mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-30 15:39:54 +00:00
508 lines
9.0 KiB
C++
508 lines
9.0 KiB
C++
// Hyperbolic Rogue -- set compiler flags, and include all the required system headers
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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#ifdef MAC
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#define ISMAC 1
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#endif
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#ifdef LINUX
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#define ISLINUX 1
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#endif
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#ifdef WINDOWS
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#define ISWINDOWS 1
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#endif
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// OS settings
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#ifndef ISMAC
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#define ISMAC 0
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#endif
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#ifndef ISLINUX
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#define ISLINUX 0
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#endif
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#ifndef ISWINDOWS
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#define ISWINDOWS 0
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#endif
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#ifndef ISPANDORA
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#define ISPANDORA 0
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#endif
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#ifndef ISIOS
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#define ISIOS 0
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#endif
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#ifndef ISANDROID
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#define ISANDROID 0
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#endif
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#ifndef ISSTEAM
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#define ISSTEAM 0
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#endif
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#if ISSTEAM
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#define override
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#endif
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#ifndef ISWEB
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#define ISWEB 0
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#endif
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#ifndef ISFAKEMOBILE
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#define ISFAKEMOBILE 0
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#endif
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#define ISMOBILE (ISIOS || ISANDROID || ISFAKEMOBILE)
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#define ISMOBWEB (ISMOBILE || ISWEB)
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#ifndef ISMINI
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#define ISMINI 0
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#endif
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#ifndef CAP_XGD
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#define CAP_XGD (ISANDROID || ISFAKEMOBILE)
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#endif
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#define CAP_FRAMELIMIT (!ISMOBWEB)
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#if ISMOBILE
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#define EXTERNALFONT
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#endif
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#ifndef NOLICENSE
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#define NOLICENSE ISSTEAM
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#endif
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#ifndef CAP_SHADER
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#define CAP_SHADER CAP_GL
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#endif
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#ifndef CAP_NOSHADER
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#define CAP_NOSHADER (!ISMOBILE && !ISWEB)
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#endif
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#ifndef CAP_ANIMATIONS
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#define CAP_ANIMATIONS (!ISMINI)
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#endif
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#ifndef CAP_FILES
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#define CAP_FILES (!ISMINI)
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#endif
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#ifndef CAP_INV
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#define CAP_INV (!ISMINI)
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#endif
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#ifndef CAP_ANDROIDSHARE
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#define CAP_ANDROIDSHARE (ISANDROID)
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#endif
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#ifndef CAP_SDL
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#define CAP_SDL (!ISMOBILE)
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#endif
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#ifndef CAP_COMPASS
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#define CAP_COMPASS ISMOBILE
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#endif
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#ifndef CAP_SDLGFX
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#define CAP_SDLGFX (CAP_SDL && !ISWEB)
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#endif
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#ifndef CAP_GL
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#define CAP_GL (ISMOBILE || CAP_SDL)
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#endif
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#ifndef CAP_AUDIO
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#define CAP_AUDIO ((ISMOBILE || CAP_SDL) && !ISWEB && !ISMINI)
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#endif
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#define CAP_GLORNOT (CAP_GL && !ISWEB && !ISIOS)
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#if ISSTEAM
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#define CAP_DAILY 1
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#endif
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#ifndef CAP_DAILY
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#define CAP_DAILY 0
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#endif
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#ifndef CAP_CERTIFY
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#define CAP_CERTIFY 0
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#endif
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#ifndef CAP_RUG
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#define CAP_RUG (!ISMINI && CAP_GL)
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#endif
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#ifndef CAP_SURFACE
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#define CAP_SURFACE CAP_RUG
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#endif
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#ifndef CAP_EDIT
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#define CAP_EDIT (CAP_FILES && !ISWEB && !ISMINI)
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#endif
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#ifndef CAP_SHOT
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#define CAP_SHOT (CAP_FILES && (CAP_SVG || CAP_PNG))
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#endif
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#ifndef CAP_ODS
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#define CAP_ODS 0
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#endif
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#ifndef CAP_TEXTURE
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#define CAP_TEXTURE (CAP_GL && (CAP_PNG || CAP_SDL_IMG) && !ISMINI)
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#endif
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#ifndef CAP_MODEL
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#define CAP_MODEL (!ISMOBWEB && !ISMINI && CAP_SDLGFX)
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#endif
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#ifndef CAP_SAVE
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#define CAP_SAVE (CAP_FILES && !ISWEB && !ISMINI)
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#endif
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#ifndef CAP_CONFIG
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#define CAP_CONFIG (CAP_FILES && !ISWEB && !ISMINI)
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#endif
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#ifndef CAP_TRANS
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#define CAP_TRANS (!ISWEB && !ISMINI)
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#endif
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#ifndef CAP_TOUR
