mirror of
https://github.com/zenorogue/hyperrogue.git
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f2b7746c1b
- The phrase `#ifdef CAP_` should never appear anywhere. - The phrase `#ifndef CAP_` should appear only in sysconfig.h. - The phrases `#if CAP_` and `#if !CAP_` may appear wherever, as long as "sysconfig.h" is included first. The rules for `CAP_FOO` equally apply to `ISFOO`. There are many one-off macros still tested with `#ifdef`, including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`, `FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't have much grasp on what these are used for or how they're configured, so I'm leaving them alone.
1100 lines
31 KiB
C++
1100 lines
31 KiB
C++
// Hyperbolic Rogue -- menus
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file menus.cpp
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* \brief generic menus (start menu, main menu, Overview, etc.)
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*/
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// -- overview --
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#include "hyper.h"
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#define BLACKISH 0x404040
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#define REDDISH 0x400000
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namespace hr {
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EX ld whatever[16];
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EX int whateveri[16];
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int PREC(ld x) {
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ld sh = shiftmul;
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if(sh > -.2 && sh < .2) x = 10.01;
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return int(shiftmul * x);
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}
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EX void showOverview() {
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cmode = sm::ZOOMABLE | sm::OVERVIEW;
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DEBBI(DF_GRAPH, ("show overview"));
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if(dialog::infix != "")
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mouseovers = dialog::infix;
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else {
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mouseovers = XLAT("world overview");
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mouseovers += " ";
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mouseovers += XLAT(" kills: %1/%2", its(tkills()), its(killtypes()));
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mouseovers += XLAT(" $$$: %1", its(gold()));
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if(randomPatternsMode) ;
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else if(landUnlocked(laHell)) {
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int i1, i2; countHyperstoneQuest(i1, i2);
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mouseovers += XLAT(" Hyperstone: %1/%2", its(i1), its(i2));
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}
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else
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mouseovers += XLAT(" Hell: %1/9", its(orbsUnlocked()));
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}
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bool pages;
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{
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dynamicval<int> ds(dual::state, dual::state ? 2 : 0);
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generateLandList(isLandIngame);
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}
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bool not_in_game = false;
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if(dialog::infix != "") {
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auto land_matches = [] (eLand l) {
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string s = dnameof(l);
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s += "@";
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s += dnameof(treasureType(l));
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s += "@";
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s += dnameof(nativeOrbType(l));
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return dialog::hasInfix(s);
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};
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vector<eLand> filtered;
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for(eLand l: landlist) if(land_matches(l)) filtered.push_back(l);
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if(filtered.size())
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landlist = filtered;
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else {
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for(int i=0; i<landtypes; i++) if(land_matches(eLand(i))) filtered.push_back(eLand(i));
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if(filtered.size()) landlist = filtered, not_in_game = true;
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}
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}
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int nl = isize(landlist), nlm;
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int lstart = 0;
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if(nl > 30) {
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pages = true;
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lstart += dialog::handlePage(nl, nlm, (nl+1)/2);
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}
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else nlm = nl;
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int vf = min((vid.yres-64-vid.fsize*2) / nlm + (not_in_game ? 1 : 0), vid.xres/40);
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eLand curland = getLandForList(cwt.at);
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getcstat = '0';
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if(not_in_game) {
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int i0 = 56 + vid.fsize + nl * vf;
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displayfrZ(64, i0, 1, vf-4, "(these lands are not in game)", forecolor, 0);
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}
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for(int i=0; i<nl; i++) {
