mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-20 23:50:27 +00:00
550 lines
16 KiB
C++
550 lines
16 KiB
C++
namespace inv {
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bool on;
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int usedup[ittypes];
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int remaining[ittypes];
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int rseed;
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bool usedForbidden;
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void init() {
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rseed = hrandpos();
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usedForbidden = false;
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for(int i=0; i<ittypes; i++) usedup[i] = 0;
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}
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static const int MIRRORED = 1000;
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static const int TESTMIRRORED = 900;
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struct lateextraorb {
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eItem treasure;
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eItem orb;
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int at;
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};
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vector<lateextraorb> lateextraorbs = {
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{itPower, itOrbFlash},
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{itPower, itOrbSpeed},
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{itPower, itOrbAether},
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{itPower, itOrbWinter},
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{itTrollEgg, itOrbFish},
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{itTrollEgg, itOrbStunning},
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{itTrollEgg, itOrbLuck},
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{itTrollEgg, itOrbLife},
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{itTrollEgg, itOrbDigging},
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{itTrollEgg, itOrbSpace},
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{itFulgurite, itOrbLightning},
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{itWindstone, itOrbSpeed},
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{itDragon, itOrbDragon},
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{itSlime, itOrbFlash},
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{itDodeca, itOrbShield},
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{itGreenGrass, itOrbHorns},
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{itGreenGrass, itOrbShield},
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{itGreenGrass, itOrbThorns}
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};
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int mirrorqty0(eItem orb) {
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if(shmup::on && isShmupLifeOrb(orb))
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return 3;
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if(orb == itOrbWater) return 10;
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if(orb == itOrbSummon) return 9;
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if(orb == itOrbEmpathy) return 9;
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if(orb == itOrbMatter) return 9;
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if(orb == itOrbLuck) return 8;
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if(orb == itOrbSpace) return 7;
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if(orb == itOrbWinter) return 6;
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if(orb == itOrbLife) return 6;
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if(orb == itOrbLove) return 6;
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if(orb == itOrbRecall) return 6;
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if(orb == itOrbDigging) return 6;
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if(orb == itOrbTime) return 5;
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if(orb == itOrbAir) return 5;
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if(orb == itOrbFish) return 5;
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if(orb == itOrbStunning) return 5;
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if(orb == itOrbUndeath) return 5;
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if(orb == itOrb37) return 5;
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if(orb == itOrbDomination) return 5;
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if(orb == itOrbBull) return 5;
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if(orb == itOrbHorns) return 5;
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if(orb == itOrbAether) return 4;
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if(orb == itOrbInvis) return 4;
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if(orb == itOrbFire) return 4;
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if(orb == itOrbDragon) return 4;
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if(orb == itOrbIllusion) return 4;
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if(orb == itOrbDiscord) return 4;
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if(orb == itOrbBeauty) return 4;
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if(orb == itOrbMirror) return 1;
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return 3;
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}
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int mirrorqty(eItem orb) {
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if(orb == itOrbMirror) return 1;
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return int(mirrorqty0(orb) * sqrt(1.000001+items[itPower]/20.));
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}
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struct nextinfo { int min, real, max; };
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nextinfo next[ittypes];
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mt19937 invr;
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void sirand(int i) {
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invr.seed(i);
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}
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int irand(int i) {
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return invr() % i;
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}
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void gainOrbs(eItem it, eItem o) {
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auto& nx = next[o == itHyperstone ? o : it];
