mirror of
https://github.com/zenorogue/hyperrogue.git
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1060 lines
28 KiB
C++
1060 lines
28 KiB
C++
// Hyperbolic Rogue
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// namespaces for complex features (whirlwind, whirlpool, elec, princess, clearing,
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// mirror, hive, heat + livecaves, etc.)
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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namespace hr {
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namespace racing {
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bool on;
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bool player_relative = false;
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bool track_ready;
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int TWIDTH;
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ld race_advance = 0;
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static const int LENGTH = 250;
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static const int DROP = 1;
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int ghosts_to_show = 5;
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int ghosts_to_save = 10;
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struct race_cellinfo {
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cell *c;
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int from_track;
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int completion;
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int from_start, from_goal;
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};
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vector<race_cellinfo> rti;
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vector<cell*> track;
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map<cell*, int> rti_id;
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string track_code = "OFFICIAL";
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transmatrix straight;
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int race_try;
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void apply_seed() {
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int s = race_try;
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for(char c: track_code) s = 713 * s + c;
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shrand(s);
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}
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int race_start_tick, race_finish_tick[MAXPLAYER];
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typedef unsigned char uchar;
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uchar frac_to_uchar(ld x) { return uchar(x * 256); }
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uchar angle_to_uchar(ld x) { return frac_to_uchar(x / 2 / M_PI); }
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ld uchar_to_frac(uchar x) { return x / 256.; }
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transmatrix spin_uchar(uchar x) { return spin(uchar_to_frac(x) * 2 * M_PI); }
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static const ld distance_multiplier = 4;
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struct ghostmoment {
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int step, where_id;
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uchar alpha, distance, beta, footphase;
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};
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struct ghost {
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charstyle cs;
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int result;
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int checksum;
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time_t timestamp;
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vector<ghostmoment> history;
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};
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map<pair<string, int>, map<eLand, vector<ghost> > > race_ghosts;
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array<vector<ghostmoment>, MAXPLAYER> current_history;
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string ghost_prefix = "default";
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string ghost_filename(string seed, int mcode) {
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if(ghost_prefix == "default") {
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#ifdef FHS
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if(getenv("HOME")) {
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string s = getenv("HOME");
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mkdir((s + "/.hyperrogue").c_str(), 0755);
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mkdir((s + "/.hyperrogue/racing").c_str(), 0755);
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ghost_prefix = s + "/.hyperrogue/racing/";
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}
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#else
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#if WINDOWS
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mkdir("racing");
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#else
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mkdir("racing", 0755);
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#endif
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ghost_prefix = "racing/";
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#endif
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}
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return ghost_prefix + seed + "-" + itsh(mcode) + ".data";
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}
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void hread(hstream& hs, ghostmoment& m) {
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hread(hs, m.step, m.where_id, m.alpha, m.distance, m.beta, m.footphase);
