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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-14 09:24:48 +00:00
hyperrogue/pattern2.cpp

1284 lines
39 KiB
C++

// HyperRogue patterns: compute codes for actual cells
// Copyright (C) 2011-2017 Zeno Rogue, see 'hyper.cpp' for details
int eupattern(cell *c) {
if(torus) return (decodeId(c->master)*2) % 3;
eucoord x, y;
decodeMaster(c->master, x, y);
short z = (short(y+2*x))%3;
z %= 3;
if(z<0) z += 3;
return z;
}
bool ishept(cell *c) {
// EUCLIDEAN
if(euclid) return eupattern(c) == 0;
else return c->type != S6;
}
bool ishex1(cell *c) {
// EUCLIDEAN
if(euclid) return eupattern(c) == 1;
else return c->type != S6;
}
int val46(cell *c) {
return ctof(c) ? c->master->emeraldval :
((c->master->emeraldval & 1) ^ ((c->master->emeraldval & 2)>>1) ^ (c->spin(0)&1)) ? 8 : 4;
}
int emeraldval(cell *c) {
if(euclid) return eupattern(c);
if(a46) return val46(c);
if(sphere) return 0;
if(ctof(c))
return c->master->emeraldval >> 3;
else {
return emerald_hexagon(
emeraldval(createMov(c,0)),
emeraldval(createMov(c,2)),
emeraldval(createMov(c,4))
);
}
}
// === FIFTYVALS ===
unsigned bitmajority(unsigned a, unsigned b, unsigned c) {
return (a&b) | ((a^b)&c);
}
int eufifty(cell *c) {
eucoord x, y;
if(torus) {
if(c->land == laWildWest) return decodeId(c->master) % 37;
else return decodeId(c->master) % 27;
}
decodeMaster(c->master, x, y);
int ix = short(x) + 99999 + short(y);
int iy = short(y) + 99999;
if(c->land == laWildWest)
return (ix + iy * 26 + 28) % 37;
else {
ix += (iy/3) * 3;
iy %= 3; ix %= 9;
return iy * 9 + ix;
}
}
int val38(cell *c) {
if(ctof(c)) return (c->master->fiftyval >> 1) & 3;
else return 4 ^ (c->master->fiftyval & 1) ^ (c->spin(0) & 1);
}
int fiftyval(cell *c) {
if(a38) return val38(c);
if(euclid) return eufifty(c) * 32;
if(sphere || S7>7 || S6>6) return 0;
if(ctof(c))
return c->master->fiftyval;
else {
return bitmajority(
fiftyval(createMov(c,0)),
fiftyval(createMov(c,2)),
fiftyval(createMov(c,4))) + 512;
}
}
int cdist50(cell *c) {
if(sphere || S7>7 || S6>6) return 0;
if(euclid) {
if(c->land == laWildWest)
return "0123333332112332223322233211233333322"[eufifty(c)] - '0';
else return "012333321112322232222321123"[eufifty(c)] - '0';
}
if(c->type != 6) return cdist50(fiftyval(c));
int a0 = cdist50(createMov(c,0));
int a1 = cdist50(createMov(c,2));
int a2 = cdist50(createMov(c,4));
if(a0 == 0 || a1 == 0 || a2 == 0) return 1;
return a0+a1+a2-5;
}
int land50(cell *c) {
if(c->type != 6) return land50(fiftyval(c));
else if(sphere || euclid) return 0;
else {
if(cdist50(createMov(c,0)) < 3) return land50(createMov(c,0));
if(cdist50(createMov(c,2)) < 3) return land50(createMov(c,2));
if(cdist50(createMov(c,4)) < 3) return land50(createMov(c,4));
return 0;
}
}
int polara50(cell *c) {
if(c->type != 6) return polara50(fiftyval(c));
else if(sphere || euclid || S7>7 || S6>6) return 0;
else {
if(cdist50(createMov(c,0)) < 3) return polara50(createMov(c,0));
if(cdist50(createMov(c,2)) < 3) return polara50(createMov(c,2));
if(cdist50(createMov(c,4)) < 3) return polara50(createMov(c,4));
return 0;
}
}
int polarb50(cell *c) {
if(euclid) return true;
if(c->type != 6) return polarb50(fiftyval(c));
else if(sphere || euclid || S7>7 || S6>6) return true;
else {
if(cdist50(createMov(c,0)) < 3) return polarb50(createMov(c,0));
if(cdist50(createMov(c,2)) < 3) return polarb50(createMov(c,2));
if(cdist50(createMov(c,4)) < 3) return polarb50(createMov(c,4));
return 0;
}
}
int elhextable[28][3] = {
{0,1,2}, {1,2,9}, {1,9,-1}, {1,8,-1}, {1,-1,-1}
};
int fiftyval049(cell *c) {
if(c->type != 6 || euclid) return fiftyval(c) / 32;
else if(sphere) return 0;
else {
int a[3], qa=0;
int pa = polara50(c), pb = polarb50(c);
for(int i=0; i<6; i+=2) {
cell *c2 = c->mov[i];
if(polara50(c2) == pa && polarb50(c2) == pb)
a[qa++] = fiftyval049(c2);
}
// 0-1-2
sort(a, a+qa);
if(qa == 1) return 43+a[0]-1;
