mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
734 lines
20 KiB
C++
734 lines
20 KiB
C++
int frames;
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bool outoffocus = false;
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int mousex, mousey;
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hyperpoint mouseh, mouseoh;
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bool leftclick, rightclick, targetclick, hiliteclick, anyshiftclick, wheelclick,
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forcetarget, lshiftclick, lctrlclick;
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bool gtouched;
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int getcstat, lgetcstat; ld getcshift; bool inslider;
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function <void(int sym, int uni)> keyhandler;
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// is the player using mouse? (used for auto-cross)
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bool mousing = true;
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// is the mouse button pressed?
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bool mousepressed = false;
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bool mousemoved = false;
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bool actonrelease = false;
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#if CAP_SDLJOY
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int joyx, joyy, panjoyx, panjoyy;
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movedir joydir;
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#endif
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movedir mousedest;
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ld shiftmul = 1;
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cell *mouseover, *mouseover2, *lmouseover, *centerover;
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ld modist, modist2, centdist;
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int lastt;
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#if ISWEB
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Uint8 *SDL_GetKeyState(void *v) { static Uint8 tab[1024]; return tab; }
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#endif
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bool mouseout() {
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if((getcstat != '-' && getcstat) || (lgetcstat && lgetcstat != '-')) return true;
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return outofmap(mouseh);
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}
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bool mouseout2() {
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if((getcstat && getcstat != '-') || (lgetcstat && lgetcstat != '-')) return true;
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return outofmap(mouseh) || outofmap(mouseoh);
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}
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movedir vectodir(const hyperpoint& P) {
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hyperpoint H = sphereflip * tC0(cwtV);
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ld R = sqrt(H[0] * H[0] + H[1] * H[1]);
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transmatrix Centered = sphereflip * cwtV;
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if(!euclid)
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Centered = gpushxto0(H) * Centered;
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else if(R > 1e-9)
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Centered = eupush(-H[0], -H[1]) * Centered;
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ld binv = 99;
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ld dirdist[7];
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for(int i=0; i<cwt.c->type; i++) {
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dirdist[i] = intval(Centered * xspinpush0(-i * 2 * M_PI /cwt.c->type, .5), P);
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}
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movedir res;
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res.d = -1;
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for(int i=0; i<cwt.c->type; i++) {
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if(dirdist[i] < binv) {
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binv = dirdist[i];
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res.d = i;
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res.subdir = dirdist[(i+1)%cwt.c->type] < dirdist[(i+cwt.c->type-1)%cwt.c->type] ? 1 : -1;
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if(sphere) res.subdir = -res.subdir;
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}
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}
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// if(euclid) bdir = (bdir + 3) % 6;
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return res;
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}
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void movepckeydir(int d) {
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DEBB(DF_GRAPH, (debugfile,"movepckeydir\n"));
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// EUCLIDEAN
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movedir md =
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vectodir(spin(-d * M_PI/4) * tC0(pushone()));
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movepcto(md);
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}