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}
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void hwrite(hstream& hs, const ghostmoment& m) {
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hwrite(hs, m.step, m.where_id, m.alpha, m.distance, m.beta, m.footphase);
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}
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void hread(hstream& hs, ghost& gh) {
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hread(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history);
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}
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void hwrite(hstream& hs, const ghost& gh) {
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hwrite(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history);
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}
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bool read_ghosts(string seed, int mcode) {
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string fname = ghost_filename(seed, mcode);
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println(hlog, "trying to read ghosts from: ", fname);
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fhstream f(fname, "rb");
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if(!f.f) return false;
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f.get<int> ();
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hread(f, race_ghosts[{seed, mcode}]);
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return true;
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}
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void write_ghosts(string seed, int mcode) {
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fhstream f;
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f.f = fopen(ghost_filename(seed, mcode).c_str(), "wb");
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if(!f.f) throw hstream_exception(); // ("failed to write the ghost file");
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hwrite(f, (const int&) VERNUM_HEX);
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hwrite(f, race_ghosts[{seed, mcode}]);
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}
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void fix_cave(cell *c) {
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int v = 0;
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// if(c->wall == waCavewall) v++;
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// if(c->wall == waCavefloor) v--;
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forCellEx(c2, c) {
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if(c2->wall == waCavewall) v++;
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if(c2->wall == waCavefloor) v--;
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}
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else v--;
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if(v>0 && c->wall == waCavefloor) c->wall = waCavewall;
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if(v<0 && c->wall == waCavewall) c->wall = waCavefloor;
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}
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bool bad(cell *c2, cell *c) {
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if(c2->land == laCaves) {
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forCellEx(c3, c2) fix_cave(c3);
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fix_cave(c2);
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}
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if(!passable(c2, c, P_ISPLAYER)) return true;
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if((c2->land == laCrossroads) ^ (c->land == laCrossroads)) return true;
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return false;
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}
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int rcelldist(cell *c) {
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if(geometry == gCrystal) return crystal::space_distance(c, currentmap->gamestart());
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else return celldist(c);
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}
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int pcelldist(cell *c) {
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if(geometry == gCrystal) return crystal::precise_distance(c, currentmap->gamestart());
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else return celldist(c);
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}
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int trackval(cell *c) {
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int v = rcelldist(c);
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int bonus = 0;
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if(c->land != laCrossroads)
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forCellEx(c2, c) {
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int d = rcelldist(c2) - v;
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if(d < 0 && bad(c2, c))
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bonus += 2;
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if(d == 0 && bad(c2, c))
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bonus ++;
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}
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return v + bonus;
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}
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void tie_info(cell *c, int from_track, int comp) {
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rti_id[c] = isize(rti);
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rti.emplace_back(race_cellinfo{c, from_track, comp, -1, -1});
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}
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race_cellinfo& get_info(cell *c) {
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return rti[rti_id.at(c)];
