mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-28 06:39:55 +00:00
412 lines
10 KiB
C++
412 lines
10 KiB
C++
#include "hyper.h"
|
|
|
|
namespace hr {
|
|
|
|
EX namespace intra {
|
|
|
|
EX bool in;
|
|
|
|
#if HDR
|
|
/** information per every space connected with intra-portals */
|
|
struct intra_data {
|
|
gamedata gd;
|
|
geometryinfo gi;
|
|
int wallindex;
|
|
};
|
|
#endif
|
|
|
|
EX vector<intra_data> data;
|
|
|
|
/** index of the space we are currently in */
|
|
EX int current;
|
|
|
|
/** map cells to their intra spaces */
|
|
EX map<cell*, int> intra_id;
|
|
|
|
#if HDR
|
|
/** information about portal (one side) */
|
|
struct portal_data {
|
|
int kind;
|
|
hyperpoint v0;
|
|
ld d;
|
|
transmatrix T;
|
|
transmatrix iT;
|
|
hyperpoint co0;
|
|
hyperpoint co1;
|
|
ld scale;
|
|
/* convert h to portal coordinates ('poco') to usual coordinates */
|
|
hyperpoint to_poco(hyperpoint h) const;
|
|
/* convert h from portal coordinates ('poco') to usual coordinates */
|
|
hyperpoint from_poco(hyperpoint h) const;
|
|
};
|
|
#endif
|
|
|
|
hyperpoint portal_data::to_poco(hyperpoint h) const {
|
|
if(prod && kind == 1) {
|
|
auto dec = product_decompose(h);
|
|
h = dec.second;
|
|
h[0] /= h[2];
|
|
h[1] /= h[2];
|
|
h[2] = dec.first - d;
|
|
h[3] = 1;
|
|
if(d<0) h[2] = -h[2];
|
|
return h;
|
|
}
|
|
else if(prod && kind == 0) {
|
|
h = T * h;
|
|
ld z = product_decompose(h).first;
|
|
h /= exp(z);
|
|
auto h1 = h;
|
|
h[0] = asin_auto(h1[1]);
|
|
h[1] = z;
|
|
h[2] = asin_auto_clamp(h1[0] / cos_auto(h[0]));
|
|
h[3] = 1;
|
|
return h;
|
|
}
|
|
else {
|
|
h = T * h;
|
|
h /= h[3];
|
|
return h;
|
|
}
|
|
}
|
|
|
|
hyperpoint portal_data::from_poco(hyperpoint h) const {
|
|
if(prod && kind == 1) {
|
|
ld xd = h[2];
|
|
if(d<0) xd = -xd;
|
|
h[2] = 1;
|
|
auto z = product_decompose(h).first;
|
|
return h * exp(d+xd-z);
|
|
}
|
|
else if(prod && kind == 0) {
|
|
auto h0 = h;
|
|
h[0] = sin_auto(h0[2]) * cos_auto(h0[0]);
|
|
h[1] = sin_auto(h0[0]);
|
|
h[2] = cos_auto(h0[0]) * cos_auto(h0[2]);
|
|
h[3] = 1;
|
|
return iT * h * exp(h0[1]);
|
|
}
|
|
else {
|
|
h[3] = 1;
|
|
return normalize(iT * h);
|
|
}
|
|
}
|
|
|
|
EX portal_data make_portal(cellwalker cw, int spin) {
|
|
auto& ss = currentmap->get_cellshape(cw.at);
|
|
auto& fac = ss.faces[cw.spin];
|
|
portal_data id;
|
|
id.scale = 1;
|
|
if(prod && cw.spin == cw.at->type - 1) {
|
|
id.kind = 1;
|
|
id.d = product_decompose(fac[0]).first;
|
|
id.v0 = C0 * exp(id.d);
|
|
}
|
|
else if(prod && cw.spin == cw.at->type - 2) {
|
|
id.kind = 1;
|
|
id.d = product_decompose(fac[0]).first;
|
|
id.v0 = C0 * exp(id.d);
|
|
}
|
|
else if(prod) {
|
|
id.kind = 0;
|
|
id.v0 = Hypc;
|
|
id.scale = cgi.plevel;
|
|
for(auto p: fac) id.v0 += p;
|
|
id.v0 /= sqrt(abs(intval(id.v0, Hypc)));
