mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-24 21:37:18 +00:00
213 lines
6.0 KiB
C++
213 lines
6.0 KiB
C++
bool audio;
|
|
string musiclicense;
|
|
string musfname[landtypes];
|
|
int musicvolume = 60, effvolume = 60;
|
|
|
|
eLand getCurrentLandForMusic() {
|
|
eLand id = cwt.c->land;
|
|
if(isHaunted(id)) id = laHaunted;
|
|
if(id == laWarpSea) id = laWarpCoast;
|
|
return id;
|
|
}
|
|
|
|
void playSeenSound(cell *c) {
|
|
if(!c->monst) return;
|
|
bool nearme = c->cpdist <= 7;
|
|
forCellEx(c2, c) if(c2->cpdist <= 7) nearme = true;
|
|
if(!nearme) return;
|
|
if(c->monst == moEagle)
|
|
playSound(c, "seen-eagle");
|
|
else if(c->monst == moEarthElemental)
|
|
playSound(c, "seen-earth");
|
|
else if(c->monst == moAirElemental)
|
|
playSound(c, "seen-air");
|
|
else if(c->monst == moWaterElemental)
|
|
playSound(c, "seen-water");
|
|
else if(c->monst == moFireElemental)
|
|
playSound(c, "fire");
|
|
else if(c->monst == moDragonHead)
|
|
playSound(c, "seen-dragon");
|
|
else if(c->monst == moWorm)
|
|
playSound(c, "seen-sandworm");
|
|
else if(c->monst == moSkeleton && c->land != laDungeon)
|
|
playSound(c, "seen-skeleton");
|
|
else if(c->monst == moHexSnake)
|
|
playSound(c, "seen-snake");
|
|
else if(c->monst == moWolf || c->monst == moRedFox)
|
|
playSound(c, "seen-woof");
|
|
else if(isTroll(c->monst))
|
|
playSound(c, "seen-troll");
|
|
else if(c->monst == moNecromancer)
|
|
playSound(c, "seen-necromancer");
|
|
else if(c->monst == moGhost)
|
|
playSound(c, "seen-ghost");
|
|
else if(c->monst == moRoseBeauty)
|
|
playSound(c, princessgender() ? "seen-rosebeauty" : "seen-gardener");
|
|
else if(c->monst == moVizier)
|
|
playSound(c, "seen-vizier");
|
|
else if(c->monst == moFireFairy)
|
|
playSound(c, "seen-fairy");
|
|
else if(c->monst == moCultist)
|
|
playSound(c, "seen-cultist");
|
|
else if(c->monst == moPyroCultist)
|
|
playSound(c, "seen-cultistfire");
|
|
else if(c->monst == moCultistLeader)
|
|
playSound(c, "seen-cultistleader");
|
|
}
|
|
|
|
#if CAP_SDLAUDIO
|
|
|
|
bool loaded[landtypes];
|
|
Mix_Music* music[landtypes];
|
|
int musicpos[landtypes];
|
|
int musstart;
|
|
int musfadeval = 2000;
|
|
|
|
eLand cid = laNone;
|
|
|
|
hookset<bool(eLand&)> *hooks_music;
|
|
|
|
void handlemusic() {
|
|
DEBB(DF_GRAPH, (debugfile,"handle music\n"));
|
|
if(audio && musicvolume) {
|
|
eLand id = getCurrentLandForMusic();
|
|
if(callhandlers(false, hooks_music, id)) return;
|
|
if(outoffocus) id = eLand(0);
|
|
if(musfname[id] == "LAST") id = cid;
|
|
if(!loaded[id]) {
|
|
loaded[id] = true;
|
|
// printf("loading (%d)> %s\n", id, musfname[id].c_str());
|
|
if(musfname[id] != "") {
|
|
music[id] = Mix_LoadMUS(musfname[id].c_str());
|
|
if(!music[id]) {
|
|
printf("Mix_LoadMUS: %s\n", Mix_GetError());
|
|
}
|
|
}
|
|
}
|
|
if(cid != id && !musfadeval) {
|
|
musicpos[cid] = SDL_GetTicks() - musstart;
|
|
musfadeval = musicpos[id] ? 500 : 2000;
|
|
Mix_FadeOutMusic(musfadeval);
|
|
// printf("fadeout %d, pos %d\n", musfadeval, musicpos[cid]);
|
|
}
|
|
if(music[id] && !Mix_PlayingMusic()) {
|
|
cid = id;
|
|
Mix_VolumeMusic(musicvolume);
|
|
Mix_FadeInMusicPos(music[id], -1, musfadeval, musicpos[id] / 1000.0);
|
|
