mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-24 21:37:18 +00:00
1877 lines
56 KiB
C++
1877 lines
56 KiB
C++
// Hyperbolic Rogue -- screenshots and animations
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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/** \file screenshot.cpp
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* \brief screenshots, SVG format, animations, start animations
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*/
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#include "hyper.h"
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namespace hr {
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bool hide_hud = true;
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#if HDR
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namespace shot { void default_screenshot_content(); }
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#endif
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// svg renderer
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EX namespace svg {
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#if !CAP_SVG
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EX always_false in;
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#endif
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#if CAP_SVG
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#if ISWEB
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shstream f;
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#else
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fhstream f;
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#endif
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EX bool in = false;
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ld cta(color_t col) {
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// col >>= 24;
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col &= 0xFF;
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return col / 255.0;
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}
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bool invisible(color_t col) { return (col & 0xFF) == 0; }
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void fixgamma(unsigned int& color) {
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unsigned char *c = (unsigned char*) (&color);
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for(int i=1; i<4; i++) c[i] = 255 * pow(float(c[i] / 255.0), float(shot::gamma));
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}
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int svgsize;
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EX int divby = 10;
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const char* coord(int val) {
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static char buf[10][20];
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static int id;
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id++; id %= 10;
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if(divby == 1) {
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sprintf(buf[id], "%d", val); return buf[id];
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}
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else if(divby <= 10) {
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sprintf(buf[id], "%.1f", val*1./divby); return buf[id];
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}
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else {
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sprintf(buf[id], "%.2f", val*1./divby); return buf[id];
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}
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}
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char* stylestr(color_t fill, color_t stroke, ld width=1) {
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fixgamma(fill);
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fixgamma(stroke);
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static char buf[600];
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// printf("fill = %08X stroke = %08x\n", fill, stroke);
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if(stroke == 0xFF00FF && false) {
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stroke = 0x000000FF;
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if(fill == 0x332a22ff) fill = 0x000000FF;
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else if(fill == 0x686868FF) fill = 0x000000FF;
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else if(fill == 0xd0d0d0FF) fill = 0x000000FF;
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else fill = 0xFFFFFFFF;
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}
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sprintf(buf, "style=\"stroke:#%06x;stroke-opacity:%.3" PLDF ";stroke-width:%" PLDF "px;fill:#%06x;fill-opacity:%.3" PLDF "\"",
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(stroke>>8) & 0xFFFFFF, cta(stroke),
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width/divby,
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(fill>>8) & 0xFFFFFF, cta(fill)
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);
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return buf;
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}
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EX void circle(int x, int y, int size, color_t col, color_t fillcol, double linewidth) {
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if(!invisible(col) || !invisible(fillcol)) {
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if(pconf.stretch == 1)
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println(f, "<circle cx='", coord(x), "' cy='", coord(y), "' r='", coord(size), "' ", stylestr(fillcol, col, linewidth), "/>");
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else
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println(f, "<ellipse cx='", coord(x), "' cy='", coord(y), "' rx='", coord(size), "' ry='", coord(size*pconf.stretch), "' ", stylestr(fillcol, col), "/>");
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}
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}
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EX string link;
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void startstring() {
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if(link != "") print(f, "<a xlink:href=\"", link, "\" xlink:show=\"replace\">");
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}
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void stopstring() {
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if(link != "") print(f, "</a>");
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}
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string font = "Times";
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ld text_width_multiplier = 1/40.;
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int min_text = 3;
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EX void text(int x, int y, int size, const string& str, bool frame, color_t col, int align) {
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if(size < min_text) return;
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double dfc = (x - current_display->xcenter) * (x - current_display->xcenter) +
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(y - current_display->ycenter) * (y - current_display->ycenter);
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dfc /= current_display->radius;
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dfc /= current_display->radius;
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// 0 = center, 1 = edge
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dfc = 1 - dfc;
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col = 0xFF + (col << 8);
