1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 13:07:16 +00:00
hyperrogue/rogueviz/statshot.cpp
2024-07-24 23:25:26 +02:00

74 lines
2.1 KiB
C++

#include "rogueviz.h"
#if CAP_VIDEO
namespace rogueviz {
namespace statshot {
void fadeout(ld val) {
flat_model_enabler fme;
initquickqueue();
ld pix = 1 / (2 * cgi.hcrossf / cgi.crossf);
curvepoint(hyperpoint(-10, -10, 1, 1));
curvepoint(hyperpoint(vid.xres + 10, -10, 1, 1));
curvepoint(hyperpoint(vid.xres + 10, vid.yres + 10, 1, 1));
curvepoint(hyperpoint(-10, vid.yres + 10, 1, 1));
curvepoint(hyperpoint(-10, -10, 1, 1));
shiftmatrix V = shiftless(atscreenpos(0, 0, pix));
queuecurve(V, 0, (backcolor << 8) | int(val * 255), PPR::LINE);
quickqueue();
}
void shot_with_stats(int fade, vector<string> desc) {
cmode = sm::SIDE | sm::MAYDARK;
gamescreen();
dialog::init();
for(const string& s: desc) {
if(s[0] == '*') dialog::addTitle(s.substr(1), 0xFFD500, 150);
if(s[0] == '-') dialog::addInfo(s.substr(1));
if(s[0] == '=') dialog::addBreak(100);
if(s[0] == ':') {
int pos = s.find("=");
string cap = s.substr(1, pos-1);
string val = s.substr(pos+1);
dialog::addSelItem(cap, val, 0);
}
if(s[0] == '@') {
rogueviz::pres::dialog_add_latex(s.substr(1), (dialog::dialogcolor << 8) | 0xFF, 100, 0);
}
if(s[0] == '$') {
rogueviz::pres::dialog_add_latex(s.substr(1), 0xFFD500FF, 150, 0);
}
}
dialog::display();
glflush();
auto& f = anims::record_frame_id;
auto ease = [] (ld x) { return x * x * (3-2*x); };
if(f < fade) fadeout(ease(1 - (f+.5) / fade));
if(f >= anims::noframes - fade) fadeout(ease(1 - (anims::noframes - f - 0.5) / fade));
}
int a = arg::add3("-label-video", [] {
string fname;
arg::shift(); fname = arg::args();
vector<string> desc;
fhstream f(fname, "rt");
int i = atoi(scanline_noblank(f).c_str()); if(i) anims::noframes = i;
anims::videofile = scanline_noblank(f);
int fade = atoi(scanline_noblank(f).c_str());
string s;
while(true) {
s = scanline_noblank(f);
if(s.empty()) break;
desc.push_back(s);
}
hide_hud = false;
anims::record_video(anims::videofile, [fade, desc] { return anims::record_animation_of([=] { shot_with_stats(fade, desc); }); });
});
}}
#endif