1
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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-14 17:34:47 +00:00
hyperrogue/rogueviz/rogueviz.cpp
Arthur O'Dwyer d163a01b8a Remove USE_UNORDERED_MAP because it has bit-rotted.
Trying to compile with `-DUSE_UNORDERED_MAP` produces lots of compiler errors
like these, because of missing `std::hash` specializations.
Also, `#define unordered_map map` is just evil!

```
./nonisotropic.cpp:875:36: note: in instantiation of template class 'std::__1::unordered_map<hr::nilv::mvec, hr::heptagon *,
      std::__1::hash<hr::nilv::mvec>, std::__1::equal_to<hr::nilv::mvec>, std::__1::allocator<std::__1::pair<const hr::nilv::mvec, hr::heptagon
      *> > >' requested here
    unordered_map<mvec, heptagon*> at;
                                   ^

./nonisotropic.cpp:239:58: note: in instantiation of template class 'std::__1::unordered_map<std::__1::pair<hr::heptagon *, hr::heptagon *>,
      hr::heptagon *, std::__1::hash<std::__1::pair<hr::heptagon *, hr::heptagon *> >, std::__1::equal_to<std::__1::pair<hr::heptagon *,
      hr::heptagon *> >, std::__1::allocator<std::__1::pair<const std::__1::pair<hr::heptagon *, hr::heptagon *>, hr::heptagon *> > >'
      requested here
    unordered_map<pair<heptagon*, heptagon*>, heptagon*> at;
                                                         ^

./nonisotropic.cpp:457:49: error: no matching member function for call to 'iadj'
      while(h1->distance < h2->distance) back = iadj(h2, down) * back, h2 = h2->cmove(down);
                                                ^~~~
cell.cpp:42:15: note: candidate function not viable: no known conversion from 'hr::sn::hrmap_solnih' to 'hr::hrmap' for object argument
  transmatrix iadj(heptagon *h, int d) {
              ^
cell.cpp:41:22: note: candidate function not viable: no known conversion from 'hr::sn::hrmap_solnih' to 'hr::hrmap' for object argument
  struct transmatrix iadj(cell *c, int i) { cell *c1 = c->cmove(i); return adj(c1, c->c.spin(i)); }
                     ^
```
2020-10-19 13:15:29 -04:00

1171 lines
32 KiB
C++

// Hyperbolic Rogue
// Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details
// Hyperbolic geometry is a good tool to visualize data,
// especially trees and scale-free networks. This file
// uses HyperRogue to browse such vizualizations.
// Since it is not of use for general HyperRogue players,
// it is disabled by default -- compile with the ROGUEVIZ flag to enable this.
// How to use:
// hyper -embed <start of filename> -- visualize a social network
// embedded into hyperbolic plane, see:
// https://bitbucket.org/HaiZhung/hyperbolic-embedder/overview
// (it uses the same format)
// hyper -tess <parameter file> -- visualize a horocyclic tesselation,
#include "rogueviz.h"
namespace rogueviz {
string weight_label;
ld fat_edges = 0;
ld ggamma = 1;
using namespace hr;
edgetype default_edgetype = { .1, .1, .1, DEFAULT_COLOR, 0xFF0000FF, "default" };
bool showlabels = false;
bool specialmark = false;
bool edge_legend = false;
bool rog3 = false;
int vertex_shape = 1;
string edgename;
string fname;
// const char *fname;
// const char *cfname;
vector<shared_ptr<edgetype>> edgetypes;
edgetype *add_edgetype(const string& name) {
auto e = make_shared<edgetype> (default_edgetype);
e->name = name;
edgetypes.push_back(e);
return &*e;
}
map<color_t, array<color_t, 16> > next_hue;
color_t parse1(const string& s) {
// color can be given as RRGGBB
// or as 'Rmax,min,alpha,step,start', for rainbow Collatz
if(s[0] == 'R') {
color_t mh = 192, minh = 0, alpha = 255;
int step = 50, start = 0;
sscanf(s.c_str(), "R%x,%x,%x,%d,%d", &mh, &minh, &alpha, &step, &start);
vector<color_t> hues;
color_t difh = mh - minh;
color_t base = alpha + minh * 0x1010100;
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x1000000*mh + 0x10000 * y);