if(qa == 2 && a[1] == a[0]+7) return 36+a[0]-1;
if(qa == 2 && a[1] != a[0]+7) return 29+a[0]-1;
if(a[1] == 1 && a[2] == 7)
return 15 + 6;
if(a[2] >= 1 && a[2] <= 7)
return 15 + a[1]-1;
if(a[0] == 1 && a[1] == 7 && a[2] == 8)
return 22;
if(a[1] <= 7 && a[2] >= 8)
return 22 + a[1]-1;
return 0;
}
}
/*
{0,1,2} 15+0..15+6
{1,2,9},22+0..22+6
{1,9} 29+0..29+6
{1,8} 36+0..36+6
{1} 43+0..43+6
*/
// zebraval
int dir_truncated457(cell *c) {
int wset = 0;
for(int i=0; i<4; i++)
if(zebra40(createMov(c, i*2))&2) wset |= (1<<i);
if(wset == 0) return -8;
if(wset == 15) return -10;
if(wset == 3) return 1;
if(wset == 6) return 3;
if(wset == 12) return 5;
if(wset == 9) return 7;
return 0;
}
int zebra40(cell *c) {
if(euclid) return eupattern(c);
else if(a46) return val46(c);
else if(ctof(c)) return (c->master->zebraval/10);
else if(a4) {
int ws = dir_truncated457(c);
if(ws < 0) return -ws;
return 16 + (ws/2);
}
else if(sphere) return 0;
else if(euclid) return eupattern(c);
else if(S3 == 4 && S7 == 6) {
return 8 + ((c->master->zebraval / 10 + c->spin(0))%2) * 2;
}
else {
int ii[3], z;
ii[0] = (c->mov[0]->master->zebraval/10);
ii[1] = (c->mov[2]->master->zebraval/10);
ii[2] = (c->mov[4]->master->zebraval/10);
for(int r=0; r<2; r++)
if(ii[1] < ii[0] || ii[2] < ii[0])
z = ii[0], ii[0] = ii[1], ii[1] = ii[2], ii[2] = z;
for(int i=0; i<28; i++)
if(zebratable6[i][0] == ii[0] && zebratable6[i][1] == ii[1] &&
zebratable6[i][2] == ii[2]) {
int ans = 16+i;
// if(ans >= 40) ans ^= 2;
// if(ans >= 4 && ans < 16) ans ^= 2;
return ans;
}
return 0;
}
}
int zebra3(cell *c) {
if(c->type != 6) return (c->master->zebraval/10)/4;
else if(sphere || S7>7 || S6>6) return 0;
else {
int ii[3];
ii[0] = (c->mov[0]->master->zebraval/10)/4;
ii[1] = (c->mov[2]->master->zebraval/10)/4;
ii[2] = (c->mov[4]->master->zebraval/10)/4;
if(ii[0] == ii[1]) return ii[0];
if(ii[1] == ii[2]) return ii[1];
if(ii[2] == ii[0]) return ii[2];
return 0;
}
}
namespace fieldpattern {
pair<int, bool> fieldval(cell *c) {
if(ctof(c)) return make_pair(c->master->fieldval, false);
else return make_pair(btspin(c->master->fieldval, c->spin(0)), true);
}
int fieldval_uniq(cell *c) {
if(sphere) {
if(ctof(c)) return c->master->fieldval;
else return createMov(c, 0)->master->fieldval + 256 * createMov(c,2)->master->fieldval + (1<<16) * createMov(c,4)->master->fieldval;
}
else if(torus) {
return decodeId(c->master);
}
else if(euclid) {
eucoord x, y;
decodeMaster(c->master, x, y);
int i = (short int)(x) * torusconfig::dx + (short int)(y) * torusconfig::dy;
i %= torusconfig::qty;
if(i<0) i += torusconfig::qty;
return i;
}
if(ctof(c)) return c->master->fieldval/S7;
else {
int z = 0;
for(int u=0; u<S6; u+=2)
z = max(z, btspin(createMov(c, u)->master->fieldval, c->spin(u)));
return -1-z;
}
}
int fieldval_uniq_rand(cell *c, int randval) {
if(sphere || torus || euclid)
// we do not care in these cases
return fieldval_uniq(c);
if(ctof(c)) return currfp.gmul(c->master->fieldval, randval)/7;
else {
int z = 0;
for(int u=0; u<6; u+=2)
z = max(z, btspin(currfp.gmul(createMov(c, u)->master->fieldval, randval), c->spin(u)));
return -1-z;
}
}
int subpathid = currfp.matcode[currfp.strtomatrix("RRRPRRRRRPRRRP")];
int subpathorder = currfp.order(currfp.matrices[subpathid]);
pair<int, int> subval(cell *c, int _subpathid = subpathid, int _subpathorder = subpathorder) {
if(!ctof(c)) {
auto m = subval(createMov(c, 0));
for(int u=2; u<S6; u+=2)
m = min(m, subval(createMov(c, u)));
return m;
}
else {
pair<int, int> pbest, pcur;
pcur.first = c->master->fieldval;
pcur.second = 0;
pbest = pcur;
for(int i=0; i<_subpathorder; i++) {
pcur.first = currfp.gmul(pcur.first, _subpathid);
pcur.second++;
if(pcur < pbest) pbest = pcur;
}
return pbest;
}
}
}
int getHemisphere(cell *c, int which) {
if(torus) return 0;
if(ctof(c)) {
int id = c->master->fiftyval;
if(S7 == 5) {
int hemitable[3][12] = {