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eLand l = landlist[lstart + i];
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int xr = vid.xres / 64;
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int i0 = 56 + vid.fsize + i * vf;
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color_t col;
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if(landUnlocked(l)) col = linf[l].color; else col = 0x404040;
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if(l == curland)
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displayfrZ(1, i0, 1, vf-4, "*", forecolor, 0);
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if(displayfrZH(xr*1, i0, 1, vf-4, XLAT1(linf[l].name), col, 0))
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getcstat = 1000 + l;
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eItem it = treasureType(l);
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int lv = items[it] * landMultiplier(l);
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if(lv >= 25) col = 0xFFD500;
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else if(lv && it == itSavedPrincess) col = 0xFFD500;
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else if(lv >= 10) col = 0x00D500;
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else if(items[it]) col = 0xC0C0C0;
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else col = BLACKISH;
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int c8 = (vf+2)/3;
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if(displayfrZH(xr*24-c8*6, i0, 1, vf-4, (required_for_hyperstones(it) ? "" : "*") + its(items[it]), col, 16))
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getcstat = 2000+it;
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if(!cheater)
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if(displayfrZH(xr*24, i0, 1, vf-4, its(hiitems[modecode()][it]), col, 16))
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getcstat = 2000+it;
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if(items[it]) col = iinf[it].color; else col = BLACKISH;
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if(displayfrZH(xr*24+c8*4, i0, 1, vf-4, s0 + iinf[it].glyph, col, 16))
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getcstat = 2000+it;
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if(displayfrZH(xr*24+c8*5, i0, 1, vf-4, XLAT1(iinf[it].name), col, 0))
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getcstat = 2000+it;
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eItem io = nativeOrbType(l);
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if(io == itShard) {
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if(items[it] >= 10) col = winf[waMirror].color; else col = BLACKISH;
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if(displayfrZH(xr*46, i0, 1, vf-4, XLAT1(winf[waMirror].name), col, 0))
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getcstat = 3000+waMirror;
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if(getcstat == 3000+waMirror)
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mouseovers = XLAT(
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olrDescriptions[getOLR(io, cwt.at->land)], cwt.at->land, it, treasureTypeUnlock(curland, io));
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}
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else if(io) {
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if(lv >= 25) col = 0xFFD500;
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else if(lv >= 10) col = 0xC0C0C0;
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else col = BLACKISH;
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if(displayfrZH(xr*46-c8*4, i0, 1, vf-4, its(items[io]), col, 16))
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getcstat = 2000+io;
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if(lv >= 10) col = iinf[io].color; else col = BLACKISH;
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if(displayfrZH(xr*46-c8, i0, 1, vf-4, s0 + iinf[io].glyph, col, 16))
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getcstat = 2000+io;
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if(displayfrZH(xr*46, i0, 1, vf-4, XLAT1(iinf[io].name), col, 0))
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getcstat = 2000+io;
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if(getcstat == 2000+io)
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mouseovers = XLAT(
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olrDescriptions[getOLR(io, curland)], curland, it, treasureTypeUnlock(curland, io));
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}
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}
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dialog::displayPageButtons(3, pages);
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keyhandler = [] (int sym, int uni) {
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int umod = uni % 1000;
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int udiv = uni / 1000;
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if(udiv == 1 && umod < landtypes) {
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const eLand l = eLand(umod);
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gotoHelp(""); gotoHelpFor(l);
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if(cheater) {
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help_extension hex;
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hex.key = 't';
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hex.text = XLAT("teleport");
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hex.action = [l] () {
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cheater++;
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bool princ = (l == laPrincessQuest);
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if(princ) {
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if(kills[moVizier] == 0) kills[moVizier] = 1;
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princess::forceMouse = true;
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princess::gotoPrincess = true;
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cheatMoveTo(laPalace);
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}
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else cheatMoveTo(l);
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canmove = true;
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if(princ) fullcenter();