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x1010000*mh - 0x1000000 * y);
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x0010000*mh + 0x100 * y);
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x0010100*mh - 0x10000 * y);
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x0000100*mh + 0x1000000 * y);
for(unsigned y=0; y<difh; y++)
hues.push_back(base + 0x1000100*mh - 0x100 * y);
for(int t=0; t<isize(hues); t++)
for(int a=0; a<16; a++)
next_hue[hues[t]][a] = hues[gmod(t + rand() % step - rand() % step, isize(hues))];
return hues[gmod(start, isize(hues))];
}
else {
color_t res;
sscanf(s.c_str(), "%x", &res);
return res;
}
}
color_t perturb(color_t c) {
if(!next_hue.count(c)) return c;
return next_hue[c][rand() % 16];
}
colorpair perturb(colorpair cp) {
cp.color1 = perturb(cp.color1);
cp.color2 = perturb(cp.color2);
return cp;
}
colorpair parse(string s) {
colorpair cp;
auto pospng = s.find(":PNG:");
if(pospng != string::npos) {
string fname = s.substr(pospng+5);
s = s.substr(0, pospng);
#if CAP_TEXTURE
cp.img = make_shared<rvimage>();
auto& i = *cp.img;
i.tdata.twidth = 1024;
if(!(i.tdata.readtexture(fname) && i.tdata.loadTextureGL())) {
println(hlog, "failed to load: ", fname);
cp.img = NULL;
return cp;
}
println(hlog, "loaded texture: ", fname);
for(int x=0; x<16; x++)
for(int y=0; y<16; y++) {
auto addv = [&] (ld x, ld y) {
x -= 8;
y -= 8;
x /= 16.;
y /= 16.;
ld r = max(abs(x), abs(y)) / hypot(x, y);
if(x || y) {
x *= r;
y *= r;
}
i.tinf.tvertices.push_back(glhr::makevertex(x + .5, y + .5, 0));
i.vertices.push_back(hpxy(x * .4, y * .4));
};
addv(x, y);
addv(x, y+1);
addv(x+1, y);
addv(x, y+1);
addv(x+1, y);
addv(x+1, y+1);
}
i.tinf.texture_id = i.tdata.textureid;
#endif
}
auto pos = s.find(":");
if(pos != string::npos) {
cp.color1 = parse1(s.substr(0, pos));
cp.shade = s[pos+1];
cp.color2 = parse1(s.substr(pos+2));
}
else {
cp.shade = 0; cp.color2 = 0;
cp.color1 = parse1(s);
}
return cp;
}
vector<vertexdata> vdata;
map<string, int> labeler;
int getid(const string& s) {
if(labeler.count(s)) return labeler[s];
else {
int id = isize(vdata);
vdata.resize(isize(vdata) + 1);
vdata[id].name = s;
return labeler[s] = id;
}
}
int getnewid(string s) {
while(labeler.count(s)) s += "'";
return getid(s);
}
void addedge0(int i, int j, edgeinfo *ei) {
vdata[i].edges.push_back(make_pair(j, ei));
vdata[j].edges.push_back(make_pair(i, ei));
}
void createViz(int id, cell *c, transmatrix at) {
vertexdata& vd(vdata[id]);
vd.m = new shmup::monster;
vd.m->pid = id;
vd.m->type = moRogueviz;
vd.m->base = c;
vd.m->at = at;
vd.m->isVirtual = false;
}
void notimpl() {
printf("Not implemented\n"); exit(1);
}
hyperpoint where(int i, cell *base) {
auto m = vdata[i].m;
if(m->base == base) return tC0(m->at);
else if(confusingGeometry()) {
return calc_relative_matrix(m->base, base, C0) * tC0(m->at);
}
else {
// notimpl(); // actually probably that's a buug
return inverse_shift(ggmatrix(currentmap->gamestart()), ggmatrix(m->base) * tC0(m->at));
}
}
void addedge(int i, int j, edgeinfo *ei) {
cell *base =
confusingGeometry() ? vdata[i].m->base : currentmap->gamestart();
hyperpoint hi = where(i, base);
hyperpoint hj = where(j, base);
double d = hdist(hi, hj);
if(d >= 4) {
hyperpoint h = mid(hi, hj);
int id = isize(vdata);
vdata.resize(id+1);
vertexdata& vd(vdata[id]);
vd.cp = colorpair(0x400000FF);
vd.virt = ei;
createViz(id, base, rgpushxto0(h));
vd.m->no_targetting = true;
addedge(i, id, ei);
addedge(id, j, ei);
virtualRebase(vdata[i].m);
}
else addedge0(i, j, ei);
}
vector<edgeinfo*> edgeinfos;
void addedge(int i, int j, double wei, bool subdiv, edgetype *t) {
edgeinfo *ei = new edgeinfo(t);
edgeinfos.push_back(ei);
ei->i = i;
ei->j = j;
ei->weight = wei;
if(subdiv) addedge(i, j, ei);
else addedge0(i, j, ei);
}
void storeall(int from) {
