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![Arthur O'Dwyer](/assets/img/avatar_default.png)
C++20 introduces `std::format` and we `using namespace std`, so some of these would be ambiguous in C++20.
171 lines
5.6 KiB
C++
171 lines
5.6 KiB
C++
namespace hr {
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namespace ads_game {
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enum eResourceType { rtNone, rtHull, rtGold, rtAmmo, rtFuel, rtOxygen };
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color_t rock_color[6] = { 0x703800FF, 0xC0A080FF, 0xC08010FF, 0xC04000FF, 0x408000FF, 0x8040A0FF, };
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color_t rsrc_color[6] = { 0x404040FF, 0x40C0C0FF, 0xFFD500FF, 0xFF0000FF, 0x00FF00FF, 0x0000FFFF };
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vector<ld>* rsrc_shape[6] = { &shape_particle, &shape_heart, &shape_gold, &shape_weapon, &shape_fuel, &shape_airtank };
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string rsrc_sound[6] = {"", "pickup-potion", "pickup-gold", "pickup-scroll", "pickup-speed", "seen-air" };
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void rsrc_config() {
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ads_max_pdata.hitpoints = 3;
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ads_max_pdata.score = 0;
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ads_max_pdata.ammo = 50;
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ads_max_pdata.fuel = 12 * TAU;
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ads_max_pdata.oxygen = 20 * TAU;
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ads_tank_pdata.hitpoints = 1;
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ads_tank_pdata.score = 1;
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ads_tank_pdata.ammo = 20;
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ads_tank_pdata.fuel = 4 * TAU;
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ads_tank_pdata.oxygen = 5 * TAU;
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ds_max_pdata.hitpoints = 5;
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ds_max_pdata.score = 0;
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ds_max_pdata.ammo = 10;
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ds_max_pdata.fuel = 12 * TAU;
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ds_max_pdata.oxygen = 20 * TAU;
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ds_tank_pdata.hitpoints = 1;
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ds_tank_pdata.score = 1;
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ds_tank_pdata.ammo = 2;
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ds_tank_pdata.fuel = 8 * TAU;
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ds_tank_pdata.oxygen = 15 * TAU;
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auto all = [] (player_data& d, string s, string t, string u) {
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param_i(d.hitpoints, s+"hp")
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->editable(0, 10, 3, t + (": hitpoints"), u + ("Hitpoints are drained whenever you are hit."), '1');
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param_i(d.ammo, s+"ammo")
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->editable(0, 10, 3, t + (": ammo"), u + ("Ammo is drained whenever you shoot."), '1');
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param_f(d.fuel, s+"fuel")
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->editable(0, 10, 3, t + (": fuel"), u + ("Fuel is drained whenever you thrust."), '1');
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param_f(d.oxygen, s+"oxygen")
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->editable(0, 10, 3, t + (": oxygen"), u + ("Oxygen is drained whenever continuously."), '1');
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};
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all(ads_max_pdata, "ads_max_", "AdS maximum", "These control the maximum and initial values of your resources. ");
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all(ads_tank_pdata, "ads_tank_", "AdS bonus", "These control the amount of resource in a bonus tank. ");
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all(ds_max_pdata, "ds_max_", "dS maximum", "These control the maximum and initial values of your resources. ");
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all(ds_tank_pdata, "ds_tank_", "dS bonus", "These control the amount of resource in a bonus tank. ");
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}
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void edit_rsrc() {
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auto all = [] (player_data& d) {
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add_edit(d.hitpoints);
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add_edit(d.ammo);
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add_edit(d.fuel);
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add_edit(d.oxygen);
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};
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all(DS_(max_pdata));
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all(DS_(tank_pdata));
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}
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void init_rsrc() {
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pdata = DS_(max_pdata);
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game_over = false;
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}
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void display(int id, int y, ld val, ld maxv, ld tank, ld unit) {
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auto sId = shiftless(Id);
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// ld pix = 1 / (2 * cgi.hcrossf / cgi.crossf);
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color_t col = rsrc_color[id];
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auto& shape = rsrc_shape[id][0];
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int N = isize(shape);
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ld ctr = max<ld>(20*y+10, current_display->ycenter - current_display->radius + 20 * y);
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ld sta = max<ld>(20, current_display->xcenter - current_display->radius + 20);
