000+io;
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if(lv >= 10) col = iinf[io].color; else col = BLACKISH;
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if(displayfrZH(xr*46-c8, i0, 1, vf-4, s0 + iinf[io].glyph, col, 16))
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getcstat = 2000+io;
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if(displayfrZH(xr*46, i0, 1, vf-4, XLAT1(iinf[io].name), col, 0))
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getcstat = 2000+io;
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if(getcstat == 2000+io) {
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string olrdesc = olrDescriptions[getOLR(io, curland)];
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mouseovers = XLAT(olrdesc, curland, it, treasureTypeUnlock(curland, io));
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}
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}
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}
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dialog::displayPageButtons(3, pages);
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keyhandler = [] (int sym, int uni) {
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int umod = uni % 1000;
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int udiv = uni / 1000;
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if(udiv == 1 && umod < landtypes) {
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const eLand l = eLand(umod);
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gotoHelp(""); gotoHelpFor(l);
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if(cheater) {
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help_extension hex;
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hex.key = 't';
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hex.text = XLAT("teleport");
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hex.action = [l] () {
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cheater++;
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bool princ = (l == laPrincessQuest);
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if(princ) {
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if(kills[moVizier] == 0) kills[moVizier] = 1;
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princess::forceMouse = true;
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princess::gotoPrincess = true;
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cheatMoveTo(laPalace);
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}
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else cheatMoveTo(l);
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canmove = true;
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if(princ) fullcenter();
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popScreen();
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popScreen();
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};
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help_extensions.push_back(hex);
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}
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}
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else if(udiv == 2 && umod < ittypes) {
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gotoHelp(generateHelpForItem(eItem(umod)));
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if(cheater) {
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dialog::helpToEdit(items[umod], 0, 200, 10, 10);
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dialog::get_ne().reaction = [] () {
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if(hardcore) canmove = true;
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else checkmove();
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cheater++;
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};
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dialog::bound_low(0);
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}
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}
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else if(udiv == 3 && umod < walltypes) gotoHelp(generateHelpForWall(eWall(umod)));
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else if(uni == SDLK_F1) gotoHelp(
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"This displays all lands available in the game. "
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"Bonus lands (available only in separate challenges) "
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"are not included. Lands written in dark have to be "
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"unlocked, and lands in dark red are unavailable "
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"because of using special options. Click on any "
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"land or item to get information about it. Hover over "
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"an Orb to know its relation to the current land. "
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"Cheaters can click to move between lands, and use the "
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"mousewheel to gain or lose treasures and orbs quickly (Ctrl = precise, Shift = reverse)."
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);
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else if(dialog::handlePageButtons(uni)) ;
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else if(dialog::editInfix(uni)) dialog::list_skip = 0;
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else if(doexiton(sym, uni)) popScreen();
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};
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}
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// -- display modes --
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EX void editScale() {
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dialog::editNumber(vpconf.scale, .001, 1000, .1, 1, XLAT("scale factor"),
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XLAT("Scale the displayed model."));
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dialog::scaleSinh();
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}
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EX const char *wdmodes[7] = {"ASCII", "black", "plain", "Escher", "plain/3D", "Escher/3D", "ASCII/3D"};
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EX const char *mdmodes[6] = {"ASCII", "items only", "items and monsters", "3D", "?", "?"};
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EX const char *hlmodes[3] = {"press Alt", "highlight", "super-highlight"};
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EX void showGraphQuickKeys() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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dialog::init(XLAT("quick options"));
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dialog::addItem("quick projection", '1');
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dialog::addSelItem(XLAT("wall display mode"), XLAT(wdmodes[vid.wallmode]), '5');
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dialog::addSelItem(XLAT("monster display mode"), XLAT(mdmodes[vid.monmode]), '8');
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dialog::addSelItem(XLAT("highlight stuff"), XLAT(hlmodes[vid.highlightmode]), 508);
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dialog::addBoolItem(XLAT("draw the grid"), (vid.grid), '6');
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dialog::addBoolItem(XLAT("mark heptagons"), (vid.darkhepta), '7');
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dialog::addBreak(50);
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dialog::addInfo(XLAT("Hint: these keys usually work during the game"));
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dialog::addInfo(XLAT("also hold Alt during the game to toggle high contrast"));
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dialog::addBreak(50);
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dialog::addBack();
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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if(gmodekeys(sym, uni)) ;
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else if(doexiton(sym, uni)) popScreen();
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};
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}
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EX void enable_cheat() {
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if(tactic::on && gold()) {
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addMessage(XLAT("Not available in the pure tactics mode!"));
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}
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else if(daily::on) {
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addMessage(XLAT("Not available in the daily challenge!"));
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}
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else if(!cheater) dialog::cheat_if_confirmed([] {
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cheater++;
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addMessage(XLAT("You activate your demonic powers!"));
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#if !ISMOBILE
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addMessage(XLAT("Shift+F, Shift+O, Shift+T, Shift+L, Shift+U, etc."));
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#endif
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popScreen();
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});
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else {
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popScreen();
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specialland = firstland = princess::challenge ? laPalace : laIce;
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restart_game();
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}
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}
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// -- game modes --
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EX void switchHardcore_quiet() {
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if(hardcore && !canmove) {
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if(delayed_start) stop_game(); else restart_game();
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hardcore = false;
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}
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else if(hardcore && canmove) { hardcore = false; }
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else { hardcore = true; canmove = true; hardcoreAt = turncount; }
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}
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EX void switchHardcore() {
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switchHardcore_quiet();
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if(hardcore)
