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hyperrogue/rogueviz/nilrider/nilrider.cpp
2022-05-01 12:12:04 +02:00

317 lines
9.5 KiB
C++

#include "nilrider.h"
#include "statues.cpp"
#include "timestamp.cpp"
#include "levels.cpp"
#include "level.cpp"
#include "planning.cpp"
#include "solver.cpp"
namespace nilrider {
/** is the game paused? */
bool paused = false;
bool planning_mode = false;
bool view_simulation = false;
int simulation_start_tick;
ld aimspeed_key_x = 1, aimspeed_key_y = 1, aimspeed_mouse_x = 1, aimspeed_mouse_y = 1;
void frame() {
if(planning_mode && !view_simulation) return;
shiftmatrix V = ggmatrix(cwt.at);
curlev->draw_level(V);
curlev->current.draw_unilcycle(V);
}
bool turn(int delta) {
if(planning_mode && !view_simulation) return false;
Uint8 *keystate = SDL_GetKeyState(NULL);
ld mul = 1;
if(keystate[SDLK_LCTRL]) mul /= 5;
if(keystate[SDLK_RIGHT] && !paused) curlev->current.heading_angle -= aimspeed_key_x * mul * delta / 1000.;
if(keystate[SDLK_LEFT] && !paused) curlev->current.heading_angle += aimspeed_key_x * mul * delta / 1000.;
if(keystate[SDLK_UP] && !paused) min_gfx_slope -= aimspeed_key_y * mul * delta / 1000.;
if(keystate[SDLK_DOWN] && !paused) min_gfx_slope += aimspeed_key_y * mul * delta / 1000.;
curlev->current.heading_angle -= aimspeed_mouse_x * mouseaim_x * mul;
min_gfx_slope += aimspeed_mouse_y * mouseaim_y * mul;
#if CAP_VR
if(vrhr::active()) {
curlev->current.heading_angle -= aimspeed_mouse_x * vrhr::vraim_x * mul * delta / 400;
min_gfx_slope -= aimspeed_mouse_y * vrhr::vraim_y * mul * delta / 400;
}
#endif
if(min_gfx_slope < -90*degree) min_gfx_slope = -90*degree;
if(min_gfx_slope > +90*degree) min_gfx_slope = +90*degree;
if(!paused && !view_simulation) for(int i=0; i<delta; i++) {
curlev->history.push_back(curlev->current);
bool b = curlev->current.tick(curlev);
if(b) timer += 1. / tps;
else curlev->history.pop_back();
}
if(!paused) curlev->current.centerview(curlev);
return false;
}
void main_menu();
void run() {
cmode = sm::MAP;
clearMessages();
dialog::init();
if(view_simulation && !paused) {
int ttick = gmod(ticks - simulation_start_tick, isize(curlev->history));
timer = ttick * 1. / tps;
curlev->current = curlev->history[ttick];
curlev->current.centerview(curlev);
}
if(planning_mode && !view_simulation)
cmode |= sm::SHOWCURSOR;
if(aimspeed_mouse_x == 0 && aimspeed_mouse_y == 0)
cmode |= sm::SHOWCURSOR;
gamescreen(0);
if(planning_mode && !view_simulation) {
curlev->draw_planning_screen();
if(!holdmouse) {
auto t0 = SDL_GetTicks();
while(SDL_GetTicks() < t0 + 100) {
if(!curlev->simulate()) break;
}
}
}
curlev->current.draw_instruments(timer);
if(paused && !planning_mode) {
displayButton(current_display->xcenter, current_display->ycenter, mousing ? XLAT("paused -- click to unpause") : XLAT("paused -- press p to continue"), 'p', 8);
}
int x = vid.fsize;
auto show_button = [&] (char c, string s, color_t col = dialog::dialogcolor) {
if(displayButtonS(x, vid.yres - vid.fsize, s, col, 0, vid.fsize))
getcstat = c;
x += textwidth(vid.fsize, s) + vid.fsize;
};
if(planning_mode && !view_simulation) {
for(auto& b: buttons) show_button(b.first, b.second, planmode == b.first ? 0xFFD500 : dialog::dialogcolor);
show_button('s', "simulation");
}
if(planning_mode && view_simulation) {
show_button('s', "return");
show_button('p', "pause", paused ? 0xFF0000 : dialog::dialogcolor);
}
if(!planning_mode) {
show_button('p', "pause", paused ? 0xFF0000 : dialog::dialogcolor);
}
show_button('v', "menu");
dialog::add_key_action('v', [] {
paused = true;
pushScreen(main_menu);
});
dialog::add_key_action('p', [] {
paused = !paused;
if(view_simulation && !paused)
simulation_start_tick = ticks - timer * tps;
});
dialog::add_key_action('-', [] {
paused = false;
});
dialog::add_key_action('b', [] {
if(planning_mode)
simulation_start_tick += 500;
else {
for(int i=0; i<500; i++) if(!curlev->history.empty()) curlev->history.pop_back();
curlev->current = curlev->history.back();
timer = isize(curlev->history) * 1. / tps;
}
});
if(planning_mode) dialog::add_key_action('s', [] {
view_simulation = !view_simulation;
paused = false;
simulation_start_tick = ticks;
});
dialog::display();
keyhandler = [] (int sym, int uni) {
if(paused) handlePanning(sym, uni);
if(planning_mode && !view_simulation && curlev->handle_planning(sym, uni)) return;