{ 6, 3, 3, 3, 3, 3,-6,-3,-3,-3,-3,-3},
{ 6, 3, 6, 3, 0, 0,-6,-3,-6,-3, 0, 0},
{-3, 0, 3, 0,-6,-6, 3, 0,-3, 0, 6, 6}
};
return hemitable[which][id];
}
else if(S7 == 4) {
int hemitable[3][6] = {
{ 2, 2, 2,-1,-1,-1},
{ 2,-1, 2, 2,-1,-1},
{ 2,-1,-1, 2, 2,-1},
};
return hemitable[which][id];
}
else if(S7 == 3) {
int hemitable[3][4] = {
{ 2, 2,-1,-1},
{ 2,-1, 2,-1},
{ 2,-1,-1, 2},
};
return hemitable[which][id];
}
else return 0;
}
else {
int score = 0;
for(int i=0; i<6; i+=2)
score += getHemisphere(c->mov[i], which) * (c->mirror(i) ? -1 : 1);
return score/3;
}
}
struct sphereinfo {
int id;
int dir;
bool reflect;
};
sphereinfo valsphere(cell *c) {
sphereinfo si;
if(ctof(c)) {
int d = c->master->fieldval;
si.id = (d < siblings[d]) ? 0 : 1;
for(int i=0; i<S7; i++) {
int di = c->master->move[i]->fieldval;
if(di == siblings[d]) si.dir = i;
}
si.reflect = false;
}
else {
int ids = 0, tids = 0, td = 0;
for(int i=0; i<S3; i++) {
int d = c->mov[i*2]->master->fieldval;
ids |= (1<<d); tids += d;
}
for(int i=0; i<S3; i++) {
int d = c->mov[i*2]->master->fieldval;
if(ids & (1<<siblings[d])) td += d;
}
if(td) {
si.id = 4;
for(int i=0; i<S3; i++) {
int d = c->mov[i*2]->master->fieldval;
if(!(ids & (1<<siblings[d]))) si.dir = 2*i;
}
si.reflect = false;
}
else {
si.id = 8;
si.dir = 0; // whatever
sphereinfo si2 = valsphere(c->mov[0]);
int di = si2.dir - c->spin(0);
di %= S7;
if(di<0) di += S7;
si.reflect = di > S7/2;
}
}
return si;
}
namespace patterns {
int nopattern(cell *c) {
if(isWarped(c) && !euclid) {
int u = ishept(c)?1:0;
int qhex = 0;
for(int v=0; v<c->type; v++) if(c->mov[v] && !isWarped(c->mov[v])) {
u += 2;
if(!ishept(c->mov[v])) qhex++;
}
if(u == 8 && qhex == 2) return 12;
if(u == 2 && qhex == 1) return 8;
if(u == 6 && qhex == 2) return 10;
return u;
}
return ishept(c) ? 1 : ishex1(c) ? 2 : 0; // 0 to 1
}
int downdir(cell *c, cellfunction *cf = coastvalEdge) {
cell *c2 = chosenDown(c, 1, 1, cf);
if(!c2) return 0;
return neighborId(c, c2);
}
int realpattern(cell *c, char code) {
switch(code) {
case 'z':
return zebra40(c); // 4 to 43
case 'f':
return emeraldval(c); // 44 to 99
case 'p': {
if(a46) return val46(c);
if(a38) return val38(c);
if(sphere) return valsphere(c).id;
int i = fiftyval049(c);
i *= 4;
if(polara50(c)) i|=1;
if(polarb50(c)) i|=2;
return i;
}
case 'H':
return towerval(c);
case 'F': {
if(euclid)
// use the torus ID
return fieldpattern::fieldval_uniq(c);
else if(nontruncated)
// use the actual field codes
return fieldpattern::fieldval(c).first;
else
// use the small numbers from windmap
return windmap::getId(c);
}
}
return nopattern(c);
}
int patterndir46(cell *c, int bits) {
if(ctof(c)) {
int b = c->master->emeraldval & bits;
return (b&1) ^ (b & 2 ? 1 : 0);
}
else
return ((c->mov[0]->master->emeraldval + c->spin(0)) & 1) ? 2 : 0;
}
int patterndir38(cell *c) {
if(ctof(c)) return c->master->fiftyval | (c->master->fiftyval & 8 ? 0 : 2);
return 0;
}
int patterndir457(cell *c) {
if(!ctof(c)) {
int d = dir_truncated457(c);
if(d >= 0) return d;
return 0;
}
for(int i=0; i<c->type; i++)
if((zebra40(createStep(c->master, i + S7/2)->c7)&2) == (zebra40(createStep(c->master, i + 1 + S7/2)->c7)&2))
return i;
return 0;
}
bool reflectPatternAt(cell *c, char p) {
if(p == 'p' && sphere) return valsphere(c).reflect;
if(p == 'p' && polarb50(c)) return true;
if(p == 0) {
int np = nopattern(c);
if(np == 4) {
int d = patterndir(c);
return !isWarped(createMov(c, (d+1)%6));
}
if(np == 12) {
int d = patterndir(c);
return !isWarped(createMov(c, (d+1)%6));
}
}
return false;
}
int patterndir(cell *c, char w) {
if(w != 'H') {
if(a46) return patterndir46(c, w == 'z' ? 3 : w == 'p' ? 2 : 1);
if(a4) return patterndir457(c);
if(a38) return patterndir38(c);
if(sphere) return valsphere(c).dir;
}
switch(w) {
case 'z': {
int t = zebra40(c);
if(euclid) return (t*4) % 6;
int t4 = t>>2, tcdir = 0;
if(nontruncated) tcdir = t^1;
