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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-18 11:14:49 +00:00
hyperrogue/mapeditor.cpp
Arthur O'Dwyer 62629f3e70 Change static const to static constexpr wherever possible
Since we require C++11, most of these consts can be constexpr.

Two `static const ld` remain non-compile-time-evaluable because
they depend on the runtime `log` function. One `static const cld`
remains non-compile-time because `std::complex<T>` doesn't become
constexpr until C++14.
2023-08-23 09:47:28 -08:00

3343 lines
98 KiB
C++

// Hyperbolic Rogue -- map editor and vector graphics editor
// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
/** \file mapedit.cpp
* \brief HyperRogue editors (map and vector graphics)
*/
#include "hyper.h"
namespace hr {
EX namespace mapeditor {
/* changes when the map is changed */
EX int map_version;
EX bool drawing_tool;
EX bool intexture;
EX bool snapping;
EX bool building_mode = true;
#if HDR
enum eShapegroup { sgPlayer, sgMonster, sgItem, sgFloor, sgWall };
static constexpr int USERSHAPEGROUPS = 5;
#endif
EX color_t dtfill = 0;
EX color_t dtcolor = 0x000000FF;
EX ld dtwidth = .02;
/* drawing_tool shapes */
struct dtshape {
cell *where;
color_t col, fill;
ld lw;
virtual void rotate(const transmatrix& T) = 0;
virtual void save(hstream& hs) = 0;
virtual dtshape* load(hstream& hs) = 0;
virtual void draw(const shiftmatrix& V) = 0;
virtual ld distance(hyperpoint h) = 0;
virtual ~dtshape() {}
};
struct dtline : dtshape {
hyperpoint s, e;
void rotate(const transmatrix& T) override {
s = T * s;
e = T * e;
}
void save(hstream& hs) override {
hs.write<char>(1);
hs.write(s);
hs.write(e);
}
dtshape *load(hstream& hs) override {
hs.read(s);
hs.read(e);
return this;
}
void draw(const shiftmatrix& V) override {
queueline(V*s, V*e, col, 2 + vid.linequality);
}
ld distance(hyperpoint h) override {
return hdist(s, h) + hdist(e, h) - hdist(s, e);
}
};
struct dtcircle : dtshape {
hyperpoint s; ld radius;
void rotate(const transmatrix& T) override {
s = T * s;
}
void save(hstream& hs) override {
hs.write<char>(2);
hs.write(s);
hs.write(radius);
}
dtshape *load(hstream& hs) override {
hs.read(s);
hs.read(radius);
return this;
}
void draw(const shiftmatrix& V) override {
ld len = sin_auto(radius);
int ll = ceil(360 * len);
shiftmatrix W = V * rgpushxto0(s);
for(int i=0; i<=ll; i++)
curvepoint(xspinpush0(TAU*i/ll, radius));
queuecurve(W, col, fill, PPR::LINE);
}
ld distance(hyperpoint h) override {
return abs(hdist(s, h) - radius);
}
};
struct dttext : dtshape {
hyperpoint where;
ld size;
string caption;
void rotate(const transmatrix& T) override {
where = T * where;
}
void save(hstream& hs) override {
hs.write<char>(4);
hs.write(where);
hs.write(size);
hs.write(caption);
}
dtshape *load(hstream& hs) override {
hs.read(where);
hs.read(size);
hs.read(caption);
return this;
}
void draw(const shiftmatrix& V) override {
queuestr(V * rgpushxto0(where), size, caption, col);
}
ld distance(hyperpoint h) override {
return hdist(h, where);
}
};
struct dtfree : dtshape {
vector<hyperpoint> lh;
void rotate(const transmatrix& T) override {
for(auto& h: lh) h = T * h;
}
void save(hstream& hs) override {
hs.write<char>(3);
hs.write(lh);
}
dtshape *load(hstream& hs) override {
hs.read(lh);
return this;
}
void draw(const shiftmatrix& V) override {
for(auto& p: lh) curvepoint(p);
queuecurve(V, col, fill, PPR::LINE);
}
ld distance(hyperpoint h) override {
ld mind = 99;
for(auto h1: lh) mind = min(mind, hdist(h, h1));
return mind;
}
};
vector<unique_ptr<dtshape>> dtshapes;
EX void clear_dtshapes() { dtshapes.clear(); }
EX shiftpoint full_mouseh() {
#if CAP_EDIT
if(GDIM == 3) return find_mouseh3();
if(snapping) return mouse_snap();
#endif
return mouseh;
}
EX void draw_dtshapes() {
#if CAP_EDIT
for(auto& shp: dtshapes) {
if(shp == nullptr) continue;
auto& sh = *shp;
cell*& c = sh.where;
for(const shiftmatrix& V: current_display->all_drawn_copies[c]) {
dynamicval<ld> lw(vid.linewidth, vid.linewidth * sh.lw);
sh.draw(V);
}
}
if(drawing_tool && (cmode & sm::DRAW)) {
shiftpoint moh = full_mouseh();
dynamicval<ld> lw(vid.linewidth, vid.linewidth * dtwidth * 100);
if(holdmouse && mousekey == 'c')
queue_hcircle(rgpushxto0(lstart), hdist(lstart, moh));
else if(holdmouse && mousekey == 'l')
queueline(lstart, moh, dtcolor, 4 + vid.linequality, PPR::LINE);
else if(!holdmouse) {
shiftmatrix T = rgpushxto0(moh);
queueline(T * xpush0(-.1), T * xpush0(.1), dtcolor);
queueline(T * ypush0(-.1), T * ypush0(.1), dtcolor);
}
}
#endif
}
/** dtshapes takes ownership of sh */
void dt_add(cell *where, dtshape *sh) {
sh->where = where;
sh->col = dtcolor;
sh->fill = dtfill;
sh->lw = dtwidth * 100;
dtshapes.push_back(unique_ptr<dtshape>(sh));
}
EX void dt_add_line(shiftpoint h1, shiftpoint h2, int maxl) {
if(hdist(h1, h2) > 1 && maxl > 0) {
shiftpoint h3 = mid(h1, h2);
dt_add_line(h1, h3, maxl-1);
dt_add_line(h3, h2, maxl-1);
return;
}
cell *b = centerover;
auto xh1 = inverse_shift(ggmatrix(b), h1);
virtualRebase(b, xh1);
auto l = new dtline;
l->s = xh1;
l->e = inverse_shift(ggmatrix(b), h2);
dt_add(b, l);
}
EX void dt_add_circle(shiftpoint h1, shiftpoint h2) {
cell *b = centerover;
auto d = hdist(h1, h2);
auto xh1 = inverse_shift(ggmatrix(b), h1);
virtualRebase(b, xh1);
auto l = new dtcircle;
l->s = xh1;
l->radius = d;
dt_add(b, l);
}
EX void dt_add_text(shiftpoint h, ld size, string cap) {
cell *b = centerover;
auto xh = inverse_shift(ggmatrix(b), h);
virtualRebase(b, xh);
auto l = new dttext;
l->where = xh;
l->size = size;
l->caption = cap;
dt_add(b, l);
l->col >>= 8;
}
dtshape *load_shape(hstream& hs) {
char type = hs.get<char>();
switch(type) {
case 1:
return (new dtline)->load(hs);
case 2:
return (new dtcircle)->load(hs);
case 3:
return (new dtfree)->load(hs);
case 4:
return (new dttext)->load(hs);
default:
return nullptr;
}
}
dtfree *cfree;
cell *cfree_at;
EX void dt_finish() {
cfree = nullptr;
cfree_at = nullptr;
}
EX void dt_add_free(shiftpoint h) {
cell *b = centerover;
shiftmatrix T = rgpushxto0(h);
auto T1 = inverse_shift(ggmatrix(b), T);
virtualRebase(b, T1);
if(cfree)
cfree->lh.push_back(inverse_shift(ggmatrix(cfree_at), tC0(T)));
if(b != cfree_at && !(dtfill && cfree_at)) {
cfree = new dtfree;
dt_add(b, cfree);
cfree->lh.push_back(tC0(T1));
cfree_at = b;
}
}
EX void dt_erase(shiftpoint h) {
ld nearest = 1;
int nearest_id = -1;
int id = -1;
for(auto& shp: dtshapes) {
id++;
if(shp == nullptr) continue;
auto& sh = *shp;
cell*& c = sh.where;
for(const shiftmatrix& V: current_display->all_drawn_copies[c]) {
ld dist = sh.distance(inverse_shift(V, h));
if(dist < nearest) nearest = dist, nearest_id = id;
}
}
if(nearest_id >= 0)
dtshapes.erase(dtshapes.begin() + nearest_id);
}
EX shiftpoint lstart;
EX hyperpoint lstart_rel;
cell *lstartcell;
ld front_edit = 0.5;
enum class eFront { sphere_camera, sphere_center, equidistants, const_x, const_y };
eFront front_config;
ld front_step = 0.1;
#if HDR
struct editwhat {
double dist;
int rotid, symid, pointid;
bool side;
cell *c;
};
#endif
EX editwhat ew, ewsearch;
EX bool autochoose = ISMOBILE;
EX void scaleall(ld z, bool keep_mouse) {
if(keep_mouse) {
ld mrx = (.0 + mousex - current_display->xcenter) / vpconf.scale;
ld mry = (.0 + mousey - current_display->ycenter) / vpconf.scale;
if(vid.xres > vid.yres) {
vpconf.xposition += (vpconf.scale - vpconf.scale*z) * mrx / current_display->scrsize;
vpconf.yposition += (vpconf.scale - vpconf.scale*z) * mry / current_display->scrsize;
}
}
vpconf.scale *= z;
// printf("scale = " LDF "\n", vpconf.scale);
#if CAP_TEXTURE
// display(texture::itt);
texture::config.itt = xyscale(texture::config.itt, 1/z);
if(false && texture::config.tstate) {
calcparam();
texture::config.perform_mapping();
if(texture::config.tstate == texture::tsAdjusting)
texture::config.finish_mapping();
}
#endif
}
#if CAP_EDIT
EX map<int, cell*> modelcell;
void handleKeyMap(int sym, int uni);
EX void applyModelcell(cell *c) {
if(patterns::whichPattern == 'H') return;
auto si = patterns::getpatterninfo0(c);
cell *c2 = modelcell[si.id];
if(c2) {
c->wall = c2->wall;
c->land = c2->land;
c->monst = c2->monst;
c->item = c2->item;
c->landparam = c2->landparam;
c->wparam = c2->wparam;
c->mondir = c2->mondir;
c->stuntime = c2->stuntime;
c->hitpoints = c2->hitpoints;
if(c2->mondir != NODIR) {
auto si2 = patterns::getpatterninfo0(c2);
c->mondir = gmod(c2->mondir - si2.dir + si.dir, c->type);
// todo reflect
}
}
}
#endif
EX }
#if HDR
struct hstream;
struct fhstream;
#endif
EX namespace mapstream {
#if CAP_EDIT
EX std::map<cell*, int> cellids;
EX vector<cell*> cellbyid;
EX vector<char> relspin;
void load_drawing_tool(hstream& hs) {
using namespace mapeditor;
if(hs.vernum < 0xA82A) return;
int i = hs.get<int>();
while(i--) {
auto sh = load_shape(hs);
if(!sh) continue;
hs.read(sh->col);
hs.read(sh->fill);
hs.read(sh->lw);
int id = hs.get<int>();
sh->where = cellbyid[id];
sh->rotate(spin(currentmap->spin_angle(sh->where, relspin[id]) - currentmap->spin_angle(sh->where, 0)));
dtshapes.push_back(unique_ptr<dtshape>(sh));
}
}
void save_drawing_tool(hstream& hs) {
using namespace mapeditor;
hs.write<int>(isize(dtshapes));
for(auto& shp: dtshapes) {
if(shp == nullptr) { hs.write<char>(0); }
else {
auto& sh = *shp;
sh.save(hs);
hs.write(sh.col);
hs.write(sh.fill);
hs.write(sh.lw);
hs.write(cellids[sh.where]);
}
}
}
void addToQueue(cell* c) {
if(cellids.count(c)) return;
int numcells = isize(cellbyid);
cellbyid.push_back(c);
cellids[c] = numcells;
}
EX int fixspin(int rspin, int dir, int t, int vernum) {
if(vernum < 11018 && dir == 14)
return NODIR;
else if(vernum < 11018 && dir == 15)
return NOBARRIERS;
else if(dir >= 0 && dir < t)
return (dir + rspin) % t;
else
return dir;
}
#endif
EX void save_geometry(hstream& f) {
f.write(geometry);
char nbtype = char(variation);
f.write(nbtype);
#if CAP_GP
if(GOLDBERG || INVERSE) {
f.write(gp::param.first);
f.write(gp::param.second);
}
#endif
#if MAXMDIM >= 4
if(variation == eVariation::coxeter) {
f.write(reg3::coxeter_param);
}
if(is_subcube_based(variation )) {
f.write(reg3::subcube_count);
}
#endif
#if CAP_FIELD
if(geometry == gFieldQuotient) {
using namespace fieldpattern;
f.write(quotient_field_changed);
if(quotient_field_changed) {
decltype(current_extra) cex = WDIM == 3 ? -1 : current_extra;