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#define CAP_TOUR (!ISWEB && !ISMINI)
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#endif
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#ifndef CAP_ROGUEVIZ
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#define CAP_ROGUEVIZ 0
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#endif
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#ifndef CAP_PROFILING
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#define CAP_PROFILING 0
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#endif
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#define PSEUDOKEY_WHEELDOWN 2501
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#define PSEUDOKEY_WHEELUP 2502
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#define PSEUDOKEY_RELEASE 2503
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#ifndef CAP_PNG
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#define CAP_PNG (!ISMOBWEB)
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#endif
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#ifndef CAP_ORIENTATION
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#define CAP_ORIENTATION ISMOBILE
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#endif
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#ifndef CAP_MOUSEGRAB
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#define CAP_MOUSEGRAB (!ISMOBILE)
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#endif
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#ifndef CAP_COMMANDLINE
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#define CAP_COMMANDLINE (!ISMOBILE)
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#endif
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#define CAP_SDLAUDIO (CAP_SDL && CAP_AUDIO)
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#ifndef CAP_SVG
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#define CAP_SVG (CAP_FILES && !ISMOBILE && !ISMINI)
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#endif
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#ifndef CAP_POLY
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#define CAP_POLY (CAP_SDLGFX || CAP_GL || CAP_SVG)
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#endif
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#ifndef CAP_SHAPES
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#define CAP_SHAPES 1
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#endif
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#define CAP_QUEUE CAP_POLY
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#define CAP_CURVE CAP_POLY
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#ifndef CAP_SDLJOY
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#define CAP_SDLJOY (CAP_SDL && !ISWEB)
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#endif
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#ifndef CAP_SDL_IMG
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#define CAP_SDL_IMG 0
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#endif
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#ifndef CAP_SDLTTF
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#define CAP_SDLTTF (CAP_SDL && !ISMOBILE && !ISWEB)
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#endif
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#define CAP_GLFONT (CAP_GL && !ISMOBILE)
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#ifndef CAP_TABFONT
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#define CAP_TABFONT (ISWEB)
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#endif
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#ifndef CAP_CREATEFONT
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#define CAP_CREATEFONT 0
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#endif
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#ifndef CAP_FIXEDSIZE
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#define CAP_FIXEDSIZE (CAP_CREATEFONT || CAP_TABFONT ? 36 : 0)
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#endif
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#ifndef CAP_SHMUP
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#define CAP_SHMUP 1
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#endif
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#ifndef CAP_BITFIELD
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#define CAP_BITFIELD (!ISWEB)
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#endif
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#ifndef CAP_ACHIEVE
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#define CAP_ACHIEVE ISSTEAM
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#endif
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#ifndef CAP_SHMUP_GOOD
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#define CAP_SHMUP_GOOD (!ISMOBWEB)
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#endif
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#ifndef CAP_COMPLEX2
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#define CAP_COMPLEX2 (!ISMINI)
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#endif
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#ifndef CAP_RACING
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#define CAP_RACING (!ISMOBWEB && !ISMINI)
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#endif
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#ifndef CAP_LEGACY
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#define CAP_LEGACY 0
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#endif
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#if ISMOBILE
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#define EXTRALICENSE "\n\nHyperRogue soundtrack under the Creative Commons BY-SA 3.0 license, http://creativecommons.org/licenses/by-sa/3.0/\nCrossroads, Graveyard, Land of Eternal Motion, Hall of Mirrors, Hell, R'Lyeh, Living Caves, Jungle, Desert, Icy Lands by Shawn Parrotte (http://www.shawnparrotte.com)\nCaribbean, Ivory Tower, Ocean, Palace by Will Savino (http://www.willsavino.net/)\n\n\n";
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#undef XEXTRALICENSE
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#endif
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#ifndef HYPERPATH
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#define HYPERPATH ""
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#endif
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#if ISWINDOWS
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#define hyper fake_hyper // avoid "hyper" typedef in <_mingw.h>
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#define WIN32_LEAN_AND_MEAN // avoid "rad1" macro in <windows.h>
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#define NOMINMAX // avoid "min" and "max" macros in <windows.h>
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#endif
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#include <stdio.h>
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#if CAP_SDL
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#include <SDL/SDL.h>
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#if !ISMAC
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#undef main
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#endif
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#if CAP_SDLAUDIO
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#include <SDL/SDL_mixer.h>
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#endif
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#if CAP_SDLTTF
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#include <SDL/SDL_ttf.h>
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#endif
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#if CAP_SDLGFX
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#include <SDL/SDL_gfxPrimitives.h>
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#endif
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#elif !ISFAKEMOBILE
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#define SDLK_F1 (123001)
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#define SDLK_F2 (123002)
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#define SDLK_F3 (123003)
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#define SDLK_F4 (123004)
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#define SDLK_F5 (123005)
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#define SDLK_F6 (123006)
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#define SDLK_F7 (123007)
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#define SDLK_F8 (123008)
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#define SDLK_F9 (123009)
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#define SDLK_F10 (123010)
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#define SDLK_ESCAPE (123099)
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#define SDLK_F12 (123012)
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#define SDLK_HOME (123013)
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#define SDLK_LEFT (123014)
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#define SDLK_RIGHT (123015)
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#define SDLK_END (123016)
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#define MIX_MAX_VOLUME 128
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#define SDLK_UP (123021)
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#define SDLK_DOWN (123022)
