mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-24 05:17:17 +00:00
449 lines
11 KiB
C++
449 lines
11 KiB
C++
// Hyperbolic Rogue pattern generator
|
|
|
|
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
|
|
|
|
namespace hr {
|
|
|
|
void spill50(cell *c, eWall w, int r) {
|
|
c->wall = w;
|
|
if(r) for(int i=0; i<c->type; i++) spill50(createMov(c, i), w, r-1);
|
|
}
|
|
|
|
int style = 3;
|
|
|
|
struct state50 {
|
|
bool polarity1;
|
|
bool polarity2;
|
|
int color, color2, wc2;
|
|
};
|
|
|
|
void progress(cell *c, state50 s);
|
|
|
|
#include <map>
|
|
|
|
map<cell*, state50> map50;
|
|
|
|
void initPatternFifty(cell *c) {
|
|
state50 s;
|
|
s.polarity1 = 0;
|
|
s.polarity2 = 0;
|
|
s.color = 0;
|
|
s.color2 = 1;
|
|
s.wc2 = 0;
|
|
map50[c] = s;
|
|
}
|
|
|
|
int par;
|
|
|
|
int haverule[1<<24][8];
|
|
|
|
void saveCode(heptagon *H1, int d, heptagon *H2) {
|
|
|
|
/*
|
|
if(!H1 || !H2) return;
|
|
if(H1->move[d] != H2) exit(1);
|
|
|
|
int h1 = H1->fiftyval;
|
|
int h2 = H2->fiftyval;
|
|
|
|
if(!h1 || !h2) return;
|
|
|
|
if(haverule[h1][d] && haverule[h1][d] != h2) {
|
|
printf("rule conflict: %06x, %d, %06x/%06x\n",
|
|
h1, d, h2, haverule[h1][d]);
|
|
// exit(1);
|
|
}
|
|
|
|
if(!haverule[h1][d]) {
|
|
haverule[h1][d] = h2;
|
|
|
|
printf("RULE50(0x%06x, %d, 0x%06x)\n", h1, d, h2);
|
|
} */
|
|
|
|
fflush(stdout);
|
|
}
|
|
|
|
void saveCode(cell *c) {
|
|
|
|
/* heptagon *hept = c->master;
|
|
|
|
if(hept != &origin)
|
|
saveCode(hept->move[0], hept->spin[0], hept); */
|
|
|
|
bool allcodes = c->master->fiftyval >= 0;
|
|
|
|
for(int i=0; i<7; i++)
|
|
if(c->master->move[i] && c->master->move[i]->fiftyval >= 0) ;
|
|
else allcodes = false;
|
|
|
|
if(allcodes) {
|
|
printf("RULE50(0x%03x", c->master->fiftyval);
|
|
int rulebase = 0;
|
|
for(int i=0; i<7; i++)
|
|
if(c->master->move[i]->fiftyval < c->master->move[rulebase]->fiftyval)
|
|
rulebase = i;
|
|
for(int i=0; i<7; i++) printf(", 0x%03x", c->master->move[(rulebase+i)%7]->fiftyval);
|
|
printf(")\n");
|
|
}
|
|
|
|
// hept->fiftyused = true;
|
|
}
|
|
|
|
void encode(cell *c, state50 s, int mod, int spn) {
|
|
/*int i = 0;
|
|
i *= 16; i += s.color;
|
|
i *= 16; i += s.color2;
|
|
i *= 16; i += s.polarity1;
|
|
i *= 16; i += s.polarity2;
|
|
i *= 16; i += mod;
|
|
i *= 16; i += spn;
|
|
if(c->master->fiftyval) { printf("multiply 50val\n"); exit(1); }
|
|
c->master->fiftyval = i; c->master->fiftyused = false; */
|
|
|
|
c->master->fiftyval =
|
|
s.color + s.polarity1 * 8 + s.polarity2 * 16 + mod * 32;
|
|
// s.color * 16 + (s.polarity1 ? 128 : 0) + (s.polarity2 ? 256 :0) + mod;
|
|
|
|
saveCode(c);
|
|
for(int i=0; i<7; i++)
|
|
saveCode(createStep(c->master, i)->c7);
|
|
|
|
/* for(int i=0; i<7; i++) if(c->master->move[i]) {
|
|
saveCode(c->master, i, c->master->move[i]);
|
|
saveCode(c->master->move[i], c->master->spin[i], c->master);
|
|
} */
|
|
}
|
|
|
|
eWall colorwalls[4] = {waCIsland, waCIsland2, waMineOpen, waDeadfloor };