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void calcMousedest() {
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if(mouseout()) return;
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if(vid.revcontrol == true) { mouseh[0] = -mouseh[0]; mouseh[1] = -mouseh[1]; }
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ld mousedist = intval(mouseh, tC0(shmup::ggmatrix(cwt.c)));
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mousedest.d = -1;
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cellwalker bcwt = cwt;
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ld dists[7];
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for(int i=0; i<cwt.c->type; i++)
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dists[i] = intval(mouseh, tC0(shmup::ggmatrix(cwt.c->mov[i])));
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/* printf("curcell = %Lf\n", mousedist);
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for(int i=0; i<cwt.c->type; i++)
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printf("d%d = %Lf\n", i, dists[i]); */
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for(int i=0; i<cwt.c->type; i++) if(dists[i] < mousedist) {
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mousedist = dists[i];
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mousedest.d = fixdir(i - cwt.spin, cwt.c);
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mousedest.subdir =
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dists[(i+1)%cwt.c->type] < dists[(i+cwt.c->type-1)%cwt.c->type] ? 1 : -1;
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if(cwt.mirrored)
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mousedest.d = fixdir(-mousedest.d, cwt.c),
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mousedest.subdir = -mousedest.subdir;
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if(sphere) mousedest.subdir = -mousedest.subdir;
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}
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if(vid.revcontrol == true) { mouseh[0] = -mouseh[0]; mouseh[1] = -mouseh[1]; }
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cwt = bcwt;
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}
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void mousemovement() {
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calcMousedest();
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movepcto(mousedest);
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lmouseover = NULL;
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}
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#if CAP_SDLJOY
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SDL_Joystick* sticks[8];
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int numsticks;
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void initJoysticks() {
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DEBB(DF_INIT, (debugfile,"init joysticks\n"));
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numsticks = SDL_NumJoysticks();
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if(numsticks > 8) numsticks = 8;
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for(int i=0; i<numsticks; i++) {
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sticks[i] = SDL_JoystickOpen(i);
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/* printf("axes = %d, balls = %d, buttons = %d, hats = %d\n",
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SDL_JoystickNumAxes(sticks[i]),
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SDL_JoystickNumBalls(sticks[i]),
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SDL_JoystickNumButtons(sticks[i]),
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SDL_JoystickNumHats(sticks[i])
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); */
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}
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}
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void closeJoysticks() {
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DEBB(DF_INIT, (debugfile,"close joysticks\n"));
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for(int i=0; i<numsticks; i++) {
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SDL_JoystickClose(sticks[i]), sticks[i] = NULL;
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}
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numsticks = 0;
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}
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void checkjoy() {
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DEBB(DF_GRAPH, (debugfile,"check joy\n"));
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if(!DEFAULTCONTROL) return;
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ld joyvalue1 = sqr(vid.joyvalue);
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ld joyvalue2 = sqr(vid.joyvalue2);
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ld jx = joyx;
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ld jy = joyy;
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ld sq = jx*jx+jy*jy;
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static int laststate = 0;
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int curstate = sq < joyvalue1 ? 0 : sq < joyvalue2 ? 1 : 2;
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if(curstate != laststate) flashMessages(), laststate = curstate;
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if(autojoy) {
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if(sq < joyvalue1) { if(joydir.d >= 0) movepcto(joydir); joydir.d = -1; return; }