else if(t4 == 10) tcdir = t-20;
else if(t4 >= 4 && t4 < 7) tcdir = 40 + (t&3);
else if(t4 >= 1 && t4 < 4) tcdir = t+12;
else if(t4 >= 7 && t4 < 10) tcdir = t-24;
for(int i=0; i<c->type; i++) if(c->mov[i] && zebra40(c->mov[i]) == tcdir)
return i;
// printf("fail to fintd %d -> %d\n", t, tcdir);
return 0;
}
case 'f': {
int t = emeraldval(c);
if(euclid) return 0;
int tcdir = 0, tbest = (t&3);
for(int i=0; i<c->type; i++) {
cell *c2 = c->mov[i];
if(c2) {
int t2 = emeraldval(c2);
if((t&3) == (t2&3) && t2 > tbest)
tbest = t2, tcdir = i;
}
}
return tcdir;
}
case 'p': {
int tcdir = -1, tbest = -1;
int pa = polara50(c);
int pb = polarb50(c);
for(int i=0; i<c->type; i++) {
cell *c2 = c->mov[i];
if(c2 && polara50(c2) == pa && polarb50(c2) == pb) {
int t2 = fiftyval049(c2);
if(t2 > tbest) tbest = t2, tcdir = i;
}
}
return tcdir;
}
case 'H':
return downdir(c);
case 0: {
if(euclid) return 0;
int u = nopattern(c);
if(u == 6) {
for(int i=1; i<c->type; i+=2) if(!isWarped(createMov(c,i)))
return i;
}
else if(u == 2 || u == 3 || u == 8) {
for(int i=0; i<c->type; i++) if(!isWarped(createMov(c,i)))
return i;
}
else if(u == 4 || u == 10) {
for(int i=0; i<c->type; i+=2) if(!isWarped(createMov(c,i)))
return i;
}
else if(u == 6) {
for(int i=1; i<c->type; i+=2) if(!isWarped(createMov(c,i)))
return i;
}
else if(u == 5) {
for(int i=0; i<c->type; i++) if(!isWarped(createMov(c,(i+3)%7)) && !isWarped(createMov(c,(i+4)%7)))
return i;
}
else if(u == 9) {
for(int i=0; i<c->type; i++) if(!isWarped(createMov(c,(i+2)%7)) && !isWarped(createMov(c,(i+5)%7)))
return i;
}
else if(u == 11) {
for(int i=0; i<c->type; i++) if(isWarped(createMov(c,(i)%7)) && isWarped(createMov(c,(i+1)%7)))
return i;
}
else if(u == 12) {
for(int i=0; i<c->type; i+=2) if(isWarped(createMov(c,i)))
return i;
}
else if(u == 7) {
for(int i=0; i<c->type; i++) if(!isWarped(createMov(c,(i+1)%7)) && !isWarped(createMov(c,(i+6)%7)))
return i;
}
else if(u < 2) return 0;
#if LOCAL
printf("unhandled: u=%d\n", u);
#endif
}
}
return 0;
}
char whichPattern = 0;
bool symRotation, sym01, sym02, sym03;
int subpattern(int i, char w) {
if(euclid) {
if(w == 'p')
return i;
if(w == 'z' || w == 'f')
return (symRotation && (i<3)) ? 0 : i;
}
if(a38 && w == 'p') {
if(sym01 && i == 5) i = 4;
if(symRotation && i < 4) i = 0;
return i;
}
if(w == 'z' || w == 'f' || w == 'p') {
if((sym01?1:0)+(sym02?1:0)+(sym03?1:0) >= 2) i &= ~3;
if(sym01 && (i&1)) i ^= 1;
if(sym02 && (i&2)) i ^= 2;
if(sym03 && (i&2)) i ^= 3;
}
if(w == 'z' && symRotation) {
if(a4 && !a46) {
if(i >= 4 && i < 7) i -= 4;
}
else {
if(i >= 8 && i < 12) i -= 4;
if(i >= 12 && i < 16) i -= 8;
if(i >= 20 && i < 24) i -= 4;
if(i >= 24 && i < 28) i -= 8;
if(i >= 32 && i < 36) i -= 4;
if(i >= 36 && i < 40) i -= 8;
}
}
if(w == 'p' && stdhyperbolic && symRotation && i >= 3)
i -= ((i/4-1) % 7) * 4;
return i;
}
int subpattern(cell *c, char w) {
return subpattern(realpattern(c, w), w);
}
}
int geosupport_threecolor() {
if(!nontruncated) {
if(S7 % 2) return 1;
return 2;
}
if((S7 % 2 == 0) && (S3 == 3))
return 2;
return 0;
}
int geosupport_graveyard() {
// always works in truncated geometries
if(!nontruncated) return 2;
// always works in patterns supporting three-color
return geosupport_threecolor();
}
int pattern_threecolor(cell *c) {
if(a38) {
int i = val38(c);
if(nontruncated) return i;
else return i < 4 ? 0 : (1+(i&1));
}
if(a46 && !nontruncated) {
int i = val46(c);
return i >> 2;
}
if(S7 == 4) {
int codesN[6] = {0,1,2,1,2,0};
if(nontruncated)
return codesN[c->master->fiftyval];
if(ctof(c))
return 0;
else for(int i=0; i<3; i++) {
cell *c2 = c->mov[i];
if(c2->master->fiftyval == 0)
return 1 + (c->spin(i)&1);
if(c2->master->fiftyval == 5)
return 2 - (c->spin(i)&1);
}
}
if(stdhyperbolic && nontruncated) {
int z = zebra40(c);
if(z == 5 || z == 8 || z == 15) return 0;
if(z == 10 || z == 12 || z == 7) return 2;
if(z == 6 || z == 9) return 3;