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addMessage(XLAT("One wrong move and it is game over!"));
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else
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addMessage(XLAT("Not so hardcore?"));
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if(pureHardcore()) popScreenAll();
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}
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EX void switch_casual() {
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if(savecount > 0) {
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dialog::push_confirm_dialog([] {
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restart_game();
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casual = !casual;
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}, XLAT("Switching casual allowed only before saving the game. Do you want to restart?"));
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return;
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}
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else
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casual = !casual;
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if(casual) {
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addMessage(XLAT("You are in the casual mode! Achievements are disabled."));
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addMessage(XLAT("Collect an Orb of Safety to save a checkpoint."));
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}
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popScreenAll();
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}
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EX void showCreative() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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dialog::init(XLAT("creative mode"));
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#if CAP_EDIT
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dialog::addItem(XLAT("map editor"), 'm');
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dialog::add_action([] {
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dialog::cheat_if_confirmed([] {
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cheater++;
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pushScreen(mapeditor::showMapEditor);
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lastexplore = turncount;
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addMessage(XLAT("You activate your terraforming powers!"));
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});
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});
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#endif
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#if CAP_EDIT
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dialog::addItem(XLAT("shape editor"), 'g');
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dialog::add_action([] {
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mapeditor::drawing_tool = false;
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mapeditor::intexture = false;
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pushScreen(mapeditor::showDrawEditor);
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mapeditor::initdraw(cwt.at);
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});
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#endif
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#if CAP_EDIT
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dialog::addItem(XLAT("drawing tool"), 'd');
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dialog::add_action([] {
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dialog::cheat_if_confirmed([] {
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mapeditor::drawing_tool = true;
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mapeditor::intexture = false;
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pushScreen(mapeditor::showDrawEditor);
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mapeditor::initdraw(cwt.at);
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});
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});
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#endif
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// display modes
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#if CAP_MODEL
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if(GDIM == 2) {
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dialog::addItem(XLAT("paper model creator"), 'n');
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dialog::add_action([] { netgen::run(); });
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}
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#endif
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#if CAP_SHOT
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dialog::addItem(XLAT("screenshots"), 's');
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dialog::add_action_push(shot::menu);
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#endif
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#if CAP_ANIMATIONS
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dialog::addBoolItem(XLAT("animations"), anims::any_on(), 'a');
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dialog::add_action_push(anims::show);
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#endif
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dialog::addBoolItem(XLAT("history mode"), history::on || history::includeHistory, 'h');
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dialog::add_action_push(history::history_menu);
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#if CAP_TEXTURE
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if(GDIM == 2) {
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dialog::addBoolItem(XLAT("texture mode"), texture::config.tstate == texture::tsActive, 't');
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dialog::add_action_push(texture::showMenu);
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}
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#endif
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dialog::addItem(XLAT("line patterns"), 'l');
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dialog::add_action_push(linepatterns::showMenu);
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// dialog::addBoolItem(XLAT("expansion"), viewdists, 'x');
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dialog::addBreak(50);
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dialog::addBack();
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dialog::display();
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}
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EX void show_achievement_eligibility() {
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#if CAP_ACHIEVE
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dialog::addBreak(100);
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dialog::addInfo(XLAT("achievement/leaderboard eligiblity:"), 0xFF8000);
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if(!wrongMode(0)) {
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if(inv::on || bow::crossbow_mode()) dialog::addInfo(XLAT("eligible for most -- leaderboards separate"), 0x80FF00);
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else dialog::addInfo(XLAT("eligible for most"), 0x00FF00);
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}
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else if(!wrongMode(rg::racing))
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dialog::addInfo(XLAT("eligible for racing"), 0xFFFF00);
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else if(!wrongMode(rg::shmup))
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dialog::addInfo(XLAT("eligible for shmup"), 0xFFFF00);
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else if(!wrongMode(rg::multi))
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dialog::addInfo(XLAT("eligible for multiplayer"), 0xFFFF00);
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else if(!wrongMode(rg::chaos))
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dialog::addInfo(XLAT("eligible for Chaos mode"), 0xFFFF00);
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else if(!wrongMode(rg::princess))
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dialog::addInfo(XLAT("eligible for Princess Challenge"), 0xFFFF00);
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else if(!wrongMode(specgeom_heptagonal()))
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dialog::addInfo(XLAT("eligible for heptagonal"), 0xFFFF00);
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else if(!wrongMode(any_specgeom())) /* the player probably knows what they are aiming at */
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dialog::addInfo(XLAT("eligible for special geometry"), 0xFFFF00);
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#if CAP_DAILY
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else if(daily::on && !daily::historical)
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dialog::addInfo(XLAT("eligible for Strange Challenge"), 0xFFFF00);
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#endif
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else if(cheater) dialog::addInfo(XLAT("disabled in cheat mode"), 0xC00000);
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else if(casual) dialog::addInfo(XLAT("disabled in casual mode"), 0xC00000);
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else if(ineligible_starting_land)
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dialog::addInfo(XLAT("this starting land is not eligible for achievements"), 0xC00000);
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else
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dialog::addInfo(XLAT("not eligible due to current mode settings"), 0XC00000);
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#else
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dialog::addInfo(XLAT("no achievements/leaderboards in this version"), 0XFF8000);
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#endif
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}
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EX void show_chaos() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen();
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dialog::init(XLAT("land structure"));
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chaosUnlocked = chaosUnlocked || autocheat;
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dialog::addHelp(
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XLAT("In the Chaos mode, lands change very often, and "
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"there are no walls between them. "
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"Some lands are incompatible with this."