f.write(cex);
if(cex == -1) {
f.write(fieldpattern::underlying_geometry);
hwrite_fpattern(f, currfp);
}
else {
f.write(fgeomextras[current_extra].current_prime_id);
}
}
}
#endif
#if CAP_CRYSTAL
if(cryst) {
f.write(ginf[gCrystal].sides);
if(ginf[gCrystal].sides == 8)
f.write(ginf[gCrystal].vertex);
}
#endif
#if CAP_ARCM
if(geometry == gArchimedean) f.write(arcm::current.symbol);
#endif
if(geometry == gArbitrary) {
f.write<bool>(rulegen::known());
f.write<bool>(arb::convert::in());
if(arb::convert::in()) {
dynamicval<eGeometry> dg(geometry, arb::convert::base_geometry);
dynamicval<eVariation> dv(variation, arb::convert::base_variation);
save_geometry(f);
}
else
f.write(arb::current.filename);
}
if(geometry == gNil) {
f.write(S7);
f.write(nilv::nilperiod);
}
#if CAP_SOLV
if(geometry == gArnoldCat) {
f.write(asonov::period_xy);
f.write(asonov::period_z);
}
#endif
if(mproduct) {
f.write(hybrid::csteps);
f.write(product::cspin);
f.write(product::cmirror);
f.write(vid.plevel_factor);
}
if(rotspace) {
f.write(hybrid::csteps);
}
if(mhybrid) {
hybrid::in_underlying_geometry([&] { save_geometry(f); });
}
if(fake::in()) {
f.write(fake::around);
fake::in_underlying_geometry([&] { save_geometry(f); });
}
if(bt::in())
f.write(vid.binary_width);
if(euc::in()) {
f.write(euc::eu_input.user_axes);
f.write(euc::eu_input.twisted);
}
f.write(mine_adjacency_rule);
f.write(req_disksize);
f.write(diskshape);
}
EX void load_geometry(hstream& f) {
bool was_default = pmodel == default_model();
auto vernum = f.get_vernum();
f.read(geometry);
char nbtype;
f.read(nbtype);
variation = eVariation(nbtype);
#if CAP_GP
if(GOLDBERG || INVERSE) {
f.read(gp::param.first);
f.read(gp::param.second);
}
#endif
#if MAXMDIM >= 4
if(variation == eVariation::coxeter && vernum >= 0xA908) {
f.read(reg3::coxeter_param);
}
if(is_subcube_based(variation) && vernum >= 0xA908) {
f.read(reg3::subcube_count);
}
#endif
#if CAP_CRYSTAL
if(cryst && vernum >= 10504) {
int sides;
f.read(sides);
#if CAP_CRYSTAL
crystal::set_crystal(sides);
#endif
if(sides == 8) {
int vertices;
eVariation v = variation;
f.read(vertices);
if(vertices == 3) {
set_variation(eVariation::bitruncated);
set_variation(v);
}
}
}
#endif
#if CAP_FIELD
if(geometry == gFieldQuotient) {
using namespace fieldpattern;
f.read(quotient_field_changed);
if(quotient_field_changed) {
auto cex = current_extra;
f.read(current_extra);
if(current_extra == -1) {
current_extra = cex;
f.read(geometry);
check_cgi();
cgi.require_basics();
fieldpattern::field_from_current();
set_geometry(gFieldQuotient);
hread_fpattern(f, currfp);
}
else {
auto& ge = fgeomextras[current_extra];
auto& id = ge.current_prime_id;
f.read(id);
if(vernum < 0xA80C) switch(ge.base) {
case gNormal: id++; break;
case g45: id++; break;
case g46: id+=2; break;
case g47: id++; break;
default: ;
}
enableFieldChange();
}
}
}
#endif
if(geometry == gArbitrary) {
bool rk = vernum >= 0xA905 && f.get<bool>();
bool ac = vernum >= 0xA905 && f.get<bool>();
if(ac) {
load_geometry(f);
arb::convert::convert();
arb::convert::activate();
}
else {
string s;
f.read(s);
arb::run(s);
stop_game();
}
if(rk) rulegen::prepare_rules();
}
#if CAP_ARCM
if(geometry == gArchimedean) {
string& symbol = arcm::current.symbol;
symbol = f.get<string>();
arcm::current.parse();
if(arcm::current.errors > 0) {
printf("Errors! %s\n", arcm::current.errormsg.c_str());
}
}
#endif
if(geometry == gNil && vernum >= 0xA80C) {
f.read(S7);
f.read(nilv::nilperiod);
nilv::set_flags();
}
#if CAP_SOLV
if(geometry == gArnoldCat && vernum >= 0xA80C) {
f.read(asonov::period_xy);
f.read(asonov::period_z);
asonov::set_flags();
}
#endif
if(geometry == gProduct && vernum >= 0xA80C) {
f.read(hybrid::csteps);
if(vernum >= 0xA80D) f.read(product::cspin);
if(vernum >= 0xA833) f.read(product::cmirror);
if(vernum >= 0xA908) f.read(vid.plevel_factor);
}
if(geometry == gRotSpace && vernum >= 0xA833) {
f.read(hybrid::csteps);
}
if(mhybrid && vernum >= 0xA80C) {
auto g = geometry;
load_geometry(f);
set_geometry(g);
}
if(fake::in()) {
ld ar;
f.read(ar);
fake::around = ar;
load_geometry(f);
fake::change_around();
}
if(bt::in() && vernum >= 0xA80C)
f.read(vid.binary_width);
if(euc::in() && vernum >= 0xA80D) {
f.read(euc::eu_input.user_axes);
f.read(euc::eu_input.twisted);
}
if(vernum >= 0xA810)
f.read(mine_adjacency_rule);
if(vernum >= 0xA933) {
f.read(req_disksize);
f.read(diskshape);
}
geometry_settings(was_default);
}
EX hookset<void(hstream&)> hooks_savemap, hooks_loadmap_old;
EX hookset<void(hstream&, int)> hooks_loadmap;
EX cell *save_start() {
return (closed_manifold || euclid || mproduct || arcm::in() || sol || INVERSE) ? currentmap->gamestart() : cwt.at->master->c7;
}
#if CAP_EDIT
void save_only_map(hstream& f) {
f.write(patterns::whichPattern);
save_geometry(f);
#if CAP_RACING
if(racing::on) racing::restore_goals();
#endif
// game settings
f.write(safety);
f.write(autocheat);
f.write(gen_wandering);
f.write(reptilecheat);
f.write(timerghost);
f.write(patterns::canvasback);
f.write(patterns::whichShape);
f.write(patterns::subpattern_flags);
f.write(patterns::whichCanvas);
f.write(patterns::displaycodes);
f.write(canvas_default_wall);
f.write(mapeditor::drawplayer);
if(patterns::whichCanvas == 'f') f.write(patterns::color_formula);
f.write(canvasfloor);
f.write(canvasdark);
{
int i = ittypes; f.write(i);
for(int k=0; k<i; k++) f.write(items[k]);
i = motypes; f.write(i);
for(int k=0; k<i; k++) f.write(kills[k]);
}
addToQueue(save_start());
#if CAP_PORTALS
if(intra::in) intra::prepare_need_to_save();
#endif
for(int i=0; i<isize(cellbyid); i++) {
cell *c = cellbyid[i];
if(i) {
bool ok = false;
for(int j=0; j<c->type; j++) if(c->move(j) && cellids.count(c->move(j)) &&
cellids[c->move(j)] < i) {
int32_t i = cellids[c->move(j)];
f.write(i);
f.write_char(c->c.spin(j));
f.write_char(j);
ok = true;
break;
}
if(!ok) {
println(hlog, "parent not found for ", c, "!");
for(int j=0; j<c->type; j++) println(hlog, j, ": ", c->move(j), "; ", int(cellids.count(c->move(j)) ? cellids[c->move(j)] : -1));
throw hr_exception("parent not found");
}
}
f.write_char(c->land);
f.write_char(c->mondir);
f.write_char(c->monst);
if(c->monst == moTortoise)
f.write(tortoise::emap[c] = tortoise::getb(c));
f.write_char(c->wall);
if(dice::on(c)) {
auto& dat = dice::data[c];
f.write_char(dice::get_die_id(dat.which));
f.write_char(dat.val);
f.write_char(dat.dir);
f.write_char(dat.mirrored);
}
f.write_char(c->item);
if(c->item == itBabyTortoise)
f.write(tortoise::babymap[c]);
f.write_char(c->mpdist);
if(inmirrororwall(c)) {
f.write_char(c->barleft);
f.write_char(c->barright);
f.write_char(c->bardir);
}
f.write(c->wparam); f.write(c->landparam);
f.write_char(c->stuntime); f.write_char(c->hitpoints);
bool blocked = false;
#if CAP_PORTALS
if(intra::in && isWall3(c) && !intra::need_to_save.count(c)) blocked = true;
#endif
if(!blocked)
for(int j=0; j<c->type; j++) {
cell *c2 = c->move(j);
if(c2 && c2->land != laNone && c2->land != laMemory) addToQueue(c2);
}
}
printf("cells saved = %d\n", isize(cellbyid));
int32_t n = -1; f.write(n);
int32_t id = cellids.count(cwt.at) ? cellids[cwt.at] : -1;
f.write(id);
if(f.vernum >= 0xA90C) {
vector<color_t> v;
for(auto c: walking::colors_of_floors) v.push_back(c);
f.write(v);
}
save_drawing_tool(f);
f.write(vid.always3);
f.write(mutantphase);
f.write(rosewave);
f.write(rosephase);
f.write(turncount);
int rms = isize(rosemap); f.write(rms);
for(auto p: rosemap) f.write(cellids[p.first]), f.write(p.second);
f.write(multi::players);
if(multi::players > 1)
for(int i=0; i<multi::players; i++)
f.write(cellids[multi::player[i].at]);
#if CAP_PORTALS
if(intra::in) {
for(int i=0; i<isize(intra::portals_to_save); i++) {
auto& p = intra::portals_to_save[i];
if(cellids.count(p.cw1.at)) {
f.write<char>(1);
f.write(i);
f.write(cellids[p.cw1.at]);
f.write<char>(p.cw1.spin);
}
if(cellids.count(p.cw2.at)) {
f.write<char>(2);
f.write(i);
f.write(cellids[p.cw2.at]);
f.write<char>(p.cw2.spin);
}
}
f.write<char>(0);
}
#endif
if(f.vernum >= 0xA912) {
#if CAP_RACING
f.write(racing::on);
if(racing::on) {
f.write<int>(isize(racing::track));
for(auto& t: racing::track) f.write<int>(cellids[t]);
racing::save_ghosts(f);
}
#else
bool on = false;
f.write(on);
#endif
}
callhooks(hooks_savemap, f);
f.write<int>(0);
cellids.clear();
cellbyid.clear();
}
void load_usershapes(hstream& f) {
if(f.vernum >= 7400) while(true) {
int i = f.get<int>();
if(i == -1) break;
#if CAP_POLY
int j = f.get<int>(), l = f.get<int>();
if(i >= 4) i = 3;
if(i<0 || i >= mapeditor::USERSHAPEGROUPS) break;
if(l<0 || l >= USERLAYERS) break;
initShape(i, j);
usershapelayer& ds(usershapes[i][j]->d[l]);
if(f.vernum >= 11008) f.read(ds.zlevel);
f.read(ds.sym); f.read(ds.rots); f.read(ds.color);
ds.list.clear();
int siz = f.get<int>();
ds.shift = f.get<hyperpoint>();
ds.spin = f.get<hyperpoint>();
for(int i=0; i<siz; i++)
ds.list.push_back(f.get<hyperpoint>());
#else
printf("cannot read shapes\n"); exit(1);
#endif
}
}
void load_only_map(hstream& f) {
stop_game();
if(f.vernum >= 10420 && f.vernum < 10503) {
int i;
f.read(i);
patterns::whichPattern = patterns::ePattern(i);
}
else if(f.vernum >= 7400) f.read(patterns::whichPattern);
if(f.vernum >= 10203)
load_geometry(f);
check_cgi();
cgi.require_basics();
usershape_changes++;
initcells();
if(shmup::on) shmup::init();
if(f.vernum >= 10505) {
// game settings
f.read(safety);
bool b;
f.read(b); if(b) autocheat = true;
f.read(gen_wandering);
f.read(reptilecheat);
f.read(timerghost);
f.read(patterns::canvasback);
f.read(patterns::whichShape);
f.read(patterns::subpattern_flags);
f.read(patterns::whichCanvas);
f.read(patterns::displaycodes);
if(f.vernum >= 0xA816)
f.read(canvas_default_wall);
f.read(mapeditor::drawplayer);
if(patterns::whichCanvas == 'f') f.read(patterns::color_formula);
if(f.vernum >= 0xA90D) {
f.read(canvasfloor);
f.read(canvasdark);
}
int i;
f.read(i); if(i > ittypes || i < 0) throw hstream_exception();
for(int k=0; k<i; k++) f.read(items[k]);
f.read(i); if(i > motypes || i < 0) throw hstream_exception();
for(int k=0; k<i; k++) f.read(kills[k]);
}
int sub = mhybrid ? 2 : 0;
while(true) {
cell *c;
int rspin;
if(isize(cellbyid) == 0) {
c = currentmap->gamestart();
rspin = 0;
}
else {
int32_t parent = f.get<int>();
if(parent<0 || parent >= isize(cellbyid)) break;
int dir = f.read_char();
