mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-18 15:00:26 +00:00
461 lines
14 KiB
C++
461 lines
14 KiB
C++
// Hyperbolic Rogue -- commandline options
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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/** \file commandline.cpp
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* \brief Commandline options support
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*/
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#include "hyper.h"
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namespace hr {
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#ifdef RESOURCEDESTDIR
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EX string rsrcdir = RESOURCEDESTDIR;
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#endif
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#ifndef RESOURCEDESTDIR
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EX string rsrcdir = "";
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#endif
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#if CAP_COMMANDLINE
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EX const char *scorefile = "hyperrogue.log";
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EX namespace arg {
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EX eLand readland(const string& ss) {
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if(ss == "II") return laCrossroads2;
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if(ss == "III") return laCrossroads3;
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if(ss == "IV") return laCrossroads4;
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if(ss == "V") return laCrossroads5;
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for(int l=0; l<landtypes; l++) if(appears(linf[l].name, ss)) {
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return eLand(l);
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break;
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}
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return laNone;
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}
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EX eItem readItem(const string& ss) {
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for(int i=0; i<ittypes; i++) if(appears(iinf[i].name, ss)) {
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return eItem(i);
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break;
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}
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return itNone;
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}
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EX eMonster readMonster(const string& ss) {
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if(ss == "Pike") return moPike;
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for(int i=0; i<motypes; i++) if(appears(minf[i].name, ss)) {
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return eMonster(i);
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break;
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}
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return moNone;
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}
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EX }
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EX void initializeCLI() {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#if !NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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#endif
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#ifdef FHS
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static string sbuf, cbuf;
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if(getenv("HOME")) {
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sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
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cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
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scorefile = sbuf.c_str();
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conffile = cbuf.c_str();
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}
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#endif
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}
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EX namespace arg {
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EX int curphase;
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EX vector<string> argument;
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EX int pos;
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EX void lshift() { pos++; }
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EX void unshift() { pos--; }
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EX void shift() {
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lshift(); if(pos >= isize(argument)) { printf("Missing parameter\n"); exit(1); }
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}
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EX bool nomore() { return pos >= isize(argument); }
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EX const string& args() { return argument[pos]; }
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EX const char* argcs() { return args().c_str(); }
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EX int argi() { return atoi(argcs()); }
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EX int shift_argi() { shift(); return argi(); }
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EX const string& shift_args() { shift(); return args(); }
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EX unsigned arghex() { return strtoll(argcs(), NULL, 16); }
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EX ld argf() {
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try {
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return parseld(args());
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}
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catch(hr_parse_exception& ex) {
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println(hlog, "error parsing commandline parameters: ", ex.s);
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exit(1);
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}
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}
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EX bool argis(const string& s) { if(args()[0] == '-' && args()[1] == '-') return args().substr(1) == s; return args() == s; }
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EX color_t argcolor(int bits) {
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string s = args();
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auto p = find_color_by_name(s);
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if(p && bits == 24) return p->second;
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if(p && bits == 32) return (p->second << 8) | 0xFF;
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return strtoll(argcs(), NULL, 16);
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}
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EX void shift_arg_formula(ld& x, const reaction_t& r IS(reaction_t())) {
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shift(); ld old = x; x = argf();
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#if CAP_ANIMATIONS
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anims::animate_parameter(x, args(), r);
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#endif
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if(old != x && r) r();
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}
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#if HDR
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// an useful macro
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#define PHASE(x) { if(arg::curphase > x) arg::phaseerror(x); else if(arg::curphase < x) return 2; }
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#define PHASEFROM(x) { if(arg::curphase < x) return 2; }
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#define TOGGLE(x, param, act) \
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else if(args()[0] == '-' && args()[1] == x && !args()[2]) { PHASEFROM(2); showstartmenu = false; act; } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { PHASEFROM(2); showstartmenu = false; if(!param) act; } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { PHASEFROM(2); showstartmenu = false; if(param) act; }
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#endif
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EX void cheat() { autocheat = true; cheater++; timerghost = false; }
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EX void run_arguments(const vector<string> vec) {
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dynamicval<int> p(pos, 0);
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dynamicval<vector<string>> orig(argument, vec);
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read(3);
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}
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EX void init(int argc, char **argv) { for(int i=0; i<argc; i++) argument.push_back(argv[i]); lshift(); }
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EX void phaseerror(int x) {
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printf("Command line error: cannot read command '%s' from phase %d in phase %d\n", args().c_str(), x, curphase);
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exit(1);
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}
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bool dialog_launched = false;
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EX void launch_dialog(const reaction_t& r IS(reaction_t())) {
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if(!dialog_launched) {
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popScreenAll();
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showstartmenu = false;
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dialog_launched = true;
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}
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if(r) pushScreen(r);
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}
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EX int readCommon();
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EX int readLocal();
