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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-08 06:59:55 +00:00
hyperrogue/rogueviz/ads
Arthur O'Dwyer ced3bbcad4 Qualify calls to format
C++20 introduces `std::format` and we `using namespace std`,
so some of these would be ambiguous in C++20.
2023-08-21 10:18:44 -07:00
..
ads-game.cpp ads:: more solid lps use 2023-08-08 12:05:18 +02:00
control.cpp used separate keyconfigs in bringris, nilrider and ads 2023-08-06 11:51:43 +02:00
display.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
ds-game.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
ds-texture.cpp ads:: do not load earth textures if already loaded 2023-08-08 12:05:33 +02:00
globals.cpp ads:: more solid lps use 2023-08-08 12:05:18 +02:00
map.cpp used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
math.cpp ads-game:: AdS cross0_cone now takes auto_rotate into account 2022-10-15 21:37:26 +02:00
menu.cpp ads:: use lps 2023-08-07 17:15:50 +02:00
resources.cpp Qualify calls to format 2023-08-21 10:18:44 -07:00
shapes.cpp ads-game:: better ship shape handling 2022-09-29 01:39:16 +02:00
views.cpp ads:: more solid lps use 2023-08-08 12:05:18 +02:00