|
|
id.T = cpush(0, -hdist0(id.v0)) * spintox(id.v0);
|
|
for(int i=0; i<3; i++) id.T[3][i] = id.T[i][3] = i==3;
|
|
if(debugflags & DF_GEOM)
|
|
for(int a=0; a<4; a++) {
|
|
hyperpoint h = fac[a];
|
|
println(hlog, kz(h), " -> ", kz(spintox(id.v0)*h), " -> ", kz(cpush(0, -hdist0(id.v0))) * kz(spintox(id.v0) * h), " -> ", kz(id.to_poco(h)));
|
|
}
|
|
}
|
|
else {
|
|
id.kind = 0;
|
|
id.v0 = Hypc;
|
|
for(auto p: fac) id.v0 += p;
|
|
id.v0 = normalize(id.v0);
|
|
id.T = cpush(2, -hdist0(id.v0)) * cspin(2, 0, 90*degree) * spintox(id.v0);
|
|
}
|
|
id.iT = inverse(id.T);
|
|
if(MDIM == 3) for(int i=0; i<4; i++) id.iT[3][i] = id.iT[i][3] = i==3;
|
|
int first = spin;
|
|
int second = spin + 1;
|
|
first = gmod(first, isize(fac));
|
|
second = gmod(second, isize(fac));
|
|
id.co0 = id.to_poco(fac[first]);
|
|
id.co1 = id.to_poco(fac[second]);
|
|
return id;
|
|
}
|
|
|
|
#if HDR
|
|
/** information about connection (portal-to-portal) */
|
|
struct connection_data {
|
|
int source_world;
|
|
int target_world;
|
|
cellwalker scw, tcw;
|
|
portal_data id1;
|
|
portal_data id2;
|
|
transmatrix T;
|
|
int spin_value;
|
|
bool mirrored; /* not implemented */
|
|
};
|
|
#endif
|
|
|
|
EX map<cellwalker, connection_data> connections;
|
|
|
|
EX connection_data* find_connection(int a, int b) {
|
|
for(auto& p: connections)
|
|
if(intra_id[p.first.at] == a && p.second.target_world == b)
|
|
return &p.second;
|
|
return nullptr;
|
|
}
|
|
|
|
EX void switch_to(int id) {
|
|
if(current == id) return;
|
|
data[current].gd.storegame();
|
|
current = id;
|
|
ginf[gProduct] = data[current].gi;
|
|
data[current].gd.restoregame();
|
|
}
|
|
|
|
void connect_portal_1(cellwalker cw1, cellwalker cw2, int spin) {
|
|
auto& p = connections[cw1];
|
|
p.source_world = intra_id[cw1.at];
|
|
p.target_world = intra_id[cw2.at];
|
|
p.scw = cw1;
|
|
p.tcw = cw2;
|
|
switch_to(intra_id[cw1.at]);
|
|
p.id1 = make_portal(cw1, 0);
|
|
switch_to(intra_id[cw2.at]);
|
|
p.id2 = make_portal(cw2, spin);
|
|
|
|
if(1) {
|
|
dynamicval<eGeometry> g(geometry, gCubeTiling);
|
|
transmatrix T1;
|
|
set_column(T1, 0, p.id1.co0);
|
|
set_column(T1, 1, p.id1.co1);
|
|
set_column(T1, 2, hyperpoint(0,0,p.id1.scale,0));
|
|
set_column(T1, 3, C03);
|
|
transmatrix T2;
|
|
set_column(T2, 0, p.id2.co0);
|
|
set_column(T2, 1, p.id2.co1);
|
|
set_column(T2, 2, hyperpoint(0,0,-p.id2.scale,0));
|
|
set_column(T2, 3, C03);
|
|
if(debugflags & DF_GEOM) for(int i=0; i<4; i++)
|
|
println(hlog, "mapping ", get_column(T1, i), " to ", get_column(T2, i));
|
|
p.T = T2 * inverse(T1);
|
|
|
|
if(det(p.T) < 0) {
|
|
set_column(T2, 0, p.id2.co1);
|
|
set_column(T2, 1, p.id2.co0);
|
|
p.T = T2 * inverse(T1);
|
|
}
|
|
}
|
|
}
|
|
|
|
EX vector<pair<int, cell*>> full_sample_list;