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bool uselatex = font == "latex";
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if(!invisible(col)) {
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startstring();
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string str2 = "";
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for(int i=0; i<(int) str.size(); i++)
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if(str[i] == '&')
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str2 += "&";
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else if(str[i] == '<')
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str2 += "<";
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else if(str[i] == '>')
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str2 += ">";
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else if(uselatex && str[i] == '#')
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str2 += "\\#";
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else str2 += str[i];
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if(uselatex) str2 = string("\\myfont{")+coord(size)+"}{" + str2 + "}";
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print(f, "<text x='", coord(x), "' y='", coord(y+size*.4), "' text-anchor='", align == 8 ? "middle" :
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align < 8 ? "start" :
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"end", "' ");
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if(!uselatex)
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print(f, "font-family='", font, "' font-size='", coord(size), "' ");
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print(f,
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stylestr(col, frame ? 0x0000000FF : 0, (1<<get_sightrange())*dfc*text_width_multiplier),
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">", str2, "</text>");
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stopstring();
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println(f);
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}
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}
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EX void polygon(int *polyx, int *polyy, int polyi, color_t col, color_t outline, double linewidth) {
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if(invisible(col) && invisible(outline)) return;
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if(polyi < 2) return;
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startstring();
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for(int i=0; i<polyi; i++) {
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if(i == 0)
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print(f, "<path d=\"M ");
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else
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print(f, " L ");
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print(f, coord(polyx[i]), " ", coord(polyy[i]));
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}
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print(f, "\" ", stylestr(col, outline, (hyperbolic ? current_display->radius : current_display->scrsize) * linewidth/256), "/>");
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stopstring();
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println(f);
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}
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EX void render(const string& fname, const function<void()>& what IS(shot::default_screenshot_content)) {
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dynamicval<bool> v2(in, true);
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dynamicval<bool> v3(vid.usingGL, false);
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#if ISWEB
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f.s = "";
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#else
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f.f = fopen(fname.c_str(), "wt");
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#endif
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println(f, "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" width=\"", coord(vid.xres), "\" height=\"", coord(vid.yres), "\">");
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if(!shot::transparent)
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println(f, "<rect width=\"", coord(vid.xres), "\" height=\"", coord(vid.yres), "\" ", stylestr((backcolor << 8) | 0xFF, 0, 0), "/>");
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what();
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println(f, "</svg>");
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#if ISWEB
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EM_ASM_({
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var x=window.open();
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x.document.open();
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x.document.write(UTF8ToString($0));
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x.document.close();
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}, f.s.c_str());
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#else
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fclose(f.f); f.f = NULL;
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#endif
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}
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#if CAP_COMMANDLINE && CAP_SHOT
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int read_args() {
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using namespace arg;
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if(argis("-svgsize")) {
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shift(); sscanf(argcs(), "%d/%d", &shot::shoty, &svg::divby);
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if(shot::shotformat == -1) shot::shotformat = 0;
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}
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else if(argis("-svgfont")) {
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shift(); svg::font = args();
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// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
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// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
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}
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else if(argis("-svggamma")) {
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shift_arg_formula(shot::gamma);
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}
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else if(argis("-svgshot")) {
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PHASE(3); shift(); start_game();
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printf("saving SVG screenshot to %s\n", argcs());
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shot::format = shot::screenshot_format::svg;
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shot::take(argcs());
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}
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else if(argis("-svgtwm")) {
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shift_arg_formula(svg::text_width_multiplier);
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}
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else if(argis("-svgmt")) {
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shift(); svg::min_text = argi();
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}
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else return 1;
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return 0;
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}
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auto ah = addHook(hooks_args, 0, read_args);