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int qty = items[it];
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if(it == itHolyGrail) {
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remaining[itOrbIllusion] += qty;
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nx = {qty+1, qty+1, qty+1};
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}
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else {
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bool nextfound = false;
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if(qty >= 10) remaining[o]++;
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else nx = {10,10,10}, nextfound = true;
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int last = 10;
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for(int k=0; k<30 || !nextfound; k++) {
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int maxstep = 15 + 5 * k;
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if(o == itOrbMirror)
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maxstep += 5 * (k-1) * (k-2);
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else
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maxstep += (k-1) * (k-2);
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int xnext;
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if(k >= 30 || o == itOrbMirror) {
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xnext = last + maxstep/2; last = xnext-1;
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maxstep = 1;
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}
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else
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xnext = last + 1 + irand(maxstep);
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if(xnext > qty && !nextfound)
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nx = { last+1, xnext, last + maxstep }, nextfound = true;
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if(xnext <= qty) remaining[o]++;
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last = xnext;
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}
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}
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}
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int nextp2(int i) {
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int z = 1;
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while(z <= i) z <<= 1;
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return z;
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}
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void gainMirrors(int qtl) {
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while(qtl > 0) qtl >>= 1, remaining[itOrbMirror]++;
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}
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vector<eItem> offensiveOrbs = {
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itOrbFlash, itOrbLightning, itOrbPsi, itOrbThorns,
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itOrbFreedom, itOrbSword, itOrbSword2,
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itOrbHorns, itOrbDragon, itOrbStunning
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};
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vector<eItem> elementalOrbs = {itOrbFire, itOrbWater, itOrbDigging, itOrbAir};
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vector<eItem> demonicOrbs = {itOrbFire, itOrbHorns, itOrbSummon};
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bool isIn(eItem o, vector<eItem>& l) {
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for(auto it: l) if(it == o) return true;
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return false;
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}
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void gainRandomOrbs(vector<eItem> orblist, eItem which, int each, int reduce) {
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const int qoff = size(orblist);
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for(int i=1; i<qoff; i++) swap(orblist[i], orblist[irand(1+i)]);
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for(int i=0; i<20; i++) {
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if((i+1)*each <= items[which] - reduce)
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remaining[orblist[i%qoff]]++;
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}
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}
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void compute() {
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for(int i=0; i<ittypes; i++) remaining[i] = -usedup[i];
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for(int i=0; i<ittypes; i++) if(usedup[i] >= TESTMIRRORED) {
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remaining[i] += MIRRORED;
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remaining[i] -= mirrorqty0(eItem(i));
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remaining[i] += mirrorqty(eItem(i));
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}
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sirand(rseed);
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vector<pair<eItem, eItem>> itempairs;
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for(int k=0; k<ORBLINES; k++) {
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auto oi = orbinfos[k];
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eLand l = oi.l;
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eItem it = treasureType(l);
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eItem o = oi.orb;
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if(oi.gchance) itempairs.emplace_back(it, o);
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else if(items[it] >= 10) remaining[o]++;
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}
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sort(itempairs.begin(), itempairs.end());
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gainOrbs(itShard, itOrbMirror);
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gainOrbs(itHyperstone, itOrbMirror);
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for(auto p: itempairs)
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gainOrbs(p.first, p.second);
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if(items[itOrbYendor]) remaining[itOrbMirror]++;
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gainMirrors(items[itOrbYendor]);
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gainMirrors(items[itHolyGrail]);
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if(princess::reviveAt) {
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remaining[itOrbLove]++;
