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hyperrogue/hyper.cpp
Eryk Kopczyński 3237ff455e Updated to 8.3j
2016-08-26 11:58:03 +02:00

344 lines
11 KiB
C++

// Hyperbolic Rogue
// Copyright (C) 2011 Zeno Rogue
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef LOCAL
#define CDATA
#endif
#define VER "8.3j"
#define VERNUM 8310
#define VERNUM_HEX 0x8310
#define ISANDROID 0
#define ISMOBILE 0
#define ISIOS 0
#include <stdio.h>
#include <SDL/SDL.h>
#ifndef MAC
#undef main
#endif
#include <SDL/SDL_ttf.h>
#include <math.h>
#include <time.h>
#include <vector>
#include <string>
#include <algorithm>
using namespace std;
FILE *debugfile;
int debugflags;
const char *scorefile = "hyperrogue.log";
const char *conffile = "hyperrogue.ini";
string levelfile = "hyperrogue.lev";
string picfile = "hyperrogue.pic";
const char *loadlevel = NULL;
const char *musicfile = "";
#ifdef LINUX
#include <sys/resource.h>
void moreStack() {
const rlim_t kStackSize = 1 << 28; // 28;
struct rlimit rl;
int result;
result = getrlimit(RLIMIT_STACK, &rl);
if(result == 0) {
if(rl.rlim_cur < kStackSize) {
// rl.rlim_cur = 1 << 19; // kStackSize;
result = setrlimit(RLIMIT_STACK, &rl);
if (result != 0) {
fprintf(stderr, "setrlimit returned result = %d\n", result);
}
}
}
}
#endif
string s0;
void addMessage(string s, char spamtype = 0);
int clWidth, clHeight, clFont;
string commandline;
#include "hyperpoint.cpp"
#include "patterns.cpp"
#include "heptagon.cpp"
#include "classes.cpp"
#include "language.cpp"
#ifdef STEAM
#define NOLICENSE
#endif
#include "hyper.h"
#include "cell.cpp"
#include "flags.cpp"
#include "yendor.cpp"
#include "complex.cpp"
#include "game.cpp"
#include "landgen.cpp"
#include "orbs.cpp"
#include "system.cpp"
// #include "patterngen.cpp"
#include "geometry.cpp"
#include "polygons.cpp"
#ifndef MOBILE
#include "mapeditor.cpp"
#endif
#include "netgen.cpp"
#include "graph.cpp"
#include "achievement.cpp"
#include <unistd.h>
int main(int argc, char **argv) {
#ifdef LINUX
moreStack();
#endif
printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
#ifndef NOLICENSE
printf("released under GNU General Public License version 2 and thus\n");
printf("comes with absolutely no warranty; see COPYING for details\n");
#endif
// printf("cell size = %d\n", int(sizeof(cell)));
srand(time(NULL));
shrand(time(NULL));
#ifdef FHS
char sbuf[640], cbuf[640];
if(getenv("HOME")) {
snprintf(sbuf, 640, "%s/.%s", getenv("HOME"), scorefile); scorefile = sbuf;
snprintf(cbuf, 640, "%s/.%s", getenv("HOME"), conffile); conffile = cbuf;
}
#endif
for(int i=1; i<argc; i++) {
if(strcmp(argv[i], "-c") == 0 && i != argc-1) {conffile = argv[i+1]; i++;}
else if(strcmp(argv[i], "-s") == 0 && i != argc-1) {scorefile = argv[i+1]; i++;}
else if(strcmp(argv[i], "-m") == 0 && i != argc-1) {musicfile = argv[i+1]; i++;}
else if(strcmp(argv[i], "-lev") == 0 && i != argc-1) {levelfile = argv[i+1]; i++;}
else if(strcmp(argv[i], "-pic") == 0 && i != argc-1) {picfile = argv[i+1]; i++;}
else if(strcmp(argv[i], "-load") == 0 && i != argc-1) {loadlevel = argv[i+1]; i++;}
// else if(strcmp(argv[i], "-P") == 0 && i != argc-1) {par = atoi(argv[i+1]); i++;}
else if(strcmp(argv[i], "-W") == 0 && i != argc-1) {
for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, argv[i+1]) != NULL) {
firstland = euclidland = eLand(l);
break;
}
i++;
}
else if(strcmp(argv[i], "-L") == 0) {
printf("Treasures:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Orbs:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_ORB)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Other items:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_OTHER)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Monsters:\n");
for(int i=1; i<motypes; i++)
printf(" %s\n", minf[i].name);
printf("\n");
printf("Lands:\n");
for(int i=1; i<landtypes; i++)
printf(" %s\n", linf[i].name);
printf("\n");
printf("Walls:\n");
for(int i=0; i<walltypes; i++)
printf(" %s\n", winf[i].name);
printf("\n");
exit(0);
}
else if(strcmp(argv[i], "-f") == 0) { commandline += "f"; }
else if(strcmp(argv[i], "-w") == 0) { commandline += "w"; }
else if(strcmp(argv[i], "-e") == 0) { commandline += "e"; }
else if(strcmp(argv[i], "-a") == 0) { commandline += "a"; }
else if(strcmp(argv[i], "-p") == 0) { commandline += "p"; }
else if(strcmp(argv[i], "-7") == 0) { commandline += "7"; }
else if(strcmp(argv[i], "-C") == 0) { commandline += "C"; }
else if(strcmp(argv[i], "-o") == 0) { commandline += "o"; }