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"\n\nYou need to reach Crossroads IV to unlock the Chaos mode.")
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);
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dialog::addBreak(100);
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char key = 'a';
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for(int i=0; i<lsGUARD; i++) {
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dynamicval<eLandStructure> dls(land_structure);
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auto li = eLandStructure(i);
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land_structure = li;
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fix_land_structure_choice();
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if(ls::any_chaos() && !chaosUnlocked) continue;
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if(li == lsNoWalls && geometry == gNormal && !chaosUnlocked) continue;
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if(land_structure == i) {
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dialog::addBoolItem(land_structure_name(false), land_structure == dls.backup, key + i);
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dialog::add_action(dual::mayboth([li] {
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dialog::do_if_confirmed([li] {
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stop_game();
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land_structure = li;
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start_game();
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});
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}));
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}
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}
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dialog::addBreak(100);
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dialog::addSelItem(XLAT("land"), XLAT1(linf[specialland].name), 'l');
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dialog::add_action(activate_ge_land_selection);
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show_achievement_eligibility();
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dialog::addBreak(100);
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if(ls::horodisk_structure())
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add_edit(horodisk_from);
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|
else if(land_structure == lsChaosRW)
|
|
add_edit(randomwalk_size);
|
|
else if(land_structure == lsLandscape)
|
|
add_edit(landscape_div);
|
|
else if(land_structure == lsCursedWalls)
|
|
add_edit(curse_percentage);
|
|
else
|
|
dialog::addBreak(100);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX string custom_welcome;
|
|
|
|
string customfile = "custom.hrm";
|
|
|
|
string name_to_edit;
|
|
|
|
EX void show_custom() {
|
|
cmode = sm::SIDE | sm::MAYDARK;
|
|
gamescreen();
|
|
dialog::init(XLAT("custom mode"));
|
|
|
|
list_saved_custom_modes();
|
|
dialog::addBreak(100);
|
|
if(custom_welcome != "") {
|
|
dialog::addInfo("custom welcome message:");
|
|
dialog::addInfo(custom_welcome);
|
|
dialog::addItem("edit", '/');
|
|
}
|
|
else {
|
|
dialog::addItem("custom welcome message", '/');
|
|
}
|
|
dialog::add_action([] () {
|
|
dialog::edit_string(custom_welcome, "custom welcome message", "");
|
|
});
|
|
dialog::addBreak(100);
|
|
auto m = at_or_null(modename, current_modecode);
|
|
dialog::addSelItem("name custom mode", m ? *m : "", 'N');
|
|
dialog::add_action([] {
|
|
name_to_edit = modename[current_modecode];
|
|
dialog::edit_string(name_to_edit, "name custom mode", "");
|
|
dialog::get_di().reaction_final = [] { update_modename(name_to_edit); };
|
|
});
|
|
|
|
dialog::addItem("save custom mode", 'S');
|
|
dialog::add_action([] {
|
|
dialog::openFileDialog(customfile, XLAT("file to save:"), ".hrm", [] () {
|
|
try {
|
|
save_mode_to_file(customfile);
|
|
addMessage(XLAT("Mode saved to %1", customfile));
|
|
return true;
|
|
}
|
|
catch(hstream_exception& e) {
|
|
addMessage(XLAT("Failed to save mode to %1", customfile));
|
|
return false;
|
|
}
|
|
});
|
|
});
|
|
dialog::addItem("load custom mode", 'L');
|
|
