mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2026-05-08 00:01:24 +00:00
518 lines
16 KiB
C++
518 lines
16 KiB
C++
// Hyperbolic Rogue -- commandline options
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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/** \file commandline.cpp
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* \brief Commandline options support
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*/
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#include "hyper.h"
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namespace hr {
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#ifdef RESOURCEDESTDIR
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EX string rsrcdir = RESOURCEDESTDIR;
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#endif
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#ifndef RESOURCEDESTDIR
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EX string rsrcdir = "";
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#endif
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EX bool delayed_start;
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#if CAP_COMMANDLINE
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EX string scorefile = "hyperrogue.log";
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EX namespace arg {
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template<class T> T read_index(T fallback, int max, const string& ss) {
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if(ss[0] < '0' && ss[0] > '9') return fallback;
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int val = atoi(ss.c_str());
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if(val < 0 || val >= max) return fallback;
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return T(val);
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}
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EX eLand readland(const string& ss) {
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if(ss == "II") return laCrossroads2;
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if(ss == "III") return laCrossroads3;
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if(ss == "IV") return laCrossroads4;
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if(ss == "V") return laCrossroads5;
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for(int l=0; l<landtypes; l++) if(appears(linf[l].name, ss)) {
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return eLand(l);
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break;
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}
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return read_index(laNone, landtypes, ss);
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}
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EX eItem readItem(const string& ss) {
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for(int i=0; i<ittypes; i++) if(appears(iinf[i].name, ss)) {
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return eItem(i);
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break;
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}
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return read_index(itNone, ittypes, ss);
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}
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EX eMonster readMonster(const string& ss) {
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if(ss == "Pike") return moPike;
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for(int i=0; i<motypes; i++) if(appears(minf[i].name, ss)) {
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return eMonster(i);
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break;
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}
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return read_index(moNone, motypes, ss);
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}
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EX }
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EX void initializeCLI() {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#if !NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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#endif
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#ifdef FHS
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auto try_place = [&] (string env, string suffix, string& which_file, bool only_file) {
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char *res = getenv(env.c_str());
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if(!res) return false;
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string buf = res; buf += suffix; buf += "/hyperrogue";
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if(only_file && file_exists(buf + "/" + which_file)) {
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which_file = buf + "/" + which_file;
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return true;
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}
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if(!file_exists(buf)) system(("mkdir -p " +buf).c_str());
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which_file = buf + "/" + which_file;
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return true;
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};
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auto try_dot = [&] (string& which_file) {
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char *res = getenv("HOME");
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string buf = res;
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buf += "/."; buf += which_file;
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if(!file_exists(buf)) return false;
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which_file = buf;
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return true;
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};
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if(try_dot(scorefile)) {}
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else if(try_place("XDG_DATA_HOME", "", scorefile, true)) {}
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else if(try_place("HOME", "/.local/share", scorefile, false)) {}
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else if(try_place("XDG_DATA_HOME", "", scorefile, false)) {}
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if(try_dot(conffile)) {}
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else if(try_place("XDG_CONFIG_HOME", "", conffile, true)) {}
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else if(try_place("HOME", "/.config", conffile, true)) {}
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else if(try_place("XDG_CONFIG_HOME", "", conffile, false)) {}
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#endif
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}
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EX namespace arg {
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EX int curphase;
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EX vector<string> argument;
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EX int pos;
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EX void lshift() { pos++; }
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EX void unshift() { pos--; }
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EX void shift() {
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lshift(); if(pos >= isize(argument)) { printf("Missing parameter\n"); exit(1); }
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}
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EX bool nomore() { return pos >= isize(argument); }
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EX const string& args() { return argument[pos]; }
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EX const char* argcs() { return args().c_str(); }
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EX int argi() { return atoi(argcs()); }
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EX long long argll() { return atoll(argcs()); }
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EX int shift_argi() { shift(); return argi(); }
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EX const string& shift_args() { shift(); return args(); }
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EX unsigned arghex() { return strtoll(argcs(), NULL, 16); }
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EX ld argf() {
