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hyperrogue/backed-map.cpp
T
2026-05-02 12:27:43 +02:00

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9.9 KiB
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// Hyperbolic Rogue -- Backed Maps
// Copyright (C) 2026- Zeno Rogue, see 'hyper.cpp' for details
// utilities for maps which are "backed" by hyperbolic map
#include "hyper.h"
namespace hr {
#if HDR
struct backed_map {
map<heptagon*, vector<pair<heptagon*, transmatrix> > > what_at;
map<heptagon*, pair<heptagon*, transmatrix>> where;
hrmap *current_altmap;
void initialize(heptagon *origin);
void assign(heptagon *actual, heptagon *backer, transmatrix T);
void reassign(heptagon *actual, heptagon *backer, transmatrix T);
void rebase(heptagon*& backer, transmatrix& T);
void redo_connection(heptagon *h, int d);
void redo_connections_around(heptagon *actual, int qty);
transmatrix relative_backer_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint);
geometry_information *alt_cgip[2];
geometry_information *find_alt_cgip();
backed_map() { current_altmap = nullptr; }
void store(gamedata *gd);
void clear();
void swapdim();
};
#endif
/** @brief like adj, but in pure
* not used by arcm itself, but used in fake arcm
*/
geometry_information *backed_map::find_alt_cgip() {
auto& galt_cgip = alt_cgip[embedded_plane];
if(galt_cgip) return galt_cgip;
check_cgi();
cgi.require_basics();
return galt_cgip = cgip;
}
void backed_map::initialize(heptagon *origin) {
heptagon *alt = nullptr;
transmatrix T = Id;
if(mhyperbolic && WDIM == 2) {
bool f = geom3::flipped;
if(f) geom3::light_flip(false);
dynamicval<eGeometry> g(geometry, gNormal);
dynamicval<eVariation> gv(variation, eVariation::pure);
dynamicval<geometry_information*> gi(cgip, cgip);
cgip = find_alt_cgip();
alt = init_heptagon(S7);
alt->s = hsOrigin;
alt->alt = alt;
current_altmap = newAltMap(alt);
T = lxpush(.01241) * spin(1.4117) * lxpush(0.1241) * Id;
if(f) geom3::light_flip(true);
}
if(mhyperbolic && WDIM == 3) {
#if CAP_BT
dynamicval<eGeometry> g(geometry, gBinary3);
bt::build_tmatrix();
alt = init_heptagon(S7);
alt->s = hsOrigin;
alt->alt = alt;
current_altmap = bt::new_alt_map(alt);
T = xpush(.01241) * spin(1.4117) * xpush(0.1241) * cspin(0, 2, 1.1249) * xpush(0.07) * Id;
#endif
}
assign(origin, alt, T);
}
void backed_map::assign(heptagon *actual, heptagon *backer, transmatrix T) {
where[actual] = make_pair(backer, T);
what_at[backer].emplace_back(actual, T);
}
void backed_map::reassign(heptagon *actual, heptagon *backer, transmatrix T) {
auto& p = where[actual];
auto& old = what_at[p.first];
for(auto& v: old) if(v.first == actual) { swap(v, old.back()); old.pop_back(); break; }
p = make_pair(backer, T);
what_at[backer].emplace_back(actual, T);
}
void backed_map::rebase(heptagon*& backer, transmatrix& T) {
if(mhyperbolic && WDIM == 2) {
dynamicval<int> uc(cgip->use_count, cgip->use_count+1);
dynamicval<eGeometry> g(geometry, gNormal);
dynamicval<eVariation> gv(variation, eVariation::pure);
dynamicval<geometry_information*> gi(cgip, find_alt_cgip());
dynamicval<hrmap*> cm(currentmap, current_altmap);
current_altmap->virtualRebase(backer, T);
}
#if CAP_BT