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popScreen();
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popScreen();
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};
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help_extensions.push_back(hex);
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}
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}
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else if(udiv == 2 && umod < ittypes) {
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gotoHelp(generateHelpForItem(eItem(umod)));
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if(cheater) {
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dialog::helpToEdit(items[umod], 0, 200, 10, 10);
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dialog::reaction = [] () {
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if(hardcore) canmove = true;
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else checkmove();
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cheater++;
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};
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}
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}
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else if(udiv == 3 && umod < walltypes) gotoHelp(generateHelpForWall(eWall(umod)));
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else if(uni == SDLK_F1) gotoHelp(
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"This displays all lands available in the game. "
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"Bonus lands (available only in separate challenges) "
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"are not included. Lands written in dark have to be "
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"unlocked, and lands in dark red are unavailable "
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"because of using special options. Click on any "
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"land or item to get information about it. Hover over "
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"an Orb to know its relation to the current land. "
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"Cheaters can click to move between lands, and use the "
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"mousewheel to gain or lose treasures and orbs quickly (Ctrl = precise, Shift = reverse)."
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);
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else if(dialog::handlePageButtons(uni)) ;
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else if(dialog::editInfix(uni)) ;
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else if(doexiton(sym, uni)) popScreen();
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};
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}
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// -- main menu --
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EX void showMainMenu() {
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cancel(); cancel = noaction;
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gamescreen(2);
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getcstat = ' ';
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dialog::init(XLAT("HyperRogue %1", VER), 0xC00000, 200, 100);
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dialog::addItem(XLAT("settings"), 's');
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dialog::add_action_push(showSettings);
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dialog::addItem(XLAT("special modes"), 'm');
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#if CAP_SAVE
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dialog::addItem(XLAT("local highscores"), 't');
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#endif
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dialog::addHelp();
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if(cheater)
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dialog::addItem(XLAT("cheats"), 'c');
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else dialog::addBreak(100);
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dialog::addItem(XLAT("restart game"), 'r');
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dialog::addItem(XLAT(inSpecialMode() ? "reset special modes" : "back to the start menu"), 'R');
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string q;
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#if ISMOBILE
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dialog::addItem(XLAT("visit the website"), 'q');
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#else
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q = quitsaves() ? "save" : "quit";
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q = q + " the game";
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dialog::addItem(XLAT(q), 'q');
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#endif
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if(canmove)
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q = "review your quest";
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else
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q = "game over screen";
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dialog::addItem(XLAT(q), SDLK_ESCAPE);
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dialog::addItem(get_o_key().first, 'o');
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if(inv::on)
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dialog::addItem(XLAT("inventory"), 'i');
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#if ISMOBILE
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#if CAP_ACHIEVE
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dialog::addItem(XLAT("leaderboards/achievements"), '3');
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#endif
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#endif
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#if CAP_ANDROIDSHARE
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dialog::addItem("SHARE", 's'-96);
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#endif
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if(!canmove) q = "review the scene";
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else if(turncount > 0) q = "continue game";
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else q = "play the game!";