if(z == 14 || z == 11) return 4;
return 1;
}
if(S7 == 5 && nontruncated) {
const int codes[12] = {1, 2, 0, 3, 2, 0, 0, 1, 3, 1, 2, 3};
return codes[c->master->fiftyval];
}
if(S7 == 3 && nontruncated)
return c->master->fiftyval;
if(euclid) return eupattern(c);
return !ishept(c);
}
// returns ishept in the normal tiling;
// in the 'pure heptagonal' tiling, returns true for a set of cells
// which roughly corresponds to the heptagons in the normal tiling
bool pseudohept(cell *c) {
return pattern_threecolor(c) == 0;
}
namespace patterns {
int canvasback = linf[laCanvas].color >> 2;
int subcanvas;
int displaycodes;
char whichShape = 0;
char whichCanvas = 0;
int generateCanvas(cell *c) {
if(whichCanvas == 'C' && !torus) {
using namespace fieldpattern;
int z = currfp.getdist(fieldval(c), make_pair(0,false));
if(z < currfp.circrad) return 0x00C000;
int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false));
if(z2 < currfp.disthep[currfp.otherpole] - currfp.circrad)
return 0x3000;
return 0x6000;
}
if(whichCanvas == 'D' && !torus) {
using namespace fieldpattern;
int z = currfp.getdist(fieldval(c), make_pair(0,false));
return 255 * (currfp.maxdist+1-z) / currfp.maxdist;
}
if(whichCanvas == 'N' && !torus) {
using namespace fieldpattern;
int z = currfp.getdist(fieldval(c), make_pair(0,false));
int z2 = currfp.getdist(fieldval(c), make_pair(currfp.otherpole,false));
if(z < z2) return 0x00C000;
if(z > z2) return 0xC00000;
return 0xCCCC00;
}
if(whichCanvas == 'S' && !torus) {
return 0x3F1F0F * fieldpattern::subval(c).second + 0x000080;
}
if(whichCanvas == 'g')
return canvasback;
if(whichCanvas == 'r')
return hrand(0xFFFFFF + 1);
if(whichCanvas == 'e') {
static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 };
int fv = emeraldval(c);
return fcol[fv&3];
}
if(whichCanvas == 'a') {
static unsigned int fcol8[8] = {
0x800000,
0x503000,
0x206000,
0x007010,
0x004040,
0x001070,
0x200060,
0x500030
};
if(c->wall == waNone) {
int col = fcol8[land50(c)];
if(polara50(c)) col += 0x181818;
return col;
}
}
if(whichCanvas == 'b') {
static unsigned int fcol[4] = { 0x404040, 0x800000, 0x008000, 0x000080 };
return fcol[polara50(c) + 2 * polarb50(c)];
}
if(whichCanvas == 'z') {
static unsigned int fcol[4] = { 0xC0C0C0, 0xE0E0E0, 0x404040, 0x606060 };
int fv = zebra40(c);
return fcol[fv&3];
}
if(whichCanvas == 't') {
static unsigned int fcol[4] = { 0x804040, 0x408040, 0x404080, 0x808040 };
int fv = zebra40(c);
if(fv/4 == 4 || fv/4 == 6 || fv/4 == 5 || fv/4 == 10) fv ^= 2;
return fcol[fv&3];
}
if(whichCanvas == 'x') {
static unsigned int fcol[4] = { 0xC0C0C0, 0x800000, 0x008000, 0x000080 };
return fcol[zebra3(c)];
}
if(whichCanvas == 'w') {
static unsigned int fcol[2] = { 0x303030, 0xC0C0C0 };
return fcol[randpattern(c, subcanvas) ? 1 : 0];
}
if(whichCanvas == 'l') {
int col[4];
bool err = false;
for(int j=0; j<4; j++) {
col[j] = getCdata(c, j);
col[j] *= 3;
col[j] %= 240;
if(col[j] > 120) col[j] = 240 - col[j];
if(col[j] < -120) col[j] = -240 - col[j];
}
return (0x808080 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0);
}
if(whichCanvas == 'd') {
int col[4];
bool err = false;
for(int j=0; j<4; j++) {
col[j] = getCdata(c, j);
col[j] *= 6;
col[j] %= 240;
if(col[j] > 120) col[j] = 240 - col[j];
if(col[j] < -120) col[j] = -240 - col[j];
}
col[0] /= 8;
col[1] /= 8;
col[2] /= 8;
return (0x101010 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0);
}
if(whichCanvas == 'h') {
int col[4];
bool err = false;
for(int j=0; j<4; j++) {
col[j] = getCdata(c, j);
col[j] *= 6;
col[j] %= 240;
if(col[j] > 120) col[j] = 240 - col[j];
if(col[j] < -120) col[j] = -240 - col[j];
}
col[0] /= 4;
col[1] /= 4;
col[2] /= 4;
return (0x202020 + col[0] + (col[1] << 8) + (col[2] << 16)) >> (err?2:0);
}
if(whichCanvas == 'F') {
return pseudohept(c) ? 0x202020 : 0xC0C0C0;
}
if(whichCanvas == 'T') {
int fv = pattern_threecolor(c);
return nestcolors[fv&7];