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if(sq < joyvalue2 && joydir.d == -1) return;
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}
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else {
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if(sq < joyvalue1) { joydir.d = -1; return; }
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}
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joydir = vectodir(hpxy(jx, jy));
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}
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void checkpanjoy(double t) {
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if(shmup::on) return;
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if(vid.joypanspeed < 1e-7) return;
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if(sqr(panjoyx) + sqr(panjoyy) < sqr(vid.joypanthreshold))
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return;
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ld jx = panjoyx * t * vid.joypanspeed;
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ld jy = panjoyy * t * vid.joypanspeed;
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playermoved = false;
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View = gpushxto0(hpxy(jx, jy)) * View;
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}
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#endif
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bool quitmainloop = false;
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bool doexiton(int sym, int uni) {
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if(sym == SDLK_ESCAPE) return true;
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if(sym == SDLK_F10) return true;
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if(uni != 0) return true;
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return false;
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}
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bool didsomething;
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typedef SDL_Event eventtype;
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void handlePanning(int sym, int uni) {
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if(rug::rugged) return;
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#if !ISPANDORA
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if(sym == SDLK_RIGHT) {
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if(conformal::on)
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conformal::lvspeed += 0.1 * shiftmul;
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else
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View = xpush(-0.2*shiftmul) * View, playermoved = false, didsomething = true;
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}
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if(sym == SDLK_LEFT) {
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if(conformal::on)
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conformal::lvspeed -= 0.1 * shiftmul;
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else
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View = xpush(+0.2*shiftmul) * View, playermoved = false, didsomething = true;
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}
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if(sym == SDLK_UP) {
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if(conformal::on)
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conformal::lvspeed += 0.1 * shiftmul;
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else
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View = ypush(+0.2*shiftmul) * View, playermoved = false, didsomething = true;
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}
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if(sym == SDLK_DOWN) {
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if(conformal::on)
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conformal::lvspeed -= 0.1 * shiftmul;
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else
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View = ypush(-0.2*shiftmul) * View, playermoved = false, didsomething = true;
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}
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#endif
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if(sym == SDLK_PAGEUP) {
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if(conformal::on)
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conformal::rotation++;
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else
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View = spin(M_PI/S21*shiftmul) * View, didsomething = true;
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}
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if(sym == SDLK_PAGEDOWN) {
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if(conformal::on)
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conformal::rotation++;
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else
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View = spin(-M_PI/S21*shiftmul) * View, didsomething = true;
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}
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if(sym == SDLK_PAGEUP || sym == SDLK_PAGEDOWN)
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if(isGravityLand(cwt.c->land)) playermoved = false;
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if(sym == PSEUDOKEY_WHEELUP) {