if(mhyperbolic && WDIM == 3) {
dynamicval<eGeometry> g(geometry, gBinary3);
dynamicval<hrmap*> cm(currentmap, current_altmap);
current_altmap->virtualRebase(backer, T);
}
#endif
if(euclid) {
/* hash the rough coordinates as heptagon* alt */
size_t s = size_t(T[0][LDIM]+.261) * 124101 + size_t(T[1][LDIM]+.261) * 82143;
backer = (heptagon*) s;
}
}
EX int precision_policy = 3;
EX ld worst_precision_error;
#if HDR
struct hr_precision_error : hr_exception { hr_precision_error() : hr_exception("precision error") {} };
#endif
/** check if a and b are the same, testing for equality. Throw an exception or warning if not sure */
EX bool same_point_may_warn(hyperpoint a, hyperpoint b) {
ld d = hdist(a, b);
if(d > 1e-2) return false;
if(d > 1e-3) throw hr_precision_error();
if(d > 1e-6 && worst_precision_error <= 1e-6)
addMessage("warning: precision errors are building up!");
if(d > worst_precision_error) worst_precision_error = d;
return true;
}
EX void apply_precision_policy(cell *c, cell *from) {
if(!(precision_policy & 2)) return;
if(!from) return;
auto bm = currentmap->get_backmap();
if(!bm) return;
auto h = from->master;
auto h2 = c->master;
for(int i=0; i<h->type; i++) if(h->move(i) == h2) { bm->redo_connection(h, i); return; }
for(int i=0; i<h->type; i++) if(auto h3 = h->move(i)) {
for(int j=0; j<h3->type; j++) if(h3->move(j) == h2) {
bm->redo_connection(h, i);
bm->redo_connection(h3, j);
return;
}
}
}
void backed_map::redo_connection(heptagon *h, int d) {
auto h2 = h->move(d);
auto p1 = where[h];
fixmatrix(p1.second);
heptspin hi(h, d);
transmatrix T = p1.second * currentmap->adj(h, d);
auto p2 = p1;
p2.second = T;
rebase(p2.first, p2.second);
reassign(h2, p2.first, p2.second);
}
void backed_map::redo_connections_around(heptagon *h, int qty) {
set<heptagon*> visited;
vector<heptagon*> q;
auto enqueue = [&] (heptagon *h1) {
if(visited.count(h1)) return false;
visited.insert(h1);
q.push_back(h1);
return true;
};
enqueue(h);
for(int i=0; i<qty; i++) {
h = q[i];
for(int d=0; d<h->type; d++) {
auto h2 = h->move(d);
if(!h2) continue;
bool first = enqueue(h2);
if(first) redo_connection(h, d);
}
}
}
void backed_map::clear() {
what_at.clear();
where.clear();
if(current_altmap) {
dynamicval<eGeometry> g(geometry, gNormal);
dynamicval<eVariation> gv(variation, eVariation::pure);
dynamicval<geometry_information*> gi(cgip, find_alt_cgip());
delete current_altmap;
current_altmap = NULL;
}
}
void backed_map::store(gamedata *gd) {
gd->store(what_at); gd->store(where); gd->store(current_altmap);
}
void backed_map::swapdim() {
dynamicval<eGeometry> g(geometry, gNormal);
dynamicval<eVariation> gv(variation, eVariation::pure);
alt_cgip[0] = nullptr;
alt_cgip[1] = nullptr;
dynamicval<geometry_information*> gi(cgip, find_alt_cgip());
for(auto& p: what_at) for(auto& pp: p.second) swapmatrix(pp.second);
for(auto& p: where) swapmatrix(p.second.second);
alt_cgip[0] = nullptr;
alt_cgip[1] = nullptr;
}
transmatrix backed_map::relative_backer_matrix(heptagon *h2, heptagon *h1, const hyperpoint& hint) {
#if CAP_BT
if(mhyperbolic && GDIM == 3) {
dynamicval<eGeometry> g(geometry, gBinary3);
dynamicval<hrmap*> cm(currentmap, current_altmap);