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try {
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return parseld(args());
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}
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catch(hr_parse_exception& ex) {
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println(hlog, "error parsing commandline parameters: ", ex.s);
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exit(1);
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}
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}
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EX bool argis(const string& s) { if(args()[0] == '-' && args()[1] == '-') return args().substr(1) == s; return args() == s; }
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EX color_t argcolor(int bits) {
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return parsecolor(args(), bits == 32);
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}
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int parameter_id;
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EX void shift_arg_formula(ld& x, const reaction_t& r IS(reaction_t())) {
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shift();
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auto par = anims::find_param(&x);
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if(!par) par = param_f(x, "tmp_parameter_" + its(parameter_id++))->set_reaction(r);
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par->load_as_animation(args());
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}
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#if HDR
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// an useful macro
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#define PHASE(x) { if(arg::curphase > x) arg::phaseerror(x); else if(arg::curphase < x) return 2; }
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#define PHASEFROM(x) { if(arg::curphase < x) return 2; }
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#define TOGGLE(x, param, act) \
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else if(args()[0] == '-' && args()[1] == x && !args()[2]) { PHASEFROM(2); showstartmenu = false; act; } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { PHASEFROM(2); showstartmenu = false; if(!param) act; } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { PHASEFROM(2); showstartmenu = false; if(param) act; }
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#endif
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EX void cheat() { autocheat = true; cheater++; timerghost = false; }
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EX void run_arguments(const vector<string> vec) {
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dynamicval<int> p(pos, 0);
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dynamicval<vector<string>> orig(argument, vec);
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read(3);
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}
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EX void init(int argc, char **argv) { for(int i=0; i<argc; i++) argument.push_back(argv[i]); lshift(); }
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EX void phaseerror(int x) {
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printf("Command line error: cannot read command '%s' from phase %d in phase %d\n", args().c_str(), x, curphase);
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exit(1);
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}
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bool dialog_launched = false;
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EX void launch_dialog(const reaction_t& r IS(reaction_t())) {
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if(!dialog_launched) {
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popScreenAll();
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showstartmenu = false;
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dialog_launched = true;
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}
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if(r) pushScreen(r);
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}
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EX int readCommon();
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EX int readLocal();
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EX void read(int phase);
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EX }
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int arg::readCommon() {
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// first phase options
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if(argis("-s")) { PHASE(2); shift(); scorefile = args(); savefile_selection = false; }
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else if(argis("-no-s")) { PHASE(2); scorefile = ""; savefile_selection = false; }
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else if(argis("-rsrc")) { PHASE(1); shift(); rsrcdir = args(); }
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else if(argis("-nogui")) { PHASE(1); noGUI = true; }
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#ifndef EMSCRIPTEN
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#if CAP_SDLTTF
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else if(argis("-font")) { PHASE(1); shift(); font_id = isize(font_filenames); font_filenames.push_back(args()); font_names.push_back({args(), "commandline"}); }
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#endif
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#endif
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else if(argis("-test-ach"))
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test_achievements = true;
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else if(argis("-test"))
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callhooks(hooks_tests);
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else if(argis("-offline")) {
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PHASE(1);
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offlineMode = true;
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}
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else if(argis("-run")) {
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PHASE(3);
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start_game();
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mainloop(); quitmainloop = false;
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}
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else if(argis("-msg")) {
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shift(); addMessage(args());
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}
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else if(argis("-msg0")) {
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clearMessages();
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}
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#if CAP_TOUR
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else if(argis("-tour")) {
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showstartmenu = false;
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PHASEFROM(2); start_game(); tour::start();
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}
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else if(argis("-presentation")) {
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PHASEFROM(2); tour::texts = false;
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start_game(); tour::start();
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}
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else if(argis("-print-tour")) {
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tour::print();
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}
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#endif
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else if(argis("-draw")) {
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PHASE(3); start_game(); drawscreen();
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}
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else if(argis("-sview")) {
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PHASE(3); start_game();
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playermoved = false;
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transmatrix T = View;
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shift(); View = parsematrix(args());