for(int i=from; i<isize(vdata); i++)
if(vdata[i].m)
vdata[i].m->store();
}
colorpair dftcolor = 0x282828FF;
int readLabel(fhstream& f) {
string s = scan<string>(f);
if(s == "") return -1;
return getid(s);
}
namespace anygraph {
double R, alpha, T;
vector<pair<double, double> > coords;
edgetype *any;
int vzid;
int N;
void fixedges() {
for(int i=N; i<isize(vdata); i++) if(vdata[i].m) vdata[i].m->dead = true;
for(int i=0; i<isize(vdata); i++) vdata[i].edges.clear();
vdata.resize(N);
for(auto e: edgeinfos) {
e->orig = NULL;
addedge(e->i, e->j, e);
}
}
void tst() {}
void read(string fn, bool subdiv, bool doRebase, bool doStore) {
init(&vzid, RV_GRAPH);
any = add_edgetype("embedded edges");
fname = fn;
fhstream f(fn + "-coordinates.txt", "rt");
if(!f.f) {
printf("Missing file: %s-coordinates.txt\n", fname.c_str());
exit(1);
}
printf("Reading coordinates...\n");
string ignore;
if(!scan(f, ignore, ignore, ignore, ignore, N, anygraph::R, anygraph::alpha, anygraph::T)) {
printf("Error: incorrect format of the first line\n"); exit(1);
}
vdata.reserve(N);
while(true) {
string s = scan<string>(f);
println(hlog, "s: ", s.c_str());
if(s == "D11.11") tst();
if(s == "" || s == "#ROGUEVIZ_ENDOFDATA") break;
int id = getid(s);
vertexdata& vd(vdata[id]);
vd.name = s;
vd.cp = colorpair(dftcolor);
double r, alpha;
if(!scan(f, r, alpha)) { printf("Error: incorrect format of r/alpha\n"); exit(1); }
coords.push_back(make_pair(r, alpha));
transmatrix h = spin(alpha * degree) * xpush(r);
createViz(id, currentmap->gamestart(), h);
}
fhstream g(fn + "-links.txt", "rt");
if(!g.f) {
println(hlog, "Missing file: ", fname, "-links.txt");
exit(1);
}
println(hlog, "Reading links...");
int qlink = 0;
while(true) {
int i = readLabel(g), j = readLabel(g);
if(i == -1 || j == -1) break;
addedge(i, j, 1, subdiv, any);
qlink++;
}
if(doRebase) {
printf("Rebasing...\n");
for(int i=0; i<isize(vdata); i++) {
if(i % 10000 == 0) printf("%d/%d\n", i, isize(vdata));
if(vdata[i].m) virtualRebase(vdata[i].m);
}
printf("Done.\n");
}
if(doStore) storeall();
}
}
ld maxweight;
bool edgecmp(edgeinfo *e1, edgeinfo *e2) {
return e1->weight > e2->weight;
}
bool which_weight = false;
void rogueviz_help(int id, int pagenumber) {
vertexdata& vd = vdata[id];
int noedges = isize(vd.edges);
help = helptitle(vd.name, vd.cp.color1 >> 8);
if(vd.info) {
#if CAP_URL
help_extension hex;
hex.key = 'L';
hex.text = "open link";
hex.subtext = *vd.info;
hex.action = [&vd] () { open_url(*vd.info); };
help_extensions.push_back(hex);
#else
help += "\n\nlink: " + *vd.info;
#endif
}
vector<edgeinfo*> alledges;
for(int j=0; j<isize(vd.edges); j++)
alledges.push_back(vd.edges[j].second);
sort(alledges.begin(), alledges.end(), edgecmp);
for(int i=0; i<10 && i+pagenumber < noedges; i++) {
help_extension hex;
hex.key = 'a' + i;
edgeinfo *ei = alledges[pagenumber + i];
if(ei->weight < ei->type->visible_from_help) continue;
int k = ei->i ^ ei->j ^ id;
hex.text = vdata[k].name;
hex.color = vdata[k].cp.color1 >> 8;
if(vizflags & RV_WHICHWEIGHT) {
if(which_weight)
hex.subtext = fts(ei->weight2);
else
hex.subtext = fts(ei->weight);
}
hex.action = [k] () { help_extensions.clear(); rogueviz_help(k, 0); };
help_extensions.push_back(hex);
}
if(noedges > pagenumber + 10) {
help_extension hex;
hex.key = 'z';
hex.text = "next page";
hex.subtext = its(pagenumber+10) + "/" + its(noedges) + " edges";
hex.action = [id, pagenumber] () { help_extensions.clear(); rogueviz_help(id, pagenumber + 10); };
help_extensions.push_back(hex);
}
if((vizflags & RV_WHICHWEIGHT) && noedges) {
help_extension hex;
hex.key = 'w';
hex.text = "displayed weight";
hex.subtext = which_weight ? "attraction force" : "weight from the data";
hex.action = [id, pagenumber] () { which_weight = !which_weight; help_extensions.clear(); rogueviz_help(id, pagenumber); };