cell *c2 = cellbyid[parent];
dir = fixspin(relspin[parent], dir, c2->type - sub, f.vernum);
c = createMov(c2, dir);
// printf("%p:%d,%d -> %p\n", c2, relspin[parent], dir, c);
// spinval becomes xspinval
rspin = gmod(c2->c.spin(dir) - f.read_char(), c->type - sub);
if(GDIM == 3 && rspin && !mhybrid) {
println(hlog, "rspin in 3D");
throw hstream_exception();
}
}
cellbyid.push_back(c);
relspin.push_back(rspin);
c->land = (eLand) f.read_char();
c->mondir = fixspin(rspin, f.read_char(), c->type - sub, f.vernum);
c->monst = (eMonster) f.read_char();
if(c->monst == moTortoise && f.vernum >= 11001)
f.read(tortoise::emap[c]);
c->wall = (eWall) f.read_char();
if(dice::on(c)) {
auto& dat = dice::data[c];
dat.which = dice::get_by_id(f.read_char());
dat.val = f.read_char();
dat.dir = fixspin(rspin, f.read_char(), c->type, f.vernum);
if(f.vernum >= 0xA902)
dat.mirrored = f.read_char();
}
// c->barleft = (eLand) f.read_char();
// c->barright = (eLand) f.read_char();
c->item = (eItem) f.read_char();
if(c->item == itBabyTortoise && f.vernum >= 11001)
f.read(tortoise::babymap[c]);
c->mpdist = f.read_char();
c->bardir = NOBARRIERS;
if(inmirrororwall(c) && f.vernum >= 0xA912) {
c->barleft = (eLand) f.read_char();
c->barright = (eLand) f.read_char();
c->bardir = fixspin(rspin, f.read_char(), c->type, f.vernum);
}
// fixspin(rspin, f.read_char(), c->type);
if(f.vernum < 7400) {
short z;
f.read(z);
c->wparam = z;
}
else f.read(c->wparam);
f.read(c->landparam);
// backward compatibility
if(f.vernum < 7400 && !isIcyLand(c->land)) c->landparam = HEAT(c);
c->stuntime = f.read_char();
c->hitpoints = f.read_char();
if(patterns::whichPattern)
mapeditor::modelcell[patterns::getpatterninfo0(c).id] = c;
}
int32_t whereami = f.get<int>();
if(whereami >= 0 && whereami < isize(cellbyid))
cwt.at = cellbyid[whereami];
else cwt.at = currentmap->gamestart();
for(int i=0; i<isize(cellbyid); i++) {
cell *c = cellbyid[i];
if(c->bardir != NODIR && c->bardir != NOBARRIERS)
extendBarrier(c);
}
for(int d=BARLEV-1; d>=0; d--)
for(int i=0; i<isize(cellbyid); i++) {
cell *c = cellbyid[i];
if(c->mpdist <= d)
for(int j=0; j<c->type; j++) {
cell *c2 = createMov(c, j);
setdist(c2, d+1, c);
}
}
relspin.clear();
if(shmup::on) shmup::init();
timerstart = time(NULL); turncount = 0;
sagephase = 0; hardcoreAt = 0;
timerstopped = false;
savecount = 0; savetime = 0;
cheater = 1;
if(f.vernum >= 0xA90C) {
vector<color_t> v;
f.read(v);
walking::colors_of_floors.clear();
for(auto c: v) walking::colors_of_floors.insert(c);
}
else walking::colors_of_floors.clear();
load_drawing_tool(f);
dynamicval<bool> a3(vid.always3, vid.always3);
if(f.vernum >= 0xA616) { f.read(vid.always3); geom3::apply_always3(); }
if(f.vernum < 0xA61A) load_usershapes(f);
if(f.vernum >= 11005) {
f.read(mutantphase);
f.read(rosewave);
f.read(rosephase);
f.read(turncount);
int i; f.read(i);
if(i) havewhat |= HF_ROSE;
while(i--) {
int cid; int val; f.read(cid); f.read(val);
if(cid >= 0 && cid < isize(cellbyid)) rosemap[cellbyid[cid]] = val;
}
f.read(multi::players);
if(multi::players > 1)
for(int i=0; i<multi::players; i++) {
auto& mp = multi::player[i];
int whereami = f.get<int>();
if(whereami >= 0 && whereami < isize(cellbyid))
mp.at = cellbyid[whereami];
else
mp.at = currentmap->gamestart();
mp.spin = 0,
mp.mirrored = false;
}
}
#if CAP_PORTALS
if(intra::in) {
while(true) {
char k = f.get<char>();
if(!k) break;
int i = f.get<int>();
int id = f.get<int>();
int spin = f.get<char>();
auto& p = intra::portals_to_save[i];
auto& cw = (k==1 ? p.cw1 : p.cw2);
cw.at = cellbyid[id];
cw.spin = fixspin(relspin[id], spin, cw.at->type, f.vernum);
}
}
#endif
if(f.vernum >= 0xA912) {
#if CAP_RACING
f.read(racing::on);
if(racing::on) {
if(!shmup::on) {
shmup::on = true;
shmup::init();
}
racing::track.resize(f.get<int>());
for(auto& t: racing::track) t = cellbyid[f.get<int>()];
racing::load_ghosts(f);
racing::configure_track(false);
}
#else
bool on;
f.read(on);
#endif
}
if(f.vernum >= 0xA848) {
int i;
f.read(i);
while(i) {
callhooks(hooks_loadmap, f, i);
f.read(i);
}
}
else
callhooks(hooks_loadmap_old, f);
cellbyid.clear();
restartGraph();
bfs();
game_active = true;
}
void save_usershapes(hstream& f) {
int32_t n;
#if CAP_POLY
for(int i=0; i<mapeditor::USERSHAPEGROUPS; i++) for(auto usp: usershapes[i]) {
usershape *us = usp.second;
if(!us) continue;
for(int l=0; l<USERLAYERS; l++) if(isize(us->d[l].list)) {
usershapelayer& ds(us->d[l]);
f.write(i); f.write(usp.first); f.write(l);
f.write(ds.zlevel);
f.write(ds.sym); f.write(ds.rots); f.write(ds.color);
n = isize(ds.list); f.write(n);
f.write(ds.shift);
f.write(ds.spin);
for(int i=0; i<isize(ds.list); i++) f.write(ds.list[i]);
}
}
#endif
n = -1; f.write(n);
}
EX bool saveMap(const char *fname) {
fhstream f(fname, "wb");
if(!f.f) return false;
saveMap(f);
return true;
}
EX void saveMap(hstream& f) {
f.write(f.get_vernum());
f.write(dual::state);
#if CAP_PORTALS
int q = intra::in ? isize(intra::data) : 0;
f.write(q);
#else
int q = 0;
#endif
if(q) {
#if CAP_PORTALS
intra::prepare_to_save();
int qp = isize(intra::portals_to_save);
f.write(qp);
for(auto& ps: intra::portals_to_save) {
f.write(ps.spin);
f.write(ps.mirrored);
}
intra::resetter ir;
for(int i=0; i<q; i++) { intra::switch_to(i); save_only_map(f); }
#endif
}
else {
// make sure we save in correct order
if(dual::state) dual::switch_to(1);
dual::split_or_do([&] { save_only_map(f); });
}
save_usershapes(f);
}
EX bool loadMap(const string& fname) {
fhstream f(fname, "rb");
if(!f.f) return false;
return loadMap(f);
}
EX bool loadMap(hstream& f) {
f.read(f.vernum);
if(f.vernum > 10505 && f.vernum < 11000)
f.vernum = 11005;
auto ds = dual::state;
if(f.vernum >= 0xA61A)
f.read(ds);
else
ds = 0;
if(ds == 1 && dual::state == 0) dual::enable();
if(ds == 0 && dual::state == 1) dual::disable();
int q = 0;
if(f.vernum >= 0xA907) {
f.read(q);
}
if(q) {
int qp;
f.read(qp);
#if CAP_PORTALS
intra::portals_to_save.resize(qp);
for(auto& ps: intra::portals_to_save) {
f.read(ps.spin);
f.read(ps.mirrored);
println(hlog, tie(ps.spin, ps.mirrored));
}
for(int i=0; i<q; i++) {
intra::in = true; /* so that it knows to load portals */
game_active = false;
load_only_map(f);
intra::in = false;
intra::become();
}
intra::start();
intra::load_saved_portals();
#endif
}
else {
dual::split_or_do([&] { load_only_map(f); });
}
if(dual::state) dual::assign_landsides();
if(f.vernum >= 0xA61A)
load_usershapes(f);
return true;
}
#endif
EX }
EX namespace mapeditor {
EX bool drawplayer = true;
EX cell *drawcell;
#if CAP_EDIT
int paintwhat = 0;
int paintwhat_alt_wall = 0;
int painttype = 0;
int paintstatueid = 0;
int radius = 0;
string paintwhat_str = "clear monster";
cellwalker copysource;
int whichpart;
const char *mapeditorhelp =
"This mode allows you to edit the map.\n\n"
"NOTE: Use at your own risk. Combinations which never "
"appear in the real game may work in an undefined way "
"(do not work, look strangely, give strange messages, or crash the game).\n\n"
"To get the most of this editor, "
"some knowledge of inner workings of HyperRogue is required. "
"Each cell has four main fields: land type, wall type, monster type, item type. "
"The same wall type (especially \"none\", \"sea\", or \"bonfire\") may look or "
"work a bit differently, based on the land it is in. Sometimes an object may "
"appear twice on the list due to subtle differences (for example, Demons could "
"move next turn or not).\n\n"
"Press w, i, l, or m to choose which aspect of cells to change, "
"then just click on the cells and they will change. Press 'c' while "
"hovering over a cell to copy that cell, this copies all information about it. "
"When copying large areas or placing multi-tile monsters, it might be important where "
"on the cell you are clicking.\n\n"
"You can also press 0-9 to apply your changes to a greater radius. "
"This also affects the copy/paste feature, allowing to copy a larger area.\n\n"
"Press F2 to save the current map (and F3 to load it). If you try this after "
"a long game of HyperRogue (without using Orbs of Safety), the filesize will "
"be very large! "
"Note however that large structures, such as "
"Great Walls, large circles and horocycles, are destroyed by this.\n\n"
"Press 'b' to mark cells as boundaries. Such cells, and cells beyond "
"them, are not copied by the copy/paste feature, nor saved by the "
"save feature.\n\n";
const char* patthelp =
"Press 'r' to choose a regular pattern. When a pattern is on, "
"editing a cell automatically edits all cells which are "
"equivalent according to this pattern. You can choose from "
"several patterns, and choose which symmetries matter "
"for equivalence. Also, you can press Space to switch between "
"the map and graphics editor quickly -- note that editing floors "
"with the graphics editor also adheres to the pattern.";
string mehelptext() {
return XLAT(mapeditorhelp) + XLAT(patthelp);
}
struct undo_info {
cell *c;
eWall w;
eItem i;
eMonster m;
eLand l;
char wparam;
int32_t lparam;
char dir;
};
vector<undo_info> undo;
bool checkEq(undo_info& u) {
return u.w == u.c->wall && u.i == u.c->item && u.m == u.c->monst && u.l == u.c->land &&
u.dir == u.c->mondir && u.lparam == u.c->landparam && u.wparam == u.c->wparam;
}
void saveUndo(cell *c) {
undo_info u;
u.c=c; u.w = c->wall; u.i = c->item; u.m = c->monst; u.l = c->land; u.dir = c->mondir;
u.wparam = c->wparam; u.lparam = c->landparam;
undo.push_back(u);
}
undo_info& lastUndo() { return undo[isize(undo)-1]; }
void undoLock() {
if(!isize(undo) || lastUndo().c) {
undo_info i; i.c = NULL; undo.push_back(i);
}
}
void applyUndo() {
while(isize(undo) && !lastUndo().c) undo.pop_back();
while(isize(undo)) {
undo_info& i(lastUndo());
if(!i.c) break;
i.c->wall = i.w;
i.c->item = i.i;
i.c->monst = i.m;
i.c->land = i.l;
i.c->mondir = i.dir;
i.c->wparam = i.wparam;
i.c->landparam = i.lparam;
undo.pop_back();
}
}
void checkUndo() {
if(checkEq(undo[isize(undo)-1])) undo.pop_back();
}
int itc(int k) {
if(k == 0) return 0;
if(k == 1) return 0x40;
if(k == 2) return 0x80;
if(k == 3) return 0xFF;
return 0x20;
}
bool choosefile = false;
int editor_fsize() {
return min(vid.fsize + 5, (vid.yres - 16) /32 );
}
void displayFunctionKeys() {
int fs = editor_fsize();
displayButton(8, vid.yres-8-fs*11, XLAT("F1 = help"), SDLK_F1, 0);