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EX void read(int phase);
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EX }
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int arg::readCommon() {
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// first phase options
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if(argis("-s")) { PHASE(1); shift(); scorefile = argcs(); }
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else if(argis("-rsrc")) { PHASE(1); shift(); rsrcdir = args(); }
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else if(argis("-nogui")) { PHASE(1); noGUI = true; }
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#ifndef EMSCRIPTEN
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#if CAP_SDL
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else if(argis("-font")) { PHASE(1); shift(); fontpath = args(); }
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#endif
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#endif
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else if(argis("-test-ach"))
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test_achievements = true;
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else if(argis("-test"))
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callhooks(hooks_tests);
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else if(argis("-offline")) {
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PHASE(1);
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offlineMode = true;
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}
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else if(argis("-no-stamp")) {
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debugflags &=~ DF_TIME;
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}
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else if(argis("-debf")) {
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shift();
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string s = args();
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for(char c: s) {
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for(int i=0; i<int(strlen(DF_KEYS)); i++) {
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if(DF_KEYS[i] == c) debugflags |= (1<<i);
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else if(DF_KEYS[i] == (c ^ 32)) debugflags &= ~(1<<i);
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}
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if(c >= '0' && c <= '9') {
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debugflags &= DF_TIME;
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if(c >= '1')
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debugflags |= DF_INIT | DF_WARN | DF_MSG | DF_ERROR;
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if(c >= '2')
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debugflags |= DF_GEOM | DF_GP | DF_LOG | DF_FIELD | DF_POLY;
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if(c >= '3')
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debugflags |= DF_TURN | DF_STEAM;
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if(c >= '4')
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debugflags |= DF_GRAPH | DF_MEMORY;
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}
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else if(c == '+') {
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if(debugfile) fclose(debugfile);
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shift();
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println(hlog, "writing to ", argcs());
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debugfile = fopen(argcs(), "at");
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}
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else if(c == '@') {
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if(debugfile) fclose(debugfile);
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shift();
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println(hlog, "writing to ", argcs());
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debugfile = fopen(argcs(), "wt");
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}
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}
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}
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else if(argis("-run")) {
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PHASE(3);
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start_game();
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mainloop(); quitmainloop = false;
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}
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else if(argis("-msg")) {
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shift(); addMessage(args());
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printf("%s\n", args().c_str());
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}
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else if(argis("-msg0")) {
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clearMessages();
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}
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#if CAP_TOUR
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else if(argis("-tour")) {
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showstartmenu = false;
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PHASEFROM(2); start_game(); tour::start();
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}
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else if(argis("-presentation")) {
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PHASEFROM(2); tour::texts = false;
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start_game(); tour::start();
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}
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else if(argis("-print-tour")) {
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tour::print();
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}
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#endif
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else if(argis("-draw")) {
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PHASE(3); start_game(); drawscreen();
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}
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else if(argis("-rotate")) {
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PHASE(3); start_game();
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shift(); ld a = argf();
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shift(); ld b = argf();
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View = View * spin(M_PI * 2 * a / b);
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}
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else if(argis("-rotate-up")) {
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start_game();
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shiftmatrix S = ggmatrix(cwt.at->master->move(0)->c7);
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View = spin(90*degree) * spintox(S.T*C0) * View;
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}
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else if(argis("-rotate3")) {
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PHASE(3); start_game();
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shift(); ld a = argf();
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shift(); ld b = argf();
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View = View * cspin(1, 2, M_PI * 2 * a / b);
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}
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else if(argis("-face-vertex")) {
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PHASE(3); start_game();
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auto &ss = currentmap->get_cellshape(cwt.at);
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View = cspin(0, 2, M_PI/2) * spintox(ss.vertices_only_local[0]);
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}
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else if(argis("-face-face")) {
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PHASE(3); start_game();
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View = cspin(0, 2, M_PI/2);
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}
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else if(argis("-grotate")) {
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PHASE(3); start_game();
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shift(); int i = argi();
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shift(); int j = argi();
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shift(); View = View * cspin(i, j, argf());
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}
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else if(argis("-cview")) {
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PHASE(3); start_game();
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View = Id;
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}
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else if(argis("-exit")) {
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PHASE(3); println(hlog, "Success.\n");
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exit(0);
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}
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// graphical options
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else if(argis("-noscr")) {
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PHASE(3);
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popScreenAll();
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showstartmenu = false;
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}
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else if(argis("-viz")) {
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PHASE(3);
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showstartmenu = false;
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start_game();
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popScreenAll();
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clearMessages();
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nohud = true;
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mapeditor::drawplayer = false;
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}
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else if(argis("-vizhr")) {