help_extensions.push_back(hex);
}
}
bool describe_monster(shmup::monster *m, string& out) {
if(m->type != moRogueviz) return false;
int i = m->pid;
vertexdata& vd = vdata[i];
string o = vd.name + ", "+its(isize(vd.edges))+" edges";
/* if(isize(vd.edges) < 10) {
for(int i=0; i<isize(vd.edges); i++)
o += " " + its(snakedist(vd.snakeid, vd.edges[i]->snakeid));
} */
help = bygen([i] () { rogueviz_help(i, 0); });
if(out == XLATN("Canvas")) out = o;
else out = out + ", " + o;
return true;
}
bool activate(shmup::monster *m) {
if(m->type != moRogueviz) return false;
int i = m->pid;
vertexdata& vd = vdata[i];
vd.cp = colorpair(rand() & 0xFFFFFFFF);
for(int i=0; i<isize(vd.edges); i++)
vd.edges[i].second->orig = NULL;
return true;
/* if(ealpha == 1) ealpha = 8;
else if(ealpha == 8) ealpha = 32;
else if(ealpha == 32) ealpha = 255;
else ealpha = 1; */
}
void storevertex(vector<glvertex>& tab, const hyperpoint& h) {
tab.push_back(glhr::pointtogl(h));
}
double linequality = .1;
void storelineto(vector<glvertex>& tab, const hyperpoint& h1, const hyperpoint& h2) {
if(intval(h1, h2) < linequality)
storevertex(tab, h2);
else {
hyperpoint h3 = mid(h1, h2);
storelineto(tab, h1, h3);
storelineto(tab, h3, h2);
}
}
void storeline(vector<glvertex>& tab, const hyperpoint& h1, const hyperpoint& h2) {
storevertex(tab, h1);
storelineto(tab, h1, h2);
}
color_t darken_a(color_t c) {
for(int p=0; p<3; p++)
for(int i=0; i<darken; i++) part(c, i+1) = (part(c, i+1) + part(backcolor, i)) >> 1;
return c;
}
#if CAP_SVG
#define SVG_LINK(x) svg::link = (x)
#else
#define SVG_LINK(x)
#endif
void queuedisk(const shiftmatrix& V, const colorpair& cp, bool legend, const string* info, int i) {
if(legend && (int) cp.color1 == (int) 0x000000FF && backcolor == 0)
poly_outline = 0x606060FF;
else
poly_outline = (bordcolor << 8) | 0xFF;
if(cp.img) {
for(hyperpoint h: cp.img->vertices)
curvepoint(h);
auto& qc = queuecurve(V, 0, 0xFFFFFFFF, PPR::MONSTER_HEAD);
qc.tinf = &cp.img->tinf;
qc.flags |= POLY_TRIANGLES;
return;
}
shiftmatrix V1;
auto& sh =
vertex_shape == 2 ? cgi.shHeptaMarker :
vertex_shape == 3 ? cgi.shSnowball :
cgi.shDisk;
if(vertex_shape == 0) ;
else if(GDIM == 3 && among(cp.shade, 'b', 'f', 'g', 'B', 'F', 'G')) {
V1 = V;
}
else if(GDIM == 3) {
V1 = face_the_player(V);
if(info) queueaction(PPR::MONSTER_HEAD, [info] () { SVG_LINK(*info); });
queuepolyat(V1, sh, darken_a(cp.color1), PPR::MONSTER_HEAD);
if(info) queueaction(PPR::MONSTER_HEAD, [] () { SVG_LINK(""); });
V1 = V;
}
else if(rog3) {
int p = poly_outline; poly_outline = OUTLINE_TRANS;
queuepolyat(V, sh, 0x80, PPR::MONSTER_SHADOW);
poly_outline = p;
if(info) queueaction(PPR::MONSTER_HEAD, [info] () { SVG_LINK(*info); });
queuepolyat(V1 = mscale(V, cgi.BODY), sh, darken_a(cp.color1), PPR::MONSTER_HEAD);
if(info) queueaction(PPR::MONSTER_HEAD, [] () { SVG_LINK(""); });
}
else {
if(info) queueaction(PPR::MONSTER_HEAD, [info] () { SVG_LINK(*info); });
queuepoly(V1 = V, sh, darken_a(cp.color1));
if(info) queueaction(PPR::MONSTER_HEAD, [] () { SVG_LINK(""); });
}
switch(cp.shade) {
case 't': queuepoly(V1, cgi.shDiskT, darken_a(cp.color2)); return;
case 's': queuepoly(V1, cgi.shDiskS, darken_a(cp.color2)); return;
case 'q': queuepoly(V1, cgi.shDiskSq, darken_a(cp.color2)); return;
case 'm': queuepoly(V1, cgi.shDiskM, darken_a(cp.color2)); return;
case 'b': queuepoly(V1, GDIM == 3 ? cgi.shAnimatedTinyEagle[wingphase(200)] : cgi.shTinyBird, darken_a(cp.color2)); return;
case 'f': queuepoly(V1, cgi.shTinyShark, darken_a(cp.color2)); return;
case 'g': queuepoly(V1, cgi.shMiniGhost, darken_a(cp.color2)); return;
case 'B': queuepoly(V1, GDIM == 3 ? cgi.shAnimatedEagle[wingphase(100)] : cgi.shEagle, darken_a(cp.color2)); return;
case 'F': queuepoly(V1, cgi.shShark, darken_a(cp.color2)); return;
case 'G': queuepoly(V1, cgi.shGhost, darken_a(cp.color2)); return;