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ld jx = (mousex - vid.xcenter - .0) / vid.radius / 10;
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ld jy = (mousey - vid.ycenter - .0) / vid.radius / 10;
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playermoved = false;
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View = gpushxto0(hpxy(jx, jy)) * View;
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sym = 1;
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}
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}
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void handleKeyNormal(int sym, int uni) {
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if(cheater) {
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if(applyCheat(uni, mouseover))
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sym = 0;
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}
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if(DEFAULTNOR(sym)) handlePanning(sym, uni);
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if(!(uni >= 'A' && uni <= 'Z') && DEFAULTCONTROL) {
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if(sym == 'l' || sym == 'd' || sym == SDLK_KP6) movepckeydir(0);
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if(sym == 'n' || sym == 'c' || sym == SDLK_KP3) movepckeydir(1);
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if(sym == 'j' || sym == 'x' || sym == SDLK_KP2) movepckeydir(2);
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if(sym == 'b' || sym == 'z' || sym == SDLK_KP1) movepckeydir(3);
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if(sym == 'h' || sym == 'a' || sym == SDLK_KP4) movepckeydir(4);
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if(sym == 'y' || sym == 'q' || sym == SDLK_KP7) movepckeydir(5);
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if(sym == 'k' || sym == 'w' || sym == SDLK_KP8) movepckeydir(6);
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if(sym == 'u' || sym == 'e' || sym == SDLK_KP9) movepckeydir(7);
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}
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#if ISPANDORA
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if(DEFAULTCONTROL) {
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if(sym == SDLK_RIGHT) movepckeydir(0);
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if(sym == SDLK_LEFT) movepckeydir(4);
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if(sym == SDLK_DOWN) movepckeydir(2 + (leftclick?1:0) - (rightclick?1:0));
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if(sym == SDLK_UP) movepckeydir(6 - (leftclick?1:0) + (rightclick?1:0));
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}
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#endif
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if(uni == sym && DEFAULTNOR(sym)) {
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gmodekeys(sym, uni);
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if(sym == '8') {
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backcolor = backcolor ^ 0xFFFFFF;
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bordcolor = bordcolor ^ 0xFFFFFF;
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forecolor = forecolor ^ 0xFFFFFF;
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printf("back = %x\n", backcolor);
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}
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if(sym == '9') {
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pmodel = eModel(8 - pmodel);
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// vid.yshift = 1 - vid.yshift;
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// vid.drawmousecircle = true;
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}
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if(sym == 'm' && canmove && (centerover == cwt.c ? mouseover : centerover))
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performMarkCommand(mouseover);
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}
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if(DEFAULTCONTROL) {
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if(sym == '.' || sym == 's') movepcto(-1, 1);
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if((sym == SDLK_DELETE || sym == SDLK_KP_PERIOD || sym == 'g') && uni != 'G' && uni != 'G'-64)
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movepcto(MD_DROP, 1);
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if(sym == 't' && uni != 'T' && uni != 'T'-64 && canmove) {
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if(playermoved && items[itStrongWind]) {
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cell *c = whirlwind::jumpDestination(cwt.c);
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if(c) centerover = c;
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}
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targetRangedOrb(centerover, roKeyboard);
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sym = 0; uni = 0;
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}
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}
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if(sym == SDLK_KP5 && DEFAULTCONTROL) movepcto(-1, 1);
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// if(sym == SDLK_F4) restartGameSwitchEuclid();
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if(sym == SDLK_F5) {
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if(needConfirmation())
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pushScreen(showMission);