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dialog::addItem(XLAT(q), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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if(sym == SDLK_F1 || uni == 'h') gotoHelp("@");
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else if(uni == 'c' && cheater) pushScreen(showCheatMenu);
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else if(uni == 'm') pushScreen(showChangeMode);
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else if(uni == 'R') dialog::do_if_confirmed([] {
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#if CAP_STARTANIM
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startanims::pick();
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#endif
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popScreenAll(), pushScreen(showStartMenu);
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});
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#if CAP_SAVE
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else if(uni == 't') scores::load();
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#endif
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else if(uni == 'r' || sym == SDLK_F5) dialog::do_if_confirmed([] {
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restart_game();
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});
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else if(uni == 'q' || sym == SDLK_F10) {
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if(needConfirmation()) dialog::do_if_confirmed([] {
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#if ISMOBILE
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extern void openURL();
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openURL();
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#else
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quitmainloop = true;
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#endif
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});
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else quitmainloop = true;
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}
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else if(uni == 'o') {
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clearMessages();
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get_o_key().second();
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}
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#if CAP_INV
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else if(uni == 'i') {
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clearMessages();
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pushScreen(inv::show);
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}
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#endif
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else if(sym == SDLK_ESCAPE)
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showMissionScreen();
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#if ISMOBILE
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#ifdef HAVE_ACHIEVEMENTS
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else if(NUMBERKEY == '3') {
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achievement_final(false);
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pushScreen(leader::showMenu);
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}
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#endif
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#endif
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else if(doexiton(sym, uni)) {
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popScreenAll();
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msgs.clear();
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}
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};
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}
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// -- display modes --
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EX void editScale() {
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dialog::editNumber(vpconf.scale, .001, 1000, .1, 1, XLAT("scale factor"),
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XLAT("Scale the displayed model."));
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dialog::scaleSinh();
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}
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EX void showGraphQuickKeys() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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dialog::init(XLAT("quick options"));
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if(GDIM == 2) {
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dialog::addBoolItem(XLAT("orthogonal projection"), vpconf.alpha >= 500, '1');
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dialog::addBoolItem(XLAT(sphere ? "stereographic projection" : euclid ? "zoomed out" : "small Poincaré model"), vpconf.alpha == 1 && vpconf.scale < 1, '2');
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dialog::addBoolItem(XLAT(sphere ? "zoomed stereographic projection" : euclid ? "zoomed in" : "big Poincaré model"), vpconf.alpha == 1 && vpconf.scale >= 1, '3');
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dialog::addBoolItem(XLAT((sphere || euclid) ? "gnomonic projection" : "Klein-Beltrami model"), vpconf.alpha == 0, '4');
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}
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else {
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dialog::addBoolItem(XLAT("first person perspective"), vid.yshift == 0 && vid.sspeed > -5, '1');
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dialog::addBoolItem(XLAT("fixed point of view"), vid.sspeed <= -5, '2');
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dialog::addBoolItem(XLAT("third person perspective"), vid.yshift > 0 && vid.sspeed > -5, '3');
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}
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const char *wdmodes[7] = {"ASCII", "black", "plain", "Escher", "plain/3D", "Escher/3D", "ASCII/3D"};
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dialog::addSelItem(XLAT("wall display mode"), XLAT(wdmodes[vid.wallmode]), '5');
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const char *mdmodes[6] = {"ASCII", "items only", "items and monsters", "high contrast",