displayButton(8, vid.yres-8-fs*10, XLAT("F2 = save"), SDLK_F2, 0);
displayButton(8, vid.yres-8-fs*9, XLAT("F3 = load"), SDLK_F3, 0);
displayButton(8, vid.yres-8-fs*7, drawing_tool ? XLAT("F5 = clear") : XLAT("F5 = restart"), SDLK_F5, 0);
#if CAP_SHOT
displayButton(8, vid.yres-8-fs*6, XLAT("F6 = HQ shot"), SDLK_F6, 0);
#endif
displayButton(8, vid.yres-8-fs*5, XLAT("F7 = player on/off"), SDLK_F7, 0);
displayButton(8, vid.yres-8-fs*3, XLAT("SPACE = map/graphics"), ' ', 0);
displayButton(8, vid.yres-8-fs*2, XLAT("ESC = return to the game"), SDLK_ESCAPE, 0);
}
EX set<cell*> affected;
EX set<int> affected_id;
EX void showMapEditor() {
cmode = sm::MAP | sm::PANNING;
if(building_mode) {
if(anyshiftclick) cmode |= sm::EDIT_INSIDE_WALLS;
else cmode |= sm::EDIT_BEFORE_WALLS;
}
gamescreen();
int fs = editor_fsize();
affected.clear();
affected_id.clear();
if(lmouseover) {
celllister cl(lmouseover, radius, 10000, nullptr);
for(cell *c: cl.lst) affected.insert(c), affected_id.insert(patterns::getpatterninfo0(c).id);
}
getcstat = '-';
if(anyshiftclick) {
displayfr(8, 8 + fs, 2, vid.fsize,
(painttype == 6 && (GDIM == 3)) ? "wall" :
painttype == 3 ? XLATN(winf[paintwhat_alt_wall].name) : "clear",
forecolor, 0);
}
else
displayfr(8, 8 + fs, 2, vid.fsize, paintwhat_str, forecolor, 0);
displayfr(8, 8+fs*2, 2, vid.fsize, XLAT("use at your own risk!"), 0x800000, 0);
displayButton(8, 8+fs*4, XLAT("0-9 = radius (%1)", its(radius)), ('0' + (radius+1)%10), 0);
displayButton(8, 8+fs*5, XLAT("b = boundary"), 'b', 0);
displayButton(8, 8+fs*6, XLAT("m = monsters"), 'm', 0);
displayButton(8, 8+fs*7, XLAT("w = walls"), 'w', 0);
displayButton(8, 8+fs*8, XLAT("i = items"), 'i', 0);
displayButton(8, 8+fs*9, XLAT("l = lands"), 'l', 0);
displayButton(8, 8+fs*10, XLAT("c = copy"), 'c', 0);
displayButton(8, 8+fs*11, XLAT("u = undo"), 'u', 0);
if(painttype == 4)
displayButton(8, 8+fs*12, XLAT("f = flip %1", ONOFF(copysource.mirrored)), 'u', 0);
displayButton(8, 8+fs*13, XLAT("r = regular"), 'r', 0);
displayButton(8, 8+fs*14, XLAT("p = paint"), 'p', 0);
if(painttype == 3)
displayButton(8, 8+fs*15, XLAT("z = set Shift+click"), 'z', 0);
if(WDIM == 3)
displayButton(8, 8+fs*16, XLAT("B = build on walls ") + ONOFF(building_mode), 'B', 0);
displayFunctionKeys();
displayButton(8, vid.yres-8-fs*4, XLAT("F8 = settings"), SDLK_F8, 0);
keyhandler = handleKeyMap;
}
int spillinc() {
if(radius>=2) return 0;
if(anyshiftclick) return -1;
return 1;
}
EX eShapegroup drawcellShapeGroup() {
if(drawcell == cwt.at && drawplayer) return sgPlayer;
if(drawcell->wall == waEditStatue) return sgWall;
if(drawcell->monst) return sgMonster;
if(drawcell->item) return sgItem;
return sgFloor;
}
EX int drawcellShapeID() {
if(drawcell == cwt.at && drawplayer) return vid.cs.charid;
if(drawcell->wall == waEditStatue) return drawcell->wparam;
if(drawcell->monst) return drawcell->monst;
if(drawcell->item) return drawcell->item;
auto si = patterns::getpatterninfo0(drawcell);
return si.id;
}
bool editingShape(eShapegroup group, int id) {
if(group != mapeditor::drawcellShapeGroup()) return false;
return id == drawcellShapeID();
}
void editCell(const pair<cellwalker, cellwalker>& where) {
cell *c = where.first.at;
int cdir = where.first.spin;
saveUndo(c);
switch(painttype) {
case 0: {
if(anyshiftclick) { c->monst = moNone; mirror::destroyKilled(); break; }
eMonster last = c->monst;
c->monst = eMonster(paintwhat);
c->hitpoints = 3;
c->stuntime = 0;
c->mondir = cdir;
if((isWorm(c) || isIvy(c) || isMutantIvy(c)) && c->move(cdir) &&
!isWorm(c->move(cdir)) && !isIvy(c->move(cdir)))
c->mondir = NODIR;
if(c->monst == moMimic) {
c->monst = moNone;
mirror::createMirror(cellwalker(c, cdir, true), 0);
c->monst = moMimic;
}
if(c->monst ==moTortoise && last == moTortoise) {
cell *c1 = c;
for(int i=0; i<100; i++) c1 = c1->cmove(hrand(c1->type));
tortoise::emap[c] = tortoise::getRandomBits();
}
if(isDie(c->monst)) {
if(!dice::generate_random(c)) c->monst = moNone;
}
mirror::destroyKilled();
break;
}
case 1: {
if(anyshiftclick) { c->item = itNone; break; }
eItem last = c->item;
c->item = eItem(paintwhat);
if(c->item == itBabyTortoise)
tortoise::babymap[c] = getBits(c) ^ (last == itBabyTortoise ? tortoise::getRandomBits() : 0);
break;
}
case 2: {
if(anyshiftclick) { c->land = laNone; c->wall = waNone; map_version++; break; }
eLand last = c->land;
c->land = eLand(paintwhat);
if(isIcyLand(c) && isIcyLand(last))
HEAT(c) += spillinc() / 100.;
else if(last == laDryForest && c->land == laDryForest)
c->landparam += spillinc();
else if(last == laOcean && c->land == laOcean)
c->landparam += spillinc();
else if(last == laHive && c->land == laHive)
c->landparam += spillinc();
else
c->landparam = 0;
break;
}
case 3: {
eWall last = c->wall;
c->wall = eWall(anyshiftclick ? paintwhat_alt_wall : paintwhat);
map_version++;
if(last != c->wall) {
if(hasTimeout(c))
c->wparam = 10;
else if(c->wall == waWaxWall)
c->landparam = hrand(0xFFFFFF + 1);
}
else if(hasTimeout(c))
c->wparam += spillinc();
if(c->wall == waEditStatue) {
c->wparam = paintstatueid;
c->mondir = cdir;
}
if(isDie(c->wall)) {
if(!dice::generate_random(c)) c->wall = waNone;
}
break;
}
case 5:
map_version++;
c->land = laNone;
c->wall = waNone;
c->item = itNone;
c->monst = moNone;
c->landparam = 0;
// c->tmp = -1;
break;
case 6:
map_version++;
c->land = laCanvas;
c->wall = ((GDIM == 3) ^ anyshiftclick) ? waWaxWall : waNone;
c->landparam = paintwhat >> 8;
break;
case 4: {
map_version++;
cell *copywhat = where.second.at;
c->wall = copywhat->wall;
c->item = copywhat->item;
c->land = copywhat->land;
c->monst = copywhat->monst;
c->landparam = copywhat->landparam;
c->wparam = copywhat->wparam;
c->hitpoints = copywhat->hitpoints;
c->stuntime = copywhat->stuntime;
if(dice::on(c)) dice::data[c] = dice::data[copywhat];
if(copywhat->mondir == NODIR) c->mondir = NODIR;
else c->mondir = gmod((where.first.mirrored == where.second.mirrored ? 1 : -1) * (copywhat->mondir - where.second.spin) + cdir, c->type);
break;
}
case 7:
if(c) {
copysource = c;
painttype = 4;
paintwhat_str = XLAT("copying");
}
break;
}
checkUndo();
}
vector<pair<cellwalker, cellwalker> > spill_list;
void list_spill(cellwalker tgt, cellwalker src, manual_celllister& cl) {
spill_list.clear();
spill_list.emplace_back(tgt, src);
if(painttype == 7) return;
int crad = 0, nextstepat = 0;
for(int i=0; i<isize(spill_list); i++) {
if(i == nextstepat) {
crad++; nextstepat = isize(spill_list);
if(crad > radius) break;
}
auto sd = spill_list[i];
for(int i=0; i<sd.first.at->type; i++) {
auto sd2 = sd;
sd2.first = sd2.first + i + wstep;
if(!cl.add(sd2.first.at)) continue;
if(sd2.second.at) {
sd2.second = sd2.second + i + wstep;
if(sd2.second.at->land == laNone) continue;
}
spill_list.push_back(sd2);
}
}
}
void editAt(cellwalker where, manual_celllister& cl) {
if(painttype == 4 && radius) {
if(where.at->type != copysource.at->type) return;
if(where.spin<0) where.spin=0;
if(BITRUNCATED && !ctof(mouseover) && ((where.spin&1) != (copysource.spin&1)))
where += 1;
}
if(painttype != 4) copysource.at = NULL;
list_spill(where, copysource, cl);
for(auto& st: spill_list)
editCell(st);
}
void allInPattern(cellwalker where) {
manual_celllister cl;
bool call_editAt = !patterns::whichPattern;
#if CAP_TEXTURE
call_editAt |= (texture::config.tstate == texture::tsActive);
#endif
if (call_editAt) {
editAt(where, cl);
return;
}
cl.add(where.at);
int at = 0;
while(at < isize(cl.lst)) {
cell *c2 = cl.lst[at];
at++;
forCellEx(c3, c2) cl.add(c3);
}
auto si = patterns::getpatterninfo0(where.at);
int cdir = where.spin;
if(cdir >= 0) cdir = cdir - si.dir;
for(cell* c2: cl.lst) {
auto si2 = patterns::getpatterninfo0(c2);
if(si2.id == si.id) {
editAt(cellwalker(c2, cdir>=0 ? cdir + si2.dir : -1), cl);
modelcell[si2.id] = c2;
}
}
}
cellwalker mouseover_cw(bool fix) {
int d = neighborId(mouseover, mouseover2);
if(d == -1 && fix) d = hrand(mouseover->type);
return cellwalker(mouseover, d);
}
void save_level() {
#if ISWEB
mapstream::saveMap("web.lev");
offer_download("web.lev", "mime/type");
#else
dialog::openFileDialog(levelfile, XLAT("level to save:"), ".lev", [] () {
if(mapstream::saveMap(levelfile.c_str())) {
addMessage(XLAT("Map saved to %1", levelfile));
return true;
}
else {
addMessage(XLAT("Failed to save map to %1", levelfile));
return false;
}
});
#endif
}
void load_level() {
#if ISWEB
offer_choose_file([] {
mapstream::loadMap("data.txt");
});
#else
dialog::openFileDialog(levelfile, XLAT("level to load:"), ".lev", [] () {
if(mapstream::loadMap(levelfile.c_str())) {
addMessage(XLAT("Map loaded from %1", levelfile));
return true;
}
else {
addMessage(XLAT("Failed to load map from %1", levelfile));
return false;
}
});
#endif
}
void showList() {
string caption;
dialog::v.clear();
if(painttype == 4) painttype = 0;
switch(painttype) {
case 0:
caption = "monsters";
for(int i=0; i<motypes; i++) {
eMonster m = eMonster(i);
if(
m == moTongue || m == moPlayer || m == moFireball || m == moBullet ||
m == moFlailBullet || m == moShadow || m == moAirball ||
m == moWolfMoved || m == moGolemMoved ||
m == moTameBomberbirdMoved || m == moKnightMoved ||
m == moDeadBug || m == moLightningBolt || m == moDeadBird ||
m == moMouseMoved || m == moPrincessMoved || m == moPrincessArmedMoved) ;
else if(m == moDragonHead) dialog::vpush(i, "Dragon Head");
else dialog::vpush(i, minf[i].name);
}
break;
case 1:
caption = "items";
for(int i=0; i<ittypes; i++) dialog::vpush(i, iinf[i].name);
break;
case 2:
caption = "lands";
for(int i=0; i<landtypes; i++) dialog::vpush(i, linf[i].name);
break;
case 3:
caption = "walls";
for(int i=0; i<walltypes; i++) if(i != waChasmD) dialog::vpush(i, winf[i].name);
break;
}
// sort(v.begin(), v.end());
if(dialog::infix != "") mouseovers = dialog::infix;
cmode = 0;
gamescreen();
dialog::init(caption);
if(dialog::infix != "") mouseovers = dialog::infix;
dialog::addBreak(50);
dialog::start_list(900, 900, '1');
for(auto& vi: dialog::v) {
dialog::addItem(vi.first, dialog::list_fake_key++);
dialog::add_action([&vi] {
paintwhat = vi.second;
paintwhat_str = vi.first;
mousepressed = false;
popScreen();
if(painttype == 3 && paintwhat == waEditStatue)
dialog::editNumber(paintstatueid, 0, 127, 1, 1, XLAT1("editable statue"),
XLAT("These statues are designed to have their graphics edited in the Vector Graphics Editor. Each number has its own, separate graphics.")