}
}
map<pair<edgeinfo*, int>, int> drawn_edges;
map<pair<cell*, cell*>, transmatrix> relmatrices;
transmatrix& memo_relative_matrix(cell *c1, cell *c2) {
auto& p = relmatrices[make_pair(c1, c2)];
if(p[2][2] == 0)
p = calc_relative_matrix(c1, c2, C0);
return p;
}
void queue_prec(const shiftmatrix& V, edgeinfo*& ei, color_t col) {
if(!fat_edges)
queuetable(V, ei->prec, isize(ei->prec), col, 0, PPR::STRUCT0);
#if MAXMDIM >= 4
else {
auto& t = queuetable(V, ei->prec, isize(ei->prec), 0, col | 0x000000FF, PPR::STRUCT0);
t.flags |= (1<<22), // poly triangles
t.offset_texture = 0,
t.tinf = &ei->tinf;
t.tinf->texture_id = floor_textures->renderedTexture;
}
#endif
}
bool drawVertex(const shiftmatrix &V, cell *c, shmup::monster *m) {
if(m->dead) return true;
if(m->type != moRogueviz) return false;
int i = m->pid;
vertexdata& vd = vdata[i];
// bool ghilite = false;
// if(vd.special && specialmark) ghilite = true;
if(!gmatrix.count(m->base)) printf("base not in gmatrix\n");
int lid = shmup::lmousetarget ? shmup::lmousetarget->pid : -2;
if(!lshiftclick) for(int j=0; j<isize(vd.edges); j++) {
edgeinfo *ei = vd.edges[j].second;
vertexdata& vd1 = vdata[ei->i];
vertexdata& vd2 = vdata[ei->j];
int oi = ei->i, oj = ei->j;
bool hilite = false;
if(vdata[oi].special && vdata[oj].special && specialmark) hilite = true;
else if(svg::in || inHighQual) hilite = false;
else if(vd1.m == shmup::lmousetarget) hilite = true;
else if(vd2.m == shmup::lmousetarget) hilite = true;
else if(oi == lid || oj == lid) hilite = true;
if(ei->weight < (hilite ? ei->type->visible_from_hi : ei->type->visible_from)) continue;
// if(hilite) ghilite = true;
bool multidraw = quotient;
if(ei->lastdraw < frameid || multidraw) {
ei->lastdraw = frameid;
color_t col = (hilite ? ei->type->color_hi : ei->type->color);
auto& alpha = part(col, 0);
if(vizflags & RV_AUTO_MAXWEIGHT) {
if(ei->weight2 > maxweight) maxweight = ei->weight2;
alpha *= pow(ei->weight2 / maxweight, ggamma);
}
// if(hilite || hiliteclick) alpha = (alpha + 256) / 2;
if(svg::in && alpha < 16) continue;
if(ISWEB) {
if(alpha >= 128) alpha |= 15;
else if(alpha >= 64) alpha |= 7;
else if(alpha >= 32) alpha |= 3;
else if(alpha >= 16) alpha |= 1;
}
alpha >>= darken;
shiftmatrix gm1 =
(multidraw || elliptic) ? V * memo_relative_matrix(vd1.m->base, c) :
ggmatrix(vd1.m->base);
shiftmatrix gm2 =
(multidraw || elliptic) ? V * memo_relative_matrix(vd2.m->base, c) :
ggmatrix(vd2.m->base);
shiftpoint h1 = gm1 * vd1.m->at * C0;
shiftpoint h2 = gm2 * vd2.m->at * C0;
if(elliptic && hdist(h1, h2) > hdist(h1.h, centralsym * h2.h))
h2.h = centralsym * h2.h;
if(multidraw) {
int code = int(h1[0]) + int(h1[1]) * 12789117 + int(h2[0]) * 126081253 + int(h2[1]) * 126891531;
int& lastdraw = drawn_edges[make_pair(ei, code)];
if(lastdraw == frameid) continue;
lastdraw = frameid;
}
/* if(hdist0(h1) < .001 || hdist0(h2) < .001) {
printf("h1 = %s\n", display(h1));
printf("h2 = %s\n", display(h2));
display(m->at);
display(vd2.m->at);
display(V);
display(gmatrix[vd2.m->base]);
display(shmup::calc_gmatrix(vd2.m->base));
} */
if((col >> 8) == (DEFAULT_COLOR >> 8)) {
col &= 0xFF;
col |= (forecolor << 8);
}
if(callhandlers(false, hooks_alt_edges, ei, false)) ;
else if(pmodel && !fat_edges) {
queueline(h1, h2, col, 2 + vid.linequality).prio = PPR::STRUCT0;
}
else {
cell *center = multidraw ? c : centerover;
if(!multidraw && ei->orig && ei->orig != center && celldistance(ei->orig, center) > 3)
ei->orig = NULL;
if(!ei->orig) {
ei->orig = center; // cwt.at;
ei->prec.clear();
shiftmatrix T = ggmatrix(ei->orig);
if(callhandlers(false, hooks_alt_edges, ei, true)) ;
else if(fat_edges) {
ei->tinf.tvertices.clear();
shiftmatrix T1 = gm1 * vd1.m->at;
hyperpoint goal = inverse_shift(T1, h2);
transmatrix S = inverse_shift(T, gm1) * vd1.m->at * rspintox(goal);