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#endif
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#endif
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EX }
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/** wrl renderer */
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EX namespace wrl {
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#if !CAP_WRL
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EX always_false in;
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#endif
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#if CAP_WRL
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EX bool in;
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EX bool print;
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EX bool textures = true;
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EX ld rug_width = .01;
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fhstream f;
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string filename;
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string coord(ld val) {
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char buf[100];
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snprintf(buf, 100, "%f", val);
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return buf;
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}
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string coord(const hyperpoint& v, int q) {
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char buf[100];
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if(q == 3) snprintf(buf, 100, "%f, %f, %f", v[0], v[1], v[2]);
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if(q == 2) snprintf(buf, 100, "%f, %f", v[0], v[1]);
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return buf;
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}
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string color(color_t col, ld v) {
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char buf[100];
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ld cols[4];
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for(int i=0; i<4; i++) {
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cols[i] = part(col, i);
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cols[i] /= 255;
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cols[i] = pow(cols[i], shot::gamma) * shot::fade * v;
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}
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snprintf(buf, 100, "%.3f %.3f %.3f", cols[3], cols[2], cols[1]);
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return buf;
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}
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typedef unsigned long long hashtype;
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hashtype hash(ld x) { return hashtype(x * 1000000 + .5); }
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hashtype hash(hyperpoint h) {
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return hash(h[0]) + 7 * hash(h[1]) + 13 * hash(h[2]);
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}
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EX void fatten(vector<hyperpoint>& data, vector<glvertex>& tdata) {
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map<hashtype, hyperpoint> normals;
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for(int i=0; i<isize(data); i++)
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normals[hash(data[i])] = Hypc;
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for(int i=0; i<isize(data); i++) {
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int j = i%3 ? i-1 : i+2;
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int k = j%3 ? j-1 : j+2;
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hyperpoint normal = (data[j] - data[i]) ^ (data[k] - data[i]);
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normal[3] = 0;
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if(sqhypot_d(3, normal) < 1e-6) {
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println(hlog, "bug ", tie(data[i], data[j], data[k]));
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}
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normal /= hypot_d(3, normal);
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auto& res = normals[hash(data[i])];
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ld q = res[3];
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if((res | normal) < 0) res -= normal;
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else res += normal;
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res[3] = q + 1;
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}
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for(auto& p: normals) {
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auto w = hypot_d(3, p.second);
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if(w == 0) println(hlog, "width is 0, ", p.second, " appeared ", p.second[3], " times");
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if(isnan(w)) println(hlog, "width is NAN, ", p.second, " appeared ", p.second[3], " times");
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p.second = p.second * (rug_width / w);
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}
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vector<hyperpoint> data2;
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vector<glvertex> tdata2;
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for(int i=0; i<isize(data); i+=3) {
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auto a = data[i], b = data[i+1], c = data[i+2];
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hyperpoint normal = (b-a) ^ (c-a);
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auto na = normals[hash(a)];
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auto nb = normals[hash(b)];
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auto nc = normals[hash(c)];
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if((normal | na) > 0) na = -na;
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if((normal | nb) > 0) nb = -nb;
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if((normal | nc) > 0) nc = -nc;
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bool bad = false;
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for(int i=0; i<3; i++) {
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if(isnan(na[i]) || isnan(nb[i]) || isnan(nc[i])) bad = true;
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}
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if(bad) {
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println(hlog, "bad vertex");
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continue;
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}
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data2.push_back(a+na); data2.push_back(b+nb); data2.push_back(c+nc);
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data2.push_back(b+nb); data2.push_back(a+na); data2.push_back(a-na);
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data2.push_back(b+nb); data2.push_back(a-na); data2.push_back(b-nb);
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data2.push_back(c+nc); data2.push_back(b+nb); data2.push_back(b-nb);
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data2.push_back(c+nc); data2.push_back(b-nb); data2.push_back(c-nc);
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data2.push_back(a+na); data2.push_back(c+nc); data2.push_back(c-nc);
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data2.push_back(a+na); data2.push_back(c-nc); data2.push_back(a-na);
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data2.push_back(b-nb); data2.push_back(a-na); data2.push_back(c-nc);
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if(isize(tdata)) {