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#define SDLK_PAGEUP (123023)
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#define SDLK_PAGEDOWN (123024)
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#define SDLK_RETURN (123025)
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#define SDLK_KP1 (123031)
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#define SDLK_KP2 (123032)
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#define SDLK_KP3 (123033)
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#define SDLK_KP4 (123034)
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#define SDLK_KP5 (123035)
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#define SDLK_KP6 (123036)
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#define SDLK_KP7 (123037)
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#define SDLK_KP8 (123038)
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#define SDLK_KP9 (123039)
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#define SDLK_KP_PERIOD (123051)
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#define SDLK_KP_MINUS (123053)
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#define SDLK_DELETE (123052)
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#define SDLK_DELETE (123052)
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#define SDLK_KP_ENTER (123054)
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#define SDLK_BACKSPACE (123055)
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#define FAKE_SDL
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typedef int SDL_Event;
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typedef unsigned int Uint32;
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#endif
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#if ISWEB
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extern "C" {
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Uint8 *SDL_GetKeyState(void*);
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}
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// inline Uint8 *SDL_GetKeyState(void *v) { static Uint8 tab[1024]; return tab; }
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#endif
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#ifndef CAP_GLEW
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#define CAP_GLEW (CAP_GL && !ISMOBILE && !ISMAC && !ISLINUX && !ISWEB)
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#endif
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#if CAP_GL
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#if CAP_GLEW
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#include <GL/glew.h>
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#else
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#define GL_GLEXT_PROTOTYPES 1
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#if ISMAC
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#include <OpenGL/glext.h>
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#elif ISIOS
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// already included
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#elif ISANDROID
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <GLES2/gl2.h>
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#include <GLES3/gl3.h>
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#define GLES_ONLY
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GL/glext.h>
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#endif
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#endif
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#endif
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#include <functional>
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#include <memory>
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#include <cmath>
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#include <time.h>
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#include <vector>
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#include <algorithm>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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#include <map>
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#include <queue>
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#include <stdexcept>
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#include <array>
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#include <set>
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#include <random>
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#include <complex>
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#include <new>
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#ifdef USE_UNORDERED_MAP
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#include <unordered_map>
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#else
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#define unordered_map map
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#endif
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#include <stdint.h>
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#if ISWINDOWS
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#include "direntx.h"
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#else
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#include <dirent.h>
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#endif
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#if CAP_TEXTURE
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#if CAP_SDL_IMG
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#include <SDL/SDL_image.h>
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#elif CAP_PNG
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#include <png.h>
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#endif
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#endif
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#if CAP_FILES
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#if CAP_TIMEOFDAY
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#include <sys/time.h>
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#endif
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#ifdef BACKTRACE
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#include <execinfo.h>
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#endif
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#if CAP_SDL
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union SDL_Event;
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#endif
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#if ISWINDOWS
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#undef hyper // avoid "hyper" typedef in <_mingw.h>
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#endif
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#ifndef MINIMIZE_GL_CALLS
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#ifdef EMSCRIPTEN
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#define MINIMIZE_GL_CALLS 1
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#else
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#define MINIMIZE_GL_CALLS 0
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#endif
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#endif
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#ifndef MAXMDIM
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#define MAXMDIM 4
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#endif
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#ifndef CAP_GEOMETRY
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#define CAP_GEOMETRY (!(ISMINI))
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#endif
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#ifndef CAP_IRR
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#define CAP_IRR CAP_GEOMETRY
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#endif
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#ifndef CAP_GP
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#define CAP_GP CAP_GEOMETRY
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#endif
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#ifndef CAP_ARCM
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#define CAP_ARCM CAP_GEOMETRY
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#endif
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#ifndef CAP_CRYSTAL
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#define CAP_CRYSTAL CAP_GEOMETRY
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#endif
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#ifndef CAP_BT
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#define CAP_BT CAP_GEOMETRY
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#endif
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#ifndef CAP_STARTANIM
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#define CAP_STARTANIM (!(ISMINI))
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#endif
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#ifndef CAP_FIELD
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#define CAP_FIELD (!(ISMINI))
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#endif
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#ifndef CAP_MEMORY_RESERVE
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#define CAP_MEMORY_RESERVE (!ISMOBILE)
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#endif
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#undef TRANSPARENT
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