dialog::add_action([] {
|
|
dialog::openFileDialog(customfile, XLAT("file to load:"), ".hrm", [] () {
|
|
try {
|
|
load_mode_from_file(customfile);
|
|
addMessage(XLAT("Loaded mode from %1", customfile));
|
|
return true;
|
|
}
|
|
catch(hstream_exception& e) {
|
|
addMessage(XLAT("Failed to load mode from %1", customfile));
|
|
return false;
|
|
}
|
|
});
|
|
});
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX void mode_higlights() {
|
|
cmode = sm::NOSCR;
|
|
gamescreen();
|
|
dialog::init(XLAT("highlights & achievements"));
|
|
|
|
dialog::addBigItem(XLATN("Space Rocks"), 'r');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
stop_game();
|
|
resetModes();
|
|
specialland = laAsteroids;
|
|
set_geometry(gKleinQuartic);
|
|
set_variation(eVariation::bitruncated);
|
|
land_structure = lsSingle;
|
|
shmup::on = true;
|
|
start_game();
|
|
}));
|
|
dialog::addInfo(XLAT("classic game except hyperbolic"));
|
|
dialog::extend();
|
|
|
|
dialog::addBigItem(XLATN("hyperbolic Minesweeper"), 'e');
|
|
dialog::add_action([] {
|
|
dialog::do_if_confirmed([] {
|
|
resetModes();
|
|
specialland = firstland = laMinefield;
|
|
if(!closed_or_bounded) {
|
|
set_geometry(gBring);
|
|
gp::param = gp::loc(2, 1);
|
|
set_variation(eVariation::goldberg);
|
|
mine_adjacency_rule = true;
|
|
bounded_mine_percentage = .2;
|
|
}
|
|
start_game();
|
|
popScreenAll();
|
|
});
|
|
});
|
|
dialog::addInfo(XLAT("yet another classic game"));
|
|
dialog::extend();
|
|
|
|
#if CAP_RACING && MAXMDIM >= 4
|
|
dialog::addBigItem(XLAT("Racing in Thurston geometries"), 't'-96);
|
|
dialog::add_action(dialog::add_confirmation(racing::start_thurston));
|
|
dialog::addInfo(XLAT("race through a maze in exotic 3D geometry!"));
|
|
dialog::extend();
|
|
#endif
|
|
|
|
dialog::addBigItem(XLAT1("Halloween"), 'Z');
|
|
dialog::add_action(dialog::add_confirmation(halloween::start_all));
|
|
dialog::addInfo(XLAT("Halloween mini-game"));
|
|
dialog::extend();
|
|
|
|
dialog::addBigItem(XLAT1("heptagonal mode"), 'H');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes('7');
|
|
land_structure = lsNiceWalls;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}));
|
|
dialog::addInfo(XLAT("can you find the Heptagonal Grail?"));
|
|
dialog::extend();
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("other achievements:"), 0);
|
|
dialog::addItem(XLAT("General Euclid"), 'e');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
set_geometry(gEuclid);
|
|
firstland = specialland = laMirrorOld;
|
|
land_structure = lsSingle;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}));
|
|
|
|
dialog::addItem(XLAT("Worm of the World"), 'w');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
set_geometry(gZebraQuotient);
|
|
firstland = specialland = laDesert;
|
|
land_structure = lsSingle;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}));
|
|
|
|
dialog::addItem(XLAT("Lovász Conjecture"), 'L');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
set_geometry(gKleinQuartic);
|
|
gp::param = gp::loc(1, 1);
|
|
set_variation(eVariation::untruncated);
|
|
|
|
firstland = specialland = laMotion;
|
|
land_structure = lsSingle;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}));
|
|
|
|
#if CAP_CRYSTAL
|
|
if(hiitemsMax(itHolyGrail) || cheater || autocheat) {
|
|
dialog::addItem(XLAT("Knight of the 16-Cell Table"), '1');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
crystal::set_crystal(8);
|
|
firstland = specialland = laCamelot;
|
|
land_structure = lsSingle;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
pushScreen(crystal::crystal_knight_help);
|
|
}));
|
|
|
|
dialog::addItem(XLAT("Knight of the 3-Spherical Table"), '3');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
crystal::set_crystal(8);
|
|
set_variation(eVariation::bitruncated);
|
|
set_variation(eVariation::bitruncated);
|
|
land_structure = lsSingle;
|
|
firstland = specialland = laCamelot;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
pushScreen(crystal::crystal_knight_help);
|
|
}));
|
|
}
|
|
else {
|
|
dialog::addItem("(locked until you find a Holy Grail)", 0);
|
|
}
|
|
#endif
|
|
|
|
#if MAXMDIM >= 4
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("some cool visualizations"), 0);