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auto ta = tdata[i], tb = tdata[i+1], tc = tdata[i+2];
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for(auto p: {ta, tb, tc, tb, ta, ta, tb, ta, tb, tc, tb, tb, tc, tb, tc, ta, tc, tc, ta, tc, ta, tb, ta, tc})
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tdata2.push_back(p);
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}
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}
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data = data2;
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tdata = tdata2;
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}
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bool used_rug;
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map<pair<color_t, glvertex>, int> texture_position;
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map<color_t, int> gradient_position;
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pair<color_t, glvertex> texid(dqi_poly& p) {
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return make_pair(p.color, p.tinf->tvertices[0]);
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}
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/** 0 = no/unknown/disabled texture, 1 = rug, 2 = gradient, 3 = floor texture */
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EX int texture_type(dqi_poly& p) {
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if(!p.tinf) return 0;
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if(!CAP_PNG) return 0;
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if(!textures) return 0;
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if(p.tinf == &rug::tinf) return 1;
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#if MAXMDIM >= 4
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if(p.tinf->texture_id == (int) floor_textures->renderedTexture)
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return (p.tinf->tvertices[0][0] == 0) ? 2 : 3;
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#endif
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return 0;
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}
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EX void prepare(dqi_poly& p) {
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if(print && !(p.flags & POLY_PRINTABLE)) return;
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if(!(p.flags & POLY_TRIANGLES)) return;
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int tt = texture_type(p);
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if(tt == 2) gradient_position[p.color] = 0;
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if(tt == 3) texture_position[texid(p)] = 0;
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}
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#if MAXMDIM >= 4
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int fts_int, fts, fts_row;
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#endif
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map<string, pair<vector<hyperpoint>, vector<glvertex>>> all_data;
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EX void polygon(dqi_poly& p) {
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if(print && !(p.flags & POLY_PRINTABLE)) return;
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if(!(p.flags & POLY_TRIANGLES)) return;
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int tt = texture_type(p);
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vector<hyperpoint> data;
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vector<glvertex> tdata;
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for(int i=0; i<p.cnt; i++) {
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glvertex v = p.tab[0][p.offset+i];
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data.push_back(glhr::gltopoint(v));
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if(p.tinf)
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tdata.push_back(p.tinf->tvertices[p.offset_texture+i]);
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}
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for(auto& d: data) {
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hyperpoint h;
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h = p.V * d;
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applymodel(h, d);
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}
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if(print && (p.flags & POLY_FAT)) {
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fatten(data, tdata);
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p.cnt = isize(data);
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}
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else if(print) {
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hyperpoint ctr1;
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applymodel(p.V * p.intester, ctr1);
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println(hlog, "intester = ", p.intester);
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ld sdet = 0;
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if(1) {
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dynamicval<eGeometry> g(geometry, gEuclid);
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for(int i=0; i<p.cnt; i+=3) {
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transmatrix T;
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T[0] = data[i] - ctr1;
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T[1] = data[i+1] - ctr1;
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T[2] = data[i+2] - ctr1;
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sdet += det(T);
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}
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println(hlog, "sdet = ", sdet);
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if(sdet > 0)
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for(int i=0; i<p.cnt; i+=3) {
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swap(data[i+1], data[i+2]);
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if(!tdata.empty())
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swap(tdata[i+1], tdata[i+2]);
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}
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}
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}
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shstream app;
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println(app, " material Material {");
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if(!tt) println(app, " diffuseColor ", color(p.color, .8));
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if(part(p.color, 0) != 255) println(app, " transparency ", (255 - part(p.color, 0)) / 255.);
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println(app, " }");
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if(tt == 1) {
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println(f, " texture ImageTexture {");
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println(app, " url \"", filename, "-rug.png\"");
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println(app, " }");
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used_rug = true;
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}
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if(tt == 2 || tt == 3) {
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println(app, " texture ImageTexture {");
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println(app, " url \"", filename, "-floors.png\"");
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println(app, " }");
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}
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auto &ad = all_data[app.s];