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}
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int race_checksum;
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ld start_line_width;
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void generate_track() {
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TWIDTH = getDistLimit() - 1;
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if(race_ghosts[{track_code, modecode()}].empty())
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read_ghosts(track_code, modecode());
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track.clear();
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/*
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int t = -1;
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bignum full_id;
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bool onlychild = true;
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*/
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cell *s = currentmap->gamestart();
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if(specialland == laCrossroads) {
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celllister cl(s, TWIDTH, 1000000, NULL);
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for(cell *c: cl.lst) c->bardir = NOBARRIERS;
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}
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setdist(s, 6, NULL);
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makeEmpty(s);
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map<cell*, cell*> parent;
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map<int, vector<cell*> > cellbydist;
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cellbydist[0].push_back(s);
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cell *goal;
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int traversed = 0;
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while(true) {
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traversed++;
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if(cellbydist.empty()) {
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printf("reset after traversing %d\n", traversed);
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race_try++;
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gamegen_failure = true;
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return;
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}
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auto it = cellbydist.end();
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it--;
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// if(hrand(100) < 85 && it != cellbydist.begin()) it--;
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auto& v = it->second;
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if(v.empty()) { cellbydist.erase(it); continue; }
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int id = hrand(isize(v));
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cell *c = v[id];
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v[id] = v.back(); v.pop_back();
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if(it->first >= LENGTH) {
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goal = c;
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break;
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}
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setdist(c, 4, parent[c]);
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forCellEx(c1, c) if(!bad(c1, c) && !parent.count(c1)) {
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parent[c1] = c;
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cellbydist[trackval(c1)].push_back(c1);
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}
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}
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track = build_shortest_path(s, goal);
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/*
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transmatrix At = spin(hrand(1000));
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track.push_back(s);
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while(isize(track) < LENGTH) {
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At = At * xpush(.1);
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cell *sb = s;
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virtualRebase(s, At, true);
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fixmatrix(At);
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if(s != sb) track.push_back(s);
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}
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*/
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/*
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cellwalker ycw(s, hrand(s->type));
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track.push_back(s);
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for(int i=0; i<LENGTH; i++) {
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if(i == 0) {
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t = type_in(expansion, s, celldist);
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bignum b = expansion.get_descendants(LENGTH, t);
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full_id = hrand(b);
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}
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if(i == 1)
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onlychild = true;
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if(!onlychild) ycw++;
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if(VALENCE == 3) ycw++;
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onlychild = false;
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for(int tch: expansion.children[t]) {
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ycw++;
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if(i == 1)
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tch = type_in(expansion, ycw.cpeek(), celldist);