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"3D", "high contrast/3D"};
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dialog::addSelItem(XLAT("monster display mode"), XLAT(mdmodes[vid.monmode]), '8');
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dialog::addBoolItem(XLAT("draw the grid"), (vid.grid), '6');
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dialog::addBoolItem(XLAT("mark heptagons"), (vid.darkhepta), '7');
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dialog::addBreak(50);
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dialog::addInfo(XLAT("Hint: these keys usually work during the game"));
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dialog::addInfo(XLAT("also hold Alt during the game to toggle high contrast"));
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dialog::addBreak(50);
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dialog::addBack();
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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if(gmodekeys(sym, uni)) ;
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else if(doexiton(sym, uni)) popScreen();
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};
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}
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EX void enable_cheat() {
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if(tactic::on && gold()) {
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addMessage(XLAT("Not available in the pure tactics mode!"));
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}
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else if(daily::on) {
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addMessage(XLAT("Not available in the daily challenge!"));
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}
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else if(!cheater) dialog::cheat_if_confirmed([] {
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cheater++;
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addMessage(XLAT("You activate your demonic powers!"));
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#if !ISMOBILE
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addMessage(XLAT("Shift+F, Shift+O, Shift+T, Shift+L, Shift+U, etc."));
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#endif
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popScreen();
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});
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else {
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popScreen();
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specialland = firstland = princess::challenge ? laPalace : laIce;
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restart_game();
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}
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}
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// -- game modes --
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EX void switchHardcore() {
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if(hardcore && !canmove) {
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restart_game();
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hardcore = false;
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}
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else if(hardcore && canmove) { hardcore = false; }
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else { hardcore = true; canmove = true; hardcoreAt = turncount; }
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if(hardcore)
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addMessage("One wrong move, and it is game over!");
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else
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addMessage("Not so hardcore?");
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if(pureHardcore()) popScreenAll();
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}
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EX void showCreative() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(3);
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dialog::init(XLAT("creative mode"));
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#if CAP_EDIT
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dialog::addItem(XLAT("map editor"), 'm');
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dialog::add_action([] {
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if(tactic::on)
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addMessage(XLAT("Not available in the pure tactics mode!"));
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else if(daily::on) {
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addMessage(XLAT("Not available in the daily challenge!"));
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}
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else dialog::cheat_if_confirmed([] {
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cheater++;
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pushScreen(mapeditor::showMapEditor);
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lastexplore = turncount;
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addMessage(XLAT("You activate your terraforming powers!"));
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});
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});
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#endif
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#if CAP_EDIT
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dialog::addItem(XLAT("shape editor"), 'g');
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dialog::add_action([] {
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mapeditor::drawing_tool = false;
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pushScreen(mapeditor::showDrawEditor);
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mapeditor::initdraw(cwt.at);
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});
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#endif
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#if CAP_EDIT
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dialog::addItem(XLAT("drawing tool"), 'd');
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dialog::add_action([] {
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dialog::cheat_if_confirmed([] {
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mapeditor::drawing_tool = true;