// printf("fadein %d, pos %d\n", musfadeval, musicpos[cid]);
|
|
musstart = SDL_GetTicks() - musicpos[id];
|
|
musicpos[id] = 0;
|
|
musfadeval = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
hookset<bool(eLand&)> *hooks_resetmusic;
|
|
|
|
void resetmusic() {
|
|
if(audio && musicvolume) {
|
|
Mix_FadeOutMusic(3000);
|
|
cid = laNone;
|
|
for(int i=0; i<landtypes; i++) musicpos[i] = 0;
|
|
musfadeval = 2000;
|
|
}
|
|
}
|
|
|
|
bool loadMusicInfo(string dir) {
|
|
DEBB(DF_INIT, (debugfile,"load music info\n"));
|
|
if(dir == "") return false;
|
|
FILE *f = fopen(dir.c_str(), "rt");
|
|
if(f) {
|
|
string dir2;
|
|
for(int i=0; i<size(dir); i++) if(dir[i] == '/' || dir[i] == '\\')
|
|
dir2 = dir.substr(0, i+1);
|
|
char buf[1000];
|
|
while(fgets(buf, 800, f) != NULL) {
|
|
for(int i=0; buf[i]; i++) if(buf[i] == 10 || buf[i] == 13) buf[i] = 0;
|
|
if(buf[0] == '[' && buf[3] == ']') {
|
|
int id = (buf[1] - '0') * 10 + buf[2] - '0';
|
|
if(id >= 0 && id < landtypes) {
|
|
if(buf[5] == '*' && buf[6] == '/') musfname[id] = dir2 + (buf+7);
|
|
else musfname[id] = buf+5;
|
|
}
|
|
else {
|
|
fprintf(stderr, "warning: bad soundtrack id, use the following format:\n");
|
|
fprintf(stderr, "[##] */filename\n");
|
|
fprintf(stderr, "where ## are two digits, and */ is optional and replaced by path to the music\n");
|
|
fprintf(stderr, "alternatively LAST = reuse the last track instead of having a special one");
|
|
}
|
|
// printf("[%2d] %s\n", id, buf);
|
|
}
|
|
else if(buf[0] == '#') {
|
|
}
|
|
else {
|
|
musiclicense += buf;
|
|
musiclicense += "\n";
|
|
}
|
|
}
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool loadMusicInfo() {
|
|
return
|
|
loadMusicInfo(musicfile)
|
|
|| loadMusicInfo(HYPERPATH "hyperrogue-music.txt")
|
|
|| loadMusicInfo("./hyperrogue-music.txt")
|
|
|| loadMusicInfo("music/hyperrogue-music.txt")
|
|
// Destination set by ./configure (in the GitHub repository)
|
|
#ifdef MUSICDESTDIR
|
|
|| loadMusicInfo(MUSICDESTDIR)
|
|
#endif
|
|
#ifdef FHS
|
|
|| loadMusicInfo("/usr/share/hyperrogue/hyperrogue-music.txt")
|
|
|| loadMusicInfo(s0 + getenv("HOME") + "/.hyperrogue-music.txt")
|
|
#endif
|
|
;
|
|
}
|
|
|
|
void initAudio() {
|
|
audio = loadMusicInfo();
|
|
|
|
if(audio) {
|
|
if(Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 2048) != 0) {
|
|
fprintf(stderr, "Unable to initialize audio: %s\n", Mix_GetError());
|
|
audio = false;
|
|
}
|
|
else {
|
|
audio = true;
|
|
Mix_AllocateChannels(16);
|
|
}
|
|
}
|
|
}
|
|
|
|
map<string, Mix_Chunk*> chunks;
|
|
|
|
#ifdef SOUNDDESTDIR
|
|
string wheresounds = SOUNDDESTDIR;
|
|
#else
|
|
string wheresounds = HYPERPATH "sounds/";
|
|
#endif
|
|
|
|
void playSound(cell *c, const string& fname, int vol) {
|
|
if(effvolume == 0) return;
|
|
// printf("Play sound: %s\n", fname.c_str());
|
|
if(!chunks.count(fname)) {
|
|
string s = wheresounds+fname+".ogg";
|
|
chunks[fname] = Mix_LoadWAV(s.c_str());
|
|
// printf("Loading, as %p\n", chunks[fname]);
|
|
}
|
|
Mix_Chunk *chunk = chunks[fname];
|
|
if(chunk) {
|
|
Mix_VolumeChunk(chunk, effvolume * vol / 100);
|
|
Mix_PlayChannel(-1, chunk, 0);
|
|
}
|
|
}
|
|
|
|
#else
|
|
void resetmusic() {}
|
|
#endif
|
|
|