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println(hlog, "View is set to ", View);
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current_display->which_copy = View * inverse(T) * current_display->which_copy;
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}
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else if(argis("-rotate-up")) {
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start_game();
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shiftmatrix S = ggmatrix(cwt.at->master->move(0)->c7);
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View = spin90() * spintox(S.T*C0) * View;
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playermoved = false;
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}
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else if(argis("-face-vertex")) {
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PHASE(3); start_game();
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auto &ss = currentmap->get_cellshape(cwt.at);
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View = cspin90(0, 2) * spintox(ss.vertices_only_local[0]);
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playermoved = false;
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}
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else if(argis("-face-face")) {
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PHASE(3); start_game();
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View = cspin90(0, 2);
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}
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else if(argis("-center-vertex")) {
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PHASE(3); shift(); int i = argi();
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shift(); int j = argi();
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shift(); int k = argi();
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start_game();
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auto fh = currentmap->get_cellshape(cwt.at).faces[j][k];
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hyperpoint h = View * fh;
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if(i == 0) {
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shift_view_to(shiftless(h));
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playermoved = false;
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}
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if(i == 1) {
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rotate_view(spintox(h));
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rotate_view(cspin90(0, 2));
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}
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}
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else if(argis("-exit")) {
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PHASE(3);
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int t = SDL_GetTicks();
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if(t > 1800 * 1000)
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println(hlog, "Great Success!\n");
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else
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println(hlog, "Success.\n");
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fflush(stdout);
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exit(0);
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}
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// graphical options
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else if(argis("-noscr")) {
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PHASE(3);
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popScreenAll();
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showstartmenu = false;
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}
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else if(argis("-viz")) {
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PHASE(3);
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showstartmenu = false;
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start_game();
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popScreenAll();
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clearMessages();
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nohud = true;
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mapeditor::drawplayer = false;
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no_find_player = true;
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}
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else if(argis("-vizs")) {
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PHASE(3);
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showstartmenu = false;
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start_game();
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popScreenAll();
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clearMessages();
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nohud = true;
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mapeditor::drawplayer = false;
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no_find_player = true;
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game_keys_scroll = true;
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smooth_scrolling = true;
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touchmode = tmode::drag;
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}
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else if(argis("-vizhr")) {
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PHASE(3);
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showstartmenu = false;
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popScreenAll();
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clearMessages();
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}
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else if(argis("-save-mode")) {
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PHASEFROM(2);
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save_mode_to_file(shift_args());
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}
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else if(argis("-load-mode")) {
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PHASEFROM(2);
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try {
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load_mode_from_file(shift_args());
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}
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catch(hstream_exception& e) {
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println(hlog, "exception!");
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}
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}
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// informational
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else if(argis("-version") || argis("-v")) {
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printf("HyperRogue version " VER "\n");
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exit(0);
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}
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else if(argis("-L")) {
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printf("+ Treasures:\n");
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int qty = 0;
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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printf("+ Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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printf("+ Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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printf("+ Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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printf("+ Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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printf("+ Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name), qty++;
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printf(" total = %d\n", qty); qty = 0;
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printf("\n");
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exit(0);
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}
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else if(argis("")) {}
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else if(argis("-help") || argis("-h")) {
