mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-30 15:39:54 +00:00
286 lines
9.3 KiB
C++
286 lines
9.3 KiB
C++
#include "../hyper.h"
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// A tool to create smooth manually controlled movement animations in 3D geometries.
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// Press 'f' to start controlling
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// 'qweasdzxc' will move the camera and additionally rotate the view a bit (except 's')
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// 'b' goes back 1 frame, 'e' undoes 30 frames
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// 'r' starts recording
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// 1234 change movement speed (see console for details)
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// 67890 change rotation speed (see console for details)
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namespace hr {
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bool saving_positions;
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int next_pos_tick;
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vector<tuple<transmatrix, transmatrix, cell*> > saved;
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bool trailer_turn(int delta) {
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if(saving_positions)
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View = cpush(2, -delta/8000.) * cspin(0, 2, (mousex - current_display->xcenter) * delta / -1000000.) * cspin(1, 2, (mousey - current_display->ycenter) * delta / -1000000.) * View;
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return true;
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}
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bool recording;
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bool keys_on = false;
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void trailer_frame() {
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// if(saving_positions || !isize(saved))
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if(!recording && keys_on) queuestr(current_display->xcenter, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
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if(!recording && keys_on) queuestr(current_display->xcenter/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
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if(!recording && keys_on) queuestr(current_display->xcenter*3/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
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if(saving_positions && ticks > next_pos_tick) {
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next_pos_tick += 66;
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saved.emplace_back(View, current_display->local_perspective, centerover);
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println(hlog, "frames = ", isize(saved));
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}
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}
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ld stepdist = 0.02;
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ld stepang = 0.01;
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bool move_camera(transmatrix T) {
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for(int it=0; it<5; it++) {
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saved.emplace_back(View, current_display->local_perspective, centerover);
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println(hlog, "frames = ", isize(saved));
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shift_view(ztangent(-stepdist));
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rotate_view(T);
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}
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playermoved = false;
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return true;
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}
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namespace sn { pair<heptagon*,heptagon*> getcoord(heptagon *h); }
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bignum bdiff(heptagon *h1, heptagon *h2) {
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if(h1 == h2) return 0;
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auto p = bdiff(h1->move(3), h2->move(3));
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int d = h1->c.spin(3) - h2->c.spin(3);
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println(hlog, "d=", d, " p = ", p.get_str(10000));
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return p + p + bignum(d);
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}
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#define BASE 10
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/*
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void o_addmul(bignum& b0, const bignum& b, int factor) {
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int K = isize(b.digits);
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if(K > isize(b0.digits)) b0.digits.resize(K);
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int carry = 0;
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for(int i=0; ; i++) {
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bool cnt = (i<K || (carry > 0 && carry < -1) || (carry == -1 && i < isize(b0.digits)));
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println(hlog, "cnt = ", cnt, " carry = ", carry
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if(!cnt) break;
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println(hlog, "i=", i, " carry start=", carry);
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if(i >= isize(b0.digits)) b0.digits.push_back(0);
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long long l = b0.digits[i];
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l += carry;
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if(i < K) l += b.digits[i] * factor;
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carry = 0;
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if(l >= BASE) carry = l / BASE;
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if(l < 0) carry = -(BASE-1-l) / BASE;
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l -= carry * BASE;
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b0.digits[i] = l;
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println(hlog, "carry=", carry);
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}
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println(hlog, "carry end=", carry);
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if(carry < 0) b0.digits.back() -= BASE;
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while(isize(b0.digits) && b0.digits.back() == 0) b0.digits.pop_back();
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} */
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void get_b4_distance() {
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heptagon *h1 = currentmap->gamestart()->master;
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heptagon *h2 = centerover->master;
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if(h1->distance != h2->distance)
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println(hlog, "Z difference: ", h2->distance - h1->distance);
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else {
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auto c1 = sn::getcoord(h1);
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auto c2 = sn::getcoord(h2);
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println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
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println(hlog, "Y difference: ", bdiff(c1.second, c2.second).get_str(10000));
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println(hlog, "X difference> ", bdiff(c2.first, c1.first).get_str(10000));
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println(hlog, "Y difference> ", bdiff(c2.second, c1.second).get_str(10000));
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}
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}
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bool trailer_handleKey(int sym, int uni) {
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if(sym == 'f' && (cmode & sm::NORMAL)) {
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keys_on = !keys_on;
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println(hlog, "keys_on = ", keys_on);
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return true;
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}
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if(keys_on) {
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if(sym == ',') { vid.fov *= 1.1; mouseaim_sensitivity *= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
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if(sym == '.') { vid.fov /= 1.1; mouseaim_sensitivity /= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
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if(sym == 't') {
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if(!saved.empty()) {
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println(hlog, "frames = ", isize(saved));
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saved.pop_back();
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}
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if(!saved.empty()) {
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tie(View, current_display->local_perspective, centerover) = saved.back();
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}
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return true;
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}
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/* if(sym == 'e') {
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dialog::editNumber(stepdist, 0, 1, 0.1, 0.1, "", "");
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dialog::scaleLog();
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} */
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if(sym == 's') return move_camera(Id);