|
|
|
|
void patternFiftyAt(cell *c) {
|
|
if(!map50.count(c)) return;
|
|
|
|
state50 s = map50[c];
|
|
|
|
// c->wall = waCIsland;
|
|
|
|
// if(c->heat > ii) return;
|
|
|
|
// printf("pfifty %p\n", c);
|
|
|
|
if(style == 1 && s.polarity2) {
|
|
spill50(c, waCamelot, 3);
|
|
spill50(c, waNone, 2);
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
cellwalker cw(c, i);
|
|
cellwalker cw1 = cw + wstep + 4 + wstep;
|
|
(cw1+3+wstep).c->wall = waFloorA;
|
|
(cw1+4+wstep).c->wall = waFloorA;
|
|
}
|
|
}
|
|
|
|
/*switch(ii) {
|
|
case 0:
|
|
spill50(c, waNone, 3);
|
|
break;
|
|
|
|
case 1:
|
|
spill50(c, waNone, 3);
|
|
break;
|
|
|
|
case 2:
|
|
spill50(c, waNone, 3);
|
|
break;
|
|
|
|
case 3:
|
|
spill50(c, waNone, 3);
|
|
break;
|
|
} */
|
|
|
|
if(style == 2) {
|
|
spill50(c, waCavefloor, 2);
|
|
spill50(c, waFloorA, 1);
|
|
}
|
|
|
|
if(style == 3) {
|
|
spill50(c, colorwalls[s.color], 3);
|
|
// c->item = itGold;
|
|
// if(s.polarity2) return;
|
|
}
|
|
|
|
encode(c, s, 0, 0);
|
|
|
|
int sgn = s.polarity2 ? 1 : -1;
|
|
int sgn1 = s.polarity1 ? 1 : -1;
|
|
|
|
int col2 = s.color2, sw = s.wc2;
|
|
|
|
while(col2 != 7-s.color) {
|
|
sw += (s.polarity1?1:-1); sw %= 7;
|
|
while(true) { col2++; col2 &= 7; if(col2 != s.color) break; }
|
|
}
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
auto cw = cellwalker(c, sw) + (sgn1 * i) + wstep + (sgn * 4) + wstep;
|
|
if(cw.spin < 0 || cw.spin >= 7 || cw.c->type != 7) exit(1);
|
|
encode(cw.c, s, 1+i, cw.spin);
|
|
}
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
auto cw = cellwalker(c, sw) + (sgn1 * i) + wstep + 3 + wstep + 3 + wstep;
|
|
if(cw.spin < 0 || cw.spin >= 7 || cw.c->type != 7) exit(1);
|
|
encode(cw.c, s, 8+i, cw.spin);
|
|
}
|
|
|
|
// c->heat = s.color +
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
cellwalker cw(c, s.wc2);
|
|
cw += (sgn1 * i);
|
|
cw += wstep;
|
|
if(style == 0) cw.c->wall = waCamelot;
|
|
// cw.c->item = itSilver;
|
|
cw += (sgn*4); //6
|
|
cw += wstep; if(style == 0) cw.c->wall = waFloorA;
|
|
|
|
// cw.c->item = itSilver;
|
|
cw += (sgn*4); //7
|
|
cw += wstep; if(style == 0) cw.c->wall = waFloorA;
|
|
// cw.c->item = itSilver;
|
|
cw += (3); //6
|
|
cw += wstep; if(style == 0) cw.c->wall = waFloorA;
|
|
// cw.c->item = itSilver;
|
|
cw += (3); //6
|
|
cw += wstep; if(style == 0) cw.c->wall = waFloorA;
|
|
// cw.c->item = itSilver;
|
|
cw += (sgn*3); //7
|
|
cw += wstep; if(style == 0) cw.c->wall = waCamelot;
|
|
// cw.c->item = itSilver;
|
|
cw += (sgn*2); //6
|
|
cw += wstep; // cw.c->item = itGold;
|
|
// setdist(cw.c, 8, NULL);
|
|
state50 s2 = s; s2.polarity1 = !s.polarity1;
|
|
s2.wc2 = (cw.spin + sgn1 * i + sgn + 42) % 7;
|
|
progress(cw.c, s2);
|
|
// printf("heat set %f\n", cw.c->heat);
|
|
}
|
|
|
|
int newcol = s.color2;
|
|
|
|
// if(s.polarity2) return;
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
cellwalker cw(c, s.wc2);
|
|