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auto& sub_id = expansion.get_descendants(LENGTH-i-1, tch);
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if(full_id < sub_id) { t = tch; break; }
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full_id.addmul(sub_id, -1);
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onlychild = true;
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}
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ycw += wstep;
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track.push_back(ycw.at);
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}
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for(int a = 0; a < 2; a++)
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for(int i=0; i<isize(track)-1; i++) {
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cell *cx = track[min(i + 10, isize(track)-1)];
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ld err = HUGE_VAL;
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forCellEx(c2, track[i]) {
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ld dist = hdist0(calc_relative_matrix(cx, c2, C0) * C0);
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if(dist < err) err = dist, track[i+1] = c2;
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}
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} */
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// for(cell *c:track) if(c->land != laMirror) c->bardir = NOBARRIERS;
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for(cell *c:track) setdist(c, 0, NULL);
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if(1) {
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manual_celllister cl;
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for(int i=0; i<isize(track); i++) {
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tie_info(track[i], 0, i);
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cl.add(track[i]);
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}
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int win = isize(track) - DROP;
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for(int i=0; i<isize(cl.lst); i++) {
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cell *c = cl.lst[i];
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auto p = get_info(c);
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forCellEx(c2, c) if(!rti_id.count(c2)) {
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tie_info(c2, p.from_track+1, p.completion);
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cl.add(c2);
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}
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c->item = itNone;
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if(c->wall == waMirror || c->wall == waCloud) c->wall = waNone;
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if(!isIvy(c))
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c->monst = moNone;
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if(c->monst == moIvyHead) c->monst = moIvyWait;
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if(inmirror(c->land))
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;
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else if(p.from_track == TWIDTH) {
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killMonster(c, moNone, 0);
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c->wall = waBarrier;
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c->land = laBarrier;
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}
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else if(p.from_track > TWIDTH) {
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killMonster(c, moNone, 0);
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c->land = laMemory;
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c->wall = waChasm;
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}
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if(p.completion >= win && p.from_track < TWIDTH) {
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c->wall = hrand(2) ? waMirror : waCloud;
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killMonster(c, moNone, 0);
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}
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}
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}
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int byat[256];
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for(int a=0; a<16; a++) byat[a] = 0;
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for(const auto s: rti) byat[s.from_track]++;
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for(int a=0; a<16; a++) printf("%d: %d\n", a, byat[a]);
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if(s->land == laCaves) {
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set<unsigned> hash;
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while(true) {
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unsigned hashval = 7;
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int id = 0;
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for(auto s: rti) {
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fix_cave(s.c);
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if(s.c->wall == waCavewall)
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hashval = (3+2*(id++)) * hashval + 1;
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if(s.c->wall == waCavefloor)
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hashval = (3+2*(id++)) * hashval + 2;
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}
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printf("hashval = %x id = %d\n", hashval, id);
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if(hash.count(hashval)) break;
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hash.insert(hashval);
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}
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}