ld d = hdist0(goal);
for(int a=0; a<360; a+=30) {
auto store = [&] (ld a, ld b) {
storevertex(ei->prec, S * cpush(0, b) * hr::cspin(1, 2, a * degree) * cpush(1, fat_edges) * C0);
ei->tinf.tvertices.push_back(glhr::makevertex(0,(3+cos(a * degree))/4,0));
};
store(a, 0);
store(a+30, 0);
store(a, d);
store(a+30, 0);
store(a, d);
store(a+30, d);
}
}
else
storeline(ei->prec, inverse_shift(T, h1), inverse_shift(T, h2));
}
queue_prec(multidraw ? V : ggmatrix(ei->orig), ei, col);
if(elliptic) queue_prec(ggmatrix(ei->orig) * centralsym, ei, col);
}
}
/*
*/
}
if(!vd.virt) {
queuedisk(V * m->at, vd.cp, false, vd.info, i);
}
if(showlabels) {
bool doshow = true;
if((vizflags & RV_COMPRESS_LABELS) && i > 0 && !vd.virt) {
vertexdata& vdp = vdata[vd.data];
shiftpoint h2 = ggmatrix(vdp.m->base) * vdp.m->at * C0;
if(hdist(h2, V * m->at * C0) < 0.1) doshow = false;
}
shiftpoint h = tC0(V * m->at);
shiftmatrix V2 = GDIM == 3 ? V * m->at : rgpushxto0(h) * ypush(PURE ? .3 : .2); // todo-variation
if(doshow && !behindsphere(V2)) {
auto info = vd.info;
if(info) queueaction(PPR::MONSTER_HEAD, [info] () { SVG_LINK(*info); });
queuestr(V2, (svg::in ? .28 : .2) * cgi.crossf / cgi.hcrossf, vd.name, forecolor, (svg::in || ISWEB) ? 0 : 1);
if(info) queueaction(PPR::MONSTER_HEAD, [] () { SVG_LINK(""); });
}
}
callhooks(hooks_drawvertex, vd, c, m, i);
return true;
}
vector<int> legend;
vector<cell*> named;
color_t chosen_legend_color = DEFAULT_COLOR;
bool rogueviz_hud() {
color_t legend_color = chosen_legend_color == DEFAULT_COLOR ? forecolor : chosen_legend_color;
if(!vizid) return false;
if(cmode & sm::DRAW) return false;
int qet = isize(edgetypes);
if(qet == 1 || !edge_legend) qet = 0;
int legit = qet + isize(legend);
if(legit == 0) return true;
initquickqueue();
int rad = current_display->radius/10;
ld x = vid.xres - rad;
for(int i=0; i<isize(legend); i++) {
int k = legend[i];
vertexdata& vd = vdata[k];
ld y = (current_display->radius * (i+.5)) / legit * 2 - current_display->radius + vid.yres/2;
transmatrix V = atscreenpos(x, y, current_display->radius/4);
poly_outline = OUTLINE_NONE;
queuedisk(shiftless(V), vd.cp, true, NULL, i);
poly_outline = OUTLINE_DEFAULT;
queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, vd.name, legend_color, 0, 16);
}
for(int i=0; i<qet; i++) {
auto t = edgetypes[i];
ld y = (current_display->radius * (i+isize(legend)+.5)) / legit * 2 - current_display->radius + vid.yres/2;
transmatrix V = atscreenpos(x, y, current_display->radius/8);
poly_outline = t->color | 0xFF;
queuepolyat(shiftless(V), cgi.shTriangle, 0, PPR::MONSTER_HEAD);
poly_outline = OUTLINE_DEFAULT;
queuestr(int(x-rad), int(y), 0, rad*(svg::in?5:3)/4, t->name, legend_color, 0, 16);
}
quickqueue();
return true;
}
void readcolor(const string& cfname) {
FILE *f = fopen(cfname.c_str(), "rt");
if(!f) { printf("color file missing\n"); exit(1); }
while(true) {
string lab = "";
while(true) {
int c = fgetc(f);
if(c == EOF) { fclose(f); return; }
else if(c == 10 || c == 13 || c == 32 || c == 9) ;
else if(c == ',' || c == ';') break;
else lab += c;
}
colorpair x;
int c2 = fgetc(f);
int known_id = -1;
if(callhandlers(false, hooks_readcolor, c2, lab, f)) continue;
if(c2 == '#') {
while(c2 != 10 && c2 != 13 && c2 != -1) c2 = fgetc(f);
continue;
}
else if(c2 == '=') {
string lab2 = "";
while(true) {
int c = fgetc(f);
if(c == 10 || c == 13 || c == 32 || c == 9 || c == ',' || c == ';' || c == EOF) break;
else lab2 += c;
}
x = vdata[getid(lab2)].cp;
}
else if(c2 == '@') {
legend.push_back(known_id == -1 ? getid(lab) : known_id);
continue;
}
else if(c2 == '/') {
char buf[600];
int err = fscanf(f, "%500s", buf);
if(err > 0)
vdata[getid(lab)].info = new string(buf); // replace with std::shared_ptr in C++111
continue;
}
else {
ungetc(c2, f);
char buf[600];
int err = fscanf(f, "%500s", buf);
