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https://github.com/zenorogue/hyperrogue.git
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266 lines
6.9 KiB
C++
266 lines
6.9 KiB
C++
// Hyperbolic Rogue -- dual-geometry puzzle generator
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file dpgen.cpp
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* \brief dual geometry puzzle generator
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*/
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#include "hyper.h"
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namespace hr {
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EX namespace dpgen {
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EX bool in;
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typedef tuple<cell*, cell*, int> cpos;
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map<cpos, int> visited;
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vector<cpos> all;
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vector<int> last;
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void enqueue(cpos p, int d, int li) {
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if(visited.count(p)) return;
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visited[p] = d;
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all.push_back(p);
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last.push_back(li);
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}
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void solve(cpos at) {
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visited.clear();
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all.clear();
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last.clear();
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enqueue(at, 0, -1);
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for(int i=0; i<isize(all); i++) {
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auto next = all[i];
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auto c0 = get<0>(next);
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auto c1 = get<1>(next);
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auto d = get<2>(next);
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int dist = visited[next];
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for(int k=0; k<4; k++) {
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cell *ca0 = c0->move(k);
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if(!ca0) continue;
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if(ca0->wall != waNone) continue;
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cell *ca1 = c1->modmove(d+k);
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if(!ca1) continue;
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if(ca1->wall != waNone) continue;
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int s = (c1->c.spin((d+k)%4) - c0->c.spin(k)) & 3;
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enqueue(make_tuple(ca0, ca1, s), dist+1, i);
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}
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}
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}
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int last_elimit, last_hlimit;
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void launch(int seed, int elimit, int hlimit) {
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/* setup */
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dual::enable();
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stop_game();
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dual::switch_to(0);
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specialland = firstland = laCanvas;
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canvas_default_wall = waSea;
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vid.scale = .5;
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dual::switch_to(1);
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specialland = firstland = laCanvas;
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shrand(seed);
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start_game();
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in = true;
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cell *c0, *c1;
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dual::switch_to(0);
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vector<cell*> cl0, cl1;
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if(1) {
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c0 = cwt.at;
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celllister cl(cwt.at, elimit, 999, nullptr);
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cl0 = cl.lst;
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for(cell *c: cl.lst) {
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c->wall = waNone, c->land = laCanvas;
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c->landparam = cl.getdist(c) % 2 ? 0x80C080 : 0x409040;
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}
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println(hlog, "c0 size = ", isize(cl.lst));
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}
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dual::switch_to(1);
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if(1) {
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c1 = cwt.at;
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celllister cl(cwt.at, hlimit, 999, nullptr);
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cl1 = cl.lst;
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for(cell *c: cl.lst) {
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c->wall = waNone, c->land = laCanvas;
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int id = arcm::current.tilegroup[arcm::id_of(c->master)];
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color_t yellows[5] = { 0x80C080, 0x80C0C0, 0x8080C0, 0xC080C0, 0xC0C080 };
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c->landparam = yellows[id];
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}
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println(hlog, "c1 size = ", isize(cl.lst));
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}
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cpos start = make_tuple(c0, c1, 0);
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solve(start);
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println(hlog, "queue size = ", isize(all));
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vector<cell*> clboth;
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pair<cell*, cell*> worst;
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if(1) {
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int wdist = -1, wdcount;
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for(cell* x0: cl0) for(cell *x1: cl1) {
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int x = 9999;
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for(int d=0; d<4; d++)
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if(visited.count(make_tuple(x0, x1, d)))
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x = min(x, visited[make_tuple(x0, x1, d)]);
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if(x == 9999) continue;
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if(x > wdist) wdist = x, wdcount = 0;
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if(wdist == x) { wdcount++; if(hrand(wdcount) == 0) worst = {x0, x1}; }
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}
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// println(hlog, "wdist = ", wdist, " x ", wdcount);
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}
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clboth = cl0; for(cell *c: cl1) clboth.push_back(c);
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while(true) {
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int wdist = -1, wdcount = 0;
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cell *worst_block;
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for(cell *c: clboth) if(c->wall == waNone && c != c0 && c != c1) {
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c->wall = waSea;
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solve(start);
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c->wall = waNone;
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int x = 9999;
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for(int d=0; d<4; d++)
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if(visited.count(make_tuple(worst.first, worst.second, d)))
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x = min(x, visited[make_tuple(worst.first, worst.second, d)]);
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if(x == 9999) continue;
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if(x > wdist) wdist = x, wdcount = 0;