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for(cell *sc: track) {
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straight = calc_relative_matrix(sc, track[0], C0);
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if(straight[2][2] > 1e8) break;
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}
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straight = rspintox(straight * C0);
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ld& a = start_line_width;
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for(a=0; a<10; a += .1) {
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hyperpoint h = straight * parabolic1(a) * C0;
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cell *at = s;
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virtualRebase(at, h, true);
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if(!rti_id.count(at) || get_info(at).from_track >= TWIDTH) break;
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}
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for(ld cleaner=0; cleaner<a*.75; cleaner += .2) for(int dir=-1; dir<=1; dir+=2) {
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transmatrix T = straight * parabolic1(cleaner * dir);
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cell *at = s;
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virtualRebase(at, T, true);
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get_info(at).from_start = 0;
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for(ld u=0; u<50; u++) {
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if(at->wall != waBarrier)
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makeEmpty(at);
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killMonster(at, moNone, 0);
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T = T * xpush(.1);
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virtualRebase(at, T, true);
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}
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}
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for(auto s: rti) if(s.c->monst == moIvyDead) s.c->monst = moNone;
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for(int i=0; i<motypes; i++) kills[i] = 0;
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for(int i=0; i<multi::players; i++) {
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auto who = shmup::pc[i];
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// this is intentionally not hrand
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who->at = straight * parabolic1(start_line_width * (rand() % 20000 - 10000) / 40000) * spin(rand() % 360);
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who->base = s;
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virtualRebase(who, true);
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}
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if(1) {
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manual_celllister cl;
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cl.add(s);
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bool goal = false;
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for(int i=0; i<isize(cl.lst); i++) {
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cell *c = cl.lst[i];
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forCellEx(c2, c) {
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if(among(c2->wall, waCloud, waMirror)) goal = true;
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if(passable(c2, c, P_ISPLAYER))
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cl.add(c2);
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}
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}
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if(!goal) {
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printf("error: goal unreachable\n");
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gamegen_failure = true;
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race_try++;
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return;
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}
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}
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if(1) {
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map<cell*, pair<int, int> > cdists;
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manual_celllister cl;
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cl.add(s);
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for(auto cc: rti) if(cc.from_start == 0) cl.add(cc.c);
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for(int i=0; i<isize(cl.lst); i++) {
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cell *c = cl.lst[i];
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forCellEx(c2, c) {
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if(passable(c2, c, P_ISPLAYER) && !cl.listed(c2))
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cl.add(c2), get_info(c2).from_start = get_info(c).from_start + 1;
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}
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}
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}
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if(1) {
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map<cell*, pair<int, int> > cdists;
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manual_celllister cl;
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for(auto cc: rti) if(among(cc.c->wall, waCloud, waMirror))
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cc.from_goal = 0, cl.add(cc.c);
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for(int i=0; i<isize(cl.lst); i++) {
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cell *c = cl.lst[i];
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forCellEx(c2, c) {
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if(passable(c2, c, P_ISPLAYER) && !cl.listed(c2))
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cl.add(c2), get_info(c2).from_goal = get_info(c).from_goal + 1;