cw += (sgn1 * i);
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (3); // 6
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (sgn*4); // 6
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (sgn*2); // 6
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (3); // 6
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (sgn*3); // 7
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// cw.c->item = itDiamond;
|
|
cw += (sgn*4); // 6
|
|
cw += wstep; // cw.c->item = itSilver;
|
|
// setdist(cw.c, 8, NULL);
|
|
state50 s2 = s;
|
|
s2.polarity2 = !s.polarity2;
|
|
if(s.polarity2) s2.polarity1 = !s.polarity1;
|
|
s2.color2 = s2.color;
|
|
s2.color = newcol;
|
|
s2.wc2 = cw.spin;
|
|
progress(cw.c, s2);
|
|
while(true) { newcol++; newcol &= 7; if(newcol != s2.color && newcol != s.color) break; }
|
|
// printf("heat set %f\n", cw.c->heat);
|
|
}
|
|
|
|
}
|
|
|
|
void progress(cell *c, state50 s) {
|
|
|
|
while(s.wc2) {
|
|
s.wc2 += (s.polarity1?1:-1); s.wc2 %= 7;
|
|
while(true) { s.color2++; s.color2 &= 7; if(s.color2 != s.color) break; }
|
|
}
|
|
|
|
if(map50.count(c)) {
|
|
state50 s2 = map50[c];
|
|
if(s2.polarity1 != s.polarity1 || s2.polarity2 != s.polarity2) {
|
|
printf("Polarity mismatch!\n");
|
|
exit(1);
|
|
}
|
|
else {
|
|
if(s2.color != s.color || s2.color2 != s.color2 || s2.wc2 != s.wc2)
|
|
printf("%d:%d color= %dv%d color2= %dv%d wc2= %dv%d\n",
|
|
s.polarity1, s.polarity2,
|
|
s.color, s2.color,
|
|
s.color2, s2.color2,
|
|
s.wc2, s2.wc2);
|
|
}
|
|
return;
|
|
}
|
|
map50[c] = s;
|
|
if(c->mpdist <= 7)
|
|
patternFiftyAt(c);
|
|
}
|
|
|
|
long long Q; int qconflict;
|
|
|
|
string allconflict;
|
|
|
|
void setzebra(cellwalker cwb, int it, int type, string pathcode, int xmods) {
|
|
// printf("spin=%d type=%d\n", cwb.spin, type);
|
|
|
|
if(cwb.spin != 1 && cwb.spin != 3 && cwb.spin != 5) {
|
|
printf("S WRONG SPIN %d\n", cwb.spin);
|
|
exit(1);
|
|
}
|
|
if(type < 0 || type > 3) {
|
|
printf("S WRONG TYPE %d\n", type);
|
|
exit(1);
|
|
}
|
|
|
|
cwb.c->tmp = cwb.spin + 16 * type;
|
|
}
|
|
|
|
void zebra(cellwalker cwb, int it, int type, string pathcode, int xmods) {
|
|
if(!it) return;
|
|
if(cwb.spin != 1 && cwb.spin != 3 && cwb.spin != 5) {
|
|
printf("WRONG SPIN %d\n", cwb.spin);
|
|
exit(1);
|
|
}
|
|
if(type < 0 || type > 3) {
|
|
printf("WRONG TYPE %d\n", type);
|
|
exit(1);
|
|
}
|
|
// printf("%p+%d = 0%s\n", cwb.c, cwb.spin, pathcode.c_str());
|
|
bool redraw = false;
|
|
// int qval = Q + 99;
|
|
// redraw = cwb.c->heat == qval;
|
|
// cwb.c->heat = qval;
|
|
eWall w = colorwalls[type];
|
|
cwb.c->wall = w;
|
|
for(int i=0; i<6; i+=2) {
|
|
cellwalker cw = cwb;
|
|
cw += (i);
|
|
cw.c->heat = 4 + type + 4 * 9;
|
|
cw += wstep; cw += (3); cw.c->wall = w;
|
|
int i0 = i; if(type&2 && i0) i0 = 6-i0; i0 /= 2;
|
|
cw.c->heat = 4 + type + 4 * (3+i0);
|
|
cw += wstep; cw += (3); cw.c->wall = w;
|
|
cw.c->heat = 4 + type + 4 * i0;
|
|