);
});
}
dialog::end_list();
dialog::addBreak(50);
dialog::addInfo(XLAT("press letters to search"));
dialog::addBack();
dialog::display();
keyhandler = [] (int sym, int uni) {
dialog::handleNavigation(sym, uni);
if(dialog::editInfix(uni)) dialog::list_skip = 0;
else if(doexiton(sym, uni)) popScreen();
};
}
void handleKeyMap(int sym, int uni) {
handlePanning(sym, uni);
// left-clicks are coded with '-', and right-clicks are coded with sym F1
if(uni == '-' && !holdmouse) undoLock();
if(uni == '-' && mouseover) {
allInPattern(mouseover_cw(false));
if(!(GDIM == 3 && building_mode))
holdmouse = true;
}
if(mouseover) for(int i=0; i<mouseover->type; i++) createMov(mouseover, i);
if(uni == 'u') applyUndo();
else if(uni == 'v' || sym == SDLK_F10 || sym == SDLK_ESCAPE) popScreen();
else if(uni == 'A') popScreen();
else if(uni >= '0' && uni <= '9') radius = uni - '0';
else if(uni == 'm') pushScreen(showList), painttype = 0, dialog::infix = "";
else if(uni == 'i') pushScreen(showList), painttype = 1, dialog::infix = "";
else if(uni == 'l') pushScreen(showList), painttype = 2, dialog::infix = "";
else if(uni == 'w') pushScreen(showList), painttype = 3, dialog::infix = "";
else if(uni == 'z' && painttype == 3) paintwhat_alt_wall = paintwhat;
else if(uni == 'B') building_mode = !building_mode;
else if(uni == 'r') pushScreen(patterns::showPattern);
else if(uni == 't' && mouseover) {
playermoved = true;
cwt = mouseover_cw(true);
}
else if(uni == 'b') painttype = 5, paintwhat_str = XLAT("boundary");
else if(uni == 'p') {
painttype = 6;
paintwhat_str = "paint";
dialog::openColorDialog((unsigned&)(paintwhat = (painttype ==6 ? paintwhat : 0x808080)));
}
else if(uni == 'G')
push_debug_screen();
else if(sym == SDLK_F5) {
dialog::push_confirm_dialog([] { restart_game(); }, XLAT("Are you sure you want to clear the map?"));
}
else if(sym == SDLK_F2) save_level();
else if(sym == SDLK_F3) load_level();
#if CAP_SHOT
else if(sym == SDLK_F6) {
pushScreen(shot::menu);
}
#endif
else if(sym == SDLK_F7) {
drawplayer = !drawplayer;
}
else if(sym == SDLK_F8) {
pushScreen(map_settings);
}
else if(uni == 'c' && mouseover) {
copysource = mouseover_cw(true);
painttype = 4;
paintwhat_str = XLAT("copying");
}
else if(uni == 'c') {
painttype = 7;
paintwhat_str = XLAT("select area to copy");
}
else if(uni == 'f') {
copysource.mirrored = !copysource.mirrored;
}
else if(uni == 'h' || sym == SDLK_F1)
gotoHelp(mehelptext());
else if(uni == ' ') {
popScreen();
pushScreen(showDrawEditor);
initdraw(mouseover ? mouseover : cwt.at);
}
}
// VECTOR GRAPHICS EDITOR
const char* drawhelp =
"In this mode you can draw your own player characters, "
"floors, monsters, and items. Press 'e' while hovering over "
"an object to edit it. Start drawing shapes with 'n', and "
"add extra vertices with 'a'. Press 0-9 to draw symmetric "
"pictures easily. More complex pictures can "
"be created by using several layers ('l'). See the edges of "
"the screen for more keys.";
string drawhelptext() {
return XLAT(drawhelp);
}
int dslayer;
bool coloring;
color_t colortouse = 0xC0C0C0FFu;
// fake key sent to change the color
static constexpr int COLORKEY = (-10000);
EX shiftmatrix drawtrans, drawtransnew;
#if CAP_POLY
void loadShape(int sg, int id, hpcshape& sh, int d, int layer) {
usershapelayer *dsCur = &usershapes[sg][id]->d[layer];
dsCur->list.clear();
dsCur->sym = d==2;
for(int i=sh.s; i < sh.s + (sh.e-sh.s)/d; i++)
dsCur->list.push_back(cgi.hpc[i]);
}
#endif
EX void drawGhosts(cell *c, const shiftmatrix& V, int ct) {
if(!(cmode & sm::MAP)) return;
if(darken != 0) return;
if(GDIM == 2 && mouseout()) return;
if(patterns::whichPattern) {
if(!affected_id.count(patterns::getpatterninfo0(c).id)) return;
}
else {
if(!affected.count(c)) return;
}
queuecircleat1(c, V, .78, 0x00FFFFFF);
}
hyperpoint ccenter = C02;
hyperpoint coldcenter = C02;
unsigned gridcolor = 0xC0C0C040;
shiftpoint in_front_dist(ld d) {
ld ys = current_display->xsize/2;
double mx = current_display->tanfov * (mousex - current_display->xcenter)/ys;
double my = current_display->tanfov * (mousey - current_display->ycenter)/ys/pconf.stretch;
hyperpoint tgt = point3(mx, my, 1);
tgt *= d / hypot_d(3, tgt);
return shiftless(direct_exp(lp_iapply(tgt))); /* todo direct_shift */
}
EX shiftpoint find_mouseh3() {
if(vrhr::active())
return mouseh;
if(front_config == eFront::sphere_camera)
return in_front_dist(front_edit);
ld step = 0.01;
ld cdist = 0;
auto idt = z_inverse(unshift(drawtrans));
auto qu = [&] (ld d) {
ld d1 = front_edit;
shiftpoint h1 = in_front_dist(d);
if(front_config == eFront::sphere_center)
d1 = geo_dist(drawtrans * C0, h1);
if(front_config == eFront::equidistants) {
hyperpoint h = idt * unshift(in_front_dist(d));
d1 = asin_auto(h[2]);
}
if(front_config == eFront::const_x) {
hyperpoint h = idt * unshift(in_front_dist(d));
d1 = asin_auto(h[0]);
}
if(front_config == eFront::const_y) {
hyperpoint h = idt * unshift(in_front_dist(d));
d1 = asin_auto(h[1]);
}
return pow(d1 - front_edit, 2);
};
ld bq = qu(cdist);
while(abs(step) > 1e-10) {
ld cq = qu(cdist + step);
if(cq < bq) cdist += step, bq = cq;
else step *= -.5;
}
return in_front_dist(cdist);
}
int parallels = 12, meridians = 6;
ld equi_range = 1;
EX void drawGrid() {
if(!drawcell) drawcell = cwt.at;
color_t lightgrid = gridcolor;
lightgrid -= (lightgrid & 0xFF) / 2;
shiftmatrix d2 = drawtrans * rgpushxto0(ccenter) * rspintox(gpushxto0(ccenter) * coldcenter);
if(GDIM == 3) {
queuecircleat(mapeditor::drawcell, 1, 0x80D080FF);
color_t cols[4] = { 0x80D080FF, 0x80D080FF, 0xFFFFFF40, 0x00000040 };
if(true) {
shiftmatrix t = rgpushxto0(find_mouseh3());
for(int i=0; i<4; i++)
queueline(t * cpush0(i&1, 0.1), t * cpush0(i&1, -0.1), cols[i], -1, i < 2 ? PPR::LINE : PPR::SUPERLINE);
}
if(front_config == eFront::sphere_center) for(int i=0; i<4; i+=2) {
auto pt = [&] (ld a, ld b) {
return direct_exp(spin(a*degree) * cspin(0, 2, b*degree) * xtangent(front_edit));
};
for(int ai=0; ai<parallels; ai++) {
ld a = ai * 360 / parallels;
for(int b=-90; b<90; b+=5) curvepoint(pt(a,b));
queuecurve(d2, cols[i + ((ai*4) % parallels != 0)], 0, i < 2 ? PPR::LINE : PPR::SUPERLINE);
}
for(int bi=1-meridians; bi<meridians; bi++) {
ld b = 90 * bi / meridians;
for(int a=0; a<=360; a+=5) curvepoint(pt(a, b));
queuecurve(d2, cols[i + (bi != 0)], 0, i < 2 ? PPR::LINE : PPR::SUPERLINE);
}
}
transmatrix T;
if(front_config == eFront::equidistants) T = Id;
else if(front_config == eFront::const_x) T = cspin90(2, 0);
else if(front_config == eFront::const_y) T = cspin90(2, 1);
else return;
for(int i=0; i<4; i+=2) {
for(int u=2; u<=20; u++) {
PRING(d) {
curvepoint(T * xspinpush(d*cgi.S_step, u/20.) * zpush0(front_edit));
}
queuecurve(d2, cols[i + (u%5 != 0)], 0, i < 2 ? PPR::LINE : PPR::SUPERLINE);
}
for(int d=0; d<cgi.S84; d++) {
for(int u=0; u<=20; u++) curvepoint(T * xspinpush(d*cgi.S_step, u/20.) * zpush(front_edit) * C0);
queuecurve(d2, cols[i + (d % (cgi.S84/drawcell->type) != 0)], 0, i < 2 ? PPR::LINE : PPR::SUPERLINE);
}
}
return;
}
for(int d=0; d<cgi.S84; d++) {
unsigned col = (d % (cgi.S84/drawcell->type) == 0) ? gridcolor : lightgrid;
queueline(d2 * C0, d2 * xspinpush0(d*cgi.S_step, 1), col, 4 + vid.linequality);
}
for(int u=2; u<=20; u++) {
PRING(d) {
curvepoint(xspinpush0(d*cgi.S_step, u/20.));
}
queuecurve(d2, (u%5==0) ? gridcolor : lightgrid, 0, PPR::LINE);
}
queueline(drawtrans*ccenter, drawtrans*coldcenter, gridcolor, 4 + vid.linequality);
if(snapping && !mouseout())
queuestr(mouse_snap(), 10, "x", 0xC040C0);
}
void drawHandleKey(int sym, int uni);
static ld brush_sizes[10] = {
0.001, 0.002, 0.005, 0.0075, 0.01, 0.015, 0.02, 0.05, 0.075, 0.1};
static unsigned texture_colors[] = {
11,
0x000000FF,
0xFFFFFFFF,
0xFF0000FF,
0xFFFF00FF,
0x00FF00FF,
0x00FFFFFF,
0x0000FFFF,
0xFF00FFFF,
0xC0C0C0FF,
0x808080FF,
0x404040FF,
0x804000FF
};
bool area_in_pi = false;
ld compute_area(hpcshape& sh) {
ld area = 0;
for(int i=sh.s; i<sh.e-1; i++) {
hyperpoint h1 = cgi.hpc[i];
hyperpoint h2 = cgi.hpc[i+1];
if(euclid)
area += (h2[1] + h1[1]) * (h2[0] - h1[0]) / 2;
else {
hyperpoint rh2 = gpushxto0(h1) * h2;
hyperpoint rh1 = gpushxto0(h2) * h1;
// ld a1 = atan2(h1[1], h1[0]);
// ld a2 = atan2(h2[1], h2[0]);
ld b1 = atan2(rh1[1], rh1[0]);
ld b2 = atan2(rh2[1], rh2[0]);
// C0 -> H1 -> H2 -> C0
// at C0: (a1-a2)
// at H1: (rh2 - a1 - M_PI)
// at H2: (a2+M_PI - rh1)
// total: rh2 - rh1
// ld z = degree;
ld x = b2 - b1 + M_PI;
cyclefix(x, 0);
area += x;
}
}
return area;
}
#define EDITING_TRIANGLES (GDIM == 3)
EX shiftpoint mouse_snap() {
ld xdist = HUGE_VAL;
shiftpoint resh;
auto snap_to = [&] (shiftpoint h) {
ld dist = hdist(h, mouseh);
if(dist < xdist) xdist = dist, resh = h;
};
for(auto& p: gmatrix) {
cell *c = p.first;
auto& T = p.second;
snap_to(T * C0);
for(int i=0; i<c->type; i++) {
hyperpoint h1 = get_corner_position(c, i);
hyperpoint h2 = get_corner_position(c, (i+1) % c->type);
snap_to(T * h1);
snap_to(T * mid(h1, h2));
}
}
return resh;
}
EX void showDrawEditor() {
#if CAP_POLY
cmode = sm::DRAW | sm::PANNING;
gamescreen();
drawGrid();
if(callhandlers(false, hooks_prestats)) return;
if(!mouseout()) getcstat = '-';
int sg;
string line1, line2;
usershape *us = NULL;
#if CAP_TEXTURE
if(texture::config.tstate != texture::tsActive && intexture) {
intexture = false; drawing_tool = true;
}
#endif
bool freedraw = drawing_tool || intexture;
#if CAP_TEXTURE
if(intexture) {
sg = 16;
line1 = "texture";
line2 = "";
texture::config.data.update();
freedraw = true;
drawing_tool = false;
}
#endif
if(!freedraw) {
sg = drawcellShapeGroup();
switch(sg) {
case sgPlayer:
line1 = XLAT("character");
line2 = csname(vid.cs);
break;
case sgMonster:
line1 = XLAT("monster");
line2 = XLAT1(minf[drawcell->monst].name);
break;
case sgItem:
line1 = XLAT("item");
line2 = XLAT1(iinf[drawcell->item].name);
break;
case sgFloor:
line1 = GDIM == 3 ? XLAT("pick something") : XLAT("floor");
line2 = "#" + its(drawcellShapeID());
break;
case sgWall:
line1 = XLAT("statue");
line2 = "#" + its(drawcellShapeID());
break;
}
us =usershapes[drawcellShapeGroup()][drawcellShapeID()];
}
int fs = editor_fsize();
// displayButton(8, 8+fs*9, XLAT("l = lands"), 'l', 0);