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}
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}
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}
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int total_track = get_info(s).from_goal;
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auto blockoff = [&total_track] (race_cellinfo& cc) {
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if(cc.from_start < 1 || cc.from_goal < 1) return false;
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int dif = cc.from_start + cc.from_goal - 2 * cc.from_track - total_track;
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return dif > 3;
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};
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auto blockbound = [&blockoff] (cell *c) {
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forCellEx(c2, c) if(passable(c2, c, P_ISPLAYER) && !blockoff(get_info(c2))) return true;
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return false;
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};
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vector<cell*> to_block;
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for(auto cc: rti) if(blockoff(cc)) to_block.push_back(cc.c);
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hrandom_shuffle(&to_block[0], isize(to_block));
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for(cell *c: to_block) switch(specialland) {
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case laIce:
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c->wall = waIcewall;
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break;
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case laHell:
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c->wall = waSulphur;
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break;
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case laJungle: {
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vector<int> dirs;
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forCellIdEx(c2, i, c) if(among(c2->monst, moIvyRoot, moIvyWait)) dirs.push_back(i);
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if(dirs.empty()) c->monst = moIvyRoot;
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else c->monst = moIvyWait, c->mondir = dirs[hrand(isize(dirs))];
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|
break;
|
|
}
|
|
|
|
case laDeadCaves:
|
|
if(blockbound(c)) c->wall = waDeadwall;
|
|
break;
|
|
|
|
case laRedRock:
|
|
if(blockbound(c)) c->wall = waRed3;
|
|
break;
|
|
|
|
case laDragon:
|
|
c->wall = waChasm;
|
|
break;
|
|
|
|
case laDryForest:
|
|
if(blockbound(c)) c->wall = waBigTree;
|
|
break;
|
|
|
|
case laDesert:
|
|
if(blockbound(c)) c->wall = waDune;
|
|
break;
|
|
|
|
case laRuins:
|
|
if(blockbound(c)) c->wall = waRuinWall;
|
|
break;
|
|
|
|
case laElementalWall:
|
|
if(blockbound(c)) {
|
|
if(c->land == laEFire) c->wall = waEternalFire;
|
|
else if(c->land == laEWater) c->wall = waSea;
|
|
else if(c->land == laEAir) c->wall = waChasm;
|
|
else if(c->land == laEEarth) c->wall = waStone;
|
|
}
|
|
break;
|
|
|
|
default: break;
|
|
}
|
|
|
|
// for(cell *c: to_block) if(blockbound(c)) c->land = laOvergrown;
|
|
|
|
/*
|
|
for(cell *c: track) {
|
|
int i = trackval(c) - celldist(c);
|
|
if(i == 0) c->item = itDiamond;
|
|
if(i == 1) c->item = itGold;
|
|
if(i == 2) c->item = itEmerald;
|
|
if(i == 3) c->item = itSapphire;
|
|
if(i == 4) c->item = itRuby;
|
|
if(i >= 5) c->item = itBone;
|
|
}
|
|
*/
|
|
|
|
track_ready = true;
|
|
race_checksum = hrand(1000000);
|
|
|
|
auto& gh = race_ghosts[{track_code, modecode()}] [specialland];
|
|
int ngh = 0;
|
|
for(int i=0; i<isize(gh); i++) {
|
|
if(gh[i].checksum != race_checksum) {
|
|
println(hlog, "wrong checksum: %x, should be %x", gh[i].checksum, race_checksum);
|
|
}
|
|
else {
|
|
if(i != ngh)
|
|
gh[ngh] = move(gh[i]);
|
|
ngh++;
|
|
}
|
|
}
|
|
gh.resize(ngh);
|
|
|
|
race_start_tick = 0;
|
|
for(int i=0; i<MAXPLAYER; i++) race_finish_tick[i] = 0;
|
|
}
|
|
|
|
bool inrec = false;
|
|
|
|
ld race_angle = 90;
|
|
|
|
int current_player;
|
|
|
|
void set_view() {
|
|
|
|
if(race_start_tick == 0) race_start_tick = ticks + 5000;
|
|
|
|
if(subscreen_split(set_view)) return;
|
|
|
|
shmup::monster *who = shmup::pc[current_player];
|
|
|
|
if(!inrec) {
|
|
const transmatrix T = who->at;
|
|
ld alpha = -atan2(T * C0);
|
|
ld distance = hdist0(T * C0);
|
|
ld beta = -atan2(xpush(-distance) * spin(-alpha) * T * Cx1);
|
|
current_history[current_player].emplace_back(ghostmoment{ticks - race_start_tick, rti_id[who->base],
|
|
angle_to_uchar(alpha),
|
|
frac_to_uchar(distance / distance_multiplier),
|
|
angle_to_uchar(beta),
|
|
frac_to_uchar(who->footphase)
|
|
});
|
|
}
|
|
|
|
transmatrix at = ggmatrix(who->base) * who->at;
|
|
|
|
if(racing::player_relative || quotient)
|
|
View = spin(race_angle * degree) * inverse(at) * View;
|
|
else {
|
|
int z = get_info(who->base).completion;
|
|
int steps = euclid ? 1000 : 20;
|
|
cell *c1 = racing::track[max(z-steps, 0)];
|
|
cell *c2 = racing::track[min(z+steps, isize(racing::track)-1)];
|
|
transmatrix T1 = ggmatrix(c1);
|
|
transmatrix T2 = ggmatrix(c2);
|
|
transmatrix T = spintox(inverse(T1) * T2 * C0);
|
|
hyperpoint h = T * inverse(T1) * at * C0;
|
|
ld y = asin_auto(h[1]);
|
|
ld x = asin_auto(h[0] / cos_auto(y));
|
|
x += race_advance;
|
|
// printf("%d %lf\n", z, x);
|
|
transmatrix Z = T1 * inverse(T) * xpush(x);
|
|
View = spin(race_angle * degree) * inverse(Z) * View;
|
|
}
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
void show();
|
|
|
|
int readArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
else if(argis("-racing")) {
|
|
PHASEFROM(2);
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
}
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
int tstart, tstop;
|
|
heptspin sview;
|
|
|
|
/*
|
|
void restore_time(int t) {
|
|
tuple<int, cell*, transmatrix, ld> sf = make_tuple(t, nullptr, Id, 0);
|
|