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pushScreen(mapeditor::showDrawEditor);
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mapeditor::initdraw(cwt.at);
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});
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});
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#endif
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// display modes
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#if CAP_MODEL
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if(GDIM == 2) {
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dialog::addItem(XLAT("paper model creator"), 'n');
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dialog::add_action([] { netgen::run(); });
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}
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#endif
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#if CAP_SHOT
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dialog::addItem(XLAT("screenshots"), 's');
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dialog::add_action_push(shot::menu);
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#endif
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#if CAP_ANIMATIONS
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dialog::addBoolItem(XLAT("animations"), anims::any_on(), 'a');
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dialog::add_action_push(anims::show);
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#endif
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dialog::addBoolItem(XLAT("history mode"), history::on || history::includeHistory, 'h');
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dialog::add_action_push(history::history_menu);
|
|
|
|
#if CAP_TEXTURE
|
|
if(GDIM == 2) {
|
|
dialog::addBoolItem(XLAT("texture mode"), texture::config.tstate == texture::tsActive, 't');
|
|
dialog::add_action_push(texture::showMenu);
|
|
}
|
|
#endif
|
|
|
|
dialog::addBoolItem(XLAT("cheat mode"), (cheater), 'c');
|
|
dialog::add_action(enable_cheat);
|
|
|
|
// dialog::addBoolItem(XLAT("expansion"), viewdists, 'x');
|
|
|
|
dialog::addBreak(50);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX void show_chaos() {
|
|
gamescreen(3);
|
|
dialog::init(XLAT("Chaos mode"));
|
|
chaosUnlocked = chaosUnlocked || autocheat;
|
|
|
|
dialog::addHelp(
|
|
"In the Chaos mode, lands change very often, and "
|
|
"there are no walls between them. "
|
|
"Some lands are incompatible with this."
|
|
"\n\nYou need to reach Crossroads IV to unlock the Chaos mode."
|
|
);
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBoolItem(XLAT("Chaos mode") + " " + ONOFF(false), !chaosmode, 'A');
|
|
dialog::add_action([] { dialog::do_if_confirmed([] { if(chaosUnlocked) restart_game(rg::chaos); }); });
|
|
|
|
if(chaosUnlocked) for(int a=1; a<5; a++) {
|
|
if(a > 1 && ISWEB) continue;
|
|
if(a == 1 && walls_not_implemented()) continue;
|
|
dialog::addBoolItem(
|
|
a == 1 ? XLATN("Crossroads IV") :
|
|
a == 2 ? XLATN("Palace") :
|
|
a == 3 ? XLAT("total chaos") :
|
|
XLAT("random walk"),
|
|
chaosmode == a, 'A' + a);
|
|
dialog::add_action([a] { dialog::do_if_confirmed([a] {
|
|
int cm = chaosmode;
|
|
stop_game_and_switch_mode(rg::chaos);
|
|
if(!chaosmode && cm != a) switch_game_mode(rg::chaos);
|
|
if(chaosmode) chaosmode = a;
|
|
start_game();
|
|
}); });
|
|
}
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX void showChangeMode() {
|
|
gamescreen(3);
|
|
dialog::init(XLAT("special modes"));
|
|
// gameplay modes
|
|
|
|
#if CAP_TOUR
|
|
dialog::addBoolItem(XLAT("guided tour"), tour::on, 'T');
|
|
#endif
|
|
dialog::addBoolItem(XLAT("creative mode"), (false), 'c');
|
|
dialog::add_action_push(showCreative);
|
|
dialog::addBoolItem(XLAT("experiment with geometry"), geometry || CHANGED_VARIATION || viewdists, 'e');
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBoolItem(XLAT(SHMUPTITLE), shmup::on, 's');
|
|
dialog::addBoolItem(XLAT("multiplayer"), multi::players > 1, 'm');
|
|
dialog::add_action_push(multi::showConfigureMultiplayer);
|
|
if(!shmup::on) dialog::addSelItem(XLAT("hardcore mode"),
|
|
hardcore && !pureHardcore() ? XLAT("PARTIAL") : ONOFF(hardcore), 'h');
|
|
if(getcstat == 'h')
|
|
mouseovers = XLAT("One wrong move and it is game over!");
|
|
|
|
multi::cpid = 0;
|
|
dialog::addBoolItem(XLAT("Chaos mode"), (chaosmode), 'C');
|
|
dialog::add_action_push(show_chaos);
|
|
dialog::addBoolItem(XLAT("peaceful mode"), peace::on, 'p');
|
|
dialog::addBoolItem(XLAT("Orb Strategy mode"), (inv::on), 'i');
|
|
dialog::addBoolItem(XLAT("pure tactics mode"), (tactic::on), 't');
|
|
dialog::addBoolItem(XLAT("Yendor Challenge"), (yendor::on), 'y');
|
|
dialog::addBoolItem(XLAT("%1 Challenge", moPrincess), (princess::challenge), 'P');
|
|
dialog::addBoolItem(XLAT("random pattern mode"), (randomPatternsMode), 'r');
|
|
#if CAP_RACING
|
|
dialog::addBoolItem(XLAT("racing mode"), racing::on, 'R');
|
|
#endif
|
|
#if CAP_ARCM && !ISWEB
|
|
if(multi::players == 1) {
|
|
dialog::addBoolItem(XLAT("dual geometry mode"), dual::state, 'D');
|
|
dialog::add_action([] { dialog::do_if_confirmed([] { restart_game(rg::dualmode); }); });
|
|
}
|
|
if(dual::state) {
|
|
dialog::addBoolItem(XLAT("dual geometry puzzle"), dpgen::in, 'G');
|
|
dialog::add_action([] { dialog::do_if_confirmed([] { pushScreen(dpgen::show_menu); }); });
|
|
}
|
|
#endif
|
|
#if CAP_DAILY
|
|
dialog::addBoolItem(XLAT("Strange Challenge"), daily::on, 'z');
|
|
#endif
|
|
|
|
dialog::addBreak(50);
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
|
|
keyhandler = [] (int sym, int uni) {
|
|
dialog::handleNavigation(sym, uni);
|
|
char xuni = uni;
|
|
|
|
if(xuni == ' ' || sym == SDLK_ESCAPE) popScreen();
|
|
|
|
#if CAP_DAILY
|
|
else if(uni == 'z')
|
|
pushScreen(daily::showMenu);
|
|
#endif
|
|
|
|
else if(xuni == 'e')
|
|
runGeometryExperiments();
|
|
else if(xuni == 't') {
|
|
clearMessages();
|
|
pushScreen(tactic::showMenu);
|
|
}
|
|
else if(xuni == 'y') {
|
|
clearMessages();
|
|
if(yendor::everwon || autocheat)
|
|
pushScreen(yendor::showMenu);
|
|
else gotoHelp(yendor::chelp);
|
|
}
|
|
else if(xuni == 'p')
|
|
pushScreen(peace::showMenu);
|
|
#if CAP_RACING
|
|
else if(xuni == 'R')
|
|
racing::configure_race();
|
|
#endif
|
|
else if(xuni == 'i') dialog::do_if_confirmed([] {
|
|
restart_game(rg::inv);
|
|
});
|
|
#if CAP_TOUR
|
|
else if(uni == 'T') dialog::do_if_confirmed([] {
|
|
tour::start();
|
|
});
|
|
#endif
|
|