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int s = gold(NO_LOVE);
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int last = princess::reviveAt;
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for(int k=0;; k++) {
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int nextstep = 50 + 20 * k;
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last += nextstep;
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if(last > s) {
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next[itSavedPrincess] = {last, last, last};
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break;
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}
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else { last += nextstep; remaining[itOrbLove]++; }
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}
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}
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gainRandomOrbs(offensiveOrbs, itBone, 25, 0);
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gainRandomOrbs(elementalOrbs, itElemental, 12, 0);
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gainRandomOrbs(demonicOrbs, itHell, 20, 100);
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for(auto& it: lateextraorbs) {
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it.at = 10 + irand(41);
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if(items[it.treasure] >= it.at) remaining[it.orb]++;
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}
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if(items[itOrbLove] && !items[itSavedPrincess]) items[itSavedPrincess] = 1;
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int& r = remaining[itGreenStone];
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if(items[itBone] >= 0) {
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for(int i=0; i<ittypes; i++) if(i != itGreenStone) {
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r += usedup[i];
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if(usedup[i] >= TESTMIRRORED) r -= (MIRRORED - mirrorqty0(eItem(i)));
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}
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}
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items[itGreenStone] += r;
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usedup[itGreenStone] += r;
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r = 0;
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if(shmup::on) for(int i=0; i<ittypes; i++) {
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if(remaining[i] && isShmupLifeOrb(eItem(i))) {
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gainLife();
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remaining[i]--;
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usedup[i]++;
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}
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}
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items[itInventory] = 0;
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for(int i=0; i<ittypes; i++)
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if(i != itGreenStone && i != itOrbYendor)
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items[itInventory] += remaining[i];
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}
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map<char, eItem> orbmap;
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string orbkeys = "zfwplSetsTaMIYgCcPOWAFydLGRUkouE.,bVNxDjJZnrvhBm0123456789";
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typedef pair<int, int> pxy;
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vector<pxy> orbcoord;
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int sq(pxy p) {
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int zz = (2*p.first+p.second)*(2*p.first+p.second) + 3*p.second*p.second;
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zz *= 20; zz += abs(p.second);
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zz *= 20; zz += abs(p.first);
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zz *= 4; zz += (p.first>0)*2+(p.second>0);
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return zz;
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}
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bool plain;
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eItem which;
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bool mirroring;
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const char* helptext =
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"You are playing in the Orb Strategy Mode. Collecting treasure "
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"gives you access to magical Orb powers. In this mode, "
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"unlocking requirements are generally higher, and "
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"several quests and lands "
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"give you extremely powerful Orbs of the Mirror.\n";
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string extraline(eItem it, string s) {
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return " "+XLAT1(iinf[it].name) + " ("+s+")";
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}
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void evokeBeautyAt(cell *c) {
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forCellEx(c2, c)
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if(c2->monst && !isFriendly(c2->monst) && !isIvy(c2->monst)) {
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c2->stuntime += 3;
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checkStunKill(c2);
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}
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}
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void evokeOrb(eItem it) {
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if(it == itOrbFreedom)
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for(int i=0; i<numplayers(); i++)
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if(multi::playerActive(i))
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checkFreedom(playerpos(i));
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if(it == itOrbBeauty) {
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for(int i=0; i<numplayers(); i++)
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if(multi::playerActive(i))
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evokeBeautyAt(playerpos(i));
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if(items[itOrbEmpathy])
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for(cell *c: dcal) if(isFriendly(c->monst))
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evokeBeautyAt(c);
