mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-18 11:14:49 +00:00
235 lines
5.7 KiB
C++
235 lines
5.7 KiB
C++
#include "rogueviz.h"
|
|
#include <iostream>
|
|
#include <thread>
|
|
|
|
namespace rogueviz {
|
|
|
|
namespace rwalk {
|
|
|
|
struct line {
|
|
hyperpoint a;
|
|
hyperpoint b;
|
|
color_t col;
|
|
int timestamp;
|
|
};
|
|
|
|
struct rwalker {
|
|
cell *at;
|
|
transmatrix ori;
|
|
transmatrix T;
|
|
color_t col;
|
|
int simulated;
|
|
};
|
|
|
|
map<cell*, vector<line> > drawn;
|
|
|
|
vector<rwalker> walkers;
|
|
|
|
ld total_time;
|
|
|
|
bool draw_rwalk(cell *c, const shiftmatrix& V) {
|
|
|
|
vid.linewidth *= 3;
|
|
for(auto p: drawn[c]) if(p.timestamp <= total_time)
|
|
queueline(V * p.a, V * p.b, p.col, 0);
|
|
vid.linewidth /= 3;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool in_video;
|
|
|
|
ld sim_speed = 5;
|
|
|
|
int branch_each = 50000;
|
|
|
|
ld step_size = 0.02;
|
|
|
|
bool advance_walkers(int delta) {
|
|
if(walkers.empty()) {
|
|
walkers.emplace_back(rwalker{currentmap->gamestart(), Id, Id, 0xFFFFFFFF, 0});
|
|
}
|
|
|
|
if(in_video) {
|
|
ld t = history::phase / (isize(history::v) - 1);
|
|
total_time = walkers[0].simulated * t;
|
|
}
|
|
else {
|
|
total_time += delta * sim_speed;
|
|
}
|
|
|
|
for(int i=0; i<isize(walkers); i++) {
|
|
if(heptdistance(walkers[i].at, centerover) > 7)
|
|
continue;
|
|
while(walkers[i].simulated < total_time) {
|
|
walkers[i].simulated++;
|
|
if(branch_each && rand() % branch_each == 0) {
|
|
walkers.push_back(walkers[i]);
|
|
walkers.back().col = hrandpos() | 0x808080FF;
|
|
walkers[i].col = hrandpos() | 0x808080FF;
|
|
}
|
|
auto& w = walkers[i];
|
|
hyperpoint h = tC0(w.T);
|
|
if(WDIM == 2) {
|
|
w.T = w.T * xspinpush(randd() * TAU, step_size);
|
|
}
|
|
else {
|
|
hyperpoint dir = random_spin() * xtangent(step_size);
|
|
apply_shift_object(w.T, w.ori, dir);
|
|
}
|
|
fixmatrix(w.T);
|
|
hyperpoint h1 = tC0(w.T);
|
|
drawn[w.at].emplace_back(line{h, h1, w.col, w.simulated});
|
|
virtualRebase(w.at, w.T);
|
|
w.simulated++;
|
|
}
|
|
}
|
|
// centerover = walkers[0].at;
|
|
// View = inverse(walkers[0].T);
|
|
// setdist(centerover, 0, nullptr);
|
|
return false;
|
|
}
|
|
|
|
void enable();
|
|
|
|
int args() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
else if(argis("-rwalk")) {
|
|
enable();
|
|
}
|
|
else if(argis("-rwparam")) {
|
|
shift_arg_formula(sim_speed);
|
|
shift_arg_formula(step_size);
|
|
shift(); branch_each = argi();
|
|
}
|
|
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
void show() {
|
|
cmode = sm::SIDE | sm::MAYDARK;
|
|
gamescreen();
|
|
dialog::init(XLAT("random walk"), 0xFFFFFFFF, 150, 0);
|
|
|
|
dialog::addSelItem("step size", fts(step_size), 'd');
|
|
dialog::add_action([]() {
|
|
dialog::editNumber(step_size, 1e-3, 10, 0.1, 1e-2, "step size", "");
|
|
dialog::scaleLog();
|
|
});
|
|
|
|
dialog::addSelItem("steps per millisecond", fts(sim_speed), 'v');
|
|
dialog::add_action([]() {
|
|