auto it = lower_bound(history.begin(), history.end(), sf, [] (auto a, auto b) { return get<0>(a) < get<0>(b); });
|
|
auto& m = shmup::pc[0];
|
|
tie(t, m->base, m->at, m->footphase) = *it;
|
|
shmup::pc[0]->pat = ggmatrix(shmup::pc[0]->base) * shmup::pc[0]->at;
|
|
}
|
|
*/
|
|
|
|
/*
|
|
bool akh(int sym, int uni) {
|
|
if(uni == '1') { tstart = ticks; sview = viewctr; }
|
|
else if(uni == '2') { tstop = ticks; }
|
|
else if(uni == '3') { conformal::model_orientation = 90; pmodel = mdBand; player_relative = false; }
|
|
else if(uni == '4') { conformal::model_orientation = 180; pmodel = mdHalfplane; conformal::halfplane_scale = 2; player_relative = false; }
|
|
else if(uni == '5') { pmodel = mdDisk; player_relative = true; }
|
|
else if(uni == '6') { vid.use_smart_range = true; vid.smart_range_detail = 2; }
|
|
else if(uni == '7' && tstart && tstop) {
|
|
viewctr = sview;
|
|
nohud = true;
|
|
restore_time(tstart);
|
|
drawthemap();
|
|
centerpc(0);
|
|
int t = tstart;
|
|
int i = 0;
|
|
inrec = true;
|
|
while(t < tstop) {
|
|
ticks = t;
|
|
char buf[1000];
|
|
restore_time(t);
|
|
shmup::fixStorage();
|
|
centerpc(0);
|
|
optimizeview();
|
|
cwt.at = shmup::pc[0]->base;
|
|
drawthemap();
|
|
fullcenter();
|
|
cmode = sm::NORMAL;
|
|
drawthemap();
|
|
centerpc(0);
|
|
optimizeview();
|
|
snprintf(buf, 1000, "animations/race/race%d-%03d.png", int(pmodel), i++);
|
|
saveHighQualityShot(buf);
|
|
t += 40;
|
|
}
|
|
inrec = false;
|
|
}
|
|
else return false;
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
#if CAP_COMMANDLINE
|
|
auto hook =
|
|
addHook(hooks_args, 100, readArgs)
|
|
+ addHook(clearmemory, 0, []() {
|
|
track_ready = false;
|
|
track.clear();
|
|
rti.clear();
|
|
rti_id.clear();
|
|
for(auto &ch: current_history) ch.clear();
|
|
})
|
|
// + addHook(hooks_handleKey, 120, akh);
|
|
;
|
|
#endif
|
|
|
|
vector<eLand> race_lands = {
|
|
laHunting,
|
|
laCrossroads,
|
|
laJungle,
|
|
laDesert,
|
|
laRedRock,
|
|
laDragon,
|
|
laMirror,
|
|
laRuins,
|
|
laCaves,
|
|
laWildWest,
|
|
laIce,
|
|
laHell,
|
|
laTerracotta,
|
|
laElementalWall,
|
|
laDryForest,
|
|
laDeadCaves,
|
|
};
|
|
|
|
vector<string> playercmds_race = {
|
|
"forward", "backward", "turn left", "turn right",
|
|
"forward", "backward", "turn left", "turn right",
|
|
"", "", "",
|
|
"", "change camera", "", ""
|
|
};
|
|
|
|
string racetimeformat(int t) {
|
|
string times = "";
|
|
int digits = 0;
|
|
bool minus = (t < 0);
|
|
if(t < 0) t = -t;
|
|
while(t || digits < 6) {
|
|
int mby = (digits == 4 ? 6 : 10);
|
|
times = char('0'+(t%mby)) + times;
|
|
t /= mby; digits++;
|
|
if(digits == 3) times = "." + times;
|
|
if(digits == 5) times = ":" + times;
|
|
}
|
|
if(minus) times = "-" + times;
|
|
return times;
|
|
}
|
|
|
|
void track_chooser(string new_track) {
|
|
dialog::init(XLAT("Racing"));
|
|
|
|
char let = 'a';
|
|
for(eLand l: race_lands) {
|
|
auto& gh = race_ghosts[{new_track, modecode()}] [l];
|
|
const int LOST = 3600000;
|
|
int best = LOST;
|
|
for(auto& gc: gh) best = min(best, gc.result);
|
|
string s = (best == LOST) ? "" : racetimeformat(best);
|
|
dialog::addSelItem(XLAT1(linf[l].name), s, let++);
|
|
dialog::add_action([l, new_track] () {
|
|
stop_game();
|
|
if(!racing::on) switch_game_mode(rg::racing);
|
|
track_code = new_track;
|
|
specialland = l;
|
|
start_game();
|
|
popScreenAll();
|
|
});
|
|
}
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
struct race_configurer {
|
|
|
|
int playercfg;
|
|
bool editing_track;
|
|
string new_track;
|
|
|
|
race_configurer() { editing_track = false; new_track = track_code; playercfg = multi::players; }
|
|
|
|
static string random_track_name() {
|
|
string s = "";
|
|
for(int a = 0; a < 4; a++) {
|
|
int u = rand() % 2;
|
|
if(u == 0)
|
|
s += "AEIOUY" [ rand() % 6];
|
|
s += "BCDFGHJKLMNPRSTVWZ" [ rand() % 18];
|
|
if(u == 1)
|
|
s += "AEIOUY" [ rand() % 6];
|
|
}
|
|
return s;
|
|
}
|
|
|
|
static string racecheck(int sym, int uni) {
|
|
if(uni >= 'A' && uni <= 'Z') return string("") + char(uni);
|
|
if(uni >= 'a' && uni <= 'z') return string("") + char(uni - 32);
|
|
return "";
|
|
}
|
|
|
|
void operator() () {
|
|
|
|
gamescreen(1);
|
|
|
|
dialog::init(XLAT("Racing"));
|
|
|
|
dialog::addSelItem("track name", editing_track ? dialog::view_edited_string() : new_track, '/');
|
|
dialog::add_action([this] () {
|
|
editing_track = !editing_track;
|
|
if(editing_track) dialog::start_editing(new_track);
|
|
});
|
|
dialog::addItem("play the official track", 'o');
|
|
dialog::add_action([this] () { new_track = "OFFICIAL"; });
|
|
dialog::addItem("play a random track", 'r');
|
|
dialog::add_action([this] () { new_track = random_track_name(); });
|
|
|
|
if(bounded)
|
|
dialog::addInfo("Racing available only in unbounded worlds.", 0xFF0000);
|
|
else {
|
|
dialog::addItem(XLAT("select the track and start!"), 's');
|
|
dialog::add_action([this] () {
|
|
if(race_ghosts[{new_track, modecode()}].empty())
|
|
read_ghosts(new_track, modecode());
|
|
else
|
|
println(hlog, "known ghosts: ", isize(race_ghosts[{new_track, modecode()}]));
|
|
pushScreen([this] () { track_chooser(new_track); });
|
|
});
|
|
}
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBoolItem(XLAT("player relative"), player_relative, 'p');
|
|
dialog::add_action([] () {
|
|
player_relative = !player_relative;
|
|
if(pmodel == mdBand || pmodel == mdHalfplane)
|
|
pmodel = mdDisk;
|
|
});
|
|
if(quotient)
|
|
dialog::lastItem().value = XLAT("N/A");
|
|
|
|
dialog::addSelItem(XLAT("projection"), conformal::get_model_name(pmodel), 'm');
|
|
dialog::add_action([] () {
|
|
switch(pmodel) {
|
|
case mdDisk:
|
|
pmodel = mdBand;
|
|
conformal::model_orientation = race_angle;
|
|
race_advance = 1;
|
|
break;
|
|
case mdBand:
|
|
pmodel = mdHalfplane;
|
|
conformal::model_orientation = race_angle + 90;
|
|
race_advance = 0.5;
|
|
break;
|
|
default:
|
|
pmodel = mdDisk;
|
|
race_advance = 0;
|
|
}
|
|
});
|
|
|
|
dialog::addSelItem(XLAT("race angle"), fts(race_angle), 'a');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(race_angle, 0, 360, 15, 0, XLAT("race angle"), "");