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PHASE(3);
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showstartmenu = false;
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popScreenAll();
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clearMessages();
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}
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// informational
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else if(argis("-version") || argis("-v")) {
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printf("HyperRogue version " VER "\n");
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exit(0);
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}
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else if(argis("-L")) {
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printf("Treasures:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name);
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printf("\n");
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printf("Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name);
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printf("\n");
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printf("Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name);
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printf("\n");
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exit(0);
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}
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else if(argis("")) {}
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else if(argis("-help") || argis("-h")) {
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printf("Press F1 while playing to get ingame options.\n\n");
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printf("HyperRogue accepts the following command line options:\n");
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printf(" -c FILE - use the specified configuration file\n");
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printf(" -s FILE - use the specified highscore file\n");
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printf(" -m FILE - use the specified soundtrack (music)\n");
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printf(" -se DIR - the directory containing sound effects\n");
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printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
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printf(" -load FILE - use the specified filename for the map editor\n");
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printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
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printf(" --version, -v - show the version number\n");
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printf(" --help, -h - show the commandline options\n");
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printf(" -f* - toggle fullscreen mode\n");
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printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
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printf(" -r WxHxF - use the given resolution and font size\n");
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printf(" -o* - toggle the OpenGL mode\n");
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printf(" -W LAND - start in the given land (cheat)\n");
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printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
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printf(" -ch - auto-enable cheat mode\n");
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printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
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printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
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printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
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printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
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printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
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printf(" -S* - toggle Shmup\n");
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printf(" -P n - switch Shmup number of players (n=1..7)\n");
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printf(" -PM - switch the model index\n");
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printf(" -H* - toggle Hardcore\n");
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printf(" -T* - toggle Tactical\n");
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printf(" -7* - toggle heptagonal mode\n");
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printf(" -C* - toggle Chaos mode\n");
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printf(" -R* - toggle Random Pattern\n");
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printf(" -Y id - enable Yendor, level id\n");
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printf(" -D - disable all the special game modes\n");
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printf(" -L - list of features\n");
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printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
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printf(" -debuge 7 - output debugging information to stderr\n");
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printf(" -offline - don't connect to Steam (for Steam versions)\n");
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printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
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printf(" -fix - fix the seed\n");
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printf("Toggles: -o0 disables, -o1 enables, -o switches\n");
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printf("Not all options are documented, see hyper.cpp\n");
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exit(0);
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}
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else return 1;
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return 0;
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}
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EX purehookset hooks_config;
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EX hookset<int()> hooks_args;
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EX map<string, pair<int, reaction_t>> *added_commands;
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EX namespace arg {
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int read_added_commands() {
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if(!added_commands) return 1;
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if(added_commands->count(args())) {
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auto& ac = (*added_commands)[args()];
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if(ac.first == 2)
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PHASEFROM(2);
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if(ac.first == 3)
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PHASE(3);
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ac.second();
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return 0;
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}
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return 1;
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}
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EX int add_at(const string& s, int at, const reaction_t& r) {
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if(!added_commands) added_commands = new map<string, pair<int, reaction_t>> ();
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if(added_commands->count(s)) throw hr_exception("arg::add conflict");
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(*added_commands)[s] = {at, r};
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return 1;
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}
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EX int add1(const string& s, const reaction_t& r) { return add_at(s, 1, r); }
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EX int add2(const string& s, const reaction_t& r) { return add_at(s, 2, r); }
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EX int add3(const string& s, const reaction_t& r) { return add_at(s, 3, r); }
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auto ah = addHook(hooks_args, 0, readCommon) + addHook(hooks_args, 200, read_added_commands);
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void read(int phase) {
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curphase = phase;
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callhooks(hooks_config);
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while(pos < isize(argument)) {
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int r = callhandlers(1, hooks_args);
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switch (r) {
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case 0: lshift(); break;
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case 1: printf("Unknown option: %s\n", argcs()); exit(3); break;
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case 2: return;
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default: assert(false);
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}
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}
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}
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EX }
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#endif
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#if !CAP_COMMANDLINE
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EX namespace arg {
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EX int add1(const string& s, const reaction_t& r) { return 0; }
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EX int add2(const string& s, const reaction_t& r) { return 0; }
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EX int add3(const string& s, const reaction_t& r) { return 0; }
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EX }
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#endif
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}
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