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else restartGame();
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}
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if(sym == SDLK_ESCAPE)
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showMissionScreen();
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if(sym == SDLK_F10) {
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if(needConfirmation()) pushScreen(showMission);
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else quitmainloop = true;
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}
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if(uni == 'o' && DEFAULTNOR(sym)) setAppropriateOverview();
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#if CAP_INV
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if(uni == 'i' && DEFAULTNOR(sym) && inv::on)
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pushScreen(inv::show);
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#endif
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if((sym == SDLK_HOME || sym == SDLK_F3 || sym == ' ') && DEFAULTNOR(sym))
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fullcenter();
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if(sym == 'v' && DEFAULTNOR(sym))
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pushScreen(showMainMenu);
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if(sym == '-' || sym == PSEUDOKEY_WHEELDOWN) {
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actonrelease = false;
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shmup::cpid = 0;
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if(mouseover &&
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targetclick && (!shmup::on || numplayers() == 1) && targetRangedOrb(mouseover, forcetarget ? roMouseForce : roMouse)) {
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}
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else if(forcetarget)
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;
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else if(!DEFAULTCONTROL) {
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if(!shmup::on)
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multi::mousemovement(mouseover);
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}
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else mousemovement();
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}
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if(sym == SDLK_F1) gotoHelp(help);
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#if CAP_ROGUEVIZ
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rogueviz::processKey(sym, uni);
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#endif
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}
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void handlekey(int sym, int uni) {
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if(callhandlers(false, hooks_handleKey, sym, uni)) return;
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keyhandler(sym, uni);
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}
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#if !CAP_SDL
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void mainloopiter() { printf("(compiled without SDL -- no action)\n"); quitmainloop = true; }
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#else
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// Warning: a very long function! todo: refactor
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int cframelimit = 1000;
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void mainloopiter() {
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DEBB(DF_GRAPH, (debugfile,"main loop\n"));
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#if !CAP_SDLGFX && !CAP_GL
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vid.wallmode = 0;
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vid.monmode = 0;
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#endif
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optimizeview();
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if(conformal::on) conformal::apply();
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ticks = SDL_GetTicks();
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int timetowait = lastt + 1000 / cframelimit - ticks;
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cframelimit = vid.framelimit;
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if(outoffocus && cframelimit > 10) cframelimit = 10;
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bool normal = cmode & sm::NORMAL;
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if(DOSHMUP && normal)
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timetowait = 0, shmup::turn(ticks - lastt);
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if(!DOSHMUP && (multi::alwaysuse || multi::players > 1) && normal)
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timetowait = 0, multi::handleMulti(ticks - lastt);
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if(vid.sspeed >= 5 && gmatrix.count(cwt.c) && !elliptic) {
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cwtV = gmatrix[cwt.c] * ddspin(cwt.c, cwt.spin);
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if(cwt.mirrored) playerV = playerV * Mirror;
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}
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#if ISWEB
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if(playermoved && vid.sspeed > -4.99 && !outoffocus) {