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}
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if(it == itOrbSword || it == itOrbSword2) {
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for(int i=0; i<numplayers(); i++)
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if(multi::playerActive(i)) {
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cwt.c = playerpos(i);
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multi::cpid = i;
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swordAttackStatic(it == itOrbSword2);
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}
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}
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}
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void show() {
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if(remaining[itOrbSword]) items[itOrbSword]++;
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if(remaining[itOrbSword2]) items[itOrbSword2]++;
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gamescreen(2);
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if(remaining[itOrbSword]) items[itOrbSword]--;
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if(remaining[itOrbSword2]) items[itOrbSword2]--;
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cmode = sm::CENTER;
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orbcoord.clear();
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for(int y=-3; y<=3; y++) for(int x=-4; x<=4; x++) if(x+y<=4 && x+y >= -4 && (x||y))
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orbcoord.emplace_back(x,y);
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sort(orbcoord.begin(), orbcoord.end(), [](pxy p1, pxy p2) {
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return sq(p1) < sq(p2); });
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ld rad = min(vid.xres, vid.yres) / 20;
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ld rad3 = int(rad * sqrt(3));
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compute();
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orbmap.clear();
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which = itNone;
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if(plain) dialog::init(XLAT(mirroring ? "mirror what?" : "inventory"), forecolor, 150, 100);
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int j = 0, oc = 6;
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for(int i=0; i<ittypes; i++) {
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eItem o = eItem(i);
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if(itemclass(o) == IC_ORB) {
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char c = orbkeys[j++];
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if(remaining[i] || usedup[i]) {
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orbmap[c] = o;
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if(plain)
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dialog::addSelItem(XLAT1(iinf[o].name), its(remaining[i]), c);
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else {
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auto pos = orbcoord[oc++];
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ld px = vid.xcenter + 2*rad*pos.first + rad*pos.second;
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ld py = vid.ycenter + pos.second * rad3;
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int icol = iinf[o].color;
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if(!remaining[i]) icol = gradient(icol, 0, 0, .5, 1);
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bool gg = graphglyph();
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if(!hiliteclick) {
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if(gg) {
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initquickqueue();
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transmatrix V = atscreenpos(px, py, rad*2);
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drawItemType(o, NULL, V, icol, ticks/3 + i * 137, false);
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quickqueue();
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}
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int tcol = remaining[i] ? darkenedby(icol, 1) : 0;
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if(remaining[i] != 1 || !gg)
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displaystr(px, py, 2, gg?rad:rad*3/2, remaining[i] <= 0 ? "X" : remaining[i] == 1 ? "o" : its(remaining[i]), tcol, 8);
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}
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bool b = hypot(mousex-px, mousey-py) < rad;
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if(b) {
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getcstat = c,
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which = o;
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}
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}
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}
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}
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}
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if(plain) {
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dialog::addBreak(750);
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dialog::addItem(XLAT("help"), SDLK_F1);
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dialog::addItem(XLAT("return to the game"), 'i');
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dialog::display();
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which = orbmap[getcstat];
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}
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else {
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if(which == itNone) {
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displaystr(vid.xres/2, vid.fsize*2, 2, vid.fsize*2, XLAT("Which orb to use?"), 0xC0C0C0, 8);
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}
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else {
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int icol = iinf[which].color;
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displaystr(vid.xres/2, vid.fsize*2, 2, vid.fsize*2, XLAT1(iinf[which].name), icol, 8);
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auto oi = getOrbInfo(which);
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if(mirroring)
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displaystr(vid.xres/2, vid.fsize*4, 2, vid.fsize, usedup[which] >= TESTMIRRORED ? XLAT("already mirrored") : XLAT("Uses to gain: %1", its(mirrorqty(which))), icol, 8);
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else {