if(err > 0) x = parse(buf);
}
if(isize(lab) && lab[0] == '*') {
lab = lab.substr(1);
for(int i=0; i<isize(vdata); i++)
if(vdata[i].name.find(lab) != string::npos) {
vdata[i].cp = x;
}
}
else if(isize(lab) && lab[0] == '!') {
for(int i=0; i<isize(vdata); i++)
if(vdata[i].name == lab) {
vdata[i].cp = x;
}
}
else {
int i = getid(lab);
again: vdata[i].cp = x;
if(vizflags & RV_COLOR_TREE) {
i = vdata[i].data;
if(i >= 0) goto again;
}
}
}
}
void init(void *_vizid, flagtype _vizflags) {
autocheat = true;
showstartmenu = false;
#if !ISWEB
mapeditor::drawplayer = false;
stop_game();
firstland = specialland = laCanvas;
restart_game(shmup::on ? rg::shmup : rg::nothing);
#else
stop_game();
firstland = specialland = laCanvas;
restart_game(rg::nothing);
#endif
autocheat = true;
items[itOrbLife] = 0;
timerghost = false;
gmatrix.clear();
calcparam();
drawthemap();
gmatrix0 = gmatrix;
vizid = _vizid;
vizflags = _vizflags;
}
int search_for = -1;
void close() {
search_for = -1;
for(int i=0; i<isize(vdata); i++)
if(vdata[i].m) vdata[i].m->dead = true;
vdata.clear();
labeler.clear();
legend.clear();
for(int i=0; i<isize(edgeinfos); i++) delete edgeinfos[i];
edgeinfos.clear();
anygraph::coords.clear();
callhooks(hooks_close);
edgetypes.clear();
vizid = nullptr;
relmatrices.clear();
}
#if CAP_COMMANDLINE
int readArgs() {
using namespace arg;
// options before reading
if(0) ;
else if(argis("-dftcolor")) {
shift(); dftcolor = parse(args());
}
// graph visualizer
//------------------
// this visualizes the data from: https://hpi.de/friedrich/research/hyperbolic
else if(argis("-graph")) {
PHASE(3); shift(); anygraph::read(args());
}
// graphical parameters
//------------------
// read the color/legend file
else if(argis("-color")) {
PHASE(3); shift(); readcolor(args());
}
else if(argis("-lab")) {
showlabels = true;
}
else if(argis("-lab-off")) {
showlabels = false;
}
else if(argis("-rog3")) {
rog3 = true;
}
else if(argis("-rvedge")) {
shift(); default_edgetype.color = default_edgetype.color_hi = arghex();
}
else if(argis("-rvedgehi")) {
shift(); default_edgetype.color_hi = arghex();
}
else if(argis("-rvfat")) {
shift();
fat_edges = argf();
}
else if(argis("-lcol")) {
shift();
chosen_legend_color = arghex();
}
else if(argis("-ggamma")) {
shift(); ggamma = argf();
}
else if(argis("-rvwarp")) {
patterns::whichShape = '8';
}
else if(argis("-lq")) {
shift_arg_formula(linequality);
}
else if(argis("-nolegend")) {
legend.clear();
}
else if(argis("-edgelegend")) {
edge_legend = true;
}
else if(argis("-rvshape")) {
shift(); vertex_shape = argi() & 3;
}
// graphical output
//------------------
// shmup::turn might be necessary when saving screenshots
else if(argis("-TURN")) {
PHASE(3); shmup::turn(100);
}
else return 1;
return 0;
}
#endif
void configure_edge_display() {
cmode = sm::SIDE | sm::MAYDARK | sm::DIALOG_STRICT_X;
static int mode = 0;
gamescreen(0);
dialog::init(XLAT("rogueviz edges"));
for(int i=0; i<isize(edgetypes); i++) {
auto t = edgetypes[i];
switch(mode) {
case 0:
dialog::addSelItem(t->name, itsh(t->color), 'a' + i);
dialog::lastItem().colorv = t->color >> 8;
dialog::add_action([t] {
dialog::openColorDialog(t->color, NULL);
dialog::dialogflags |= sm::MAYDARK | sm::SIDE;
});
break;
case 1:
if(!(vizflags & RV_INVERSE_WEIGHT)) {
dialog::addSelItem(t->name, fts(t->visible_from), 'a'+i);
dialog::add_action([t] {
dialog::editNumber(t->visible_from, 0.001, 1000, .1, .1, "min weight", "");
dialog::scaleLog();
});
}
else {
dialog::addSelItem(t->name, its(1 / t->visible_from), 'a'+i);
dialog::add_action([t] {
static int i;
i = 1 / t->visible_from;
dialog::editNumber(i, 1, 1000000, 1, 500, weight_label, "");
dialog::reaction = [t] () { t->visible_from = i ? 1. / i : 5; };
dialog::scaleLog(); dialog::ne.step = .2;
});
}
break;
default: break;
}
}
dialog::addBreak(100);
if(vizflags & RV_HAVE_WEIGHT) {