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if(wdist == x) { wdcount++; if(hrand(wdcount) == 0) worst_block = c; }
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}
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println(hlog, "wdist = ", wdist, " x ", wdcount);
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if(wdist == -1) break;
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worst_block->wall = waSea;
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}
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solve(start);
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println(hlog, "worst = ", worst);
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for(int i=0; i<isize(all); i++) if(get<0>(all[i]) == worst.first && get<1>(all[i]) == worst.second) {
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int at = i;
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while(at != -1) {
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// get<0>(all[at])->item = itDiamond;
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// get<1>(all[at])->item = itDiamond;
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at = last[at];
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}
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break;
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}
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worst.first->wall = waOpenPlate;
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worst.second->wall = waOpenPlate;
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}
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struct puzzle {
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string name;
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int seed;
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int el, hl;
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};
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#define A 4,2
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vector<puzzle> puzzles = {
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{"easy 1", 1, 3, 2},
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{"easy 2", 2, 3, 2},
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{"easy 3", 5, 3, 2},
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{"medium 1", 7, 3, 3},
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{"medium 2", 11, 3, 3},
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{"hard 1", 1, 4, 3},
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{"hard 2", 1, 3, 4},
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{"hard 3", 1, 3, 5},
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};
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EX void check() {
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if(in) {
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int k = dual::currently_loaded;
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dual::switch_to(1-k);
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bool ok = cwt.at->wall == waOpenPlate;
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dual::switch_to(k);
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ok = ok && cwt.at->wall == waOpenPlate;
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if(ok) addMessage("You won!");
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}
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}
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bool hide_random = false;
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int last_seed = 0;
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EX void show_menu() {
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gamescreen(1);
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dialog::init(XLAT("dual geometry puzzles"));
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dialog::addHelp(XLAT("move both characters to marked squares at once!"));
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dialog::addBreak(100);
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char ch = 'a';
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for(auto& p: puzzles) {
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dialog::addItem(p.name, ch++);
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dialog::add_action([p] {
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launch(last_seed = p.seed, last_elimit = p.el, last_hlimit = p.hl);
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popScreenAll();
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});
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}
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dialog::addBreak(50);
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if(last_elimit && !hide_random) {
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dialog::addItem(XLAT("randomize"), 'r');
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dialog::add_action([] {
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last_seed = rand() % 1000000;
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launch(last_seed, last_elimit, last_hlimit);
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popScreenAll();
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});
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dialog::addItem(XLAT("enter seed"), 's');
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dialog::add_action([] {
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dialog::editNumber(last_seed, 0, 1000000, 1, last_seed, XLAT("seed"), "");
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dialog::reaction_final = [] {
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launch(last_seed, last_elimit, last_hlimit);
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popScreenAll();
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};
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dialog::extra_options = [] {
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dialog::addSelItem("Euclidean size", its(last_elimit), 'E');
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dialog::add_action([] { popScreen(); dialog::editNumber(last_elimit, 2, 10, 1, 3, XLAT("Euclidean size"), ""); });
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dialog::addSelItem("hyperbolic size", its(last_hlimit), 'H');
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dialog::add_action([] { popScreen(); dialog::editNumber(last_hlimit, 2, 10, 1, 2, XLAT("hyperbolic size"), ""); });
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};
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});
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}
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dialog::addBreak(50);
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dialog::addBack();
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dialog::display();
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}
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auto sbhook = addHook(hooks_args, 100, [] {
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using namespace arg;
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if(0) ;
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else if(argis("-dpgen")) {
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shift(); last_seed = argi();
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shift(); last_elimit = argi();
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shift(); last_hlimit = argi();
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launch(last_seed, last_elimit, last_hlimit);
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}
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else if(argis("-d:dpgen")) {
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pushScreen(show_menu);
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}
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else if(argis("-dph")) {
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last_seed = 1;
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last_elimit = 3;
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last_hlimit = 2;
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launch(1, 3, 2);
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hide_random = true;
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pushScreen(show_menu);
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}
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else return 1;
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return 0;
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}) + addHook(hooks_o_key, 91, [] {
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if(in) return named_dialog(XLAT("select a puzzle"), show_menu);
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else return named_functionality();
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});
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EX }
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} |