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eItem t = treasureType(oi.l);
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string s = XLAT("Unlocked by: %1 in %2", t, oi.l);
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if(next[t].min == next[t].max)
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s += XLAT(" (next at %1)", its(next[t].min));
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else
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s += XLAT(" (next at %1 to %2)", its(next[t].min), its(next[t].max));
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displaystr(vid.xres/2, vid.fsize*4, 2, vid.fsize, s, icol, 8);
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string extras = "";
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for(int k=0; k<ORBLINES; k++) {
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auto oi = orbinfos[k];
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if(oi.gchance || oi.orb != which) continue;
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eItem it = treasureType(oi.l);
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extras += extraline(it, "10");
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}
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if(which == itOrbMirror) {
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extras += extraline(itOrbYendor, its(nextp2(items[itOrbYendor])));
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extras += extraline(itHolyGrail, its(nextp2(items[itHolyGrail])));
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auto& nx = next[itHyperstone];
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extras += extraline(itHyperstone, its(nx.min));
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}
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if(isIn(which, offensiveOrbs)) extras += extraline(itBone, its(items[itBone]/25*25+25) + "?");
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if(isIn(which, elementalOrbs)) extras += extraline(itElemental, its(items[itBone]/20*20+20) + "?");
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if(isIn(which, demonicOrbs)) extras += extraline(itHell, its(max(125, items[itHell]/25*25+25)) + "?");
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for(auto& a: lateextraorbs) if(a.orb == which)
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extras += extraline(a.treasure, items[a.treasure] >= a.at ? (its(a.at)+"!") : "10-50");
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if(extras != "")
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displaystr(vid.xres/2, vid.fsize*5, 2, vid.fsize, XLAT("Extras:")+extras, icol, 8);
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}
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if(remaining[which] != 1 || usedup[which]) {
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string s = XLAT("Number of uses left: %1", its(remaining[which]));
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int us = usedup[which];
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if(us >= TESTMIRRORED) s += XLAT(" (mirrored)"), us = us - MIRRORED + mirrorqty0(which);
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if(us) s += XLAT(" (used %1 times)", its(us));
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displaystr(vid.xres/2, vid.yres - vid.fsize*6, 2, vid.fsize, s, icol, 8);
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}
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#if ISMOBILE==0
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string hot = XLAT1("Hotkey: "); hot += getcstat;
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displaystr(vid.xres/2, vid.yres - vid.fsize*5, 2, vid.fsize, hot, icol, 8);
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#endif
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eOrbLandRelation olr = getOLR(oi.orb, getPrizeLand());
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eItem tr = treasureType(oi.l);
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int col = 0;
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if(olr == olrDangerous) col = 0xC00000;
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if(olr == olrUseless) col = 0x808080;
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if(olr == olrForbidden) col = 0x804000;
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if(col)
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displaystr(vid.xres/2, vid.yres - vid.fsize*4, 2, vid.fsize, XLAT(olrDescriptions[olr], cwt.c->land, tr, treasureType(cwt.c->land)), col, 8);
|
|
|
|
}
|
|
}
|
|
dialog::displayPageButtons(3, 0);
|
|
mouseovers = "";
|
|
keyhandler = [] (int sym, int uni) {
|
|
if(plain) dialog::handleNavigation(sym, uni);
|
|
|
|
if(orbmap.count(uni)) {
|
|
eItem orb = orbmap[uni];
|
|
if(remaining[orb] <= 0) ;
|
|
else if(orb == itOrbMirror) {
|
|
mirroring = !mirroring;
|
|
// an amusing message
|
|
if(remaining[itOrbMirror] >= 2 && !mirroring)
|
|
addMessage(XLAT("You mirror %the1.", orb));
|
|
if(mirroring) {
|
|
bool next = false;
|
|
forCellEx(c2, cwt.c) if(c2->wall == waMirror || c2->wall == waCloud || c2->wall == waMirrorWall)
|
|
next = true;
|
|
if(!next) {
|
|
addMessage(XLAT("You need to stand next to a magic mirror or cloud to use %the1.", itOrbMirror));
|
|
mirroring = false;
|
|
}
|
|
}
|
|
}
|
|
else if(mirroring) {
|
|
if(usedup[orb] >= TESTMIRRORED) {
|
|
addMessage(XLAT("Each orb type can be mirrored only once."));
|
|
mirroring = false;
|
|
}
|
|
else if(remaining[orb] > 0) {
|
|
usedup[itOrbMirror]++;
|
|
usedup[orb] += MIRRORED;
|
|
usedup[orb] -= mirrorqty0(orb);
|
|
addMessage(XLAT("You mirror %the1.", orb));
|
|
mirroring = false;
|
|
}
|
|
else mirroring = false;
|
|
}
|
|
else if((isHaunted(cwt.c->land) || cwt.c->land == laDungeon) && orb == itOrbSafety) {
|
|
addMessage(XLAT("This would only move you deeper into the trap!"));
|
|
}
|
|
else {
|
|
eItem it = cwt.c->item;
|
|
cwt.c->item = orbmap[uni];
|
|
collectItem(cwt.c, true);
|
|
if(!cwt.c->item) usedup[orbmap[uni]]++;
|
|
if(getOLR(it, getPrizeLand()))
|
|
usedForbidden = true;
|
|
cwt.c->item = it;
|
|
evokeOrb(orbmap[uni]);
|
|
checkmove();
|
|
popScreenAll();
|
|
}
|
|
}
|
|
|
|
else if(uni == '1') plain = !plain;
|
|
else if(sym == SDLK_F1)
|
|
gotoHelp(which ? generateHelpForItem(which) : NODESCYET);
|
|
else if(doexiton(sym, uni)) {
|
|
if(mirroring) mirroring = false;
|
|
popScreen();
|
|
}
|
|
};
|
|
}
|
|
|
|
void applyBox(eItem it) {
|
|
applyBoxNum(usedup[it]);
|
|
}
|
|
|
|
int incheck;
|
|
|
|
void check(int delta) {
|
|
incheck += delta;
|
|
for(int i=0; i<ittypes; i++) {
|
|
eItem it = eItem(i);
|
|
if(itemclass(it) == IC_ORB)
|
|
items[it] += delta * remaining[it] * orbcharges(it);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|