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for(auto& d: data) ad.first.push_back(d);
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#if MAXMDIM >= 4
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if(tt == 2) {
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ld x = (fts - .5 - gradient_position[p.color]) / fts;
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for(auto& d: tdata) d[0] = x;
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}
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if(tt == 3) {
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int tp = texture_position[texid(p)];
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auto xy = make_array<int>(tp % fts_row, tp / fts_row);
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auto zero = p.tinf->tvertices[0];
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ld sca = FLOORTEXTURESIZE*1./fts_int;
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for(auto& d: tdata)
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for(int c: {0, 1})
|
|
d[c] = ((d[c] - zero[c])*sca + xy[c] + .5) * fts_int / fts;
|
|
}
|
|
#endif
|
|
|
|
for(auto& d: tdata) ad.second.push_back(d);
|
|
}
|
|
|
|
EX void render() {
|
|
#if MAXMDIM >= 4
|
|
for(auto& p: ptds) {
|
|
auto p2 = dynamic_cast<dqi_poly*>(&*p);
|
|
if(p2)
|
|
prepare(*p2);
|
|
}
|
|
|
|
int tps = 0;
|
|
for(auto& p: texture_position) p.second = tps++;
|
|
int gps = 0;
|
|
for(auto& p: gradient_position) p.second = gps++;
|
|
|
|
fts_int = floor_texture_square_size * FLOORTEXTURESIZE + 4;
|
|
fts = 64;
|
|
|
|
while(fts < gps || (fts-gps)/fts_int * fts/fts_int < tps)
|
|
fts *= 2;
|
|
|
|
fts_row = (fts-gps)/fts_int;
|
|
#endif
|
|
|
|
for(auto& p: ptds) {
|
|
auto p2 = dynamic_cast<dqi_poly*>(&*p);
|
|
if(p2)
|
|
polygon(*p2);
|
|
}
|
|
}
|
|
|
|
EX void take(const string& fname, const function<void()>& what IS(shot::default_screenshot_content)) {
|
|
dynamicval<bool> v2(in, true);
|
|
dynamicval<bool> v3(noshadow, true);
|
|
filename = fname;
|
|
|
|
ptds.clear();
|
|
all_data.clear();
|
|
what();
|
|
|
|
f.f = fopen(fname.c_str(), "wt");
|
|
|
|
println(f, "#VRML V2.0 utf8");
|
|
println(f, "WorldInfo { title \"3D model exported from HyperRogue\" info [ \"3D models exported from HyperRogue are public domain\" ] }");
|
|
|
|
for(auto& p: all_data) {
|
|
const string& app = p.first;
|
|
auto& data = p.second.first;
|
|
auto& tdata = p.second.second;
|
|
|
|
println(f, "Shape {");
|
|
println(f, " appearance Appearance {");
|
|
println(f, app);
|
|
println(f, " }");
|
|
// println(f, "# V = ", p.V);
|
|
println(f, " geometry IndexedFaceSet {");
|
|
println(f, " coord Coordinate {");
|
|
|
|
println(f, " point [");
|
|
for(auto& d: data) println(f, " ", coord(d, 3), ",");
|
|
println(f, " ]");
|
|
println(f, " }");
|
|
|
|
if(!tdata.empty()) {
|
|
println(f, " texCoord TextureCoordinate {");
|
|
println(f, " point [");
|
|
|
|
for(auto& d: tdata)
|
|
println(f, " ", coord(glhr::gltopoint(d), 2), ",");
|
|
println(f, " ]");
|
|
println(f, " }");
|
|
}
|
|
|
|
println(f, " coordIndex [");
|
|
for(int i=0; i<isize(data); i+=3) {
|
|
println(f, " ", i, " ", i+1, " ", i+2, " -1,");
|
|
}
|
|
println(f, " ]");
|
|
if(print)
|
|
println(f, " creaseAngle 0.0 convex FALSE solid TRUE ccw FALSE");
|
|
else
|
|
println(f, " creaseAngle 0.0 convex FALSE solid FALSE");
|
|
println(f, " }");
|
|
println(f, " }");
|
|
}
|
|
|
|
#if CAP_PNG
|
|
if(used_rug) {
|
|
resetbuffer rb;
|
|
rug::glbuf->enable();
|
|
SDL_Surface *s = rug::glbuf->render();
|
|
dynamicval<int> dx(shot::shotx, rug::texturesize);
|
|
dynamicval<int> dy(shot::shoty, rug::texturesize);
|
|
shot::postprocess(filename + "-rug.png", s, s);
|
|
}
|
|
|
|
#if MAXMDIM >= 4
|
|
if(isize(texture_position) || isize(gradient_position)) {
|
|
SDL_Surface *s = shot::empty_surface(fts, fts, false);
|
|
for(auto& p: gradient_position) {
|
|
int x = fts - p.second - 1;
|
|
for(int y=0; y<fts; y++) {
|
|
qpixel(s, x, fts-y-1) = gradient(0, p.first, 0, y, fts-1) >> 8;
|
|
part(qpixel(s, x, y), 3) = 0xFF;
|
|
}
|
|
}
|
|
|
|
SDL_Surface *floor = floor_textures->render();
|
|
for(auto& p: texture_position) {
|
|
int nx = p.second % fts_row;
|
|
int ny = p.second / fts_row;
|
|
color_t col = p.first.first;
|
|
int xs = p.first.second[0] * FLOORTEXTURESIZE - fts_int/2;
|
|
int ys = p.first.second[1] * FLOORTEXTURESIZE - fts_int/2;
|
|
swap(xs, ys); // I do not understand why
|
|
for(int y=0; y<fts_int; y++)
|
|
for(int x=0; x<fts_int; x++) {
|
|
auto& tgt = qpixel(s, nx*fts_int+x, fts-1-(ny*fts_int+y));
|
|
auto& src = qpixel(floor, xs+x, FLOORTEXTURESIZE-1-(ys+y));
|
|
for(int p=0; p<3; p++)
|
|
part(tgt, p) = (part(src, p) * part(col, p+1) + 127) / 255;
|
|
part(tgt, 3) = 0xFF;
|
|
}
|
|
}
|
|
IMAGESAVE(s, (filename + "-floors.png").c_str());
|
|
SDL_FreeSurface(s);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
fclose(f.f);
|
|
f.f = nullptr;
|
|
}
|
|
#endif
|
|
EX }
|
|
|
|
#if CAP_PNG
|
|
void IMAGESAVE(SDL_Surface *s, const char *fname) {
|
|
SDL_Surface *s2 = SDL_PNGFormatAlpha(s);
|
|
SDL_SavePNG(s2, fname);
|
|
SDL_FreeSurface(s2);
|
|
}
|
|
#endif
|
|
|
|
#if CAP_SHOT
|
|
EX namespace shot {
|
|
|
|
purehookset hooks_hqshot;
|
|
|
|
#if HDR
|
|
enum screenshot_format { png, svg, wrl };
|
|
#endif
|
|
|
|
EX int shotx = 2000;
|
|
EX int shoty = 2000;
|
|
EX screenshot_format format;
|
|
EX bool transparent = true;
|
|
EX ld gamma = 1;
|
|
EX int shotformat = -1;
|
|
EX string caption;
|
|
EX ld fade = 1;
|
|
|
|
void set_shotx() {
|
|
if(shotformat == -1) return;
|
|
shotx = shoty;
|
|
if(shotformat == 1) shotx = shotx * 4/3;
|
|
if(shotformat == 2) shotx = shotx * 16/9;
|
|
if(shotformat == 3) {
|
|
shotx = shotx * 22/16;
|
|
while(shotx & 15) shotx++;
|
|
}
|
|
}
|
|
|
|
#if CAP_SDL
|
|
EX int shot_aa = 1;
|
|
#endif
|
|
|
|
EX void default_screenshot_content() {
|
|
#if CAP_RUG
|
|
if(rug::rugged) {
|
|
if(rug::in_crystal()) rug::physics();
|
|
rug::drawRugScene();
|
|
}
|
|
else
|
|
#endif
|
|
drawfullmap();
|
|
|
|
rots::draw_underlying(false);
|
|
|
|
if(caption != "")
|
|
displayfr(vid.xres/2, vid.fsize+vid.fsize/4, 3, vid.fsize*2, caption, forecolor, 8);
|
|
callhooks(hooks_hqshot);
|
|
drawStats();
|
|
}
|
|
|
|
EX SDL_Surface *empty_surface(int x, int y, bool alpha) {
|
|
return SDL_CreateRGBSurface(SDL_SWSURFACE,x,y,32,0xFF<<16,0xFF<<8,0xFF, (alpha) ? (0xFF<<24) : 0);
|
|
}
|
|
|
|
#if CAP_PNG
|
|
EX void postprocess(string fname, SDL_Surface *sdark, SDL_Surface *sbright) {
|
|
if(gamma == 1 && shot_aa == 1 && sdark == sbright) {
|
|
IMAGESAVE(sdark, fname.c_str());
|
|
return;
|
|
}
|
|
|
|
SDL_Surface *sout = empty_surface(shotx, shoty, sdark != sbright);
|
|
for(int y=0; y<shoty; y++)
|
|
for(int x=0; x<shotx; x++) {
|
|
int val[2][4];
|
|
for(int a=0; a<2; a++) for(int b=0; b<3; b++) val[a][b] = 0;
|
|
for(int ax=0; ax<shot_aa; ax++) for(int ay=0; ay<shot_aa; ay++)
|
|
for(int b=0; b<2; b++) for(int p=0; p<3; p++)
|
|
val[b][p] += part(qpixel((b?sbright:sdark), x*shot_aa+ax, y*shot_aa+ay), p);
|
|
|
|
int transparent = 0;
|
|
int maxval = 255 * 3 * shot_aa * shot_aa;
|
|
|
|
for(int p=0; p<3; p++) transparent += val[1][p] - val[0][p];
|
|
|
|
color_t& pix = qpixel(sout, x, y);
|
|
pix = 0;
|
|
part(pix, 3) = 255 - (255 * transparent + (maxval/2)) / maxval;
|
|
|
|
if(transparent < maxval) for(int p=0; p<3; p++) {
|
|
ld v = (val[0][p] * 3. / maxval) / (1 - transparent * 1. / maxval);
|
|
v = pow(v, gamma) * fade;
|
|
v *= 255;
|
|
if(v > 255) v = 255;
|
|
part(pix, p) = v;
|
|
}
|
|
}
|
|
IMAGESAVE(sout, fname.c_str());
|
|
SDL_FreeSurface(sout);
|
|
}
|
|
#endif
|
|
|
|
EX purehookset hooks_take;
|
|
|
|
#if CAP_PNG
|
|
void render_png(string fname, const function<void()>& what) {
|
|
resetbuffer rb;
|
|
|
|
renderbuffer glbuf(vid.xres, vid.yres, vid.usingGL);
|
|
glbuf.enable();
|
|
current_display->set_viewport(0);
|
|
|
|