else if(xuni == 'P') {
|
|
if(!princess::everSaved)
|
|
addMessage(XLAT("Save %the1 first to unlock this challenge!", moPrincess));
|
|
else
|
|
dialog::do_if_confirmed([] { restart_game(rg::princess); });
|
|
}
|
|
else if(xuni == 's')
|
|
dialog::do_if_confirmed(shmup::switch_shmup);
|
|
|
|
else if(xuni == 'h' && !shmup::on)
|
|
switchHardcore();
|
|
else if(xuni == 'r') {
|
|
dialog::do_if_confirmed([] {
|
|
stop_game();
|
|
firstland = laIce;
|
|
restart_game(rg::randpattern);
|
|
});
|
|
}
|
|
else if(doexiton(sym, uni))
|
|
popScreen();
|
|
};
|
|
}
|
|
|
|
EX bool showstartmenu;
|
|
|
|
EX bool showHalloween() {
|
|
time_t t = time(NULL);
|
|
struct tm tm = *localtime(&t);
|
|
int month = tm.tm_mon + 1;
|
|
int day = tm.tm_mday;
|
|
if(month == 10 && day >= 24) return true;
|
|
if(month == 11 && day <= 7) return true;
|
|
return false;
|
|
}
|
|
|
|
int daily_mode;
|
|
|
|
void announce_random() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("(random option)", 0x808080, 50);
|
|
}
|
|
|
|
void announce_nothing() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("", 0x808080, 50);
|
|
}
|
|
|
|
void announce_seasonal() {
|
|
dialog::addBreak(100);
|
|
dialog::addTitle("(seasonal option)", 0x808080, 50);
|
|
}
|
|
|
|
EX void showStartMenu() {
|
|
if(!daily_mode) {
|
|
daily_mode = hrand(10) + 1;
|
|
if(showHalloween())
|
|
daily_mode = 20;
|
|
}
|
|
|
|
getcstat = ' ';
|
|
|
|
#if CAP_STARTANIM
|
|
startanims::display();
|
|
#endif
|
|
|
|
dialog::init();
|
|
|
|
dialog::addInfo(XLAT("Welcome to HyperRogue!"));
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addBigItem(XLAT("HyperRogue classic"), 'c');
|
|
dialog::addInfo(XLAT("explore the world, collect treasures"));
|
|
dialog::addInfo(XLAT("do not get checkmated"));
|
|
|
|
#if CAP_INV
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("Orb Strategy mode"), 'i');
|
|
dialog::addInfo(XLAT("use your Orbs in tough situations"));
|
|
#endif
|
|
|
|
#if CAP_TOUR
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("guided tour"), 't');
|
|
dialog::addInfo(XLAT("learn about hyperbolic geometry!"));
|
|
#endif
|
|
|
|
if(have_current_settings()) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("use current/saved settings"), SDLK_ESCAPE);
|
|
}
|
|
|
|
if(have_current_graph_settings()) {
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT1("reset the graphics settings"), 'r');
|
|
dialog::add_action([] () { reset_graph_settings(); });
|
|
}
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBigItem(XLAT("main menu"), 'm');
|
|
dialog::addInfo(XLAT("more options"));
|
|
|
|
switch(daily_mode) {
|
|
case 1:
|
|
#if CAP_SHMUP_GOOD
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("shoot'em up mode"), 's');
|
|
dialog::addInfo(XLAT("continuous spacetime"));
|
|
#if CAP_ACHIEVE
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
#endif
|
|
#endif
|
|
break;
|
|
|
|
case 2:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("heptagonal mode"), '7');
|
|
dialog::addInfo(XLAT("more curvature"));
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 3:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("experiment with geometry"), 'g');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
break;
|
|
|
|
case 4:
|
|
if(chaosUnlocked) {
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Chaos mode"), 'C');
|
|
dialog::addInfo(XLAT("(most achievements are not available)"));
|
|
}
|
|
break;
|
|
|
|
#if CAP_RUG
|
|
case 5:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("hypersian rug mode"), 'M');
|
|
dialog::addInfo(XLAT("see the true form"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_TEXTURE && CAP_EDIT
|
|
case 6:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("texture mode"), 'T');
|
|
dialog::addInfo(XLAT("paint pictures"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_DAILY
|
|
case 7:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Strange Challenge"), 'z');
|
|
dialog::addInfo(XLAT("compete with other players on random lands in random geometries"));
|
|
break;
|
|
#endif
|
|
|
|
#if CAP_RACING
|
|
case 8:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Racing"), 'r'-96);
|
|
dialog::addInfo(XLAT("how fast can you reach the end?"));
|
|
break;
|
|
|
|
case 9:
|
|
announce_random();
|
|
dialog::addBigItem(XLAT("Racing in Thurston geometries"), 't'-96);
|
|
dialog::addInfo(XLAT("race through a maze in exotic 3D geometry!"));
|
|
break;
|
|
#endif
|
|
|
|
case 20:
|
|
announce_seasonal();
|
|
dialog::addBigItem(XLAT1("Halloween"), 'Z');
|
|
dialog::addInfo(XLAT("Halloween mini-game"));
|
|
break;
|
|
|
|
default:
|
|
announce_nothing();
|
|
dialog::addBigItem("", 0);
|
|
dialog::addInfo("");
|
|
break;
|
|
}
|
|
|
|
dialog::display();
|
|
clearMessages();
|
|
|
|
timerstart = time(NULL);
|
|
|
|
/*
|
|
initquickqueue();
|
|
int siz = min(vid.xres, vid.yres) / 8;
|
|
drawMonsterType(moPrincess, NULL, atscreenpos(siz,siz,siz) * spin(-M_PI/4), 0, 0);
|
|
drawMonsterType(moKnight, NULL, atscreenpos(vid.xres-siz,siz,siz) * spin(-3*M_PI/4), 0, 0);
|
|
drawItemType(itOrbYendor, NULL, atscreenpos(siz,vid.yres-siz,siz) * spin(M_PI/4), iinf[itOrbYendor].color, 0, false);
|
|
drawItemType(itKey, NULL, atscreenpos(siz,vid.yres-siz,siz) * spin(M_PI/4), iinf[itKey].color, 0, false);
|
|
drawItemType(itHyperstone, NULL, atscreenpos(vid.xres-siz,vid.yres-siz,siz) * spin(3*M_PI/4), iinf[itHyperstone].color, 0, false);
|
|
quickqueue();
|
|
*/
|
|
|
|
keyhandler = [] (int sym, int uni) {
|
|
dialog::handleNavigation(sym, uni);
|
|
if(uni == 'o') uni = 'i';
|
|
#if CAP_STARTANIM
|
|
else if(uni == startanims::EXPLORE_START_ANIMATION)
|
|
startanims::explore();
|
|
#endif
|
|
#if CAP_RUG
|
|
else if(uni == 'M') {
|
|
rug::init();
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
vid.wallmode = 3;
|
|
vid.monmode = 2;
|
|
rug::model_distance *= 2;
|
|
rug::init();
|
|
}
|
|
#endif
|
|
#if CAP_TEXTURE && CAP_EDIT
|
|
else if(uni == 'T') {
|
|
popScreenAll();
|
|
pushScreen(texture::showMenu);
|
|
resetModes('c');
|
|
stop_game();
|
|
firstland = specialland = laCanvas;
|
|
cheater = true;
|
|
patterns::canvasback = 0xFFFFFF;
|
|
mapeditor::drawplayer = false;
|
|
start_game();
|
|
clearMessages();
|
|
welcomeMessage();
|
|
calcparam();
|
|
drawthemap();
|
|
texture::start_editor();
|
|
}
|
|
#endif
|
|
else if(uni == 'g') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
clearMessages();
|
|
welcomeMessage();
|
|
pushScreen(showEuclideanMenu);
|
|
}
|
|