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centerpc((ticks - lastt) / 1000.0 * exp(vid.sspeed));
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}
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if(!outoffocus) drawscreen();
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#else
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if(timetowait > 0)
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SDL_Delay(timetowait);
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else {
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if(cmode & sm::CENTER) {
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if(playermoved && vid.sspeed > -4.99 && !outoffocus)
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centerpc((ticks - lastt) / 1000.0 * exp(vid.sspeed));
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if(panjoyx || panjoyy)
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checkpanjoy((ticks - lastt) / 1000.0);
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}
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tortoise::updateVals(ticks - lastt);
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frames++;
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if(!outoffocus) {
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drawscreen();
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}
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lastt = ticks;
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}
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#endif
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Uint8 *keystate = SDL_GetKeyState(NULL);
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rightclick = keystate[SDLK_RCTRL];
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leftclick = keystate[SDLK_RSHIFT];
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lctrlclick = keystate[SDLK_LCTRL];
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lshiftclick = keystate[SDLK_LSHIFT];
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forcetarget = (keystate[SDLK_RSHIFT] | keystate[SDLK_LSHIFT]);
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hiliteclick = keystate[SDLK_LALT] | keystate[SDLK_RALT];
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anyshiftclick = keystate[SDLK_LSHIFT] | keystate[SDLK_RSHIFT];
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wheelclick = false;
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getcshift = 1;
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if(keystate[SDLK_LSHIFT] || keystate[SDLK_RSHIFT]) getcshift = -1;
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if(keystate[SDLK_LCTRL] || keystate[SDLK_RCTRL]) getcshift /= 10;
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if(keystate[SDLK_LALT] || keystate[SDLK_RALT]) getcshift *= 10;
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didsomething = false;
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if(vid.shifttarget&1) {
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leftclick = false;
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targetclick = keystate[SDLK_RSHIFT] | keystate[SDLK_LSHIFT];
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}
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else {
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leftclick = keystate[SDLK_RSHIFT];
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targetclick = true;
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}
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#if CAP_SDLAUDIO
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if(audio) handlemusic();
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#endif
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SDL_Event ev;
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DEBB(DF_GRAPH, (debugfile,"polling for events\n"));
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achievement_pump();
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while(SDL_PollEvent(&ev)) {
|
|
DEBB(DF_GRAPH, (debugfile,"got event type #%d\n", ev.type));
|
|
int sym = 0;
|
|
int uni = 0;
|
|
shiftmul = 1;
|
|
|
|
/* if(ev.type == SDL_JOYDEVICEADDED || ev.type == SDL_JOYDEVICEREMOVED) {
|
|
joyx = joyy = 0;
|
|
panjoyx = panjoyy = 0;
|
|
closeJoysticks();
|
|
initJoysticks();
|
|
}*/
|
|
|
|
if(ev.type == SDL_ACTIVEEVENT) {
|
|
if(ev.active.state & SDL_APPINPUTFOCUS) {
|
|
if(ev.active.gain) {
|
|
outoffocus = false;
|
|
}
|
|
else {
|
|
outoffocus = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ev.type == SDL_VIDEORESIZE) {
|
|
vid.xres = ev.resize.w;
|
|
vid.yres = ev.resize.h;
|
|
vid.killreduction = 0;
|
|
extern bool setfsize;
|
|
setfsize = true;
|
|
setvideomode();
|
|
}
|
|
|
|
if(ev.type == SDL_VIDEOEXPOSE) {
|
|
drawscreen();
|
|
}
|
|
|
|
if(ev.type == SDL_JOYAXISMOTION && normal && DEFAULTCONTROL) {
|
|
if(ev.jaxis.which == 0) {
|
|
if(ev.jaxis.axis == 0)
|
|
joyx = ev.jaxis.value;
|
|
else if(ev.jaxis.axis == 1)
|
|
joyy = ev.jaxis.value;
|
|
else if(ev.jaxis.axis == 3)
|
|
panjoyx = ev.jaxis.value;
|
|
else if(ev.jaxis.axis == 4)
|
|
panjoyy = ev.jaxis.value;
|
|
checkjoy();
|
|
// printf("panjoy = %d,%d\n", panjoyx, panjoyy);
|
|
}
|
|
else {
|
|
if(ev.jaxis.axis == 0)
|
|
panjoyx = ev.jaxis.value;
|
|
else
|
|
panjoyy = ev.jaxis.value;
|
|
}
|
|
}
|
|
|
|
bool shmupconf = cmode & sm::SHMUPCONFIG;
|
|
|
|
if(ev.type == SDL_JOYBUTTONDOWN && shmupconf && vid.scfg.setwhat) {
|
|
int joyid = ev.jbutton.which;
|
|
int button = ev.jbutton.button;
|
|
if(joyid < 8 && button < 32)