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if(sym == 'a') return move_camera(cspin(0, 2, stepang));
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if(sym == 'd') return move_camera(cspin(0, 2, -stepang));
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if(sym == 'q') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, stepang));
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if(sym == 'w') return move_camera(cspin(1, 2, stepang));
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if(sym == 'e') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, stepang));
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if(sym == 'z') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, -stepang));
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if(sym == 'x') return move_camera(cspin(1, 2, -stepang));
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if(sym == 'c') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, -stepang));
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if(sym == '1') { stepdist = 0; println(hlog, "dist = ", stepdist); return true; }
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if(sym == '2') { stepdist = 0.01; println(hlog, "dist = ", stepdist); return true; }
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if(sym == '3') { stepdist = 0.02; println(hlog, "dist = ", stepdist); return true; }
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if(sym == '4') { stepdist = 0.05; println(hlog, "dist = ", stepdist); return true; }
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if(sym == '6') { stepang = 0.001; println(hlog, "ang = ", stepang); return true; }
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if(sym == '7') { stepang = 0.003; println(hlog, "ang = ", stepang); return true; }
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if(sym == '8') { stepang = 0.01; println(hlog, "ang = ", stepang); return true; }
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if(sym == '9') { stepang = 0.03; println(hlog, "ang = ", stepang); return true; }
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if(sym == '0') { stepang = 0.1; println(hlog, "ang = ", stepang); return true; }
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if(sym == 'p') { get_b4_distance(); return true; }
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if(sym == SDLK_F4) {
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saving_positions = !saving_positions;
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next_pos_tick = ticks;
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println(hlog, "saving_positions = ", saving_positions);
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return true;
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}
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if(sym == 'b' && isize(saved) > 1) {
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saved.pop_back();
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println(hlog, "back to ", isize(saved), " frames");
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tie(View, current_display->local_perspective, centerover) = saved.back();
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return true;
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}
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if(sym == 'u' && isize(saved) > 40) {
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for(int i=0; i<30; i++) saved.pop_back();
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println(hlog, "back to ", isize(saved), " frames");
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tie(View, current_display->local_perspective, centerover) = saved.back();
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return true;
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}
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if(sym == '[') {
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fhstream f("devmods/manan-record.mar", "w");
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f.write<int>(isize(saved));
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for(int i=0; i<isize(saved); i++) {
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auto& [a, b, d] = saved[i];
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hwrite_raw(f, a);
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hwrite_raw(f, b);
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int tmp = 0; hwrite_raw(f, tmp);
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auto at = crystal::get_coord(d->master);
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hwrite_raw(f, at);
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}
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println(hlog, "saved animation of ", isize(saved), " frames");
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}
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if(sym == ']') {
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fhstream f("devmods/manan-record.mar", "r");
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int siz;
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f.read<int>(siz);
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saved.resize(siz);
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for(int i=0; i<isize(saved); i++) {
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auto& [a, b, d] = saved[i];
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hread_raw(f, a);
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hread_raw(f, b);
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int tmp = 0; hread_raw(f, tmp);
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crystal::coord co;
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hread_raw(f, co);
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d = crystal::get_heptagon_at(co)->c7;
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}
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println(hlog, "loaded animation of ", isize(saved), " frames");
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}
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if(sym == 'r') {
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recording = true;
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if(mouseaim_sensitivity) {
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mouseaim_sensitivity = 0;
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println(hlog, "disabled mouseaim");
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return true;
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}
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if(musicvolume) {
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println(hlog, "disabled music");
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musicvolume = 0;
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Mix_VolumeMusic(0);
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return true;
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}
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println(hlog, "starting recording");
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saving_positions = false;
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// vid.cells_drawn_limit = 1000000;
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int i = 0;
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shot::take("anim/start.png");
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shot::transparent = false;
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// shot::shotx = 1920;
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// shot::shoty = 1080;
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shot::shot_aa = 2;
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solnihv::solrange_xy = 30;
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solnihv::solrange_z = 6;
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vid.cells_drawn_limit = 200000;
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vid.cells_generated_limit = 10000;
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// sightranges[geometry] = 4;
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static int lasti = 0;
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system("mkdir -p devmods/manual/");
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for(auto& p: saved) {
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// sightranges[geometry] = 4 + i * 2. / isize(saved);
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tie(View, current_display->local_perspective, centerover) = p;
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ticks = i * 1000 / 30;
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// if(i % 10 != 0) {i++; continue; }
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if(true) {
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println(hlog, "recording frame ", i);
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shot::take(format("devmods/manual/%05d.png", i));
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}
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else
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println(hlog, "skipping frame ", i);
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i++;
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}
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lasti = i;
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recording = false;
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}
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}
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return false;
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}
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auto hook =
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addHook(hooks_handleKey, 100, trailer_handleKey)
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+ addHook(hooks_drawmap, 100, trailer_frame)
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+ addHook(shmup::hooks_turn, 100, trailer_turn)
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+ 0;
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}
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