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hyperrogue/generators/schmutz.cpp
2018-11-24 00:03:37 +01:00

113 lines
2.4 KiB
C++

// Schmutz's Surface generator
// Copyright (C) 2018 Zeno Rogue, see 'hyper.cpp' for details
#include <stdio.h>
#include <vector>
#include <array>
#include <map>
#include <algorithm>
using namespace std;
void dualize(vector<int>& t) {
int N = t.size();
/*
printf("N = %d\n", N);
printf("pre dual:\n");
for(int a=0; a<N; a++) {
printf("%3d, ", t[a]);
if(a % 12 == 11) printf("\n");
}
printf("post dual:\n");
*/
vector<int> tmap(N, -1);
vector<int> trmap(N, -1);
int s = 0;
for(int i=0; i<N; i++) if(tmap[i] == -1) {
int j = i;
for(int k=0; k<12; k++) {
tmap[j] = s;
trmap[s] = j;
s++;
int oj = j;
j = t[j];
j = (j % 3 == 2) ? (j-2) : (j+1);
// printf("%d -> %d\n", oj, j);
}
if(j != i) printf("not equal\n"), exit(1);
// printf("OK\n");
}
// for(int a: tmap) printf("%d ", a); printf("\n");
// for(int a: trmap) printf("%d ", a); printf("\n");
vector<int> res(N, -1);
for(int i=0; i<N; i++) {
// printf("i=%d\n", i);
res[i] = tmap[t[trmap[i]]];
}
// for(int a: res) printf("%d ", a); printf("\n");
t = res;
for(int i=0; i<N; i++) {
int a = i;
for(int s=0; s<3; s++) {
a = res[a];
a++;
if(a % 12 == 0) a -= 12;
}
if(a != i) { printf("bug\n"); exit(1); }
}
}
int main() {
vector<int> triangles;
for(int a=0; a<12; a++) {
triangles.emplace_back(3 * ((a+1) % 12) + 1);
triangles.emplace_back(3 * ((a+11) % 12));
triangles.emplace_back(36 + (a%4) * 3 + 2 - (a/4));
}
for(int a=0; a<12; a++)
triangles.emplace_back(0);
for(int a=0; a<36; a++) if(triangles[a] >= 36) triangles[triangles[a]] = a;
dualize(triangles);
for(int a=0; a<48; a++) {
if(a % 12 == 0) printf("\n");
printf("%3d, ", triangles[a]);
}
printf("\n");
triangles.clear();
for(int a=0; a<12; a++) {
triangles.emplace_back(3 * ((a+1) % 12) + 1);
triangles.emplace_back(3 * ((a+11) % 12));
triangles.emplace_back(36 + 3 * a);
}
for(int a=0; a<12; a++) {
triangles.emplace_back(3 * a + 2);
triangles.emplace_back(36 + (3 * a + 36 - 15 + 2) % 36);
triangles.emplace_back(36 + (3 * a + 36 + 15 + 1) % 36);
}
dualize(triangles);
for(int a=0; a<12*2*3; a++) {
if(a % 12 == 0) printf("\n");
printf("%3d, ", triangles[a]);
}
printf("\n");
return 0;
}