|
|
dialog::addItem(XLAT("Emerald Mine in {5,3,4}"), '5');
|
|
dialog::add_action(dialog::add_confirmation([] {
|
|
popScreenAll();
|
|
resetModes();
|
|
specialland = laEmerald;
|
|
land_structure = lsSingle;
|
|
set_geometry(gSpace534);
|
|
check_cgi();
|
|
cgi.require_basics();
|
|
cgi.require_shapes();
|
|
fieldpattern::field_from_current();
|
|
set_geometry(gFieldQuotient);
|
|
int p = 2;
|
|
for(;; p++) { currfp.Prime = p; currfp.force_hash = 0x72414D0C; if(!currfp.solve()) break; }
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}));
|
|
#endif
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX eLandStructure default_land_structure() {
|
|
if(closed_or_bounded) return lsSingle;
|
|
if(tactic::on || princess::challenge) return lsSingle;
|
|
if(yendor::on) return yendor::get_land_structure();
|
|
if(specialland == laCanvas) return lsSingle;
|
|
if(nice_walls_available()) return lsNiceWalls;
|
|
return lsNoWalls;
|
|
}
|
|
|
|
EX void menuitem_land_structure(char key) {
|
|
|
|
if(default_land_structure() == land_structure && !ineligible_starting_land)
|
|
dialog::addBoolItem(XLAT("land structure"), false, key);
|
|
else
|
|
dialog::addSelItem(XLAT("land structure"), land_structure_name(true), key);
|
|
dialog::add_action_push(show_chaos);
|
|
}
|
|
|
|
EX void showChangeMode() {
|
|
cmode = sm::SIDE | sm::MAYDARK;
|
|
gamescreen();
|
|
dialog::init(XLAT("special modes"));
|
|
|
|
dialog::addBoolItem(XLAT("experiment with geometry"), geometry || CHANGED_VARIATION || viewdists, 'e');
|
|
dialog::add_action(runGeometryExperiments);
|
|
|
|
dialog::addBoolItem(XLAT(SHMUPTITLE), shmup::on, 's');
|
|
dialog::add_action_confirmed(shmup::switch_shmup);
|
|
|
|
dialog::addBoolItem(XLAT("multiplayer"), multi::players > 1, 'm');
|
|
dialog::add_action_push(multi::showConfigureMultiplayer);
|
|
|
|
#if CAP_SAVE
|
|
dialog::addSelItem(XLAT("casual mode"), ONOFF(casual), 'C');
|
|
dialog::add_action(switch_casual);
|
|
#endif
|
|
|
|
if(!shmup::on) {
|
|
dialog::addSelItem(XLAT("hardcore mode"),
|
|
hardcore && !pureHardcore() ? XLAT("PARTIAL") : ONOFF(hardcore), 'h');
|
|
dialog::add_action(switchHardcore);
|
|
}
|
|
if(getcstat == 'h')
|
|
mouseovers = XLAT("One wrong move and it is game over!");
|
|
|
|
multi::cpid = 0;
|
|
menuitem_land_structure('l');
|
|
|
|
dialog::addBoolItem(XLAT("custom land list"), use_custom_land_list, 'L');
|
|
dialog::add_action_push(customize_land_list);
|
|
|
|
dialog::addBoolItem(XLAT("weapon selection"), bow::weapon, 'b');
|
|
dialog::add_action_push(bow::showMenu);
|
|
|
|
dialog::addBoolItem(XLAT("puzzle/exploration mode"), peace::on, 'p');
|
|
dialog::add_action_push(peace::showMenu);
|
|
|
|
dialog::addBoolItem(XLAT("Orb Strategy mode"), (inv::on), 'i');
|
|
dialog::add_action_confirmed([] { restart_game(rg::inv); });
|
|
|
|
dialog::addBoolItem(XLAT("random pattern mode"), (randomPatternsMode), 'r');
|
|
dialog::add_action_confirmed([] {
|
|
stop_game();
|
|
firstland = laIce;
|
|
restart_game(rg::randpattern);
|
|
});
|
|
|
|
#if CAP_ARCM && !ISWEB
|
|
if(multi::players == 1) {
|
|
dialog::addBoolItem(XLAT("dual geometry mode"), dual::state, 'D');
|
|
dialog::add_action_confirmed([] { restart_game(rg::dualmode); });
|
|
}
|
|
#endif
|
|
|
|
dialog::addBoolItem(XLAT("cheat mode"), (cheater), 'c');
|
|
dialog::add_action(enable_cheat);
|
|
|
|
dialog::addBreak(50);
|
|
#if CAP_TOUR
|
|
dialog::addBoolItem(XLAT("guided tour"), tour::on, 'T');
|
|
dialog::add_action_confirmed(tour::start);
|
|
#endif
|
|
#if CAP_DAILY
|
|
dialog::addBoolItem(XLAT("Strange Challenge"), daily::on, 'z');
|
|
dialog::add_action_push(daily::showMenu);
|
|
#endif
|
|
dialog::addBoolItem(XLAT("%1 Challenge", moPrincess), (princess::challenge), 'P');
|
|
dialog::add_action_confirmed([] {
|
|
if(!princess::everSaved && !autocheat)
|
|
addMessage(XLAT("Save %the1 first to unlock this challenge!", moPrincess));
|
|
else restart_game(rg::princess);
|
|
});
|
|
dialog::addBoolItem(XLAT("pure tactics mode"), (tactic::on), 't');
|
|
dialog::add_action(tactic::start);
|
|
|
|
dialog::addBoolItem(XLAT("Yendor Challenge"), (yendor::on), 'y');
|
|
dialog::add_action([] {
|
|
clearMessages();
|
|
if(yendor::everwon || autocheat)
|
|