dialog::addBoolItem_choice("color/alpha", mode, 0, '1');
dialog::addBoolItem_choice(weight_label, mode, 1, '2');
}
else mode = 0;
dialog::addBreak(50);
dialog::addBack();
dialog::display();
}
void search_marker() {
if(search_for >= 0 && search_for < isize(vdata)) {
auto& vd = vdata[search_for];
auto& m = vd.m;
if(!m) return;
shiftpoint H = ggmatrix(m->base) * tC0(m->at);
queuestr(H, 2*vid.fsize, "X", 0x10101 * int(128 + 100 * sin(ticks / 150.)));
addauraspecial(H, iinf[itOrbYendor].color, 0);
}
}
void showVertexSearch() {
cmode = sm::SIDE | sm::MAYDARK | sm::DIALOG_STRICT_X;
gamescreen(0); search_for = -1;
dialog::init(XLAT("vertex search"));
dialog::v.clear();
if(dialog::infix != "") mouseovers = dialog::infix;
for(int i=0; i<isize(vdata); i++) if(vdata[i].name != "") dialog::vpush(i, vdata[i].name.c_str());
for(int i=0; i<9; i++) {
if(i < isize(dialog::v)) {
int id = dialog::v[i].second;
dialog::addItem(dialog::v[i].first, '1'+i);
dialog::add_action([id] () {
search_for = id;
popScreenAll();
});
}
else dialog::addBreak(100);
}
dialog::addSelItem("matching items", its(isize(dialog::v)), 0);
dialog::display();
keyhandler = [] (int sym, int uni) {
dialog::handleNavigation(sym, uni);
if(dialog::editInfix(uni)) ;
else if(doexiton(sym, uni)) popScreen();
};
}
void showMenu() {
if(callhandlers(false, hooks_rvmenu_replace)) return;
cmode = sm::SIDE | sm::MAYDARK | sm::DIALOG_STRICT_X;
gamescreen(0);
dialog::init(XLAT("rogueviz configuration"));
dialog::addBoolItem_action(XLAT("show labels"), showlabels, 'l');
dialog::addBoolItem_action(XLAT("mark special vertices"), specialmark, 'x');
dialog::addSelItem(XLAT("background color"), itsh(backcolor), 'b');
dialog::add_action_push([] {backcolor ^= 0xFFFFFF, bordcolor ^= 0xFFFFFF, forecolor ^= 0xFFFFFF; });
if(isize(edgetypes)) {
dialog::addSelItem(XLAT("edge types"), its(isize(edgetypes)), 'g');
dialog::add_action_push(configure_edge_display);
}
dialog::addBoolItem_action(XLAT("vertices in 3D"), rog3, 'v');
dialog::addSelItem(XLAT("vertex shape"), its(vertex_shape), 'w');
dialog::add_action_push([] { vertex_shape = (1 + vertex_shape) & 3; });
dialog::add_key_action('z', [] {
for(int i=0; i<isize(named)-1; i++) if(named[i] == cwt.at)
swap(named[i], named[i+1]);
if(!isize(named) || named[isize(named)-1] != cwt.at) named.push_back(cwt.at);
printf("named = %d\n", isize(named));
popScreen();
});
dialog::addItem(XLAT("vertex search"), '/');
dialog::add_action_push(showVertexSearch);
dialog::addBreak(50);
callhooks(hooks_rvmenu);
dialog::addBreak(50);
dialog::addBack();
dialog::display();
}
bool default_help() {
if(!vizid) return false;
help =
"This is RogueViz, a visualization engine based on HyperRogue.\n\nUse WASD to move, v for menu.\n\n"
"Read more about RogueViz on : http://roguetemple.com/z/hyper/rogueviz.php\n\n";
help_extensions.push_back(help_extension{'u', XLAT("RogueViz menu"), [] () { popScreen(); pushScreen(showMenu); }});
return true;
}
void o_key(o_funcs& v) {
if(vizid) v.push_back(named_dialog(XLAT("rogueviz menu"), rogueviz::showMenu));
}
auto hooks =
#if CAP_COMMANDLINE
addHook(hooks_args, 100, readArgs) +
#endif
addHook(hooks_clearmemory, 0, close) +
addHook(hooks_prestats, 100, rogueviz_hud) +
addHook(shmup::hooks_draw, 100, drawVertex) +
addHook(shmup::hooks_describe, 100, describe_monster) +
addHook(shmup::hooks_kill, 100, activate) +
addHook(hooks_o_key, 100, o_key) +
addHook(dialog::hooks_display_dialog, 100, [] () {
if(current_screen_cfunction() == showMainMenu) {
dialog::addItem(XLAT("rogueviz menu"), 'u');
dialog::add_action_push(rogueviz::showMenu);
}
}) +
addHook(hooks_welcome_message, 100, [] () {
if(vizid) addMessage(XLAT("Welcome to RogueViz!"));
return bool(vizid);
}) +
addHook(hooks_default_help, 100, default_help) +
addHook(hooks_markers, 100, search_marker) +
0;
}