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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-24 17:10:36 +00:00
hyperrogue/devmods
2023-12-27 16:27:05 +01:00
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reps representation experiments 2023-06-21 15:10:42 +02:00
rulegen-tests rulegen:: added some tests to devmods 2021-07-31 15:14:31 +02:00
3d-field-quotients.txt using smaller field_quotients for rule_fp; also a list of field quotients is included in devmods 2022-08-25 10:31:28 +02:00
autoplay.cpp Update autoplay for #221 2021-08-09 02:22:12 -07:00
edit-shaders.cpp devmods/edit-shaders updated 2022-07-12 14:46:31 +02:00
gentrans.cpp small fixes to gentrans 2023-12-27 16:27:05 +01:00
hatter.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
honeycomb-rule-generator.cpp devmods/honeycomb-rule-generator updated 2022-07-12 14:46:31 +02:00
knuth-bendix.cpp update devmods/knuth-bendix.cpp 2022-07-12 14:46:31 +02:00
manual-animation.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
musictable.cpp devmods/musictable updated 2022-07-12 14:46:31 +02:00
README.md added some devmods 2019-09-12 23:14:51 +02:00
rulegen-tests.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
rulegen.sh honeycomb rulegen commands moved to a script 2021-05-23 16:00:13 +02:00
solv-error-analyze.cpp solv-error-analyze added 2020-08-12 22:09:52 +02:00
solv-table.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
tests.cpp devmods/tests updated 2022-07-12 14:46:31 +02:00

This subdirectory contains various extra modules which are useful in development, but are not a part of standard HyperRogue build nor RogueViz.

They can be added to a HyperRogue build e.g. with mymake devmods/edit-shaders.