pushScreen(yendor::showMenu);
|
|
else gotoHelp(yendor::chelp);
|
|
});
|
|
#if CAP_RACING
|
|
dialog::addBoolItem(XLAT("racing mode"), racing::on, 'R');
|
|
dialog::add_action(racing::configure_race);
|
|
#endif
|
|
|
|
show_achievement_eligibility();
|
|
|
|
dialog::addBreak(50);
|
|
dialog::addItem(XLAT("highlights & achievements"), 'h');
|
|
dialog::add_action_push(mode_higlights);
|
|
dialog::addItem(XLAT("custom mode manager"), 'm');
|
|
dialog::add_action(prepare_custom);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX bool showstartmenu;
|
|
|
|
EX bool showHalloween() {
|
|
time_t t = time(NULL);
|
|
struct tm tm = *localtime(&t);
|
|
int month = tm.tm_mon + 1;
|
|
int day = tm.tm_mday;
|
|
if(month == 10 && day >= 24) return true;
|
|
if(month == 11 && day <= 7) return true;
|
|
return false;
|
|
}
|
|
|
|
int daily_mode;
|
|
|
|
void announce_random() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("(random option)", 0x808080, 50);
|
|
}
|
|
|
|
void announce_nothing() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("", 0x808080, 50);
|
|
}
|
|
|
|
void announce_seasonal() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("(seasonal option)", 0x808080, 50);
|
|
}
|
|
|
|
EX void showStartMenu() {
|
|
if(!daily_mode) {
|
|
daily_mode = hrand(10) + 1;
|
|
if(showHalloween())
|
|
daily_mode = 20;
|
|
}
|
|
|
|
getcstat = ' ';
|
|
|
|
#if CAP_STARTANIM
|
|
cmode = sm::DARKEN;
|
|
startanims::display();
|
|
#endif
|
|
|
|
dialog::init();
|
|
|
|
dialog::addInfo(XLAT("Welcome to HyperRogue!"));
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBigItem(XLAT("HyperRogue classic"), 'c');
|
|
dialog::addInfo(XLAT("explore the world, collect treasures"));
|
|
dialog::addInfo(XLAT("do not get checkmated"));
|
|
|
|
#if CAP_INV
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("Orb Strategy mode"), 'i');
|
|
dialog::addInfo(XLAT("use your Orbs in tough situations"));
|
|
#endif
|
|
|
|
#if CAP_TOUR
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("guided tour"), 't');
|
|
dialog::addInfo(XLAT("learn about hyperbolic geometry!"));
|
|
#endif
|
|
|
|
if(have_current_settings()) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("use current/saved settings"), SDLK_ESCAPE);
|
|
}
|
|
|
|
if(have_current_graph_settings()) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("reset the graphics settings"), 'r');
|
|
dialog::add_action([] () { reset_graph_settings(); });
|
|
}
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("main menu"), 'm');
|
|
dialog::addInfo(XLAT("more options"));
|
|
|
|
switch(daily_mode) {
|
|
case 1:
|
|
#if CAP_SHMUP_GOOD
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("shoot'em up mode"), 's');
|
|
dialog::addInfo(XLAT("continuous spacetime"));
|
|
#if CAP_ACHIEVE
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
#endif
|
|
#endif
|
|
break;
|
|
|
|
case 2:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("heptagonal mode"), '7');
|
|
dialog::addInfo(XLAT("more curvature"));
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 3:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("experiment with geometry"), 'g');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 4:
|
|
if(chaosUnlocked) {
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Chaos mode"), 'C');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
}
|
|
break;
|
|
|
|
#if CAP_RUG
|
|
case 5:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("hypersian rug mode"), 'M');
|
|
dialog::addInfo(XLAT("see the true form"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_TEXTURE && CAP_EDIT
|
|
case 6:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("texture mode"), 'T');
|
|
dialog::addInfo(XLAT("paint pictures"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_DAILY
|
|
case 7:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Strange Challenge"), 'z');
|
|
dialog::addInfo(XLAT("compete with other players on random lands in random geometries"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_RACING
|
|
case 8:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Racing"), 'r'-96);
|
|
dialog::addInfo(XLAT("how fast can you reach the end?"));
|
|
break;
|
|
|
|