displayfr(8, 8+fs, 2, vid.fsize, line1, 0xC0C0C0, 0);
if(!freedraw) {
if(sg == sgFloor)
displayButton(8, 8+fs*2, line2 + XLAT(" (r = complex tesselations)"), 'r', 0);
else
displayfr(8, 8+fs*2, 2, vid.fsize, line2, 0xC0C0C0, 0);
displayButton(8, 8+fs*3, GDIM == 3 ? XLAT("l = color group: %1", its(dslayer)) : XLAT("l = layers: %1", its(dslayer)), 'l', 0);
}
if(us && isize(us->d[dslayer].list)) {
usershapelayer& ds(us->d[dslayer]);
if(!EDITING_TRIANGLES) {
displayButton(8, 8+fs*4, XLAT("1-9 = rotations: %1", its(ds.rots)), '1' + (ds.rots % 9), 0);
displayButton(8, 8+fs*5, ds.sym ? XLAT("0 = symmetry") : XLAT("0 = asymmetry"), '0', 0);
}
displayfr(8, 8+fs*7, 2, vid.fsize, XLAT("%1 vertices", its(isize(ds.list))), 0xC0C0C0, 0);
displaymm('a', 8, 8+fs*8, 2, vid.fsize, XLAT("a = add v"), 0);
if(!EDITING_TRIANGLES) {
if(autochoose) {
displaymm('m', 8, 8+fs*9, 2, vid.fsize, XLAT("m = move v"), 0);
displaymm('d', 8, 8+fs*10, 2, vid.fsize, XLAT("d = delete v"), 0);
}
else {
displayButton(8, 8+fs*9, XLAT("m = move v"), 'm', 0);
displayButton(8, 8+fs*10, XLAT("d = delete v"), 'd', 0);
}
displaymm('c', 8, 8+fs*11, 2, vid.fsize, autochoose ? XLAT("autochoose") : XLAT("c = choose"), 0);
displayButton(8, 8+fs*12, XLAT("b = switch auto"), 'b', 0);
}
else {
displayfr(8, 8+fs*9, 2, vid.fsize, XLAT("c = reuse"), 0xC0C0C0, 0);
displayfr(8, 8+fs*10, 2, vid.fsize, XLAT("d = delete"), 0xC0C0C0, 0);
}
if(GDIM == 2) {
displayfr(8, 8+fs*14, 2, vid.fsize, XLAT("t = shift"), 0xC0C0C0, 0);
displayfr(8, 8+fs*15, 2, vid.fsize, XLAT("y = spin"), 0xC0C0C0, 0);
}
if(mousekey == 'g')
displayButton(8, 8+fs*16, XLAT("p = grid color"), 'p', 0);
else
displayButton(8, 8+fs*16, XLAT("p = paint"), 'p', 0);
if(GDIM == 2)
displayfr(8, 8+fs*17, 2, vid.fsize, XLAT("z = z-level"), 0xC0C0C0, 0);
if(GDIM == 2)
displayButton(8, 8+fs*18, XLAT("S = snap (%1)", ONOFF(snapping)), 'S', 0);
}
#if CAP_TEXTURE
else if(freedraw) {
displayButton(8, 8+fs*2, texture::texturesym ? XLAT("0 = symmetry") : XLAT("0 = asymmetry"), '0', 0);
if(mousekey == 'g')
displayButton(8, 8+fs*16, XLAT("p = grid color"), 'p', 0);
else
displayButton(8, 8+fs*16, XLAT("p = color"), 'p', 0);
if(drawing_tool)
displayButton(8, 8+fs*17, XLAT("f = fill") + (dtfill ? " (on)" : " (off)"), 'f', 0);
displayButton(8, 8+fs*4, XLAT("b = brush size: %1", fts(dtwidth)), 'b', 0);
displayButton(8, 8+fs*5, XLAT("u = undo"), 'u', 0);
displaymm('d', 8, 8+fs*7, 2, vid.fsize, XLAT("d = draw"), 0);
displaymm('l', 8, 8+fs*8, 2, vid.fsize, XLAT("l = line"), 0);
displaymm('c', 8, 8+fs*9, 2, vid.fsize, XLAT("c = circle"), 0);
if(drawing_tool)
displaymm('T', 8, 8+fs*10, 2, vid.fsize, XLAT("T = text"), 0);
if(drawing_tool)
displaymm('e', 8, 8+fs*11, 2, vid.fsize, XLAT("e = erase"), 0);
int s = isize(texture::config.data.pixels_to_draw);
if(s) displaymm(0, 8, 8+fs*12, 2, vid.fsize, its(s), 0);
}
#endif
else {
displaymm('n', 8, 8+fs*5, 2, vid.fsize, XLAT("'n' to start"), 0);
displaymm('u', 8, 8+fs*6, 2, vid.fsize, XLAT("'u' to load current"), 0);
if(mousekey == 'a' || mousekey == 'd' || mousekey == 'd' ||
mousekey == 'c') mousekey = 'n';
if(GDIM == 2)
displayButton(8, 8+fs*7, XLAT("S = snap (%1)", ONOFF(snapping)), 'S', 0);
}
if(GDIM == 3)
displayfr(8, 8+fs*19, 2, vid.fsize, (front_config == eFront::sphere_camera ? XLAT("z = camera") : front_config == eFront::sphere_center ? XLAT("z = spheres") :
nonisotropic && front_config == eFront::equidistants ? XLAT("Z =") :
nonisotropic && front_config == eFront::const_x ? XLAT("X =") :
nonisotropic && front_config == eFront::const_y ? XLAT("Y =") :
XLAT("z = equi")) + " " + fts(front_edit), 0xC0C0C0, 0);
displaymm('g', vid.xres-8, 8+fs*4, 2, vid.fsize, XLAT("g = grid"), 16);
#if CAP_TEXTURE
if(freedraw) for(int i=0; i<10; i++) {
if(8 + fs * (6+i) < vid.yres - 8 - fs * 7)
displayColorButton(vid.xres-8, 8+fs*(6+i), "###", 1000 + i, 16, 1, dialog::displaycolor(texture_colors[i+1]));
if(displayfr(vid.xres-8 - fs * 3, 8+fs*(6+i), 0, vid.fsize, its(i+1), dtwidth == brush_sizes[i] ? 0xFF8000 : 0xC0C0C0, 16))
getcstat = 2000+i;
}
if(!freedraw)
displaymm('e', vid.xres-8, 8+fs, 2, vid.fsize, XLAT("e = edit this"), 16);
#endif
int prec = snapping ? 15 : 4;
if(!mouseout()) {
shiftpoint h1 = drawtrans * ccenter;
shiftpoint h2 = drawtrans * coldcenter;
transmatrix T = gpushxto0(unshift(h1));
T = spintox(T*unshift(h2)) * T;
shiftpoint mh1 = full_mouseh();
hyperpoint mh = T * unshift(mh1);
displayfr(vid.xres-8, vid.yres-8-fs*7, 2, vid.fsize, XLAT("x: %1", fts(mh[0],prec)), 0xC0C0C0, 16);
displayfr(vid.xres-8, vid.yres-8-fs*6, 2, vid.fsize, XLAT("y: %1", fts(mh[1],prec)), 0xC0C0C0, 16);
displayfr(vid.xres-8, vid.yres-8-fs*5, 2, vid.fsize, XLAT("z: %1", fts(mh[2],prec)), 0xC0C0C0, 16);
if(MDIM == 4)
displayfr(vid.xres-8, vid.yres-8-fs*4, 2, vid.fsize, XLAT("w: %1", fts(mh[3],prec)), 0xC0C0C0, 16);
mh = inverse_exp(shiftless(mh));
displayfr(vid.xres-8, vid.yres-8-fs*3, 2, vid.fsize, XLAT("r: %1", fts(hypot_d(3, mh),prec)), 0xC0C0C0, 16);
if(GDIM == 3) {
displayfr(vid.xres-8, vid.yres-8-fs, 2, vid.fsize, XLAT("ϕ: %1°", fts(-atan2(mh[2], hypot_d(2, mh)) / degree,prec)), 0xC0C0C0, 16);
displayfr(vid.xres-8, vid.yres-8-fs*2, 2, vid.fsize, XLAT("λ: %1°", fts(-atan2(mh[1], mh[0]) / degree,prec)), 0xC0C0C0, 16);
}
else {
displayfr(vid.xres-8, vid.yres-8-fs*2, 2, vid.fsize, XLAT("ϕ: %1°", fts(-atan2(mh[1], mh[0]) / degree,prec)), 0xC0C0C0, 16);
}
}
if(us) {
cgi.require_usershapes();
auto& sh = cgi.ushr[&us->d[dslayer]];
if(sh.e >= sh.s + 3)
displayButton(vid.xres-8, vid.yres-8-fs*8, XLAT("area: %1", area_in_pi ? fts(compute_area(sh) / M_PI, 4) + "π" : fts(compute_area(sh), prec)), 'w', 16);
}
displayFunctionKeys();
keyhandler = drawHandleKey;
#else
popScreen();
#endif
}
#if CAP_POLY
void loadShapes(int sg, int id) {
delete usershapes[sg][id];
usershapes[sg][id] = NULL;
initquickqueue();
dynamicval<bool> ws(mmspatial, false);
auto sId = shiftless(Id);
if(sg == 0) {
multi::cpid = id, drawMonsterType(moPlayer, drawcell, sId, 0xC0C0C0, 0, 0xC0C0C0);
}
else if(sg == 1) {
drawMonsterType(eMonster(id), drawcell, sId, minf[id].color, 0, minf[id].color);
}
else if(sg == 2) {
drawItemType(eItem(id), drawcell, sId, iinf[id].color, 0, false);
}
else {
draw_qfi(drawcell, sId, 0, PPR::FLOOR);
}
sortquickqueue();
int layer = 0;
initShape(sg, id);
for(int i=0; i<isize(ptds); i++) {
auto pp = dynamic_cast<dqi_poly*> (&*ptds[i]);
if(!pp) continue;
auto& ptd = *pp;
int cnt = ptd.cnt;
usershapelayer *dsCur = &usershapes[sg][id]->d[layer];
dsCur->list.clear();
dsCur->color = ptd.color;
dsCur->sym = false;
dsCur->rots = 1;
dsCur->zlevel = 0;
for(auto& v: cgi.symmetriesAt)
if(v[0] == ptd.offset) {
dsCur->rots = v[1];
dsCur->sym = v[2] == 2;
}
int d = dsCur->rots * (dsCur->sym ? 2 : 1);
for(int i=0; i < cnt/d; i++)
dsCur->list.push_back(unshift(ptd.V) * glhr::gltopoint((*ptd.tab)[i+ptd.offset]));
layer++;
if(layer == USERLAYERS) break;
}
usershape_changes++;
}
void applyToShape(int sg, int id, int uni, hyperpoint mh) {
bool haveshape = usershapes[sg][id];
bool xnew = false;
if(uni == '-') uni = mousekey;
if(!haveshape) {
if(uni == 'n')
initShape(sg, id);
else if(uni == 'u') ;
else if(uni == 'S') { snapping = !snapping; return; }
else if(uni >= '0' && uni <= '9') {
initShape(sg, id);
xnew = true;
}
else
return;
}
usershapelayer *dsCur = &usershapes[sg][id]->d[dslayer];
if(uni == 'n' || xnew) {
dsCur->list.clear();
dsCur->list.push_back(mh);
usershape_changes++;
}
if(uni == 'u')
loadShapes(sg, id);
if(uni == 'S') snapping = !snapping;
if(uni == 'z' && haveshape && GDIM == 2)
dialog::editNumber(dsCur->zlevel, -10, +10, 0.1, 0, XLAT("z-level"),
XLAT("Changing the z-level will make this layer affected by the parallax effect."));
if(EDITING_TRIANGLES) {
if(uni == 'a') {
dsCur->list.push_back(mh);
uni = 0;
usershape_changes++;
}
else if(uni == 'c' || uni == 'd' || uni == 'm') {
hyperpoint best = mh;
hyperpoint onscr;
applymodel(drawtrans * mh, onscr);
println(hlog, "onscr = ", onscr);
ld dist = HUGE_VAL;
for(auto& layer: usershapes[sg][id]->d)
for(const hyperpoint& h: layer.list) {
hyperpoint h1;
applymodel(drawtrans * h, h1);
ld d = sqhypot_d(2, h1 - onscr);
if(d < dist) dist = d, best = h;
}
if(uni == 'c') dsCur->list.push_back(best);
else if(uni == 'd') {
vector<hyperpoint> oldlist = std::move(dsCur->list);
dsCur->list.clear();
int i;
for(i=0; i<isize(oldlist); i+=3)
if(oldlist[i] != best && oldlist[i+1] != best && oldlist[i+2] != best)
dsCur->list.push_back(oldlist[i]),
dsCur->list.push_back(oldlist[i+1]),
dsCur->list.push_back(oldlist[i+2]);
for(; i<isize(oldlist); i++)
if(oldlist[i] != best)
dsCur->list.push_back(oldlist[i]);
}
usershape_changes++;
uni = 0;
}
else if(uni == COLORKEY) dsCur->color = colortouse;
else if(uni != 'D') uni = 0;
}
if(uni == 'a' && haveshape) {
mh = spin(TAU*-ew.rotid/dsCur->rots) * mh;
if(ew.symid) mh = Mirror * mh;
if(ew.pointid < 0 || ew.pointid >= isize(dsCur->list))
ew.pointid = isize(dsCur->list)-1, ew.side = 1;
dsCur->list.insert(dsCur->list.begin()+ew.pointid+(ew.side?1:0), mh);
if(ew.side) ew.pointid++;
usershape_changes++;
}
if(uni == 'D') {
delete usershapes[sg][id];
usershapes[sg][id] = NULL;
}
if(uni == 'm' || uni == 'd') {
int i = ew.pointid;
if(i < 0 || i >= isize(dsCur->list)) return;
mh = spin(TAU*-ew.rotid/dsCur->rots) * mh;
if(ew.symid) mh = Mirror * mh;
if(uni == 'm' || uni == 'M')
dsCur->list[i] = mh;
if(uni == 'd' || uni == 'b') {
dsCur->list.erase(dsCur->list.begin() + i);
if(ew.side == 1 && ew.pointid >= i) ew.pointid--;
if(ew.side == 0 && ew.pointid > i) ew.pointid--;
}
usershape_changes++;
}
if(uni == 'K') {
if(vid.cs.charid >= 4) {
loadShape(sg, id, cgi.shCatBody, 2, 0);
loadShape(sg, id, cgi.shCatHead, 2, 1);
}
else {
if(!(vid.cs.charid&1)) loadShape(sg, id, cgi.shPBody, 2, 0);
else loadShape(sg, id, cgi.shFemaleBody, 2, 0);
loadShape(sg, id, cgi.shPSword, 1, 1);
if(vid.cs.charid&1)
loadShape(sg, id, cgi.shFemaleDress, 2, 2);
/* if(vid.cs.charid&1)
loadShape(sg, id, cgi.shPrincessDress, 1, 3);
else
loadShape(sg, id, cgi.shPrinceDress, 2, 3); */
loadShape(sg, id, cgi.shRatCape2, 1, 3);
if(vid.cs.charid&1)
loadShape(sg, id, cgi.shFemaleHair, 2, 4);