dynamicval<color_t> v8(backcolor, transparent ? 0xFF000000 : backcolor);
|
|
#if CAP_RUG
|
|
if(rug::rugged && !rug::renderonce) rug::prepareTexture();
|
|
#endif
|
|
glbuf.clear(backcolor);
|
|
what();
|
|
|
|
SDL_Surface *sdark = glbuf.render();
|
|
|
|
if(transparent) {
|
|
renderbuffer glbuf1(vid.xres, vid.yres, vid.usingGL);
|
|
backcolor = 0xFFFFFFFF;
|
|
#if CAP_RUG
|
|
if(rug::rugged && !rug::renderonce) rug::prepareTexture();
|
|
#endif
|
|
glbuf1.enable();
|
|
glbuf1.clear(backcolor);
|
|
current_display->set_viewport(0);
|
|
what();
|
|
|
|
postprocess(fname, sdark, glbuf1.render());
|
|
}
|
|
else postprocess(fname, sdark, sdark);
|
|
}
|
|
#endif
|
|
|
|
EX void take(string fname, const function<void()>& what IS(default_screenshot_content)) {
|
|
|
|
if(cheater) doOvergenerate();
|
|
|
|
#if CAP_SVG
|
|
int multiplier = (format == screenshot_format::svg) ? svg::divby : shot_aa;
|
|
#else
|
|
int multiplier = shot_aa;
|
|
#endif
|
|
|
|
dynamicval<videopar> v(vid, vid);
|
|
dynamicval<bool> v2(inHighQual, true);
|
|
dynamicval<bool> v6(auraNOGL, true);
|
|
dynamicval<bool> vn(nohud, nohud || hide_hud);
|
|
|
|
vid.smart_range_detail *= multiplier;
|
|
darken = 0;
|
|
|
|
set_shotx();
|
|
vid.xres = shotx * multiplier;
|
|
vid.yres = shoty * multiplier;
|
|
calcparam();
|
|
models::configure();
|
|
callhooks(hooks_take);
|
|
|
|
switch(format) {
|
|
case screenshot_format::wrl:
|
|
#if CAP_WRL
|
|
wrl::take(fname);
|
|
#endif
|
|
return;
|
|
|
|
case screenshot_format::svg:
|
|
#if CAP_SVG
|
|
svg::render(fname, what);
|
|
#endif
|
|
return;
|
|
|
|
case screenshot_format::png:
|
|
#if CAP_PNG
|
|
render_png(fname, what);
|
|
#endif
|
|
return;
|
|
}
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
int png_read_args() {
|
|
using namespace arg;
|
|
if(argis("-pngshot")) {
|
|
PHASE(3); shift(); start_game();
|
|
printf("saving PNG screenshot to %s\n", argcs());
|
|
format = screenshot_format::png;
|
|
shot::take(argcs());
|
|
}
|
|
else if(argis("-pngsize")) {
|
|
shift(); shoty = argi(); if(shotformat == -1) shotformat = 0;
|
|
}
|
|
else if(argis("-pngformat")) {
|
|
shift(); shotformat = argi();
|
|
}
|
|
else if(argis("-shotxy")) {
|
|
shift(); shotformat = -1; shotx = argi(); shift(); shoty = argi();
|
|
}
|
|
else if(argis("-shott")) {
|
|
shift(); shot::transparent = argi();
|
|
}
|
|
else if(argis("-shotaa")) {
|
|
shift(); shot_aa = argi();
|
|
}
|
|
#if CAP_WRL
|
|
else if(argis("-modelshot")) {
|
|
PHASE(3); shift(); start_game();
|
|
printf("saving WRL model to %s\n", argcs());
|
|
shot::format = screenshot_format::wrl; wrl::print = false;
|
|
shot::take(argcs());
|
|
}
|
|
else if(argis("-printshot")) {
|
|
PHASE(3); shift(); start_game();
|
|
printf("saving 3D printable model to %s\n", argcs());
|
|
shot::format = screenshot_format::wrl; wrl::print = true;
|
|
shot::take(argcs());
|
|
}
|
|
#endif
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
|
|
auto ah_png = addHook(hooks_args, 0, png_read_args);
|
|
#endif
|
|
|
|
EX string format_name() {
|
|
if(format == screenshot_format::svg) return "SVG";
|
|
if(format == screenshot_format::wrl) return "WRL";
|
|
if(format == screenshot_format::png) return "PNG";
|
|
return "?";
|
|
}
|
|
|
|
EX string format_extension() {
|
|
if(format == screenshot_format::svg) return ".svg";
|
|
if(format == screenshot_format::wrl) return ".wrl";
|
|
if(format == screenshot_format::png) return ".png";
|
|
return "?";
|
|
}
|
|
|
|
|
|
EX void choose_screenshot_format() {
|
|
cmode = sm::SIDE;
|
|
gamescreen(0);
|
|
dialog::init(XLAT("screenshots"), iinf[itPalace].color, 150, 100);
|
|
#if CAP_PNG
|
|
dialog::addItem(XLAT("PNG"), 'p');
|
|
dialog::add_action([] { format = screenshot_format::png; popScreen(); });
|
|
#endif
|
|
#if CAP_SVG
|
|
dialog::addItem(XLAT("SVG"), 's');
|
|
dialog::add_action([] { format = screenshot_format::svg; popScreen(); });
|
|
#endif
|
|
#if CAP_WRL
|
|
dialog::addItem(XLAT("WRL"), 'w');
|
|
dialog::add_action([] { format = screenshot_format::wrl; popScreen(); });
|
|
#endif
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX void menu() {
|
|
cmode = sm::SIDE;
|
|
gamescreen(0);
|
|
if(format == screenshot_format::svg && !CAP_SVG)
|
|
format = screenshot_format::png;
|
|
if(format == screenshot_format::png && !CAP_PNG)
|
|
format = screenshot_format::svg;
|
|
dialog::init(XLAT("screenshots"), iinf[itPalace].color, 150, 100);
|
|
dialog::addSelItem(XLAT("format"), format_name(), 'f');
|
|
dialog::add_action_push(choose_screenshot_format);
|
|
bool dowrl = format == screenshot_format::wrl;
|
|
if(!dowrl) {
|
|
dialog::addSelItem(XLAT("pixels (X)"), its(shotx), 'x');
|
|
dialog::add_action([] { shotformat = -1; dialog::editNumber(shotx, 500, 8000, 100, 2000, XLAT("pixels (X)"), ""); });
|
|
dialog::addSelItem(XLAT("pixels (Y)"), its(shoty), 'y');
|
|
dialog::add_action([] { shotformat = -1; dialog::editNumber(shoty, 500, 8000, 100, 2000, XLAT("pixels (Y)"), ""); });
|
|
}
|
|
|
|
switch(format) {
|
|
case screenshot_format::svg: {
|
|
#if CAP_SVG
|
|
using namespace svg;
|
|
dialog::addSelItem(XLAT("precision"), "1/"+its(divby), 'p');
|
|
dialog::add_action([] { divby *= 10; if(divby > 1000000) divby = 1; });
|
|
#endif
|
|
|
|
if(models::is_3d(vpconf) || rug::rugged) {
|
|
dialog::addInfo("SVG screenshots do not work in this 3D mode", 0xFF0000);
|
|
if(GDIM == 2 && !rug::rugged) {
|
|
dialog::addSelItem(XLAT("projection"), current_proj_name(), '1');
|
|
dialog::add_action_push(models::model_menu);
|
|
}
|
|
#if CAP_WRL
|
|
else {
|
|
dialog::addItem(XLAT("WRL"), 'w');
|
|
dialog::add_action([] { format = screenshot_format::wrl; });
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#if CAP_TEXTURE
|
|
if(texture::config.tstate == texture::tsActive)
|
|
dialog::addInfo("SVG screenshots do not work with textures", 0xFF0000);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
case screenshot_format::png: {
|
|
#if CAP_PNG
|
|
dialog::addSelItem(XLAT("supersampling"), its(shot_aa), 's');
|
|
dialog::add_action([] { shot_aa *= 2; if(shot_aa > 16) shot_aa = 1; });
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
case screenshot_format::wrl: {
|
|
#if CAP_WRL
|
|
if(!models::is_3d(vpconf) && !rug::rugged) {
|
|
dialog::addInfo("this format is for 3D projections", 0xFF0000);
|
|
if(GDIM == 2) {
|
|
dialog::addItem(XLAT("hypersian rug mode"), 'u');
|
|
dialog::add_action_push(rug::show);
|
|
}
|
|
}
|
|
else if(rug::rugged ? rug::perspective() : models::is_perspective(vpconf.model)) {
|
|
dialog::addInfo("this does not work well in perspective projections", 0xFF8000);
|
|
dialog::addSelItem(XLAT("projection"), current_proj_name(), '1');
|
|
dialog::add_action_push(models::model_menu);
|
|
}
|
|
dialog::addBoolItem_action("generate a model for 3D printing", wrl::print, 'p');
|
|
#if CAP_PNG
|
|
dialog::addBoolItem_action("use textures", wrl::textures, 'u');
|
|
#endif
|
|
#endif
|
|
}
|
|
}
|
|
if(!dowrl) dialog::addBoolItem_action(XLAT("transparent"), transparent, 't');
|
|
|
|
dialog::addSelItem(XLAT("gamma"), fts(gamma), 'g');
|
|
dialog::add_action([] { dialog::editNumber(gamma, 0, 2, .1, .5, XLAT("gamma"), "higher value = darker"); });
|
|
|
|
dialog::addSelItem(XLAT("brightness"), fts(fade), 'b');
|
|
dialog::add_action([] { dialog::editNumber(fade, 0, 2, .1, 1, XLAT("brightness"), "higher value = lighter"); });
|
|
|
|
if(!dowrl) dialog::addBoolItem_action(XLAT("disable the HUD"), hide_hud, 'h');
|
|
|
|
dialog::addBoolItem_action_neg(XLAT("hide the player"), mapeditor::drawplayer, 'H');
|
|
#if CAP_WRL
|
|
if(dowrl && wrl::print) dialog::lastItem().value = XLAT("N/A");
|
|
#endif
|
|
|
|
if(WDIM == 2) {
|
|
dialog::addItem(XLAT("centering"), 'C');
|
|
dialog::add_action([] {
|
|
dialog::editNumber(vid.fixed_facing_dir, 0, 360, 15, 90, XLAT("centering"),
|
|
XLAT("You can pick the angle. Note: the direction the PC is facing matters."));
|
|