else if(strcmp(argv[i], "-o0") == 0) { commandline += char(200); }
else if(strcmp(argv[i], "-o1") == 0) { commandline += char(201); }
else if(strcmp(argv[i], "-E") == 0) { commandline += "E"; }
else if(strcmp(argv[i], "-S") == 0) { commandline += "S"; }
else if(strcmp(argv[i], "-H") == 0) { commandline += "H"; }
else if(strcmp(argv[i], "-P1") == 0) { commandline += "P1"; }
else if(strcmp(argv[i], "-P2") == 0) { commandline += "P2"; }
else if(strcmp(argv[i], "-P3") == 0) { commandline += "P3"; }
else if(strcmp(argv[i], "-P4") == 0) { commandline += "P4"; }
else if(strcmp(argv[i], "-T") == 0) { commandline += "T"; }
else if(strcmp(argv[i], "-R") == 0) { commandline += "R"; }
else if(strcmp(argv[i], "-D") == 0) { commandline += "D"; }
else if(strcmp(argv[i], "-PM1") == 0) { pmodel = 1; }
else if(strcmp(argv[i], "-PM2") == 0) { pmodel = 2; }
else if(strcmp(argv[i], "-offline") == 0) offlineMode = true;
else if(strcmp(argv[i], "-debugf") == 0) {
debugfile = fopen("hyperrogue-debug.txt", "w");
debugflags = atoi(argv[i+1]);
i++;
}
else if(strcmp(argv[i], "-debuge") == 0) {
debugfile = stderr;
debugflags = atoi(argv[i+1]);
i++;
}
#ifdef LOCAL
else if(strcmp(argv[i], "-auto") == 0) doAutoplay = true;
#endif
else if(strcmp(argv[i], "-ch") == 0) { autocheat = true; }
else if(strcmp(argv[i], "-Y") == 0) {
yendor::on = true;
yendor::challenge = atoi(argv[i+1]);
i++;
}
else if(strcmp(argv[i], "-r") == 0) {
i++;
sscanf(argv[i], "%dx%dx%d", &clWidth, &clHeight, &clFont);
}
else if(strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
printf("HyperRogue version " VER "\n");
exit(0);
}
else if(strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "-h") == 0) {
printf("Press F1 while playing to get ingame options.\n\n");
printf("HyperRogue accepts the following command line options:\n");
printf(" -c FILE - use the specified configuration file\n");
printf(" -s FILE - use the specified highscore file\n");
printf(" -m FILE - use the specified soundtrack (music)\n");
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
printf(" -load FILE - use the specified filename for the map editor\n");
printf(" --version, -v - show the version number\n");
printf(" --help, -h - show the commandline options\n");
printf(" -f, -w - start in the fullscreen or windowed mode\n");
printf(" -e, -a, -p - start in the Escher, ASCII, or Plain mode\n");
printf(" -r WxHxF - use the given resolution and font size\n");
printf(" -o - switch the OpenGL mode\n");
printf(" -o0 - switch the OpenGL mode off\n");
printf(" -o1 - switch the OpenGL mode on\n");
printf(" -W LAND - start in the given land (cheat)\n");
printf(" -ch - auto-enable cheat mode\n");
printf(" -E - switch Euclidean\n");
printf(" -S - switch Shmup\n");
printf(" -Pn - switch Shmup number of players (n=1..4)\n");
printf(" -H - switch Hardcore\n");
printf(" -T - switch Tactical\n");
printf(" -7 - switch heptagonal mode\n");
printf(" -C - switch Chaos mode\n");
printf(" -R - switch Random Pattern\n");
printf(" -Y id - switch Yendor, level id\n");
printf(" -D - disable all the special game modes\n");
printf(" -L - list of features\n");
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
printf(" -debuge 7 - output debugging information to stderr\n");
printf(" -offline - don't connect to Steam (for Steam versions)\n");
exit(0);
}
else {
printf("Unknown option: %s\n", argv[i]);
exit(3);
}
}
achievement_init();
eLand f = firstland;
// initlanguage();
initgraph();
loadsave();
precalc();
resetGL();
initcells();
#ifdef BUILDZEBRA
firstland = laCanvas;
shmup::on = false;
#endif
shmup::safety = safety;
initgame();
#ifdef BUILDZEBRA
zebraPattern();
#endif
if(!shmup::on) {
restoreGolems(items[itOrbLife], moGolem); items[itOrbLife] = 0;
restoreGolems(items[itOrbFriend], moTameBomberbird); items[itOrbFriend] = 0;
restoreGolems(kills[moPrincessMoved], moPrincess, princess::saveHP); kills[moPrincessMoved] = 0;
restoreGolems(kills[moPrincessArmedMoved], moPrincessArmed, princess::saveArmedHP); kills[moPrincessArmedMoved] = 0;
}
firstland = f;
// verifyHell();
// exit(1);
int t1 = SDL_GetTicks();
// if(switchEuclid) restartGame('e');
if(loadlevel) mapstream::loadMap(loadlevel);
#ifdef LOCAL
// river();
autoplay();
#endif
mainloop();
achievement_final(!items[itOrbSafety]);
saveStats();
int msec = SDL_GetTicks() - t1;
DEBB(DF_INIT, (debugfile, "frame : %f ms (%f fps)\n", 1.*msec/frames, 1000.*frames/msec));
offscreen.clear();
clearMemory();
cleargraph();
achievement_close();
return 0;
}