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hyperrogue/rogueviz/fullnet.cpp

45 lines
1.0 KiB
C++

// Hyperbolic Rogue
// Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details
// a CLI option to label tiles
#include "rogueviz.h"
namespace rogueviz {
namespace fullnet {
void drawExtra() {
for(auto& p: gmatrix) {
cell *c = p.first;
c->wall = waChasm;
}
int index = 0;
for(auto& p: gmatrix) {
cell *c = p.first;
bool draw = true;
for(int i=0; i<isize(named); i++) if(named[i] == c) draw = false;
if(draw && gmatrix.count(c))
queuedisk(p.second, dftcolor, false, NULL, index++);
// queuepolyat(it->second, shDisk, dftcolor., PPR::LINE);
}
for(int i=0; i<isize(named); i++) if(gmatrix.count(named[i])) {
string s = ""; s += 'A'+i;
queuestr(gmatrix[named[i]], 1, s, forecolor, 1);
}
canmove = true; items[itOrbAether] = true;
}
auto hooks = arg::add3("-net", [] {
init(0);
rv_hook(hooks_frame, 0, drawExtra);
linepatterns::patTriTree.color = 0x30;
linepatterns::patDual.color = 0x10;
linepatterns::patTriRings.color = 0xFF;
});
}}