}
return canvasback;
}
void showPrePattern() {
dialog::init("predesigned patterns");
dialog::addItem(XLAT("Gameboard"), 'g');
dialog::addItem(XLAT("random colors"), 'r');
dialog::addItem(XLAT("rainbow landscape"), 'l');
dialog::addItem(XLAT("dark rainbow landscape"), 'd');
dialog::addItem(XLAT("football"), 'F');
dialog::addItem(XLAT("nice coloring"), 'T');
dialog::addSelItem(XLAT("emerald pattern"), "emerald", 'e');
dialog::addSelItem(XLAT("four elements"), "palace", 'b');
dialog::addSelItem(XLAT("eight domains"), "palace", 'a');
dialog::addSelItem(XLAT("zebra pattern"), "zebra", 'z');
dialog::addSelItem(XLAT("four triangles"), "zebra", 't');
dialog::addSelItem(XLAT("three stripes"), "zebra", 'x');
dialog::addSelItem(XLAT("random black-and-white"), "current", 'w');
dialog::addSelItem(XLAT("field pattern C"), "field", 'C');
dialog::addSelItem(XLAT("field pattern D"), "field", 'D');
dialog::addSelItem(XLAT("field pattern N"), "field", 'N');
dialog::addSelItem(XLAT("field pattern S"), "field", 'S');
dialog::display();
keyhandler = [] (int sym, int uni) {
dialog::handleNavigation(sym, uni);
if((uni >= 'a' && uni <= 'z') || (uni >= 'A' && uni <= 'Z')) {
whichCanvas = uni;
subcanvas = rand();
firstland = specialland = laCanvas;
randomPatternsMode = false;
restartGame();
}
else if(doexiton(sym, uni)) popScreen();
};
}
void showPattern() {
cmode = sm::SIDE | sm::MAYDARK;
{
dynamicval<int> dc(displaycodes, displaycodes ? displaycodes : 2);
gamescreen(0);
}
dialog::init();
if(a46) {
dialog::addBoolItem(XLAT("two colors"), (whichPattern == 'f'), 'f');
dialog::addBoolItem(XLAT("two colors rotated"), (whichPattern == 'z'), 'z');
}
else if(a4) {
dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z');
}
else if(a38) {
dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z');
dialog::addBoolItem(XLAT("broken Emerald Pattern"), (whichPattern == 'f'), 'f');
dialog::addBoolItem(XLAT("rotated pattern"), (whichPattern == 'p'), 'p');
}
else if(euclid) {
dialog::addBoolItem(XLAT("three colors"), (whichPattern == 'f'), 'f');
dialog::addBoolItem(XLAT("Palace Pattern"), (whichPattern == 'p'), 'p');
dialog::addBoolItem(XLAT("three colors rotated"), (whichPattern == 'z'), 'z');
}
else if(sphere) {
dialog::addBoolItem(XLAT("siblings"), (whichPattern == 'p'), 'p');
}
else {
if(!stdhyperbolic)
dialog::addInfo("patterns do not work correctly in this geometry!");
dialog::addBoolItem(XLAT("Emerald Pattern"), (whichPattern == 'f'), 'f');
dialog::addBoolItem(XLAT("Palace Pattern"), (whichPattern == 'p'), 'p');
dialog::addBoolItem(XLAT("Zebra Pattern"), (whichPattern == 'z'), 'z');
}
if(euclid)
dialog::addBoolItem(XLAT("torus pattern"), (whichPattern == 'F'), 'F');
else if(sphere)
dialog::addBoolItem(XLAT("single cells"), (whichPattern == 'F'), 'F');
else
dialog::addBoolItem(XLAT("field pattern"), (whichPattern == 'F'), 'F');
if(whichPattern == 'f' && stdhyperbolic) symRotation = true;
if(whichPattern == 'F') ;
else if(!euclid) {
dialog::addBoolItem(XLAT("rotational symmetry"), (symRotation), '0');
dialog::addBoolItem(XLAT("symmetry 0-1"), (sym01), '1');
dialog::addBoolItem(XLAT("symmetry 0-2"), (sym02), '2');
dialog::addBoolItem(XLAT("symmetry 0-3"), (sym03), '3');
}
else
dialog::addBoolItem(XLAT("edit all three colors"), (symRotation), '0');
dialog::addBoolItem(XLAT("display pattern codes (full)"), (displaycodes == 1), 'd');
dialog::addBoolItem(XLAT("display pattern codes (simplified)"), (displaycodes == 2), 's');
dialog::addBoolItem(XLAT("display only hexagons"), (whichShape == '6'), '6');
dialog::addBoolItem(XLAT("display only heptagons"), (whichShape == '7'), '7');
dialog::addBoolItem(XLAT("display the triheptagonal grid"), (whichShape == '8'), '8');
if(cheater || autocheat) dialog::addItem(XLAT("line patterns"), 'l');
else dialog::addInfo("enable the cheat mode to use line patterns");