dialog::reaction = fullcenter;
|
|
dialog::extra_options = [] () {
|
|
dialog::addBoolItem(XLAT("rotate PC"), centering == eCentering::face, 'R');
|
|
dialog::add_action([] {
|
|
flipplayer = false;
|
|
cwt++;
|
|
mirror::act(1, mirror::SPINSINGLE);
|
|
cwt.at->mondir++;
|
|
cwt.at->mondir %= cwt.at->type;
|
|
fullcenter();
|
|
});
|
|
dialog::addBoolItem(XLAT("face"), centering == eCentering::face, 'F');
|
|
dialog::add_action([] { centering = eCentering::face; fullcenter(); });
|
|
dialog::addBoolItem(XLAT("edge"), centering == eCentering::edge, 'E');
|
|
dialog::add_action([] { centering = eCentering::edge; fullcenter(); });
|
|
dialog::addBoolItem(XLAT("vertex"), centering == eCentering::vertex, 'V');
|
|
dialog::add_action([] { centering = eCentering::vertex; fullcenter(); });
|
|
};
|
|
});
|
|
}
|
|
|
|
dialog::addItem(XLAT("colors & aura"), 'c');
|
|
dialog::add_action_push(show_color_dialog);
|
|
|
|
menuitem_sightrange('r');
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addItem(XLAT("take screenshot"), 'z');
|
|
dialog::add_action([] () {
|
|
#if ISWEB
|
|
shot::take("new window");
|
|
#else
|
|
static string pngfile = "hqshot.png";
|
|
static string svgfile = "svgshot.svg";
|
|
static string wrlfile = "model.wrl";
|
|
string& file =
|
|
format == screenshot_format::png ? pngfile :
|
|
format == screenshot_format::svg ? svgfile :
|
|
wrlfile;
|
|
|
|
dialog::openFileDialog(file, XLAT("screenshot"), format_extension(), [&file] () {
|
|
dynamicval<int> cgl(vid.cells_generated_limit, 9999999);
|
|
shot::take(file);
|
|
return true;
|
|
});
|
|
#endif
|
|
});
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX }
|
|
#endif
|
|
|
|
#if CAP_ANIMATIONS
|
|
EX namespace anims {
|
|
|
|
#if HDR
|
|
enum eMovementAnimation {
|
|
maNone, maTranslation, maRotation, maCircle, maParabolic, maTranslationRotation
|
|
};
|
|
#endif
|
|
|
|
EX eMovementAnimation ma;
|
|
|
|
EX ld shift_angle, movement_angle;
|
|
EX ld normal_angle = 90;
|
|
EX ld period = 10000;
|
|
EX int noframes = 30;
|
|
EX ld cycle_length = 2 * M_PI;
|
|
EX ld parabolic_length = 1;
|
|
EX ld skiprope_rotation;
|
|
|
|
int lastticks, bak_turncount;
|
|
|
|
EX ld rug_rotation1, rug_rotation2, ballangle_rotation, env_ocean, env_volcano;
|
|
EX bool env_shmup;
|
|
EX ld rug_angle;
|
|
|
|
cell *rotation_center;
|
|
transmatrix rotation_center_View;
|
|
|
|
color_t circle_display_color = 0x00FF00FF;
|
|
|
|
EX ld circle_radius = acosh(2.);
|
|
EX ld circle_spins = 1;
|
|
|
|
EX void moved() {
|
|
optimizeview();
|
|
if(cheater || autocheat) {
|
|
if(hyperbolic && memory_saving_mode && centerover && gmatrix.size() && cwt.at != centerover && !quotient) {
|
|
if(isNeighbor(cwt.at, centerover)) {
|
|
cwt.spin = neighborId(centerover, cwt.at);
|
|
flipplayer = true;
|
|
}
|
|
animateMovement(match(cwt.at, centerover), LAYER_SMALL);
|
|
cwt.at = centerover;
|
|
save_memory();
|
|
return;
|
|
}
|
|
setdist(centerover, 7 - getDistLimit() - genrange_bonus, NULL);
|
|
}
|
|
playermoved = false;
|
|
}
|
|
|
|
struct animated_parameter {
|
|
ld *value;
|
|
ld last;
|
|
string formula;
|
|
reaction_t reaction;
|
|
};
|
|
|
|
vector<animated_parameter> aps;
|
|
|
|
EX void deanimate(ld &x) {
|
|
for(int i=0; i<isize(aps); i++)
|
|
if(aps[i].value == &x)
|
|
aps.erase(aps.begin() + (i--));
|
|
}
|
|
|
|
EX void get_parameter_animation(ld &x, string &s) {
|
|
for(auto &ap: aps)
|
|
if(ap.value == &x && ap.last == x)
|
|
s = ap.formula;
|
|
}
|
|
|
|
EX void animate_parameter(ld &x, string f, const reaction_t& r) {
|
|
deanimate(x);
|
|
aps.emplace_back(animated_parameter{&x, x, f, r});
|
|
}
|
|
|
|
int ap_changes;
|
|
|
|
void apply_animated_parameters() {
|
|
ap_changes = 0;
|
|
for(auto &ap: aps) {
|
|
if(*ap.value != ap.last) continue;
|
|
try {
|
|
*ap.value = parseld(ap.formula);
|
|
}
|
|
catch(hr_parse_exception&) {
|
|
continue;
|
|
}
|
|
if(*ap.value != ap.last) {
|
|
if(ap.reaction) ap.reaction();
|
|
ap_changes++;
|
|
ap.last = *ap.value;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool needs_highqual;
|
|
|
|
bool joukowsky_anim;
|
|
|
|
EX void reflect_view() {
|
|
if(centerover) {
|
|
transmatrix T = Id;
|
|
cell *mbase = centerover;
|
|
cell *c = centerover;
|
|
if(shmup::reflect(c, mbase, T))
|
|
View = inverse(T) * View;
|
|
}
|
|
}
|
|
|
|
bool clearup;
|
|
|
|
EX purehookset hooks_anim;
|
|
|
|
EX void apply() {
|
|
int t = ticks - lastticks;
|
|
lastticks = ticks;
|
|
|
|
callhooks(hooks_anim);
|
|
|
|
switch(ma) {
|
|
case maTranslation:
|
|
if(history::on) {
|
|
history::phase = (isize(history::v) - 1) * ticks * 1. / period;
|
|
history::movetophase();
|
|
}
|
|
else if(centerover) {
|
|
reflect_view();
|
|
if((hyperbolic && !quotient &&
|
|
(centerover->land != cwt.at->land || memory_saving_mode) && among(centerover->land, laHaunted, laIvoryTower, laDungeon, laEndorian) && centerover->landparam >= 10
|
|
) ) {
|
|
if(memory_saving_mode) {
|
|
activateSafety(laIce);
|
|
return;
|
|
}
|
|
else {
|
|
fullcenter(); View = spin(rand() % 1000) * View;
|
|
}
|
|
}
|
|
shift_view(
|
|
cspin(0, GDIM-1, movement_angle * degree) * spin(shift_angle * degree) * xtangent(cycle_length * t / period)
|
|
);
|
|
moved();
|
|
if(clearup) {
|
|
centerover->wall = waNone;
|
|
forCellEx(c1, centerover) c1->wall = waNone;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case maRotation:
|
|
if(GDIM == 3) {
|
|
rotate_view(spin(-movement_angle * degree));
|
|
rotate_view(cspin(1, 2, normal_angle * degree));
|
|
}
|
|
rotate_view(spin(2 * M_PI * t / period));
|
|
if(GDIM == 3) {
|
|
rotate_view(cspin(2, 1, normal_angle * degree));
|
|
rotate_view(spin(movement_angle * degree));
|
|
}
|
|
break;
|
|
|
|
case maTranslationRotation:
|
|
shift_view(
|
|
cspin(0, GDIM-1, movement_angle * degree) * spin(shift_angle * degree) * xtangent(cycle_length * t / period)
|
|
);
|
|
moved();
|
|
rotate_view(cspin(0, GDIM-1, 2 * M_PI * t / period));
|
|
if(clearup) {
|
|
centerover->wall = waNone;
|
|
}
|
|
break;
|
|
|
|
#if CAP_BT
|
|
case maParabolic:
|
|
reflect_view();
|
|
View = ypush(-shift_angle * degree) * spin(-movement_angle * degree) * View;
|
|
if(GDIM == 2)
|
|
View = bt::parabolic(parabolic_length * t / period) * View;
|
|
else
|
|
View = bt::parabolic3(parabolic_length * t / period, 0) * View;
|
|
View = spin(movement_angle * degree) * ypush(shift_angle * degree) * View;
|
|
moved();
|
|
break;
|
|
#endif
|
|
case maCircle: {
|
|
centerover = rotation_center;
|
|
ld alpha = circle_spins * 2 * M_PI * ticks / period;
|
|
View = spin(-cos_auto(circle_radius)*alpha) * xpush(circle_radius) * spin(alpha) * rotation_center_View;
|
|
moved();
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
if(env_ocean) {
|
|
turncount += env_ocean * ticks * tidalsize / period;
|
|
calcTidalPhase();
|
|
for(auto& p: gmatrix) if(p.first->land == laOcean) checkTide(p.first);
|
|
turncount -= ticks * tidalsize / period;
|
|
}
|
|
if(env_volcano) {
|
|
bak_turncount = turncount;
|
|
turncount += env_volcano * ticks * 64 / period;
|
|
for(auto& p: gmatrix) if(p.first->land == laVolcano) checkTide(p.first);
|
|
}
|
|
#if CAP_RUG
|
|
if(rug::rugged) {
|
|
if(rug_rotation1) {
|
|
rug::rugView = cspin(1, 2, -rug_angle * degree) * cspin(0, 2, rug_rotation1 * 2 * M_PI * t / period) * cspin(1, 2, rug_angle * degree) * rug::rugView;
|
|
}
|
|
if(rug_rotation2) {
|
|
rug::rugView = rug::rugView * cspin(0, 1, rug_rotation2 * 2 * M_PI * t / period);
|
|
}
|
|
}
|
|
#endif
|
|
pconf.skiprope += skiprope_rotation * t * 2 * M_PI / period;
|
|
|
|
if(ballangle_rotation) {
|
|
if(models::has_orientation(vpconf.model))
|
|
vpconf.model_orientation += ballangle_rotation * 360 * t / period;
|
|
else
|
|
vpconf.ballangle += ballangle_rotation * 360 * t / period;
|
|
}
|
|
if(joukowsky_anim) {
|
|
ld t = ticks / period;
|
|
t = t - floor(t);
|
|
if(pmodel == mdBand) {
|
|
vpconf.model_transition = t * 4 - 1;
|
|
}
|
|
else {
