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hyperrogue/rogueviz/weirdmaze.cpp
2021-08-07 11:24:50 +02:00

125 lines
3.5 KiB
C++

#include "rogueviz.h"
// a quick generator for the map used here: https://twitter.com/ZenoRogue/status/1423663341944377345
// options used:
// https://twitter.com/ZenoRogue/status/1423663341944377345
// -fix -ch -noplayer -smart 1 -symbol 3^7 -7 -canvas-random 0 -weirdmaze 2 -ray-reflect .1 -switch-fpp -shot-fhd -ray-do -ray-cells 16384 -gfake 6 depth=.25 wall_height=.5 -smoothcam
// https://twitter.com/ZenoRogue/status/1423663397401501698
// -fix -ch -noplayer -smart 1 -symbol 3^7 -7 -canvas-random 0 -weirdmaze 2 -ray-reflect .1 -switch-fpp -shot-fhd -ray-do -ray-cells 16384 -gfake 6 depth=1 wall_height=1 -smoothcam -ray-dont -gfake 7 -smoothcam "fixed_YZ=0" "draw_sky=0" -tstep 16 -noshadow -shot-1000 -run wall_height=2 -run wall_height=1..2 -animvideo 600 animated-fpp.mp4
// https://twitter.com/ZenoRogue/status/1423663473377038341
// -fix -ch -noplayer -smart 1 -symbol 3^7 -7 -canvas-random 0 -weirdmaze 2 -ray-reflect .1 -switch-fpp -ray-do -ray-cells 16384 -gfake 6.9 depth=.25 wall_height=.5 -run -gfake 6.1 -run -gfake "7../0..6.01../0..|6.01../0..7../0" "depth=fake_edgelength" "wall_height=2*fake_edgelength" -shot-fhd -fov 110 -run -animvideo 600 animated-curvature.mp4
// most other scenes change the "weirdmaze" parameter (the number of filles tiles at every corner)
// (includes manual movement)
namespace rogueviz {
namespace weirdmaze {
int atleast = 1;
set<cell*> visited;
bool restrict(cell *c, const shiftmatrix& V) {
if(visited.count(c)) return false;
visited.insert(c);
for(int i=0; i<c->type; i++) {
cellwalker cw(c, i);
cellwalker cw0 = cw;
int q = 0;
int walls = 0;
vector<cellwalker> unknown;
do {
q++;
cw += wstep;
cw++;
if(cw.at->wall == waWaxWall) walls++;
if(!visited.count(cw.at)) unknown.push_back(cw);
}
while(cw != cw0);
if(walls == 0 && isize(unknown) == atleast) {
if(atleast == 2) {
cw = unknown[0];
cw0 = cw;
do {
visited.insert(cw.at);
cw.at->wall = waWaxWall;
cw += wstep;
cw--;
}
while(cw != cw0);
}
if(atleast > 2) {
cw = unknown[0];
vector<cellwalker> lst;
for(int i=0; i<200; i++) {
lst.push_back(cw);
if(gmod(i, atleast-1) == (atleast-2)) {
cw += wstep;
cw--;
}
else {
cw += wstep;
cw++;
}
}
cw = unknown[0];
for(int i=-1; i>=-200; i--) {
if(gmod(i, atleast-1) == (atleast-2)) {
cw++;
cw += wstep;
}
else {
cw--;
cw += wstep;
}
lst.push_back(cw);
}
int fil = 0;
for(auto w: lst) if(visited.count(w.at)) fil++;
if(fil == 0) {
for(auto cw: lst) {
visited.insert(cw.at);
for(int i=0; i<3; i++)
visited.insert((cw+i).cpeek());
cw.at->wall = waWaxWall;
}
}
}
if(atleast == 1) {
unknown[0].at->wall = waWaxWall;
println(hlog, "added at ", unknown[0].at, " from ", c);
visited.insert(unknown[0].at);
}
}
}
return false;
}
void enable() {
using namespace arg;
shift();
atleast = argi();
visited.clear();
rv_hook(hooks_drawcell, 100, restrict);
}
auto plyhook =
arg::add3("-weirdmaze", enable);
}
}