else if(uni == 'c' || uni == 'i' || uni == 's' || uni == 'C' || uni == '7') {
|
|
if(uni == 'C' && !chaosUnlocked) {
|
|
return;
|
|
}
|
|
popScreenAll();
|
|
resetModes(uni);
|
|
clearMessages();
|
|
welcomeMessage();
|
|
stampbase = ticks;
|
|
if(uni == 's')
|
|
multi::configure();
|
|
}
|
|
else if(uni == 'Z') {
|
|
popScreenAll();
|
|
resetModes('g');
|
|
stampbase = ticks;
|
|
if(!sphere) {
|
|
stop_game();
|
|
specialland = laHalloween;
|
|
set_geometry(gSphere);
|
|
start_game();
|
|
pconf.alpha = 999;
|
|
pconf.scale = 998;
|
|
}
|
|
}
|
|
#if CAP_RACING && MAXMDIM >= 4
|
|
else if(uni == 'r' - 96) {
|
|
popScreenAll();
|
|
resetModes();
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
racing::track_code = "OFFICIAL";
|
|
specialland = racing::race_lands[rand() % isize(racing::race_lands)];
|
|
start_game();
|
|
pmodel = mdBand;
|
|
pconf.model_orientation = racing::race_angle;
|
|
racing::race_advance = 1;
|
|
vid.yshift = 0;
|
|
pconf.camera_angle = 0;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = 0;
|
|
pconf.scale = 1;
|
|
vid.use_smart_range = 1;
|
|
vid.smart_range_detail = 3;
|
|
}
|
|
else if(uni == 't' - 96) {
|
|
stop_game();
|
|
resetModes();
|
|
start_game();
|
|
pushScreen(showStartMenu);
|
|
pushScreen(racing::thurston_racing);
|
|
}
|
|
#endif
|
|
#if CAP_TOUR
|
|
else if(uni == 't') {
|
|
popScreenAll();
|
|
resetModes('c');
|
|
tour::start();
|
|
}
|
|
#endif
|
|
#if CAP_DAILY
|
|
else if(uni == 'z') {
|
|
popScreenAll();
|
|
pushScreen(daily::showMenu);
|
|
}
|
|
#endif
|
|
else if(uni == 'm') {
|
|
popScreen();
|
|
pushScreen(showMainMenu);
|
|
}
|
|
else if(sym == SDLK_F10)
|
|
quitmainloop = true;
|
|
else if(sym == SDLK_F1)
|
|
gotoHelp("@");
|
|
else if(sym == SDLK_ESCAPE || uni == ' ') {
|
|
popScreen();
|
|
timerstart = time(NULL);
|
|
stampbase = ticks;
|
|
clearMessages();
|
|
welcomeMessage();
|
|
}
|
|
else if(sym == SDLK_F5) {
|
|
#if CAP_STARTANIM
|
|
startanims::pick();
|
|
#endif
|
|
daily_mode = 0;
|
|
}
|
|
};
|
|
}
|
|
|
|
// -- overview --
|
|
|
|
#if HDR
|
|
struct named_functionality {
|
|
std::string first;
|
|
reaction_t second;
|
|
explicit named_functionality() = default;
|
|
explicit named_functionality(std::string s, reaction_t r) : first(std::move(s)), second(std::move(r)) {}
|
|
friend bool operator==(const named_functionality& a, const named_functionality& b) { return a.first == b.first; }
|
|
friend bool operator!=(const named_functionality& a, const named_functionality& b) { return a.first != b.first; }
|
|
};
|
|
inline named_functionality named_dialog(string x, reaction_t dialog) { return named_functionality(x, [dialog] () { pushScreen(dialog); }); }
|
|
#endif
|
|
|
|
EX hookset<named_functionality()> hooks_o_key;
|
|
|
|
EX named_functionality get_o_key() {
|
|
auto res = callhandlers(named_functionality(), hooks_o_key);
|
|
if (res != named_functionality()) return res;
|
|
|
|
#if CAP_DAILY
|
|
if(daily::on)
|
|
return named_functionality(XLAT("Strange Challenge"), [] () {
|
|
achievement_final(false);
|
|
pushScreen(daily::showMenu);
|
|
});
|
|
#endif
|
|
|
|
if(viewdists)
|
|
return named_functionality(XLAT("experiment with geometry"), runGeometryExperiments);
|
|
|
|
if(tactic::on)
|
|
return named_dialog(XLAT("Pure Tactics mode"), tactic::showMenu);
|
|
|
|
if(yendor::on)
|
|
return named_dialog(XLAT("Yendor Challenge"), yendor::showMenu);
|
|
|
|
if(peace::on)
|
|
return named_dialog(XLAT("peaceful mode"), peace::showMenu);
|
|
|
|
dialog::infix = "";
|
|
|
|
if(in_full_game())
|
|
return named_dialog(XLAT("world overview"), showOverview);
|
|
|
|
if(geometry != gNormal || NONSTDVAR)
|
|
return named_functionality(XLAT("experiment with geometry"), runGeometryExperiments);
|
|
|
|
return named_dialog(XLAT("world overview"), showOverview);
|
|
}
|
|
|
|
EX int messagelogpos;
|
|
EX int timeformat;
|
|
EX int stampbase;
|
|
|
|
EX string gettimestamp(msginfo& m) {
|
|
char buf[128];
|
|
switch(timeformat) {
|
|
case 0:
|
|
return its(m.turnstamp);
|
|
case 1:
|
|
strftime(buf, 128, "%H:%M:%S", localtime(&m.rtstamp));
|
|
return buf;
|
|
case 2:
|
|
snprintf(buf, 128, "%2d:%02d", m.gtstamp/60, m.gtstamp % 60);
|
|
return buf;
|
|
case 3:
|
|
{ int t = m.stamp - stampbase;
|
|
bool sign = t < 0;
|
|
if(sign) t = -t;
|
|
snprintf(buf, 128, "%2d:%02d.%03d", t/60000, (t/1000) % 60, t % 1000);
|
|
string s = buf;
|
|
if(sign) s = "-"+s;
|
|
return s;
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
EX void showMessageLog() {
|
|
DEBBI(DF_GRAPH, ("show message log"));
|
|
|
|
int lines = vid.yres / vid.fsize - 2;
|
|
int maxpos = isize(gamelog) - lines;
|
|
messagelogpos = min(messagelogpos, maxpos);
|
|
messagelogpos = max(messagelogpos, 0);
|
|
|
|
for(int y=0; y<lines && messagelogpos+y < isize(gamelog); y++) {
|
|
msginfo& m = gamelog[messagelogpos+y];
|
|
displaystr(vid.fsize*8, vid.fsize*(y+1), 0, vid.fsize, fullmsg(m), 0xC0C0C0, 0);
|
|
displaystr(vid.fsize*7, vid.fsize*(y+1), 0, vid.fsize, gettimestamp(m), 0xC0C0C0, 16);
|
|
}
|
|
|
|
int i0 = vid.yres - vid.fsize;
|
|
int xr = vid.xres / 80;
|
|
|
|
string timeformats[5] = {"turns", "real time", "game time", "precise", "no time"};
|
|
|
|
displayButton(xr*70, i0, IFM(dialog::keyname(SDLK_ESCAPE) + " - ") + XLAT("go back"), SDLK_ESCAPE, 8);
|
|
displayButton(xr*10, i0, IFM("c - ") + XLAT("clear"), 'c', 8);
|
|
displayButton(xr*40, i0, IFM("t - ") + XLAT(timeformats[timeformat]), 't', 8);
|
|
|
|
keyhandler = [lines] (int sym, int uni) {
|
|
if(uni == PSEUDOKEY_WHEELDOWN) messagelogpos++;
|
|
else if(uni == PSEUDOKEY_WHEELUP) messagelogpos--;
|
|
else if(DKEY == SDLK_DOWN) messagelogpos++;
|
|
else if(DKEY == SDLK_UP) messagelogpos--;
|
|
else if(DKEY == SDLK_PAGEUP) messagelogpos -= lines;
|
|
else if(DKEY == SDLK_PAGEDOWN) messagelogpos -= lines;
|
|
else if(uni == 'c') gamelog.clear();
|
|
else if(uni == 't') { timeformat++; timeformat %= 5; }
|
|
else if(doexiton(sym, uni)) popScreen();
|
|
};
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
|
|
int read_menu_args() {
|
|
using namespace arg;
|
|
|
|
if(argis("-d:over")) {
|
|
PHASEFROM(2); launch_dialog(showOverview);
|
|
}
|
|
else if(argis("-d:main")) {
|
|
PHASEFROM(2); launch_dialog(showMainMenu);
|
|
}
|
|
else if(argis("-d:mode")) {
|
|
PHASEFROM(2); launch_dialog(showChangeMode);
|
|
}
|
|
else if(argis("-d:shmup")) {
|
|
PHASEFROM(2); launch_dialog(); multi::configure();
|
|
}
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto ah_menu = addHook(hooks_args, 0, read_menu_args);
|
|
|
|
#endif
|
|
|
|
}
|