dialog::editNumber(sim_speed, 0, 10, 0.1, 5, "steps per millisecond", "");
|
|
});
|
|
|
|
dialog::addSelItem("steps per branch", its(branch_each), 'b');
|
|
dialog::add_action([]() {
|
|
dialog::editNumber(branch_each, 100, 1000000, 0.1, 50000, "steps per branch", "");
|
|
dialog::scaleLog();
|
|
});
|
|
|
|
dialog::addBoolItem("create an animation", in_video, 'a');
|
|
dialog::add_action([]() {
|
|
in_video = !in_video;
|
|
if(!in_video) {
|
|
total_time = walkers[0].simulated;
|
|
history::on = false;
|
|
}
|
|
if(in_video) {
|
|
history::create(currentmap->gamestart(), walkers[0].at, walkers[0].T);
|
|
models::rotation = rand() % 360;
|
|
}
|
|
});
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
void o_key(o_funcs& v) {
|
|
v.push_back(named_dialog("random walk", show));
|
|
}
|
|
|
|
string cap = "non-Euclidean random walk/";
|
|
|
|
void rw_slide(vector<tour::slide>& v, string title, string desc, reaction_t t) {
|
|
using namespace tour;
|
|
v.push_back(
|
|
tour::slide{cap + title, 18, LEGAL::NONE | QUICKGEO, desc,
|
|
|
|
[t] (presmode mode) {
|
|
setCanvas(mode, '0');
|
|
|
|
if(mode == pmStart) {
|
|
tour::slide_backup(mapeditor::drawplayer, false);
|
|
stop_game();
|
|
t();
|
|
start_game();
|
|
enable();
|
|
}
|
|
|
|
if(mode == pmKey) {
|
|
drawn.clear();
|
|
walkers.clear();
|
|
total_time = 0;
|
|
}
|
|
}}
|
|
);
|
|
}
|
|
|
|
void enable() {
|
|
rv_hook(hooks_drawcell, 100, draw_rwalk);
|
|
rv_hook(shmup::hooks_turn, 100, advance_walkers);
|
|
rv_hook(hooks_o_key, 80, o_key);
|
|
rv_hook(hooks_clearmemory, 40, [] () {
|
|
drawn.clear();
|
|
walkers.clear();
|
|
total_time = 0;
|
|
});
|
|
}
|
|
|
|
auto msc =
|
|
addHook(hooks_args, 100, args)
|
|
+ addHook_rvslides(180, [] (string s, vector<tour::slide>& v) {
|
|
if(s != "mixed") return;
|
|
v.push_back(tour::slide{
|
|
cap+"random walk visualization", 10, tour::LEGAL::NONE | tour::QUICKSKIP,
|
|
"Here we see random walk in various geometries.\n"
|
|
"Press '5' to reset.\n"
|
|
,
|
|
[] (tour::presmode mode) {
|
|
slide_url(mode, 'y', "YouTube link", "https://www.youtube.com/watch?v=sXNI_i6QZZY");
|
|
}
|
|
});
|
|
rw_slide(v, "Euclidean plane", "In Euclidean plane, the random walk always returns to the neighborhood of the starting point with probability 1.", [] {
|
|
set_geometry(gEuclid);
|
|
set_variation(eVariation::pure);
|
|
sim_speed = 5;
|
|
branch_each = 0;
|
|
step_size = 0.02;
|
|
});
|
|
rw_slide(v, "Euclidean 3-space",
|
|
"However, in Euclidean 3-space, it does not return.", [] {
|
|
set_geometry(gCubeTiling);
|
|
set_variation(eVariation::pure);
|
|
sim_speed = 5;
|
|
branch_each = 0;
|
|
step_size = 0.02;
|
|
});
|
|
rw_slide(v, "Hyperbolic geometry", "In H2, it does not return, even if we branch from time to time.", [] {
|
|
set_geometry(gNormal);
|
|
set_variation(eVariation::bitruncated);
|
|
sim_speed = 5;
|
|
branch_each = 50000;
|
|
step_size = 0.02;
|
|
});
|
|
/* it works in other geometries too -- exercise left for the reader */
|
|
});
|
|
|
|
// {4,5} : 10 6 works
|
|
|
|
}
|
|
|
|
} |