cw += wstep; cw += (3); cw.c->wall = w;
|
|
cw.c->heat = 4 + type + 4 * (6+i0);
|
|
cw += wstep; cw += (-3);
|
|
cw += wstep; cw += (-3);
|
|
cw += wstep; cw += (-3);
|
|
cw += wstep; cw += (-i);
|
|
cw += (0);
|
|
setzebra(cw, it-1, type ^ 1, pathcode +'+'+char('A'+i)+char('0'+type), xmods*2);
|
|
}
|
|
|
|
for(int i=0; i<6; i+=2) {
|
|
cellwalker cw = cwb;
|
|
cw += ((type&2)?-i:i);
|
|
cw += wstep; cw += (3);
|
|
cw += wstep; cw += (5);
|
|
if(xmods < 2) {
|
|
if(cw.c->item && cw.c->item != (1+i) && redraw && i==0) {
|
|
qconflict++;
|
|
// allconflict += pathcode; allconflict += "-";
|
|
// cwb.c->item = itPalace;
|
|
// printf("Conflict at %p\n", cwb.c);
|
|
}
|
|
// cw.c->item = eItem(1 + i);
|
|
// cw.c->heat = 4 + type + 4 * (i/2);
|
|
}
|
|
cw += wstep; cw += (1);
|
|
if(type < 2) {
|
|
// cw += (i);
|
|
cw += (i);
|
|
}
|
|
else {
|
|
cw += (-i);
|
|
}
|
|
// cw += (((Q >> (4*type)) & 12));
|
|
setzebra(cw, it-1, 2^type, pathcode + '+'+char('a'+i)+char('0'+type), xmods+1);
|
|
}
|
|
}
|
|
|
|
void zebraPattern() {
|
|
// int bqc = 99;
|
|
|
|
/* for(Q=0; Q<65536; Q++) {
|
|
if((Q & (Q>>1)) & 0x5555) continue;
|
|
qconflict = false;
|
|
cellwalker cw(cwt);
|
|
cw += wstep; cw += (1);
|
|
qconflict = 0;
|
|
allconflict = "";
|
|
zebra(cw, 3, 0, "");
|
|
if(qconflict < bqc) bqc = qconflict;
|
|
// if(qconflict == bqc)
|
|
printf("%X - X-%sX\n", Q, allconflict.c_str());
|
|
}
|
|
|
|
Q = 0xFFFB; */
|
|
|
|
cellwalker cw(cwt);
|
|
cw += wstep; cw += (1);
|
|
setzebra(cw, 7, 0, "", -999);
|
|
// cw.c->
|
|
// printf("Conflicts: %d\n", qconflict);
|
|
}
|
|
|
|
int bspin(heptagon *h) {
|
|
vector<int> xv;
|
|
xv.push_back(999);
|
|
int besti = -1;
|
|
for(int i=0; i<7; i++) {
|
|
vector<int> yv;
|
|
for(int j=0; j<7; j++) yv.push_back(int(h->move[(i+j)%7]->c7->heat+.1));
|
|
if(yv < xv) xv = yv, besti = i;
|
|
}
|
|
return besti;
|
|
}
|
|
|
|
void buildAutomatonRule(heptagon *h) {
|
|
if(!h->c7->heat) return;
|
|
for(int i=0; i<7; i++) if(!h->move[i]) return;
|
|
for(int i=0; i<7; i++) for(int j=0; j<7; j++)
|
|
if(!h->move[i]->move[j] || !h->move[i]->move[j]->c7->heat)
|
|
return;
|
|
int bi = bspin(h);
|
|
printf("RULEZEBRA(%2d", int(h->c7->heat+.1));
|
|
for(int j=0; j<7; j++) {
|
|
heptagon *h2 = h->move[(bi+j)%7];
|
|
int bi2 = bspin(h2);
|
|
printf(", %2d%d", int(h2->c7->heat+.1), fix7(bi2 - h->spin[(bi+j)%7]));
|
|
}
|
|
printf(")\n");
|
|
}
|
|
|
|
void buildAutomatonRule(cell *c) {
|
|
if(c->type == 7)
|
|
buildAutomatonRule(c->master);
|
|
else {
|
|
int ii[3];
|
|
for(int i=0; i<6; i+=2) if(!c->mov[i] || !c->mov[i]->heat || c->mov[i]->type != 7) return;
|
|
for(int i=0; i<6; i+=2) ii[i/2] = int(c->mov[i]->heat);
|
|
int z;
|
|
for(int r=0; r<2; r++)
|
|
if(ii[1] < ii[0] || ii[2] < ii[0])
|
|
z = ii[0], ii[0] = ii[1], ii[1] = ii[2], ii[2] = z;
|
|
printf("RULEZEBRA6(%d,%d,%d,%d)\n", int(c->heat), int(ii[0]), int(ii[1]), int(ii[2]));
|
|
}
|
|
}
|
|
|
|
// #define BUILDZEBRA
|
|
}
|