|
|
int q = conformal::model_orientation - race_angle;
|
|
dialog::reaction = [q] () { conformal::model_orientation = race_angle + q; };
|
|
});
|
|
|
|
dialog::addSelItem(XLAT("race advance"), fts(race_advance), 'A');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(race_advance, 0, 360, 0.1, 1, XLAT("race advance"), "");
|
|
});
|
|
|
|
dialog::addItem(shmup::player_count_name(playercfg), 'n');
|
|
dialog::add_action([this] () {
|
|
playercfg = playercfg == 1 ? 2 : 1;
|
|
});
|
|
|
|
dialog::addItem(XLAT("configure player 1"), '1');
|
|
dialog::add_action([] () {
|
|
pushScreen(shmup::key_configurer(1, playercmds_race));
|
|
});
|
|
|
|
if(playercfg >= 2) {
|
|
dialog::addItem(XLAT("configure player 2"), '2');
|
|
dialog::add_action([] () {
|
|
pushScreen(shmup::key_configurer(2, playercmds_race));
|
|
});
|
|
}
|
|
else dialog::addBreak(100);
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addSelItem(XLAT("best scores to show as ghosts"), its(ghosts_to_show), 'g');
|
|
dialog::add_action([]() { dialog::editNumber(ghosts_to_show, 0, 100, 1, 5, "best scores to show as ghosts", ""); });
|
|
|
|
dialog::addSelItem(XLAT("best scores to save"), its(ghosts_to_save), 'b');
|
|
dialog::add_action([]() { dialog::editNumber(ghosts_to_save, 0, 100, 1, 10, "best scores to save", ""); });
|
|
|
|
|
|
if(racing::on) {
|
|
dialog::addItem(XLAT("disable the racing mode"), 'x');
|
|
dialog::add_action([] () {
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
race_try = 0;
|
|
start_game();
|
|
});
|
|
}
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
|
|
keyhandler = [this] (int sym, int uni) {
|
|
if(editing_track) {
|
|
if(sym == SDLK_RETURN) sym = uni = '/';
|
|
if(dialog::handle_edit_string(sym, uni, racecheck)) return;
|
|
}
|
|
dialog::handleNavigation(sym, uni);
|
|
if(doexiton(sym, uni)) { if(editing_track) editing_track = false; else popScreen(); }
|
|
};
|
|
|
|
}
|
|
};
|
|
|
|
void configure_race() {
|
|
pushScreen(race_configurer());
|
|
}
|
|
|
|
auto hooks1 =
|
|
addHook(hooks_o_key, 90, [] {
|
|
if(racing::on) return named_dialog(XLAT("racing menu"), race_configurer());
|
|
else return named_functionality();
|
|
});
|
|
|
|
vector<display_data> player_displays;
|
|
bool in_subscreen;
|
|
|
|
void prepare_subscreens() {
|
|
int N = multi::players;
|
|
if(N > 1) {
|
|
player_displays.resize(N, *current_display);
|
|
int qrows[10] = {1, 1, 1, 1, 2, 2, 2, 3, 3, 3};
|
|
int rows = qrows[N];
|
|
int cols = (N + rows - 1) / rows;
|
|
for(int i=0; i<N; i++) {
|
|
auto& pd = player_displays[i];
|
|
pd.xmin = (i % cols) * 1. / cols;
|
|
pd.xmax = ((i % cols) + 1.) / cols;
|
|
pd.ymin = (i / cols) * 1. / rows;
|
|
pd.ymax = ((i / cols) + 1.) / rows;
|
|
}
|
|
}
|
|
else {
|
|
player_displays.clear();
|
|
}
|
|
}
|
|
|
|
void race_won() {
|
|
if(!race_finish_tick[current_player]) {
|
|
race_finish_tick[current_player] = ticks;
|
|
charstyle gcs = getcs();
|
|
for(color_t *x: {&gcs.skincolor, &gcs.haircolor, &gcs.dresscolor, &gcs.swordcolor, &gcs.dresscolor2}) {
|
|
for(int a=1; a<4; a++)
|
|
part(*x, a) = (part(*x, a) + part(gcs.uicolor, a)) / 2;
|
|
part(*x, 0) >>= 2;
|
|
}
|
|
|
|
auto &subtrack = race_ghosts[{track_code, modecode()}] [specialland];
|
|
|
|
subtrack.emplace_back(ghost{gcs, ticks - race_start_tick, race_checksum, time(NULL), current_history[current_player]});
|
|
sort(subtrack.begin(), subtrack.end(), [] (const ghost &g1, const ghost &g2) { return g1.result > g2.result; });
|
|
if(isize(subtrack) > ghosts_to_save && ghosts_to_save > 0)
|
|
subtrack.resize(ghosts_to_save);
|
|
if(ghosts_to_save > 0)
|
|
write_ghosts(track_code, modecode());
|
|
}
|
|
}
|
|
|
|
void markers() {
|
|
if(!racing::on) return;
|
|
if(racing::player_relative) {
|
|
using namespace racing;
|
|
cell *goal = NULL;
|
|
for(cell *c: track) if(inscreenrange(c)) goal = c;
|
|
hyperpoint H = tC0(ggmatrix(goal));
|
|
if(invalid_point(H)) return;
|
|
queuechr(H, 2*vid.fsize, 'X', 0x10100 * int(128 + 100 * sintick(150)));
|
|
queuestr(H, vid.fsize,
|
|
(geometry == gCrystal && !crystal::pure()) ? fts(crystal::space_distance(cwt.at, track.back())) :
|
|
its(celldistance(cwt.at, track.back())), 0x10101 * int(128 - 100 * sintick(150)));
|
|
addauraspecial(H, 0xFFD500, 0);
|
|
}
|
|
int ghosts_left = ghosts_to_show;
|
|
for(auto& ghost: race_ghosts[{track_code, modecode()}][specialland]) {
|
|
if(!ghosts_left) break;
|
|
ghosts_left--;
|
|
auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} );
|
|
if(p == ghost.history.end()) p--, p->footphase = 0;
|
|
cell *w = rti[p->where_id].c;
|
|
if(!gmatrix.count(w)) continue;
|
|
dynamicval<charstyle> x(getcs(), ghost.cs);
|
|
|
|
transmatrix T = spin_uchar(p->alpha) * xpush(uchar_to_frac(p->distance) * distance_multiplier) * spin_uchar(p->beta);
|
|
|
|
drawMonsterType(moPlayer, w, gmatrix[w] * T, 0, uchar_to_frac(p->footphase));
|
|
}
|
|
|
|
if(gmatrix.count(track[0])) {
|
|
for(ld z=-start_line_width; z<=start_line_width; z+=0.1)
|
|
curvepoint(ggmatrix(track[0]) * straight * parabolic1(z) * C0);
|
|
queuecurve(0xFFFFFFFF, 0, PPR::BFLOOR);
|
|
}
|
|
}
|
|
|
|
int get_percentage(int i) {
|
|
return min(get_info(shmup::pc[i]->base).completion * 100 / (isize(track) - DROP), 100);
|
|
}
|
|
|
|
void add_debug(cell *c) {
|
|
if(racing::on && racing::rti_id[c]) {
|
|
auto& r = racing::get_info(c);
|
|
dialog::addSelItem("from_track", its(r.from_track), 0);
|
|
dialog::addSelItem("from_start", its(r.from_start), 0);
|
|
dialog::addSelItem("from_goal", its(r.from_goal), 0);
|
|
dialog::addSelItem("completion", its(r.completion), 0);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
bool subscreen_split(reaction_t what) {
|
|
using namespace racing;
|
|
if(in_subscreen) return false;
|
|
if(!player_displays.empty()) {
|
|
in_subscreen = true;
|
|
int& p = current_player;
|
|
for(p = 0; p < multi::players; p++) {
|
|
dynamicval<display_data*> c(current_display, &player_displays[p]);
|
|
what();
|
|
}
|
|
in_subscreen = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
}
|