else
loadShape(sg, id, cgi.shPHead, 2, 4);
loadShape(sg, id, cgi.shPFace, 2, 5);
}
// loadShape(sg, id, cgi.shWolf, 2, dslayer);
usershape_changes++;
}
if(uni == '+') dsCur->rots++;
if(uni >= '1' && uni <= '9') {
dsCur->rots = uni - '0';
if(dsCur->rots == 9) dsCur->rots = 21;
usershape_changes++;
}
if(uni == '0') {
dsCur->sym = !dsCur->sym;
usershape_changes++;
}
if(uni == 't') {
dsCur->shift = mh;
usershape_changes++;
}
if(uni == 'y') {
dsCur->spin = mh;
usershape_changes++;
}
if(uni == COLORKEY) dsCur->color = colortouse;
}
void writeHyperpoint(hstream& f, hyperpoint h) {
println(f, spaced_of(&h[0], MDIM));
}
hyperpoint readHyperpoint(fhstream& f) {
hyperpoint h;
for(int i=0; i<MDIM; i++) scan(f, h[i]);
return h;
}
string drawHelpLine() {
return XLAT("vector graphics editor");
}
bool onelayeronly;
bool loadPicFile(const string& s) {
fhstream f(picfile, "rt");
if(!f.f) {
addMessage(XLAT("Failed to load pictures from %1", picfile));
return false;
}
scanline(f);
scan(f, f.vernum);
printf("vernum = %x\n", f.vernum);
if(f.vernum == 0) {
addMessage(XLAT("Failed to load pictures from %1", picfile));
return false;
}
if(f.vernum >= 0xA0A0) {
int tg, wp;
int nt;
scan(f, tg, nt, wp, patterns::subpattern_flags);
patterns::whichPattern = patterns::ePattern(wp);
set_geometry(eGeometry(tg));
set_variation(eVariation(nt));
start_game();
}
while(true) {
int i, j, l, sym, rots, siz;
color_t color;
if(!scan(f, i, j, l, sym, rots, color, siz)) break;
if(i == -1) break;
if(siz < 0 || siz > 1000) break;
if(i >= 4) {
if(i < 8) patterns::whichPattern = patterns::ePattern("xxxxfpzH"[i]);
patterns::subpattern_flags = 0;
i = 3;
}
initShape(i, j);
usershapelayer& ds(usershapes[i][j]->d[l]);
if(f.vernum >= 0xA608) scan(f, ds.zlevel);
ds.shift = readHyperpoint(f);
ds.spin = readHyperpoint(f);
ds.list.clear();
for(int i=0; i<siz; i++) {
ds.list.push_back(readHyperpoint(f));
writeHyperpoint(hlog, ds.list[i]);
}
ds.sym = sym;
ds.rots = rots;
ds.color = color;
}
addMessage(XLAT("Pictures loaded from %1", picfile));
usershape_changes++;
return true;
}
bool savePicFile(const string& s) {
fhstream f(picfile, "wt");
if(!f.f) {
addMessage(XLAT("Failed to save pictures to %1", picfile));
return false;
}
println(f, "HyperRogue saved picture");
println(f, f.vernum);
if(f.vernum >= 0xA0A0)
println(f, spaced(geometry, int(variation), patterns::whichPattern, patterns::subpattern_flags));
for(int i=0; i<USERSHAPEGROUPS; i++) for(auto usp: usershapes[i]) {
usershape *us = usp.second;
if(!us) continue;
for(int l=0; l<USERLAYERS; l++) if(isize(us->d[l].list)) {
usershapelayer& ds(us->d[l]);
println(f, spaced(i, usp.first, l, ds.sym, ds.rots, ds.color, int(isize(ds.list))));
print(f, spaced(ds.zlevel), " ");
writeHyperpoint(f, ds.shift);
writeHyperpoint(f, ds.spin);
println(f);
for(int i=0; i<isize(ds.list); i++)
writeHyperpoint(f, ds.list[i]);
}
}
println(f, "-1");
addMessage(XLAT("Pictures saved to %1", picfile));
return true;
}
void drawHandleKey(int sym, int uni) {
if(uni == PSEUDOKEY_WHEELUP && GDIM == 3 && front_step) {
front_edit += front_step * shiftmul; return;
}
if(uni == PSEUDOKEY_WHEELDOWN && GDIM == 3 && front_step) {
front_edit -= front_step * shiftmul; return;
}
handlePanning(sym, uni);
if(uni == SETMOUSEKEY) {
if(mousekey == newmousekey)
mousekey = '-';
else
mousekey = newmousekey;
}
if(uni == 'w') area_in_pi = !area_in_pi;
if(uni == 'r') {
pushScreen(patterns::showPattern);
if(drawplayer)
addMessage(XLAT("Hint: use F7 to edit floor under the player"));
}
shiftpoint mh = full_mouseh();
hyperpoint mh1 = inverse_shift(drawtrans, mh);
bool clickused = false;
if((uni == 'p' && mousekey == 'g') || (uni == 'g' && coldcenter == ccenter && ccenter == mh1)) {
static unsigned grid_colors[] = {
8,
0x00000040,
0xFFFFFF40,
0xFF000040,
0x0000F040,
0x00000080,
0xFFFFFF80,
0xFF000080,
0x0000F080,
};
dialog::openColorDialog(gridcolor, grid_colors);
clickused = true;
}
char mkuni = uni == '-' ? mousekey : uni;
if(mkuni == 'g')
coldcenter = ccenter, ccenter = mh1, clickused = true;
if(uni == 'd' || uni == 'l' || uni == 'c' || uni == 'e' || uni == 'T')
mousekey = uni;
if(drawing_tool) {
if(sym == SDLK_F2) save_level();
if(sym == SDLK_F3) load_level();
if(sym == SDLK_F5) {
dialog::push_confirm_dialog([] {
stop_game();
enable_canvas();
canvas_default_wall = waInvisibleFloor;
patterns::whichCanvas = 'g';
patterns::canvasback = 0xFFFFFF;
dtcolor = (forecolor << 8) | 255;
drawplayer = false;
vid.use_smart_range = 2;
start_game();
},
XLAT("Are you sure you want to restart? This will let you draw on a blank screen.")
);
}
}
if(uni == ' ' && (cheater || autocheat)) {
drawing_tool = !drawing_tool;
if(!drawing_tool) {
popScreen();
pushScreen(showMapEditor);
}
}
if(uni == 'z' && GDIM == 3) {
dialog::editNumber(front_edit, 0, 5, 0.1, 0.5, XLAT("z-level"), "");
dialog::get_di().extra_options = [] () {
dialog::addBoolItem(XLAT("The distance from the camera to added points."), front_config == eFront::sphere_camera, 'A');
dialog::add_action([] { front_config = eFront::sphere_camera; });
dialog::addBoolItem(XLAT("place points at fixed radius"), front_config == eFront::sphere_center, 'B');
dialog::add_action([] { front_config = eFront::sphere_center; });
dialog::addBoolItem(nonisotropic ? XLAT("place points on surfaces of const Z") : XLAT("place points on equidistant surfaces"), front_config == eFront::equidistants, 'C');
dialog::add_action([] { front_config = eFront::equidistants; });
if(nonisotropic) {
dialog::addBoolItem(XLAT("place points on surfaces of const X"), front_config == eFront::const_x, 'D');
dialog::add_action([] { front_config = eFront::const_x; });
dialog::addBoolItem(XLAT("place points on surfaces of const Y"), front_config == eFront::const_y, 'E');
dialog::add_action([] { front_config = eFront::const_y; });
}
dialog::addSelItem(XLAT("mousewheel step"), fts(front_step), 'S');
dialog::add_action([] {
dialog::editNumber(front_step, -10, 10, 0.1, 0.1, XLAT("mousewheel step"), "hint: shift for finer steps");
});
if(front_config == eFront::sphere_center) {
dialog::addSelItem(XLAT("parallels to draw"), its(parallels), 'P');
dialog::add_action([] {
dialog::editNumber(parallels, 0, 72, 1, 12, XLAT("parallels to draw"), "");
});
dialog::addSelItem(XLAT("meridians to draw"), its(meridians), 'M');
dialog::add_action([] {
dialog::editNumber(meridians, 0, 72, 1, 12, XLAT("meridians to draw"), "");
});
}
else if(front_config != eFront::sphere_camera) {
dialog::addSelItem(XLAT("range of grid to draw"), fts(equi_range), 'R');
dialog::add_action([] {
dialog::editNumber(equi_range, 0, 5, 0.1, 1, XLAT("range of grid to draw"), "");
});
}
};
}
if(sym == SDLK_F7) {
drawplayer = !drawplayer;
}
#if CAP_SHOT
else if(sym == SDLK_F6) {
pushScreen(shot::menu);
}
#endif
if(sym == SDLK_ESCAPE) popScreen();
if(sym == SDLK_F1) {
gotoHelp(drawhelptext());
}
if(sym == SDLK_F10) popScreen();
else if(uni == 'A') popScreen();
(void)clickused;
bool freedraw = drawing_tool || intexture;
if(freedraw) {
if(lstartcell) lstart = ggmatrix(lstartcell) * lstart_rel;
#if CAP_TEXTURE
int tcolor = (dtcolor >> 8) | ((dtcolor & 0xFF) << 24);
#endif
if(uni == '-' && !clickused) {
if(mousekey == 'e') {
dt_erase(mh);
clickused = true;
}
else if(mousekey == 'l' || mousekey == 'c' || mousekey == 'T') {
if(!holdmouse) lstart = mh, lstartcell = mouseover, lstart_rel = inverse_shift(ggmatrix(mouseover), lstart), holdmouse = true;
}
#if CAP_TEXTURE
else if(intexture) {
if(!holdmouse) texture::config.data.undoLock();
texture::drawPixel(mouseover, mh, tcolor);
holdmouse = true; lstartcell = NULL;
}
#endif
else {
dt_add_free(mh);
holdmouse = true;
}
}
if(sym == PSEUDOKEY_RELEASE) {
printf("release\n");
#if CAP_TEXTURE
if(mousekey == 'l' && intexture) {
texture::config.data.undoLock();
texture::where = mouseover;
texture::drawPixel(mouseover, mh, tcolor);
texture::drawLine(mh, lstart, tcolor);
lstartcell = NULL;
}
else
#endif
if(mousekey == 'l') {
dt_add_line(mh, lstart, 10);
lstartcell = NULL;
}
#if CAP_TEXTURE
else if(mousekey == 'c' && intexture) {
texture::config.data.undoLock();
ld rad = hdist(lstart, mh);
int circp = int(1 + 3 * (circlelength(rad) / dtwidth));
if(circp > 1000) circp = 1000;
shiftmatrix T = rgpushxto0(lstart);
texture::where = lstartcell;
for(int i=0; i<circp; i++)
texture::drawPixel(T * xspinpush0(TAU * i / circp, rad), tcolor);
lstartcell = NULL;
}
#endif
else if(mousekey == 'c') {
dt_add_circle(lstart, mh);
lstartcell = NULL;
}
else if(mousekey == 'T') {
static string text = "";
dialog::edit_string(text, "", "");
shiftpoint h = mh;
dialog::get_di().reaction_final = [h] {
if(text != "")
dt_add_text(h, dtwidth * 50, text);
};
lstartcell = nullptr;
}
else
dt_finish();
}
if(uni >= 1000 && uni < 1010)
dtcolor = texture_colors[uni - 1000 + 1];
if(uni >= 2000 && uni < 2010)
dtwidth = brush_sizes[uni - 2000];
#if CAP_TEXTURE
if(uni == '0')
texture::texturesym = !texture::texturesym;
if(uni == 'u') {
texture::config.data.undo();
}
#endif
if(uni == 'p') {
if(!clickused)
dialog::openColorDialog(dtcolor, texture_colors);
}
if(uni == 'f') {
if(dtfill == dtcolor)
dtfill = 0;
else
dtfill = dtcolor;
}
if(uni == 'b')
dialog::editNumber(dtwidth, 0, 0.1, 0.005, 0.02, XLAT("brush size"), XLAT("brush size"));
}
else {
dslayer %= USERLAYERS;
applyToShape(drawcellShapeGroup(), drawcellShapeID(), uni, mh1);
if(uni == 'e' || (uni == '-' && mousekey == 'e')) {
initdraw(mouseover ? mouseover : cwt.at);
}
if(uni == 'l') { dslayer++; dslayer %= USERLAYERS; }
if(uni == 'L') { dslayer--; if(dslayer < 0) dslayer += USERLAYERS; }
if(uni == 'l' - 96) onelayeronly = !onelayeronly;
if(uni == 'c') ew = ewsearch;
if(uni == 'b') autochoose = !autochoose;
if(uni == 'S') {
for(int i=0; i<USERSHAPEGROUPS; i++) for(auto usp: usershapes[i]) {
auto us = usp.second;
if(!us) continue;
for(int l=0; l<USERLAYERS; l++) if(isize(us->d[l].list)) {
usershapelayer& ds(us->d[l]);
println(hlog, spaced("//", i, usp.first, l, "[", ds.color, double(ds.zlevel), "]"));
print(hlog, " ID, ", us->d[l].rots, ", ", us->d[l].sym?2:1, ", ");
for(int i=0; i<isize(us->d[l].list); i++) {
for(int d=0; d<GDIM; d++) print(hlog, fts(us->d[l].list[i][d]), ", ");