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if(true) ctr = 20*y+10, sta = 20;
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for(int i=0; i<N; i+=2) curvepoint(atscreenpos(sta - 10 + shape[i+1] * 100, ctr - shape[i] * 100, 1) * C0);
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curvedata.push_back(curvedata[curvestart]);
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queuecurve(sId, 0x000000FF, col, PPR::ZERO);
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ld siz = 150;
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ld fen = sta + siz;
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ld top = ctr-5;
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ld bot = ctr+5;
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if(maxv == 0) {
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string s;
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if(main_rock) s = hr::format(tformat, current.shift);
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else s = its(val + .5);
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queuestr(sta, ctr, 0, 20, s, col >> 8, 1, 0);
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return;
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}
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curvepoint(atscreenpos(sta, top, 1) * C0);
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curvepoint(atscreenpos(fen, top, 1) * C0);
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curvepoint(atscreenpos(fen, bot, 1) * C0);
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curvepoint(atscreenpos(sta, bot, 1) * C0);
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curvepoint(atscreenpos(sta, top, 1) * C0);
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queuecurve(sId, col, col - 128, PPR::ZERO);
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if(val > 0) {
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ld end = sta + siz * val / maxv;
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curvepoint(atscreenpos(sta, top, 1) * C0);
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curvepoint(atscreenpos(end, top, 1) * C0);
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curvepoint(atscreenpos(end, bot, 1) * C0);
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curvepoint(atscreenpos(sta, bot, 1) * C0);
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curvepoint(atscreenpos(sta, top, 1) * C0);
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queuecurve(sId, col, col, PPR::ZERO);
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}
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if(unit > 0 && maxv / unit <= siz/2 + 1e-6) for(ld u=unit; u<maxv-1e-3; u+=unit) {
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ld at = sta + siz * u / maxv;
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curvepoint(atscreenpos(at, top, 1) * C0);
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curvepoint(atscreenpos(at, ctr, 1) * C0);
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queuecurve(sId, 0x80, 0, PPR::ZERO);
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}
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if(tank > 0 && maxv / tank <= siz/2 + 1e-6) for(ld u=tank; u<maxv-1e-3; u+=tank) {
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ld at = sta + siz * (1 - u / maxv);
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curvepoint(atscreenpos(at, ctr, 1) * C0);
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curvepoint(atscreenpos(at, bot, 1) * C0);
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queuecurve(sId, 0x80, 0, PPR::ZERO);
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}
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}
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bool display_rsrc() {
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dynamicval<eGeometry> g(geometry, gEuclid);
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dynamicval<eModel> pm(pmodel, mdDisk);
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dynamicval<bool> ga(vid.always3, false);
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dynamicval<color_t> ou(poly_outline);
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dynamicval<geometryinfo1> gi(ginf[gEuclid].g, giEuclid2);
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initquickqueue();
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check_cgi(); cgi.require_shapes();
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#define D(id, y, field, unit) display(id, y, pdata.field, DS_(max_pdata).field, DS_(tank_pdata).field, unit)
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D(1, 1, hitpoints, 1);
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D(3, 2, ammo, 1);
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D(4, 3, fuel, TAU);
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D(5, 4, oxygen, TAU);
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D(2, 5, score, 10);
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#undef D
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quickqueue();
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return true;
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}
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void gain_resource(eResourceType rsrc) {
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auto& tank_pdata = DS_(tank_pdata);
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auto& max_pdata = DS_(max_pdata);
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#define D(id, field) if(rsrc == id) { pdata.field += tank_pdata.field; if(max_pdata.field && pdata.field > max_pdata.field) pdata.field = max_pdata.field; }
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println(hlog, "gain resource ", int(rsrc));
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D(1, hitpoints)
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D(2, score)
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D(3, ammo)
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D(4, fuel)
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D(5, oxygen)
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playSound(nullptr, rsrc_sound[rsrc]);
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}
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}}
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