if(!needConfirmation()) dialog::addItem(XLAT("predesigned patterns"), 'r');
else dialog::addInfo("start a new game to use predesigned patterns");
dialog::display();
keyhandler = [] (int sym, int uni) {
dialog::handleNavigation(sym, uni);
if(uni == 'f' || uni == 'p' || uni == 'z' || uni == 'H' || uni == 'F') {
if(whichPattern == uni) whichPattern = 0;
else whichPattern = uni;
mapeditor::modelcell.clear();
}
else if(uni == '0') symRotation = !symRotation;
else if(uni == '1') sym01 = !sym01;
else if(uni == '2') sym02 = !sym02;
else if(uni == '3') sym03 = !sym03;
else if(uni == '6' || uni == '7' || uni == '8') {
if(whichShape == uni) whichShape = 0;
else whichShape = uni;
}
else if(uni == '3') sym03 = !sym03;
else if(uni == 'd') displaycodes = displaycodes == 1 ? 0 : 1;
else if(uni == 's') displaycodes = displaycodes == 2 ? 0 : 2;
else if(uni == 'l' && (cheater || autocheat))
pushScreen(linepatterns::showMenu);
else if(uni == 'r' && !needConfirmation()) pushScreen(showPrePattern);
else if(doexiton(sym, uni)) popScreen();
};
}
}
namespace linepatterns {
int lessalpha(int col, int m) {
part(col, 0) /= m;
return col;
}
int lessalphaif(int col, bool b) {
return b?lessalpha(col, 4):col;
}
int lessalphaif(int col, bool b1, bool b2) {
if(b1) col = lessalpha(col, 2);
if(b2) col = lessalpha(col, 2);
return col;
}
struct {
int id;
const char *lpname;
unsigned int color;
} patterns[] = {
{patTriNet, "triangle grid: not rings", 0xFFFFFF00},
{patTriRings, "triangle grid: rings", 0xFFFFFF00},
{patHepta, "heptagonal grid", 0x0000C000},
{patRhomb, "rhombic tesselation", 0x0000C000},
{patTrihepta, "triheptagonal tesselation", 0x0000C000},
{patNormal, "normal tesselation", 0x0000C000},
{patBigTriangles, "big triangular grid", 0x00606000},
{patBigRings, "big triangles: rings", 0x0000C000},
{patTree, "underlying tree", 0x00d0d000},
{patAltTree, "circle/horocycle tree", 0xd000d000},
{patZebraTriangles, "zebra triangles", 0x40FF4000},
{patZebraLines, "zebra lines", 0xFF000000},
{patVine, "vineyard pattern", 0x8438A400},
{patPalacelike, "firewall lines", 0xFF400000},
{patPalace, "firewall lines: Palace", 0xFFD50000},
{patPower, "firewall lines: Power", 0xFFFF0000},
{0, NULL, 0}
};
void clearAll() {
for(int k=0; patterns[k].lpname; k++) patterns[k].color &= ~255;
}
bool any() {
for(int k=0; patterns[k].lpname; k++) if(patterns[k].color & 255) return true;
return false;
}
void setColor(ePattern id, int col) {
for(int k=0; patterns[k].lpname; k++)
if(patterns[k].id == id) patterns[k].color = col;
}
void switchAlpha(ePattern id, int col) {
for(int k=0; patterns[k].lpname; k++)
if(patterns[k].id == id) patterns[k].color ^= col;
}
void drawPattern(int id, int col, cell *c, const transmatrix& V) {
switch(id) {
case patZebraTriangles:
if(zebra40(c) / 4 == 10) {
bool all = true;
hyperpoint tri[3];
for(int i=0; i<3; i++) {
cell *c2 = createMov(c, i*2);
if(!gmatrix.count(c2)) all = false;
else tri[i] = tC0(gmatrix[c2]);
}
if(all) for(int i=0; i<3; i++)
queueline(tri[i], tri[(i+1)%3], col, 3);
}
break;
case patZebraLines:
if(!pseudohept(c)) for(int i=0; i<c->type; i+=2) {
cell *c2 = createMov(c, i);
int fv1 = zebra40(c);
if(fv1/4 == 4 || fv1/4 == 6 || fv1/4 == 5 || fv1/4 == 10) fv1 ^= 2;
int fv2 = zebra40(c2);
if(fv2/4 == 4 || fv2/4 == 6 || fv2/4 == 5 || fv2/4 == 10) fv2 ^= 2;
if((fv1&1) == (fv2&1)) continue;
double x = sphere?.3651:euclid?.2611:.2849;
queueline(V * ddspin(c,i,-S14) * xpush0(x),
V * ddspin(c,i,+S14) * xpush0(x),
col, 1);
}
break;
case patNormal: {
double x = sphere?.401:euclid?.3 : .328;
if(euclid || !pseudohept(c)) for(int t=0; t<c->type; t++)
if(euclid ? c->mov[t]<c : (((t^1)&1) || c->mov[t] < c))
queueline(V * ddspin(c,t,-S7) * xpush0(x),
V * ddspin(c,t,+S7) * xpush0(x),
col, 1);
break;
}
case patTrihepta:
if(!pseudohept(c)) for(int i=0; i<6; i++) {
cell *c2 = c->mov[i];
if(!c2 || !pseudohept(c2)) continue;
double x = sphere?.3651:euclid?.2611:.2849;