|
|
|
|
EX void connect_portal(cellwalker cw1, cellwalker cw2, int spin) {
|
|
connect_portal_1(cw1, cw2, spin);
|
|
connect_portal_1(cw2, cw1, -spin);
|
|
}
|
|
|
|
/** make currentmap into one of the spaces in intra */
|
|
EX void become() {
|
|
check_cgi();
|
|
cgi.require_shapes();
|
|
auto& ac = currentmap->allcells();
|
|
current = isize(data);
|
|
for(cell *c: ac)
|
|
intra_id[c] = current;
|
|
for(cell *c: ac)
|
|
currentmap->wall_offset(c);
|
|
for(cell *c: ac) c->item = itNone;
|
|
data.emplace_back();
|
|
data.back().gd.storegame();
|
|
data.back().gi = ginf[gProduct];
|
|
|
|
auto v = hybrid::gen_sample_list();
|
|
int gi = 0;
|
|
if(full_sample_list.size()) {
|
|
gi = full_sample_list.back().first;
|
|
full_sample_list.pop_back();
|
|
}
|
|
data.back().wallindex = gi;
|
|
for(auto x: v)
|
|
full_sample_list.emplace_back(x.first + gi, x.second);
|
|
sightranges[geometry] = 10;
|
|
}
|
|
|
|
/** after called become() on some spaces, actually start intra */
|
|
EX void start(int id IS(0)) {
|
|
in = true;
|
|
current = id;
|
|
data[current].gd.restoregame();
|
|
ginf[gProduct] = data[current].gi;
|
|
}
|
|
|
|
#if HDR
|
|
/** a convenience struct to switch back after a temporary switch_to */
|
|
struct resetter {
|
|
int ic;
|
|
resetter() { ic = current; }
|
|
~resetter() { if(in) switch_to(ic); }
|
|
};
|
|
#endif
|
|
|
|
EX void may_switch_to(cell *c) {
|
|
if(in) switch_to(intra_id[c]);
|
|
}
|
|
|
|
EX int full_wall_offset(cell *c) {
|
|
int wo = currentmap->wall_offset(c);
|
|
if(in) wo += data[intra_id[c]].wallindex;
|
|
return wo;
|
|
}
|
|
|
|
EX void check_portal_movement() {
|
|
transmatrix iView = view_inverse(View);
|
|
ld dist = hdist0(iView * C0);
|
|
int nei = -1;
|
|
for(int i=0; i<centerover->type; i++) {
|
|
ld dist1 = hdist0(currentmap->ray_iadj(centerover, i) * iView * C0);
|
|
if(dist1 < dist) nei = i, dist = dist1;
|
|
}
|
|
|
|
auto cw1 = cellwalker(centerover, nei);
|
|
ld c = camera_speed;
|
|
auto p = at_or_null(connections, cw1);
|
|
if(p) {
|
|
ld eps = 1e-3;
|
|
c /= p->id1.scale;
|
|
anims::cycle_length /= p->id1.scale;
|
|
|
|
array<hyperpoint, 3> ds; /* camera, forward, upward */
|
|
ds[0] = inverse(View) * C0;
|
|
ds[1] = inverse(get_shift_view_of(ctangent(2, -eps), View)) * C0;
|
|
ds[2] = inverse(get_shift_view_of(ctangent(1, +eps), View)) * C0;
|
|
|
|
for(auto& h: ds) h = p->id1.to_poco(h);
|
|
|
|
/* reset the original */
|
|
View = Id; NLP = Id;
|
|
|
|
switch_to(p->target_world);
|
|
centerover = p->tcw.at;
|
|
|
|
if(1) {
|
|
dynamicval<eGeometry> g(geometry, gCubeTiling);
|
|
for(auto& h: ds) h = p->T * h;
|
|
}
|
|
|
|
for(auto& h: ds) h = p->id2.from_poco(h);
|
|
|
|
set_view(ds[0], ds[1], ds[2]);
|
|
|
|
c *= p->id2.scale;
|
|
anims::cycle_length *= p->id2.scale;