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printf("\nCommandline help follows. If you meant in-game help, press F1 while playing.\n\n");
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printf("Some commadline options automatically enable the cheat mode.\n");
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printf("ID is a part of the name of the chosen option; indices are also allowed.\n");
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printf("You can change various configuration settings using the [name]=[value] format, e.g. , `unlock_all=1`.\n");
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printf("The names are as in the config file, and formulae are allowed.\n");
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printf("HyperRogue has lots of options; only the basic ones are documented here.\n");
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printf("\nBasic options:\n");
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printf(" --version, -v - show the version number\n");
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printf(" --help, -h - show the commandline options\n");
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printf(" -offline - do not connect to Steam (for Steam versions)\n");
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printf(" -L - list of features\n");
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printf(" -fix - fix the RNG seed (cheat)\n");
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printf(" -fixx SEED - fix the RNG seed to the given value (cheat)\n");
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printf(" -noscr - skip the start menu\n");
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printf(" -viz - visualization mode: do not display the game elements\n");
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printf(" -vizs - visualization mode with smooth control\n");
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printf(" -g - debug mode: do not use scorefile, fix seed, enable cheat mode\n");
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printf(" -nogui - do not start the GUI\n");
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printf(" -run - run (before handling other options) until the user presses F10\n");
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printf(" -exit - exit the program\n");
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printf("\nFile options:\n");
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printf(" -c FILE - use the specified configuration file\n");
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printf(" -s FILE - use the specified highscore file\n");
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printf(" -m FILE - use the specified soundtrack (music)\n");
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printf(" -se DIR - the directory containing sound effects\n");
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printf(" -rsrc DIR - the directory containing resources\n");
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printf(" -font FILE - use the specified font file\n");
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printf("\nLogging:\n");
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printf(" -log PATTERN - log events matching the pattern\n");
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printf(" -no-log PATTERN - do not log events matching the pattern\n");
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printf(" -log-to FILE - log to the given file\n");
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printf(" -log-append FILE - append log to the given file\n");
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printf("\nQuick testing:\n");
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printf(" -load FILE - load a level file created using the map editor\n");
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printf(" -geo ID - choose the geometry\n");
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printf(" -PM ID - choose the projection/model\n");
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printf(" -W ID - start in the given land\n");
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printf(" -W2 ID - make the given land easy to find (cheat)\n");
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printf(" -W3 ID - like -W2 but can be used multiple times (cheat)\n");
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printf(" -I ID n - start with n of item ID nearby (cheat)\n");
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printf(" -M ID n - start with n of monster ID nearby (cheat)\n");
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printf(" -MK ID n - start with n of kills of monster ID (cheat)\n");
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printf(" -canvas ID - set background color or pattern code for the canvas\n");
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printf("\nTroubleshooting suggestions:\n");
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printf(" -c test1 -s test2 - to check if config/score files are responsible\n");
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printf(" -noshaders -o0 -wm 3 -mm 2 - to disable complex graphics (-o0 disables OpenGL, -wm and -mm disable 3D walls/monsters)\n");
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printf(" -log-all -log-to error.txt - to log everything to a file error.txt\n");
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printf(" -offline - to troubleshoot online connection issues\n");
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exit(0);
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}
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else return 1;
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return 0;
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}
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EX purehookset hooks_config;
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EX hookset<int()> hooks_args;
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EX map<string, pair<int, reaction_t>> *added_commands;
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EX namespace arg {
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int read_added_commands() {
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if(!added_commands) return 1;
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if(added_commands->count(args())) {
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auto& ac = (*added_commands)[args()];
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if(ac.first == 2)
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PHASEFROM(2);
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if(ac.first == 3)
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PHASE(3);
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ac.second();
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return 0;
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}
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return 1;
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}
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EX int add_at(const string& s, int at, const reaction_t& r) {
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if(!added_commands) added_commands = new map<string, pair<int, reaction_t>> ();
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if(added_commands->count(s)) throw hr_exception("arg::add conflict");
|
|
(*added_commands)[s] = {at, r};
|
|
return 1;
|
|
}
|
|
|
|
EX int add1(const string& s, const reaction_t& r) { return add_at(s, 1, r); }
|
|
EX int add2(const string& s, const reaction_t& r) { return add_at(s, 2, r); }
|
|
EX int add3(const string& s, const reaction_t& r) { return add_at(s, 3, r); }
|
|
|
|
auto ah = addHook(hooks_args, 0, readCommon) + addHook(hooks_args, 200, read_added_commands);
|
|
|
|
void read(int phase) {
|
|
curphase = phase;
|
|
callhooks(hooks_config);
|
|
dynamicval<bool> ds(delayed_start, true);
|
|
while(pos < isize(argument)) {
|
|
int r = callhandlers(1, hooks_args);
|
|
switch (r) {
|
|
case 0: lshift(); break;
|
|
case 1: printf("Unknown option: %s\n", argcs()); exit(3); break;
|
|
case 2: return;
|
|
default: assert(false);
|
|
}
|
|
}
|
|
}
|
|
EX }
|
|
#endif
|
|
|
|
#if !CAP_COMMANDLINE
|
|
EX namespace arg {
|
|
EX int add1(const string& s, const reaction_t& r) { return 0; }
|
|
EX int add2(const string& s, const reaction_t& r) { return 0; }
|
|
EX int add3(const string& s, const reaction_t& r) { return 0; }
|
|
EX }
|
|
#endif
|
|
}
|