queueline(V * ddspin(c,i,-S14) * xpush0(x),
V * ddspin(c,i,+S14) * xpush0(x),
col, 1);
}
break;
case patTriNet:
forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2)) if(celldist(c) != celldist(c2)) {
queueline(tC0(V), gmatrix[c2]*C0,
darkena(backcolor ^ 0xFFFFFF, 0, col),
2);
}
break;
case patTriRings:
forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && celldist(c) == celldist(c2))
queueline(tC0(V), gmatrix[c2]*C0,
darkena(backcolor ^ 0xFFFFFF, 0, col),
2);
break;
case patHepta:
forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) == pseudohept(c2))
queueline(tC0(V), gmatrix[c2]*C0,
darkena(backcolor ^ 0xFFFFFF, 0, col),
2);
break;
case patRhomb:
forCellEx(c2, c) if(c2 > c) if(gmatrix.count(c2) && pseudohept(c) != pseudohept(c2))
queueline(tC0(V), gmatrix[c2]*C0,
darkena(backcolor ^ 0xFFFFFF, 0, col),
2);
break;
case patPalace: {
int a = polarb50(c);
if(pseudohept(c)) for(int i=0; i<7; i++) {
cell *c1 = createMov(c, (i+3) % 7);
cell *c2 = createMov(c, (i+4) % 7);
if(polarb50(c1) != a && polarb50(c2) != a)
queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2),
V * ddspin(c,i,84*9/14) * xpush0(tessf/2),
col, 1);
}
break;
}
case patPalacelike:
if(pseudohept(c)) for(int i=0; i<7; i++)
queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2),
V * ddspin(c,i,84*9/14) * xpush0(tessf/2),
col, 1);
break;
case patBigTriangles: {
if(pseudohept(c) && !euclid) for(int i=0; i<S7; i++)
if(c->master->move[i] < c->master) {
queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2);
}
break;
}
case patBigRings: {
if(pseudohept(c) && !euclid) for(int i=0; i<S7; i++)
if(c->master->move[i] && c->master->move[i] < c->master && c->master->move[i]->dm4 == c->master->dm4)
queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2);
break;
}
case patTree:
if(ctof(c) && !euclid)
queueline(tC0(V), V*ddi0(nontruncated?S42:0, tessf), col, 2);
break;
case patAltTree:
if(ctof(c) && !euclid && c->master->alt) {
for(int i=0; i<S7; i++)
if(c->master->move[i] && c->master->move[i]->alt == c->master->alt->move[0])
queueline(tC0(V), V*xspinpush0((nontruncated?M_PI:0) -2*M_PI*i/S7, tessf), col, 2);
}
break;
case patVine: {
int p = emeraldval(c);
double hdist = hdist0(heptmove[0] * heptmove[2] * C0);
if(pseudohept(c) && (p/4 == 10 || p/4 == 8))
for(int i=0; i<S7; i++) if(c->mov[i] && emeraldval(c->mov[i]) == p-4) {
queueline(tC0(V), V*tC0(heptmove[i]), col, 2);
queueline(tC0(V), V*tC0(spin(-i * ALPHA) * xpush(-hdist/2)), col, 2);
}
break;
}
case patPower: {
int a = emeraldval(c);
if(pseudohept(c) && a/4 == 8) for(int i=0; i<7; i++) {
heptagon *h1 = c->master->move[(i+1)%7];
heptagon *h2 = c->master->move[(i+6)%7];
if(!h1 || !h2) continue;
if(emeraldval(h1->c7)/4 == 8 && emeraldval(h2->c7)/4 == 8)
queueline(V * ddspin(c,i,84*5/14) * xpush0(tessf/2),
V * ddspin(c,i,84*9/14) * xpush0(tessf/2),
col, 1);
}
break;
}
}
}
void drawAll() {
if(any()) for(map<cell*, transmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) {
cell *c = it->first;
transmatrix& V = it->second;
for(int k=0; patterns[k].lpname; k++) {
int col = patterns[k].color;
if(!(col & 255)) continue;
int id = patterns[k].id;
drawPattern(id, col, c, V);
}
}
}
int numpat = 0;
void showMenu() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen(0);
dialog::init(XLAT("line patterns"));
for(numpat=0; patterns[numpat].lpname; numpat++)
dialog::addColorItem(XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat);
dialog::addBreak(50);
dialog::addItem(XLAT("exit menu"), 'v');
dialog::addBreak(50);
dialog::addInfo("change the alpha parameter to show the lines");
dialog::display();
keyhandler = [] (int sym, int uni) {
dialog::handleNavigation(sym, uni);
if(uni >= 'a' && uni < 'a' + numpat) {
dialog::openColorDialog(patterns[uni - 'a'].color, NULL);
dialog::dialogflags |= sm::MAYDARK | sm::SIDE;
}
else if(doexiton(sym,uni)) popScreen();
};
}
};