case 9:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Racing in Thurston geometries"), 't'-96);
|
|
dialog::addInfo(XLAT("race through a maze in exotic 3D geometry!"));
|
|
break;
|
|
#endif
|
|
|
|
case 20:
|
|
announce_seasonal();
|
|
dialog::addBigItem(XLAT1("Halloween"), 'Z');
|
|
dialog::addInfo(XLAT("Halloween mini-game"));
|
|
break;
|
|
|
|
default:
|
|
announce_nothing();
|
|
dialog::addBigItem("", 0);
|
|
dialog::addInfo("");
|
|
break;
|
|
}
|
|
|
|
dialog::display();
|
|
clearMessages();
|
|
|
|
timerstart = time(NULL);
|
|
|
|
keyhandler = [] (int sym, int uni) {
|
|
dialog::handleNavigation(sym, uni);
|
|
if(uni == 'o') uni = 'i';
|
|
#if CAP_STARTANIM
|
|
else if(uni == startanims::EXPLORE_START_ANIMATION)
|
|
startanims::explore();
|
|
#endif
|
|
#if CAP_RUG
|
|
else if(uni == 'M') {
|
|
rug::init();
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
vid.wallmode = 3;
|
|
vid.monmode = 2;
|
|
rug::model_distance *= 2;
|
|
rug::init();
|
|
}
|
|
#endif
|
|
#if CAP_TEXTURE && CAP_EDIT
|
|
else if(uni == 'T') {
|
|
popScreenAll();
|
|
pushScreen(texture::showMenu);
|
|
resetModes('c');
|
|
stop_game();
|
|
enable_canvas();
|
|
cheater = true;
|
|
ccolor::set_plain(0xFFFFFF);
|
|
mapeditor::drawplayer = false;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
calcparam();
|
|
drawthemap();
|
|
texture::start_editor();
|
|
}
|
|
#endif
|
|
else if(uni == 'g') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
pushScreen(showEuclideanMenu);
|
|
}
|
|
else if(uni == 'c' || uni == 'i' || uni == 's' || uni == 'C' || uni == '7') {
|
|
if(uni == 'C' && !chaosUnlocked) {
|
|
return;
|
|
}
|
|
popScreenAll();
|
|
resetModes(uni);
|
|
clearMessages();
|
|
welcomeMessage();
|
|
progress_warning();
|
|
stampbase = ticks;
|
|
if(uni == 's')
|
|
multi::configure();
|
|
}
|
|
else if(uni == 'Z')
|
|
halloween::start_all();
|
|
#if CAP_RACING && MAXMDIM >= 4
|
|
else if(uni == 'r' - 96) {
|
|
popScreenAll();
|
|
resetModes();
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
specialland = racing::race_lands[rand() % isize(racing::race_lands)];
|
|
start_game();
|
|
pmodel = mdBand;
|
|
pconf.mori() = racing::race_angle;
|
|
racing::race_advance = 1;
|
|
vid.yshift = 0;
|
|
pconf.cam() = Id;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = 0;
|
|
pconf.scale = 1;
|
|
vid.use_smart_range = 1;
|
|
vid.smart_range_detail = 3;
|
|
}
|
|
else if(uni == 't' - 96)
|
|
racing::start_thurston();
|
|
#endif
|
|
#if CAP_TOUR
|
|
else if(uni == 't') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
tour::start();
|
|
}
|
|
#endif
|
|
#if CAP_DAILY
|
|
else if(uni == 'z') {
|
|
popScreenAll();
|
|
pushScreen(daily::showMenu);
|
|
}
|
|
#endif
|
|
else if(uni == 'm') {
|
|
popScreen();
|
|
pushScreen(showGameMenu);
|
|
}
|
|
else if(sym == SDLK_F10)
|
|
quitmainloop = true;
|
|
else if(sym == SDLK_F1)
|
|
gotoHelp("@");
|
|
else if(sym == SDLK_ESCAPE || uni == ' ') {
|
|
popScreen();
|
|
timerstart = time(NULL);
|
|
stampbase = ticks;
|
|
clearMessages();
|
|
welcomeMessage();
|
|
progress_warning();
|
|
}
|
|
else if(sym == SDLK_F5) {
|
|
#if CAP_STARTANIM
|
|
startanims::pick();
|
|
#endif
|
|
daily_mode = 0;
|
|
}
|
|
};
|
|
}
|
|
|
|
// -- overview --
|
|
|
|
#if HDR
|
|
struct named_functionality {
|
|
std::string first;
|
|
reaction_t second;
|
|
explicit named_functionality() = default;
|
|
explicit named_functionality(std::string s, reaction_t r) : first(std::move(s)), second(std::move(r)) {}
|
|
friend bool operator==(const named_functionality& a, const named_functionality& b) { return a.first == b.first; }
|
|
friend bool operator!=(const named_functionality& a, const named_functionality& b) { return a.first != b.first; }
|
|
};
|
|
inline named_functionality named_dialog(string x, reaction_t dialog) { return named_functionality(x, [dialog] () { pushScreen(dialog); }); }
|
|
#endif
|
|
|
|
#if HDR
|
|
using o_funcs = vector<named_functionality>;
|
|
#endif
|
|
|
|
EX hookset<void(o_funcs&)> hooks_o_key;
|
|
|
|
EX named_functionality get_o_key() {
|
|
vector<named_functionality> res;
|
|
callhooks(hooks_o_key, res);
|
|
|
|
if(in_full_game() && !yendor::on)
|
|
res.push_back(named_dialog(XLAT("world overview"), showOverview));
|
|
|
|
#if CAP_DAILY
|
|
if(daily::on)
|
|