dialog::handleNavigation(sym, uni);
};
}
int speedlimit = 0;
vector<string> speedlimit_names = {"none", "yellow", "green", "full"};
void pick_level() {
clearMessages();
dialog::init(XLAT("select the track"), 0xC0C0FFFF, 150, 100);
for(auto l: all_levels) {
dialog::addItem(l->name, l->hotkey);
dialog::add_action([l] {
curlev = l;
recompute_plan_transform = true;
l->init();
popScreen();
});
}
dialog::addBreak(100);
dialog::addBack();
dialog::display();
}
void pick_game() {
clearMessages();
dialog::init(XLAT("how do you want to play?"), 0xC0C0FFFF, 150, 100);
dialog::addSelItem("selected track", curlev->name, 't');
dialog::add_action_push(pick_level);
dialog::addInfo(curlev->longdesc);
dialog::addBreak(100);
add_edit(speedlimit);
add_edit(planning_mode);
dialog::addBreak(100);
dialog::addBack();
dialog::display();
}
void settings() {
dialog::init(XLAT("settings"), 0xC0C0FFFF, 150, 100);
add_edit(aimspeed_key_x);
add_edit(aimspeed_key_y);
add_edit(aimspeed_mouse_x);
add_edit(aimspeed_mouse_y);
dialog::addItem("RogueViz settings", 'r');
dialog::add_key_action('r', [] {
pushScreen(showSettings);
});
dialog::addBreak(100);
dialog::display();
dialog::addBack();
}
reaction_t on_quit = [] { exit(0); };
void main_menu() {
clearMessages();
dialog::init(XLAT("Nil Rider"), 0xC0C0FFFF, 150, 100);
dialog::addItem("continue", 'c');
dialog::add_action(popScreen);
if(!planning_mode) {
dialog::addItem("restart", 'r');
dialog::add_action([] {
curlev->current = curlev->start;
timer = 0;
paused = false;
popScreen();
});
dialog::addItem("view the replay", 'v');
dialog::add_action([] {
});
dialog::addItem("save the replay", 'e');
dialog::add_action([] {
});
}
else {
dialog::addItem("save this plan", 's');
dialog::add_action([] {
});
}
dialog::addItem("change track or game settings", 't');
dialog::add_action_push(pick_game);
dialog::addItem("change other settings", 'o');
dialog::add_action_push(settings);
dialog::addItem("quit", 'q');
dialog::add_action([] {
on_quit();
});
dialog::display();
}
bool on;
void initialize() {
check_cgi();
cgi.prepare_shapes();
init_statues();
curlev->init();
param_enum(planning_mode, "nil_planning", "nil_planning", false)
-> editable({{"manual", "control the unicycle manually"}, {"planning", "try to plan the optimal route!"}}, "game mode", 'p');
param_enum(speedlimit, "nil_speedlimit", "nil_speedlimit", 0)
-> editable({
{"no limit", "reach the goals as fast as you wan"},
{"yellow", "your speed must be in the yellow zone to collect"},
{"green", "your speed must be in the green zone to collect"},
{"full", "you must fully stop to collect"}
}, "speed limit", 's');
rv_hook(hooks_frame, 100, frame);
rv_hook(shmup::hooks_turn, 100, turn);
on = true;
on_cleanup_or_next([] { on = false; });
pushScreen(run);
}
auto celldemo = arg::add3("-unilcycle", initialize) + arg::add3("-unilplan", [] { planning_mode = true; }) + arg::add3("-viewsim", [] { view_simulation = true; })
+ arg::add3("-oqc", [] { on_quit = popScreenAll; })
+ arg::add3("-nilsolve", [] { curlev->solve(); })
+ addHook(hooks_configfile, 100, [] {
param_f(aimspeed_key_x, "nilrider_key_x")
->editable(-5, 5, 0.1, "navigation sensitivity (keyboard)", "press Left/Right to navigate (lCtrl to fine-tune)", 'n');
param_f(aimspeed_key_y, "nilrider_key_y")
->editable(-5, 5, 0.1, "camera sensitivity (keyboard)", "press Up/Down to set the camera angle (lCtrl to fine-tune)", 'c');
param_f(aimspeed_mouse_x, "nilrider_mouse_x")
->editable(-5, 5, 0.1, "navigation sensitivity (mouse/vr)", "move mouse Left/Right to navigate (lCtrl to fine-tune)", 'N');
param_f(aimspeed_mouse_y, "nilrider_mouse_y")
->editable(-5, 5, 0.1, "camera sensitivity (mouse/vr)", "move mouse Up/Down to set the camera angle (lCtrl to fine-tune)", 'C');
})
+ arg::add3("-fullsim", [] {
/* for animations */
popScreenAll();
rv_hook(anims::hooks_anim, 100, [] {
int ttick = ticks % isize(curlev->history);
timer = ttick * 1. / tps;
curlev->current = curlev->history[ttick];
curlev->current.centerview(curlev);
anims::moved();
});
}) + arg::add3("-unillevel", [] {
arg::shift();
for(auto l: all_levels) if(appears(l->name, arg::args())) curlev = l;
if(on) curlev->init();
})
+ arg::add3("-simplemodel", [] {
nisot::geodesic_movement = false;
pmodel = mdPerspective;
pconf.rotational_nil = 0;
});
}