print(hlog, " ");
}
println(hlog);
}
}
for(int i=0; i<USERSHAPEGROUPS; i++) for(auto usp: usershapes[i]) {
auto us = usp.second;
if(!us) continue;
for(int l=0; l<USERLAYERS; l++) if(isize(us->d[l].list)) {
usershapelayer& ds(us->d[l]);
println(hlog, spaced("//", i, usp.first, l, "[", ds.color, double(ds.zlevel), "]"));
print(hlog, "{");
for(int r=0; r<us->d[l].rots; r++) {
for(int i=0; i<isize(us->d[l].list); i++) {
hyperpoint h = us->d[l].list[i];
h = spin(TAU * r / us->d[l].rots) * h;
for(int d=0; d<GDIM; d++) print(hlog, fts(h[d]), ", ");
}
if(us->d[l].sym) for(int i=isize(us->d[l].list)-1; i>=0; i--) {
hyperpoint h = us->d[l].list[i];
h[1] = -h[1];
h = spin(TAU * r / us->d[l].rots) * h;
for(int d=0; d<GDIM; d++) print(hlog, fts(h[d]), ", ");
}
}
println(hlog, "}, ");
}
}
}
if(uni == 'p') {
dialog::openColorDialog(colortouse);
dialog::get_di().reaction = [] () {
drawHandleKey(COLORKEY, COLORKEY);
};
}
if(sym == SDLK_F2)
dialog::openFileDialog(picfile, XLAT("pics to save:"), ".pic",
[] () {
return savePicFile(picfile);
});
if(sym == SDLK_F3)
dialog::openFileDialog(picfile, XLAT("pics to load:"), ".pic",
[] () {
return loadPicFile(picfile);
});
if(sym == SDLK_F5) {
for(int i=0; i<USERSHAPEGROUPS; i++) {
for(auto us: usershapes[i])
if(us.second) delete us.second;
usershapes[i].clear();
}
}
}
}
#endif
auto hooks = addHook(hooks_clearmemory, 0, [] () {
if(mapeditor::painttype == 4)
mapeditor::painttype = 0, mapeditor::paintwhat = 0,
mapeditor::paintwhat_str = "clear monster";
mapeditor::copysource.at = NULL;
mapeditor::undo.clear();
if(!cheater) patterns::displaycodes = false;
if(!cheater) patterns::whichShape = 0;
modelcell.clear();
mapeditor::dtshapes.clear();
dt_finish();
drawcell = nullptr;
}) +
addHook(hooks_removecells, 0, [] () {
modelcell.clear();
set_if_removed(mapeditor::copysource.at, NULL);
});
#endif
EX void initdraw(cell *c) {
#if CAP_EDIT
mapeditor::drawcell = c;
ew.c = c;
ew.rotid = 0;
ew.symid = 0;
ew.pointid = -1;
ew.side = 0;
ewsearch = ew;
ccenter = coldcenter = C0;
#endif
}
transmatrix textrans;
EX void queue_hcircle(shiftmatrix Ctr, ld radius) {
vector<hyperpoint> pts;
int circp = int(6 * pow(2, vid.linequality));
if(radius > 0.04) circp *= 2;
if(radius > .1) circp *= 2;
for(int j=0; j<circp; j++)
pts.push_back(xspinpush0(TAU * j / circp, radius));
for(int j=0; j<circp; j++) curvepoint(pts[j]);
curvepoint(pts[0]);
queuecurve(Ctr, dtcolor, 0, PPR::LINE);
}
#if CAP_POLY
EX bool haveUserShape(eShapegroup group, int id) {
#if !CAP_EDIT
return false;
#else
return usershapes[group].count(id) && usershapes[group][id];
#endif
}
#endif
#if CAP_TEXTURE
EX void draw_texture_ghosts(cell *c, const shiftmatrix& V) {
if(!c) return;
if(holdmouse && !lstartcell) return;
cell *ls = lstartcell ? lstartcell : lmouseover;
if(!ls) return;
auto sio = patterns::getpatterninfo0(ls);
auto sih = patterns::getpatterninfo0(c);
if(sio.id == sih.id) {
if(c == ls)
textrans = z_inverse(V.T * applyPatterndir(ls, sio));
transmatrix mh = textrans * rgpushxto0(unshift(mouseh, V.shift));
transmatrix ml = textrans * rgpushxto0(unshift(lstart, V.shift));
for(int j=0; j<=texture::texturesym; j++)
for(int i=0; i<c->type; i += sih.symmetries) {
shiftmatrix M2 = V * applyPatterndir(c, sih) * spin(TAU * i / c->type);
if(j) M2 = M2 * Mirror;
switch(holdmouse ? mousekey : 'd') {
case 'c':
queue_hcircle(M2 * ml, hdist(lstart, mouseh));
break;
case 'l':
queueline(M2 * mh * C0, M2 * ml * C0, dtcolor, 4 + vid.linequality, PPR::LINE);
break;
default:
queue_hcircle(M2 * mh, dtwidth);
}
}
}
}
#endif
#if CAP_POLY
EX bool drawUserShape(const shiftmatrix& V, eShapegroup group, int id, color_t color, cell *c, PPR prio IS(PPR::DEFAULT)) {
#if !CAP_EDIT
return false;
#else
// floors handled separately
if(c && c == drawcell && editingShape(group, id) && group != sgFloor)
drawtrans = V;
usershape *us = usershapes[group][id];
if(us) {
cgi.require_usershapes();
for(int i=0; i<USERLAYERS; i++) {
if(i != dslayer && onelayeronly) continue;
usershapelayer& ds(us->d[i]);
hpcshape& sh(cgi.ushr[&ds]);
if(sh.s != sh.e) {
shiftmatrix V1 = GDIM == 3 ? V : orthogonal_move(V, ds.zlevel);
auto& last = queuepolyat(V1, sh, ds.color ? ds.color : color, prio);
if(GDIM == 3) {
last.tinf = &user_triangles_texture;
last.offset_texture = ds.texture_offset;
}
}
}
}
if(cmode & sm::DRAW) {
if(c == drawcell && EDITING_TRIANGLES && mapeditor::editingShape(group, id)) {
if(!us) return false;
usershapelayer &ds(us->d[mapeditor::dslayer]);
for(int i=0; i<isize(ds.list); i++) {
int j = (i%3 == 2 ? i-2 : i+1);
if(j < isize(ds.list))
queueline(V * ds.list[i], V * ds.list[j], 0xFF00FFFF, -1, PPR::SUPERLINE);
queuestr(V * ds.list[i], 10, "x", 0xFF00FF);
}
}
if(mapeditor::editingShape(group, id) && !EDITING_TRIANGLES) {
/* for(int a=0; a<isize(ds.list); a++) {
hyperpoint P2 = V * ds.list[a];
int xc, yc, sc;
getcoord(P2, xc, yc, sc);
queuestr(xc, yc, sc, 10, "x",
a == 0 ? 0x00FF00 :
a == isize(ds.list)-1 ? 0xFF0000 :
0xFFFF00);
} */
if(!us) return false;
usershapelayer &ds(us->d[mapeditor::dslayer]);
shiftpoint moh = full_mouseh();
hyperpoint mh = inverse_shift(mapeditor::drawtrans, moh);
for(int a=0; a<ds.rots; a++)
for(int b=0; b<(ds.sym?2:1); b++) {
if(mouseout()) break;
shiftpoint P2 = V * spin(TAU * a / ds.rots) * (b?Mirror*mh:mh);
queuestr(P2, 10, "x", 0xFF00FF);
}
if(isize(ds.list) == 0) return us;
shiftpoint Plast = V * spin(-TAU / ds.rots) * (ds.sym?Mirror*ds.list[0]:ds.list[isize(ds.list)-1]);
int state = 0;
int gstate = 0;
double dist2 = 0;
shiftpoint lpsm;
for(int a=0; a<ds.rots; a++)
for(int b=0; b<(ds.sym?2:1); b++) {
hyperpoint mh2 = spin(TAU * -ew.rotid/ds.rots) * mh;
if(ew.symid) mh2 = Mirror * mh2;
shiftpoint pseudomouse = V * spin(TAU * a / ds.rots) * mirrorif(mh2, b);
for(int t=0; t<isize(ds.list); t++) {
int ti = b ? isize(ds.list)-1-t : t;
shiftpoint P2 = V * spin(TAU * a / ds.rots) * mirrorif(ds.list[ti], b);
if(!mouseout()) {
double d = hdist(moh, P2);
if(d < ewsearch.dist)
ewsearch.dist = d,
ewsearch.rotid = a,
ewsearch.symid = b,
ewsearch.pointid = ti,
ewsearch.c = c,
ewsearch.side = b,
state = 1,
dist2 = d + hdist(moh, Plast) - hdist(P2, Plast);
else if(state == 1) {
double dist3 = d + hdist(moh, Plast) - hdist(P2, Plast);
if(dist3 < dist2)
ewsearch.side = !ewsearch.side;
state = 2;
}
}
queuestr(P2, 10, "o",
0xC000C0);
if(!mouseout()) {
if(gstate == 1) queueline(lpsm, P2, 0x90000080), gstate = 0;
if(ti == ew.pointid) {
queueline(pseudomouse, P2, 0xF0000080);
if(ew.side == (b==1)) queueline(pseudomouse, Plast, 0x90000080);
else gstate = 1, lpsm = pseudomouse;
}
}
Plast = P2;
}
}
if(gstate == 1) queueline(lpsm, V * ds.list[0], 0x90000080), gstate = 0;
if(state == 1) {
shiftpoint P2 = V * ds.list[0];
if(hdist(moh, P2) + hdist(moh, Plast) - hdist(P2, Plast) < dist2)
ewsearch.side = 1;
}
}
}
return us;
#endif
}
#endif
EX string canvasFloorName(int id) {
if(id>=0 && id<caflEND)
return XLAT(canvasFloorNames[id]);
return its(id);
}
string allCanvasFloorNames() {
string ret;
for(int i=0; i<caflEND; i++) {
ret += its(i) + ":" + canvasFloorName(i) + " ";
}
return ret;
}
EX void map_settings() {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen();
dialog::init(XLAT("Map settings"));
dialog::addBoolItem_action_neg(XLAT("disable wandering monsters"), gen_wandering, 'w');
if(gen_wandering) {
dialog::addBoolItem_action_neg(XLAT("disable ghost timer"), timerghost, 'g');
}
else dialog::addBreak(100);
dialog::addBoolItem_action(XLAT("simple pattern generation"), reptilecheat, 'p');
dialog::addInfo(XLAT("(e.g. pure Reptile pattern)"));
dialog::addBoolItem_action(XLAT("safety generation"), safety, 's');
dialog::addInfo(XLAT("(no treasure, no dangers)"));
dialog::addBoolItem(XLAT("god mode"), autocheat, 'G');
dialog::add_action([] () { autocheat = true; });
dialog::addInfo(XLAT("(unlock all, allow cheats, normal character display, cannot be turned off!)"));
add_edit(game_keys_scroll);
dialog::addInfo(XLAT("hint: shift+A to enter the map editor"));
#if CAP_PORTALS
if(WDIM == 3 && !intra::in) {
dialog::addBoolItem(XLAT("become a portal map"), intra::in, 'm');
dialog::add_action_push(intra::become_menu);
}
if(WDIM == 3 && intra::in) {
dialog::addItem(XLAT("manage portals"), 'm');
dialog::add_action_push(intra::show_portals);
}
#endif
dialog::addItem(XLAT("change the pattern/color of new Canvas cells"), 'c');
dialog::add_action_push(patterns::showPrePatternNoninstant);
dialog::addItem(XLAT("configure WFC"), 'W');
dialog::add_action_push(wfc::wfc_menu);
dialog::addItem(XLAT("edit cell values"), 'G');
dialog::add_action(push_debug_screen);
dialog::addSelItem(XLAT("canvas floor shape"), canvasFloorName(canvasfloor), 'S');
dialog::add_action([] {
dialog::editNumber(canvasfloor, 0, caflEND - 1, 1, 0, XLAT("canvas floor shape"),allCanvasFloorNames());
});
dialog::addSelItem(XLAT("canvas darkness"), its(canvasdark), 'd');
dialog::add_action([] {
dialog::editNumber(canvasdark, 0, 2, 1, 0, XLAT("canvas darkness"),
"0: no darkening (bright mode, canvas, reptiles, etc)\n"
"1: light darkening (r'lyeh, palace, dragon chasms, etc)\n"
"2: normal darkening (default, most lands)");
});
dialog::addBack();
dialog::display();
}
EX }
#if CAP_EDIT
EX string levelfile = "hyperrogue.lev";
EX const char *loadlevel = NULL;
EX string picfile = "hyperrogue.pic";
#if CAP_COMMANDLINE
int read_editor_args() {
using namespace arg;
if(argis("-lev")) { shift(); levelfile = args(); }
else if(argis("-pic")) { shift(); picfile = args(); }
else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(args()); }
else if(argis("-save")) { PHASE(3); shift(); mapstream::saveMap(args().c_str()); }
else if(argis("-d:draw")) { PHASE(3);
#if CAP_EDIT
start_game();
mapeditor::drawing_tool = true;
mapeditor::initdraw(cwt.at);
launch_dialog(mapeditor::showDrawEditor);
#endif
}
#if CAP_POLY
else if(argis("-dred")) {
PHASEFROM(2);
mapeditor::dtcolor = 0xFF0000FF;
mapeditor::dtwidth = 0.1;
}
else if(argis("-picload")) { PHASE(3); shift(); mapeditor::loadPicFile(args()); }
#endif
else return 1;
return 0;
}
auto ah_editor = addHook(hooks_args, 0, read_editor_args);
#endif
#endif
}