res.push_back(named_functionality(XLAT("Strange Challenge"), [] () {
|
|
achievement_final(false);
|
|
pushScreen(daily::showMenu);
|
|
}));
|
|
#endif
|
|
|
|
if(viewdists)
|
|
res.push_back(named_functionality(XLAT("experiment with geometry"), runGeometryExperiments));
|
|
|
|
if(tactic::on)
|
|
res.push_back(named_dialog(XLAT("pure tactics mode"), tactic::showMenu));
|
|
|
|
if(yendor::on)
|
|
res.push_back(named_dialog(XLAT("Yendor Challenge"), yendor::showMenu));
|
|
|
|
if(peace::on)
|
|
res.push_back(named_dialog(XLAT("puzzles and exploration"), peace::showMenu));
|
|
|
|
#if CAP_TEXTURE
|
|
if(texture::config.tstate)
|
|
res.push_back(named_dialog(XLAT("texture mode"), texture::showMenu));
|
|
#endif
|
|
|
|
dialog::infix = "";
|
|
|
|
if((geometry != gNormal || NONSTDVAR || disksize) && !daily::on)
|
|
res.push_back(named_functionality(XLAT("experiment with geometry"), runGeometryExperiments));
|
|
|
|
if(res.empty()) return named_dialog(XLAT("world overview"), showOverview);
|
|
|
|
if(isize(res) == 1) return res[0];
|
|
|
|
return named_dialog(res[0].first + "/...", [res] {
|
|
emptyscreen();
|
|
dialog::init();
|
|
char id = 'o';
|
|
for(auto& r: res) {
|
|
dialog::addItem(r.first, id++);
|
|
dialog::add_action([r] { popScreen(); r.second(); });
|
|
}
|
|
dialog::display();
|
|
});
|
|
}
|
|
|
|
EX int messagelogpos;
|
|
EX int timeformat;
|
|
EX int stampbase;
|
|
|
|
EX string gettimestamp(msginfo& m) {
|
|
char buf[128];
|
|
switch(timeformat) {
|
|
case 0:
|
|
return its(m.turnstamp);
|
|
case 1:
|
|
strftime(buf, 128, "%H:%M:%S", localtime(&m.rtstamp));
|
|
return buf;
|
|
case 2:
|
|
snprintf(buf, 128, "%2d:%02d", m.gtstamp/60, m.gtstamp % 60);
|
|
return buf;
|
|
case 3:
|
|
{ int t = m.stamp - stampbase;
|
|
bool sign = t < 0;
|
|
if(sign) t = -t;
|
|
snprintf(buf, 128, "%2d:%02d.%03d", t/60000, (t/1000) % 60, t % 1000);
|
|
string s = buf;
|
|
if(sign) s = "-"+s;
|
|
return s;
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
EX void showMessageLog() {
|
|
DEBBI(DF_GRAPH, ("show message log"));
|
|
|
|
int lines = vid.yres / vid.fsize - 2;
|
|
int maxpos = isize(gamelog) - lines;
|
|
messagelogpos = min(messagelogpos, maxpos);
|
|
messagelogpos = max(messagelogpos, 0);
|
|
|
|
for(int y=0; y<lines && messagelogpos+y < isize(gamelog); y++) {
|
|
msginfo& m = gamelog[messagelogpos+y];
|
|
displaystr(vid.fsize*8, vid.fsize*(y+1), 0, vid.fsize, fullmsg(m), 0xC0C0C0, 0);
|
|
displaystr(vid.fsize*7, vid.fsize*(y+1), 0, vid.fsize, gettimestamp(m), 0xC0C0C0, 16);
|
|
}
|
|
|
|
int i0 = vid.yres - vid.fsize;
|
|
int xr = vid.xres / 80;
|
|
|
|
string timeformats[5] = {"turns", "real time", "game time", "precise", "no time"};
|
|
|
|
displayButton(xr*70, i0, IFM(dialog::keyname(SDLK_ESCAPE) + " - ") + XLAT("go back"), SDLK_ESCAPE, 8);
|
|
displayButton(xr*10, i0, IFM("c - ") + XLAT("clear"), 'c', 8);
|
|
displayButton(xr*40, i0, IFM("t - ") + XLAT(timeformats[timeformat]), 't', 8);
|
|
|
|
keyhandler = [lines] (int sym, int uni) {
|
|
if(uni == PSEUDOKEY_WHEELDOWN) messagelogpos++;
|
|
else if(uni == PSEUDOKEY_WHEELUP) messagelogpos--;
|
|
else if(DKEY == SDLK_DOWN) messagelogpos++;
|
|
else if(DKEY == SDLK_UP) messagelogpos--;
|
|
else if(DKEY == SDLK_PAGEUP) messagelogpos -= lines;
|
|
else if(DKEY == SDLK_PAGEDOWN) messagelogpos -= lines;
|
|
else if(uni == 'c') gamelog.clear();
|
|
else if(uni == 't') { timeformat++; timeformat %= 5; }
|
|
else if(doexiton(sym, uni)) popScreen();
|
|
};
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
|
|
int read_menu_args() {
|
|
using namespace arg;
|
|
|
|
if(argis("-d:over")) {
|
|
PHASEFROM(2); launch_dialog(showOverview);
|
|
}
|
|
else if(argis("-d:main")) {
|
|
PHASEFROM(2); launch_dialog(showGameMenu);
|
|
}
|
|
else if(argis("-d:mode")) {
|
|
PHASEFROM(2); launch_dialog(showChangeMode);
|
|
}
|
|
else if(argis("-d:custom")) {
|
|
PHASEFROM(3);
|
|
prepare_custom();
|
|
}
|
|
else if(argis("-d:history")) {
|
|
PHASEFROM(2); launch_dialog(history::history_menu);
|
|
}
|
|
else if(argis("-d:shmup")) {
|
|
PHASEFROM(2); launch_dialog(); multi::configure();
|
|
}
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto ah_menu = addHook(hooks_args, 0, read_menu_args);
|
|
|
|
#endif
|
|
|
|
}
|