|
|
vid.scfg.joyaction[joyid][button] = vid.scfg.setwhat;
|
|
vid.scfg.setwhat = 0;
|
|
}
|
|
|
|
else if(ev.type == SDL_JOYHATMOTION && shmupconf && vid.scfg.setwhat) {
|
|
int joyid = ev.jhat.which;
|
|
int hat = ev.jhat.hat;
|
|
int dir = 4;
|
|
if(ev.jhat.value == SDL_HAT_UP) dir = 0;
|
|
if(ev.jhat.value == SDL_HAT_RIGHT) dir = 1;
|
|
if(ev.jhat.value == SDL_HAT_DOWN) dir = 2;
|
|
if(ev.jhat.value == SDL_HAT_LEFT) dir = 3;
|
|
printf("%d %d %d\n", joyid, hat, dir);
|
|
if(joyid < 8 && hat < 4 && dir < 4) {
|
|
vid.scfg.hataction[joyid][hat][dir] = vid.scfg.setwhat;
|
|
vid.scfg.setwhat = 0;
|
|
}
|
|
}
|
|
|
|
else if(ev.type == SDL_JOYHATMOTION && !normal) {
|
|
if(ev.jhat.value == SDL_HAT_UP) sym = SDLK_UP;
|
|
if(ev.jhat.value == SDL_HAT_DOWN) sym = SDLK_DOWN;
|
|
if(ev.jhat.value == SDL_HAT_LEFT) sym = SDLK_LEFT;
|
|
if(ev.jhat.value == SDL_HAT_RIGHT) sym = SDLK_RIGHT;
|
|
}
|
|
|
|
else if(ev.type == SDL_JOYBUTTONDOWN && normal && DEFAULTCONTROL) {
|
|
flashMessages();
|
|
movepcto(joydir);
|
|
checkjoy();
|
|
}
|
|
|
|
else if(ev.type == SDL_JOYBUTTONDOWN && !normal) {
|
|
sym = uni = SDLK_RETURN;
|
|
}
|
|
|
|
if(ev.type == SDL_KEYDOWN) {
|
|
flashMessages();
|
|
mousing = false;
|
|
sym = ev.key.keysym.sym;
|
|
uni = ev.key.keysym.unicode;
|
|
if(ev.key.keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) shiftmul = -1;
|
|
if(ev.key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) shiftmul /= 10;
|
|
if(sym == SDLK_RETURN && (ev.key.keysym.mod & (KMOD_LALT | KMOD_RALT))) {
|
|
sym = 0; uni = 0;
|
|
switchFullscreen();
|
|
}
|
|
}
|
|
|
|
dialog::handleZooming(ev);
|
|
|
|
if(sym == SDLK_F1 && normal && playermoved)
|
|
help = "@";
|
|
|
|
bool rollchange = (cmode & sm::OVERVIEW) && getcstat >= 2000 && cheater;
|
|
|
|
if(ev.type == SDL_MOUSEBUTTONDOWN) {
|
|
flashMessages();
|
|
mousepressed = true;
|
|
mousing = true;
|
|
actonrelease = true;
|
|
|
|
if(ev.button.button==SDL_BUTTON_WHEELDOWN) {
|
|
sym = uni = PSEUDOKEY_WHEELDOWN;
|
|
}
|
|
if(ev.button.button==SDL_BUTTON_WHEELUP) {
|
|
sym = uni = PSEUDOKEY_WHEELUP;
|
|
}
|
|
else if(ev.button.button == SDL_BUTTON_RIGHT) {
|
|
sym = 1; didsomething = true;
|
|
}
|
|
else if(ev.button.button == SDL_BUTTON_MIDDLE) {
|
|
sym = 2; didsomething = true;
|
|
}
|
|
}
|
|
|
|
if(ev.type == SDL_MOUSEBUTTONUP) {
|
|
mousepressed = false;
|
|
mousing = true;
|
|
if(ev.button.button==SDL_BUTTON_RIGHT || leftclick)
|
|
sym = SDLK_F1;
|
|
else if(ev.button.button==SDL_BUTTON_MIDDLE || rightclick)
|
|
sym = 1, didsomething = true;
|
|
else if(ev.button.button == SDL_BUTTON_LEFT && actonrelease) {
|
|
sym = getcstat, uni = getcstat, shiftmul = getcshift;
|
|
}
|
|
else if(ev.button.button == SDL_BUTTON_WHEELUP && rollchange) {
|
|
sym = getcstat, uni = getcstat, shiftmul = getcshift, wheelclick = true;
|
|
}
|
|
else if(ev.button.button == SDL_BUTTON_WHEELDOWN && rollchange) {
|
|
sym = getcstat, uni = getcstat, shiftmul = -getcshift, wheelclick = true;
|
|
}
|
|
}
|
|
|
|
if(ev.type == SDL_MOUSEMOTION) {
|
|
mouseoh = mouseh;
|
|
|
|
mousing = true;
|
|
mousemoved = true;
|
|
mousex = ev.motion.x;
|
|
mousey = ev.motion.y;
|
|
|
|
#if CAP_RUG
|
|
if(rug::rugged)
|
|
mouseh = rug::gethyper(mousex, mousey);
|
|
else
|
|
#endif
|
|
mouseh = gethyper(mousex, mousey);
|
|
|
|
if((rightclick || (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON_MMASK)) && !mouseout2() &&
|
|
mouseh[2] < 50 && mouseoh[2] < 50) {
|
|
panning(mouseoh, mouseh);
|
|
}
|
|
|
|
#ifdef SIMULATE_JOYSTICK
|
|
// pretend that both joysticks are present
|
|
stick = panstick = (SDL_Joystick*) (&vid);
|
|
panjoyx = 20 * (mousex - vid.xcenter);
|
|
panjoyy = 20 * (mousey - vid.ycenter);
|
|
checkjoy();
|
|
#endif
|
|
|
|
if(mousepressed && inslider) {
|
|
sym = getcstat, uni = getcstat, shiftmul = getcshift;
|
|
}
|
|
}
|
|
|
|
if(ev.type == SDL_QUIT) {
|
|
if(needConfirmation() && !(cmode & sm::MISSION)) showMissionScreen();
|
|
else quitmainloop = true;
|
|
}
|
|
|
|
handlekey(sym, uni);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void mainloop() {
|
|
lastt = 0;
|
|
#if ISWEB
|
|
initweb();
|
|
emscripten_set_main_loop(mainloopiter, 0, true);
|
|
#else
|
|
while(!quitmainloop) mainloopiter();
|
|
#endif
|
|
}
|
|
|
|
#if ISMOBILE==1
|
|
void displayabutton(int px, int py, string s, int col) {
|
|
// TMP
|
|
int siz = vid.yres > vid.xres ? vid.fsize*2 : vid.fsize * 3/2;
|
|
int vrx = min(vid.radius, vid.xres/2 - 40);
|
|
int vry = min(vid.radius, min(vid.ycenter, vid.yres - vid.ycenter) - 20);
|
|
int x = vid.xcenter + px * vrx;
|
|
int y = vid.ycenter + py * (vry - siz/2);
|
|
int vrr = int(hypot(vrx, vry) * sqrt(2.));
|
|
if(gtouched && !mouseover
|
|
&& abs(mousex - vid.xcenter) < vrr
|
|
&& abs(mousey - vid.ycenter) < vrr
|
|
&& hypot(mousex-vid.xcenter, mousey-vid.ycenter) > vrr
|
|
&& px == (mousex > vid.xcenter ? 1 : -1)
|
|
&& py == (mousey > vid.ycenter ? 1 : -1)
|
|
) col = 0xFF0000;
|
|
if(displayfr(x, y, 0, siz, s, col, 8+8*px))
|
|
buttonclicked = true;
|
|
}
|
|
#endif
|
|
|
|
void gmodekeys(int sym, int uni) {
|
|
if(uni == '1') { vid.alpha = 999; vid.scale = 998; }
|
|
if(uni == '2') { vid.alpha = 1; vid.scale = 0.4; }
|
|
if(uni == '3') { vid.alpha = 1; vid.scale = 1; }
|
|
if(uni == '4') { vid.alpha = 0; vid.scale = 1; }
|
|
if(uni == '5') { vid.wallmode += 60 + (shiftmul > 0 ? 1 : -1); vid.wallmode %= 6; }
|
|
if(uni == '6') vid.grid = !vid.grid;
|
|
if(uni == '7') { vid.darkhepta = !vid.darkhepta; }
|
|
if(uni == '%' && sym == '5') {
|
|
if(vid.wallmode == 0) vid.wallmode = 6;
|
|
vid.wallmode--;
|
|
}
|
|
}
|
|
|