return currentmap->relative_matrix(h2, h1, hint);
}
#endif
if(mhyperbolic && GDIM == 2) {
dynamicval<int> uc(cgip->use_count, cgip->use_count+1);
dynamicval<eGeometry> g(geometry, gNormal);
dynamicval<eVariation> gv(variation, eVariation::pure);
dynamicval<geometry_information*> gi(cgip, find_alt_cgip());
dynamicval<hrmap*> cm(currentmap, current_altmap);
return currentmap->relative_matrix(h2, h1, hint);
}
return Id;
}
ld min_precision_error = 1e-6;
ld precision_width = 4;
void draw_stress_map() {
if(worst_precision_error < min_precision_error) return;
auto bm = currentmap->get_backmap();
if(!bm) return;
int prec = grid_prec();
dynamicval<ld> dv(vid.linewidth, vid.linewidth * precision_width);
for(auto& p: gmatrix) {
cell *c = p.first;
const shiftmatrix& V = p.second;
auto h = c->master;
auto p1 = bm->where[h];
for(int i=0; i<c->type; i++) {
auto c2 = c->move(i);
if(!c2 || c2 < c || !gmatrix.count(c2)) continue;
auto h2 = c2->master;
auto& p2 = bm->where[h2];
auto p3 = p1;
transmatrix T = Id;
for(int j=0; j<h->type; j++) if(h->move(j) == h2) { T = currentmap->adj(h, j); goto done; }
for(int j=0; j<h->type; j++) if(h->move(j)) for(int k=0; k<h->move(j)->type; k++) if(h->move(j)->move(k) == h2) { T = currentmap->adj(h, j) * currentmap->adj(h->move(j), k); goto done; }
continue;
done:
p3.second = p1.second * T;
bm->rebase(p3.first, p3.second);
ld dist = hdist(p3.second * C0, p2.second * C0) + hdist(p3.second * lxpush0(1), p2.second * lxpush0(1));
if(dist < 1e-20) dist = 1e-20;
color_t col = gradient(0x80FF80, 0xFF0000, log(1e-20), log(dist), log(1e-4));
if(WDIM == 2)
gridline(V, get_corner_position(c, i), get_corner_position(c, (i+1)%c->type), darkena(col, 0, 0xFF), prec);
else
queuepoly(V * rgpushxto0(mid(C0, T * C0)), cgi.shSnowball, darkena(col, 0, 0xFF));
}
}
vid.linewidth /= 4;
}
int hk = addHook(hooks_frame, 100, draw_stress_map) + addHook(hooks_configfile, 100, [] {
param_f(precision_width, "precision_viz_width")
->editable(0, 32, 0.5, "width of precision visualization", "", 'W');
param_f(min_precision_error, "min_precision_error")
-> editable(0, 1, log(10)/4, "minimum precision error to display", "Display a visualization of precision errors when they build up over this value.", 'M')
->set_sets([] { dialog::scaleSinh_big(); dialog::bound_low(0); })
->set_extra([] { add_edit(precision_width); });
param_enum(precision_policy, "precision_policy", 3)
->editable({{"OFF", ""}, {"random", ""}, {"travel", ""}, {"both", ""}}, "precision policy", 'P')
->add_extra([] {
if(currentmap->get_backmap())
dialog::addHelp(XLAT("The current map uses a implementation that may occassionally lead to crashes due to numerical precision errors. These options can be used to eliminate these issues.") + "\n\n"
+ XLAT("'Random' randomizes the generation order which may break down specific paths causing imprecision.") + "\n\n"
+ XLAT("'Travel' builds the precise tree based on the path the player actually takes.")
);
else
dialog::addHelp(XLAT("The current map is precise."));
dialog::addSelItem(XLAT("current error"), format("%lg", worst_precision_error), 'R');
dialog::add_action([] { worst_precision_error = 0; });
add_edit(min_precision_error);
});
});
}