|
|
camera_speed = c;
|
|
}
|
|
}
|
|
|
|
vector<cellwalker> unconnected;
|
|
|
|
void erase_unconnected(cellwalker cw) {
|
|
for(int i=0; i<isize(unconnected); i++)
|
|
if(unconnected[i] == cw)
|
|
unconnected.erase(unconnected.begin() + i);
|
|
}
|
|
|
|
int edit_spin;
|
|
|
|
void show_portals() {
|
|
gamescreen(1);
|
|
|
|
dialog::init(XLAT("manage portals"));
|
|
|
|
cellwalker cw(centerover, point_direction);
|
|
bool valid = point_direction >= 0 && point_direction < centerover->type;
|
|
|
|
dialog::addItem(XLAT("move to the next space"), 'm');
|
|
dialog::add_action([] {
|
|
int ic = (current + 1) % isize(data);
|
|
switch_to(ic);
|
|
});
|
|
|
|
bool in_list = false; for(cellwalker x: unconnected) if(x == cw) in_list = true;
|
|
|
|
if(!valid) ;
|
|
else if(connections.count(cw)) {
|
|
dialog::addItem(XLAT("disconnect this portal"), 'd');
|
|
dialog::add_action([cw] {
|
|
auto tcw = connections[cw].tcw;
|
|
unconnected.push_back(tcw);
|
|
connections.erase(cw);
|
|
connections.erase(tcw);
|
|
});
|
|
}
|
|
else if(in_list) {
|
|
dialog::addItem(XLAT("remove %1 from the list", lalign(0, cw)), 'r');
|
|
dialog::add_action([cw] {
|
|
erase_unconnected(cw);
|
|
});
|
|
}
|
|
else {
|
|
dialog::addItem(XLAT("add to list"), 'a');
|
|
dialog::add_action([cw] { unconnected.push_back(cw); });
|
|
for(auto p: unconnected) {
|
|
dialog::addItem(XLAT("connect " + lalign(0, p)), '1');
|
|
dialog::add_action([p, cw] {
|
|
connect_portal(cw, p, edit_spin);
|
|
erase_unconnected(p);
|
|
});
|
|
}
|
|
dialog::addSelItem(XLAT("portal orientation"), its(edit_spin), 'o');
|
|
dialog::add_action([] { edit_spin = edit_spin + 1; });
|
|
}
|
|
|
|
dialog::display();
|
|
}
|
|
|
|
#if HDR
|
|
struct portal_to_save {
|
|
cellwalker cw1;
|
|
cellwalker cw2;
|
|
int spin;
|
|
bool mirrored;
|
|
};
|
|
#endif
|
|
|
|
EX vector<portal_to_save> portals_to_save;
|
|
|
|
EX void prepare_to_save() {
|
|
portals_to_save.clear();
|
|
for(auto c: connections) if(c.second.scw < c.second.tcw) {
|
|
portals_to_save.emplace_back(portal_to_save{c.second.scw, c.second.tcw, c.second.spin_value, false});
|
|
}
|
|
}
|
|
|
|
EX void load_saved_portals() {
|
|
for(const auto& p: portals_to_save) connect_portal(p.cw1, p.cw2, p.spin);
|
|
}
|
|
|
|
auto hooks1 =
|
|
addHook(hooks_o_key, 90, [] (o_funcs& v) {
|
|
if(intra::in) v.push_back(named_dialog(XLAT("manage portals"), show_portals));
|
|
})
|
|
+ arg::add3("-intra-add", [] { start_game(); become(); })
|
|
+ arg::add3("-intra-start", [] { start_game(); become(); start(0); })
|
|
+ arg::add3("-be-square", [] {
|
|
check_cgi();
|
|
cgi.require_basics();
|
|
vid.plevel_factor = cgi.edgelen / cgi.scalefactor;
|
|
check_cgi();
|
|
cgi.require_basics();
|
|
});
|
|
|
|
|
|
EX }
|
|
|
|
} |