mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-27 02:20:36 +00:00
174 lines
4.2 KiB
C++
174 lines
4.2 KiB
C++
// Hyperbolic Rogue -- smart memory cleaner
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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namespace hr {
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bool memory_saving_mode = true;
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static const int LIM = 150;
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heptagon *last_cleared;
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void destroycellcontents(cell *c) {
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c->land = laMemory;
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c->wall = waChasm;
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c->item = itNone;
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if(!isMultitile(c->monst) && c->monst != moPair)
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c->monst = moNone;
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}
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void degrade(cell *c) {
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c->mpdist++;
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forCellEx(c2, c)
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if(c2->mpdist < c->mpdist - 1)
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degrade(c2);
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destroycellcontents(c);
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}
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vector<cell*> removed_cells;
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void slow_delete_cell(cell *c) {
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while(c->mpdist < BARLEV)
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degrade(c);
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for(int i=0; i<c->type; i++)
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if(c->move(i))
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c->move(i)->move(c->c.spin(i)) = NULL;
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removed_cells.push_back(c);
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delete c;
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}
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void delete_heptagon(heptagon *h2) {
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cell *c = h2->c7;
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if(BITRUNCATED) {
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for(int i=0; i<c->type; i++)
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if(c->move(i))
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slow_delete_cell(c->move(i));
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}
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slow_delete_cell(c);
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for(int i=0; i<S7; i++)
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if(h2->move(i))
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h2->move(i)->move(h2->c.spin(i)) = NULL;
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delete h2;
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}
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void recursive_delete(heptagon *h, int i) {
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heptagon *h2 = h->move(i);
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{ for(int i=1; i<S7; i++)
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if(h2->move(i) && h2->move(i)->move(0) == h2)
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recursive_delete(h2, i); }
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if(h2->alt && h2->alt->alt == h2->alt) {
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DEBB(DF_MEMORY, ("destroying alternate map ", h2->alt));
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for(hrmap *& hm: allmaps) {
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if(hm->getOrigin() == h2->alt) {
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delete hm;
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hm = allmaps.back();
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allmaps.pop_back();
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DEBB(DF_MEMORY, ("map found (", isize(allmaps), " altmaps total)"));
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break;
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}
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}
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}
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if(h2->alt) {
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h2->alt->cdata = NULL;
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}
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delete_heptagon(h2);
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h->move(i) = NULL;
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}
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bool unsafeLand(cell *c) {
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return
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isCyclic(c->land) || isGravityLand(c->land) || isHaunted(c->land) ||
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among(c->land, laCaribbean, laOcean, laGraveyard, laPrincessQuest);
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}
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void save_memory() {
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if(quotient || !hyperbolic || NONSTDVAR) return;
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if(!memory_saving_mode) return;
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if(unsafeLand(cwt.at)) return;
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int d = celldist(cwt.at);
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if(d < LIM+10) return;
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heptagon *at = cwt.at->master;
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heptagon *orig = currentmap->gamestart()->master;
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if(recallCell) {
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if(unsafeLand(recallCell)) return;
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heptagon *at2 = recallCell->master;
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int t = 0;
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while(at != at2) {
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t++; if(t > 10000) return;
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if(celldist(at->c7) > celldist(at2->c7))
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at = at->move(0);
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else
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at2 = at2->move(0);
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}
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}
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while(celldist(at->c7) > d-LIM) at = at->move(0);
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// go back to such a point X that all the heptagons adjacent to the current 'at'
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// are the children of X. This X becomes the new 'at'
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if(true) {
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heptagon *allh[9];
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int hcount = 0;
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allh[hcount++] = at;
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for(int j=0; j<S7; j++)
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if(allh[0]->move(j))
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allh[hcount++] = at->move(j);
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int deuniq_steps = 0;
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int i = 1;
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while(i < hcount) {
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if(allh[i] == allh[0])
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allh[i] = allh[hcount-1], hcount--;
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else if(celldist(allh[i]->c7) > celldist(allh[0]->c7))
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allh[i] = allh[i]->move(0);
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else {
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if(allh[0] == orig) return;
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allh[0] = allh[0]->move(0);
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i = 1;
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deuniq_steps++;
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if(deuniq_steps == 10) return;
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}
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}
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at = allh[0];
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}
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if(last_cleared && celldist(at->c7) < celldist(last_cleared->c7))
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return;
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DEBB(DF_MEMORY, ("celldist = ", make_pair(celldist(cwt.at), celldist(at->c7))));
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heptagon *at1 = at;
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while(at != last_cleared && at != orig) {
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heptagon *atn = at;
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at = at->move(0);
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for(int i=1; i<S7; i++)
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if(at->move(i) && at->move(i) != atn)
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recursive_delete(at, i);
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}
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last_cleared = at1;
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DEBB(DF_MEMORY, ("current cellcount = ", cellcount));
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sort(removed_cells.begin(), removed_cells.end());
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callhooks(hooks_removecells);
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removed_cells.clear();
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}
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purehookset hooks_removecells;
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bool is_cell_removed(cell *c) {
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return binary_search(removed_cells.begin(), removed_cells.end(), c);
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}
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void set_if_removed(cell*& c, cell *val) {
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if(is_cell_removed(c)) c = val;
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}
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}
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