|
|
vpconf.model_transition = t / 1.1;
|
|
vpconf.scale = (1 - vpconf.model_transition) / 2.;
|
|
}
|
|
}
|
|
apply_animated_parameters();
|
|
calcparam();
|
|
}
|
|
|
|
EX void rollback() {
|
|
if(env_volcano) {
|
|
turncount = bak_turncount;
|
|
}
|
|
}
|
|
|
|
#if CAP_FILES && CAP_SHOT
|
|
EX string animfile = "animation-%04d.png";
|
|
|
|
int min_frame = 0, max_frame = 999999;
|
|
|
|
int numturns = 0;
|
|
|
|
bool record_animation() {
|
|
lastticks = 0;
|
|
ticks = 0;
|
|
int oldturn = -1;
|
|
for(int i=0; i<noframes; i++) {
|
|
if(i < min_frame || i > max_frame) continue;
|
|
printf("%d/%d\n", i, noframes);
|
|
int newticks = i * period / noframes;
|
|
cmode = (env_shmup ? sm::NORMAL : 0);
|
|
while(ticks < newticks) shmup::turn(1), ticks++;
|
|
if(cheater && numturns) {
|
|
int nturn = numturns * i / noframes;
|
|
if(nturn != oldturn) monstersTurn();
|
|
oldturn = nturn;
|
|
}
|
|
if(playermoved) centerpc(INF), optimizeview();
|
|
dynamicval<bool> v2(inHighQual, true);
|
|
apply();
|
|
models::configure();
|
|
if(history::on) {
|
|
ld len = (isize(history::v)-1) + 2 * history::extra_line_steps;
|
|
history::phase = len * i / (noframes-1);
|
|
if(history::lvspeed < 0) history::phase = len - history::phase;
|
|
history::phase -= history::extra_line_steps;
|
|
history::movetophase();
|
|
}
|
|
|
|
char buf[1000];
|
|
snprintf(buf, 1000, animfile.c_str(), i);
|
|
shot::take(buf);
|
|
rollback();
|
|
}
|
|
lastticks = ticks = SDL_GetTicks();
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
void display_animation() {
|
|
if(ma == maCircle && (circle_display_color & 0xFF)) {
|
|
for(int s=0; s<10; s++) {
|
|
if(s == 0) curvepoint(ggmatrix(rotation_center) * xpush0(circle_radius - .1));
|
|
for(int z=0; z<100; z++) curvepoint(ggmatrix(rotation_center) * xspinpush0((z+s*100) * 2 * M_PI / 1000., circle_radius));
|
|
queuecurve(circle_display_color, 0, PPR::LINE);
|
|
}
|
|
if(sphere) for(int s=0; s<10; s++) {
|
|
if(s == 0) curvepoint(centralsym * ggmatrix(rotation_center) * xpush0(circle_radius - .1));
|
|
for(int z=0; z<100; z++) curvepoint(centralsym * ggmatrix(rotation_center) * xspinpush0((z+s*100) * 2 * M_PI / 1000., circle_radius));
|
|
queuecurve(circle_display_color, 0, PPR::LINE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void animator(string caption, ld& param, char key) {
|
|
dialog::addBoolItem(caption, param, key);
|
|
if(param) dialog::lastItem().value = fts(param);
|
|
dialog::add_action([¶m, caption] () {
|
|
if(param == 0) {
|
|
param = 1;
|
|
string s =
|
|
XLAT(
|
|
"The value of 1 means that the period of this animation equals the period set in the animation menu. "
|
|
"Larger values correspond to faster animations.");
|
|
|
|
dialog::editNumber(param, 0, 10, 1, 1, caption, s);
|
|
}
|
|
else param = 0;
|
|
});
|
|
}
|
|
|
|
EX ld a, b;
|
|
|
|
void list_animated_parameters() {
|
|
dialog::addHelp(XLAT(
|
|
"Most parameters can be animated simply by using '..' in their editing dialog. "
|
|
"For example, the value of a parameter set to 0..1 will grow linearly from 0 to 1. "
|
|
"You can also use functions (e.g. cos(0..2*pi)) and refer to other parameters; "
|
|
"parameters 'a' and 'b' exist for this purpose. "
|
|
"See the list below for parameters which are currently animated (or changed)."));
|
|
dialog::addBreak(50);
|
|
for(auto& ap: aps) {
|
|
string what = "?";
|
|
for(auto& p: params) if(&p.second == ap.value) what = p.first;
|
|
dialog::addInfo(what + " = " + ap.formula);
|
|
}
|
|
dialog::addBreak(50);
|
|
dialog::addHelp(parser_help());
|
|
}
|
|
|
|
ld animation_period;
|
|
|
|
EX void show() {
|
|
cmode = sm::SIDE; needs_highqual = false;
|
|
animation_lcm = 1;
|
|
gamescreen(0);
|
|
animation_period = 2 * M_PI * animation_lcm / animation_factor;
|
|
dialog::init(XLAT("animations"), iinf[itPalace].color, 150, 100);
|
|
dialog::addSelItem(XLAT("period"), fts(period)+ " ms", 'p');
|
|
dialog::add_action([] () { dialog::editNumber(period, 0, 10000, 1000, 200, XLAT("period"),
|
|
XLAT("This is the period of the whole animation, though in some settings the animation can have a different period or be aperiodic. "
|
|
"Changing the value will make the whole animation slower or faster."
|
|
)); });
|
|
if(animation_lcm > 1) {
|
|
dialog::addSelItem(XLAT("game animation period"), fts(animation_period)+ " ms", 'G');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(animation_period, 0, 10000, 1000, 1000, XLAT("game animation period"),
|
|
XLAT("Least common multiple of the animation periods of all the game objects on screen, such as rotating items.")
|
|
);
|
|
dialog::reaction = [] () { animation_factor = 2 * M_PI * animation_lcm / animation_period; };
|
|
dialog::extra_options = [] () {
|
|
dialog::addItem("default", 'D');
|
|
dialog::add_action([] () {
|
|
animation_factor = 1;
|
|
popScreen();
|
|
});
|
|
};
|
|
});
|
|
}
|
|
dialog::addBoolItem_choice(XLAT("no movement animation"), ma, maNone, '0');
|
|
dialog::addBoolItem_choice(XLAT("translation"), ma, maTranslation, '1');
|
|
dialog::addBoolItem_choice(XLAT("rotation"), ma, maRotation, '2');
|
|
if(hyperbolic) {
|
|
dialog::addBoolItem_choice(XLAT("parabolic"), ma, maParabolic, '3');
|
|
}
|
|
if(among(pmodel, mdJoukowsky, mdJoukowskyInverted)) {
|
|
dialog::addBoolItem_action(XLAT("joukowsky_anim"), joukowsky_anim, 'j');
|
|
}
|
|
if(among(pmodel, mdJoukowsky, mdJoukowskyInverted)) {
|
|
animator(XLAT("Möbius transformations"), skiprope_rotation, 'S');
|
|
}
|
|
if(!prod) {
|
|
dialog::addBoolItem(XLAT("circle"), ma == maCircle, '4');
|
|
dialog::add_action([] () { ma = maCircle;
|
|
rotation_center = centerover;
|
|
rotation_center_View = View;
|
|
});
|
|
}
|
|
dialog::addBoolItem_choice(XLAT("translation")+"+"+XLAT("rotation"), ma, maTranslationRotation, '5');
|
|
switch(ma) {
|
|
case maCircle: {
|
|
animator(XLAT("circle spins"), circle_spins, 'C');
|
|
dialog::addSelItem(XLAT("circle radius"), fts(circle_radius), 'c');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(circle_radius, 0, 10, 0.1, acosh(1.), XLAT("circle radius"), "");
|
|
dialog::extra_options = [] () {
|
|
if(hyperbolic) {
|
|
// area = 2pi (cosh(r)-1)
|
|
dialog::addSelItem(XLAT("double spin"), fts(acosh(2.)), 'A');
|
|
dialog::add_action([] () { circle_radius = acosh(2.); });
|
|
dialog::addSelItem(XLAT("triple spin"), fts(acosh(3.)), 'B');
|
|
dialog::add_action([] () { circle_radius = acosh(3.); });
|
|
}
|
|
if(sphere) {
|
|
dialog::addSelItem(XLAT("double spin"), fts(acos(1/2.)), 'A');
|
|
dialog::add_action([] () { circle_radius = acos(1/2.); });
|
|
dialog::addSelItem(XLAT("triple spin"), fts(acos(1/3.)), 'B');
|
|
dialog::add_action([] () { circle_radius = acos(1/3.); });
|
|
}
|
|
};
|
|
});
|
|
dialog::addColorItem(XLAT("draw the circle"), circle_display_color, 'd');
|
|
dialog::add_action([] () {
|
|
dialog::openColorDialog(circle_display_color, NULL);
|
|
});
|
|
dialog::addBreak(100);
|
|
break;
|
|
}
|
|
case maTranslation:
|
|
case maTranslationRotation:
|
|
case maParabolic: {
|
|
if(ma == maTranslation && history::on)
|
|
dialog::addBreak(300);
|
|
else if(ma == maTranslation) {
|
|
dialog::addSelItem(XLAT("cycle length"), fts(cycle_length), 'c');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(cycle_length, 0, 10, 0.1, 2*M_PI, "shift", "");
|
|
dialog::extra_options = [] () {
|
|
dialog::addSelItem(XLAT("full circle"), fts(2 * M_PI), 'A');
|
|
dialog::add_action([] () { cycle_length = 2 * M_PI; });
|
|
dialog::addSelItem(XLAT("Zebra period"), fts(2.898149445355172), 'B');
|
|
dialog::add_action([] () { cycle_length = 2.898149445355172; });
|
|
dialog::addSelItem(XLAT("Bolza period"), fts(2 * 1.528571), 'C');
|
|
dialog::add_action([] () { cycle_length = 2 * 1.528571; });
|
|
};
|
|
});
|
|
}
|
|
else {
|
|
dialog::addSelItem(XLAT("cells to go"), fts(parabolic_length), 'c');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(parabolic_length, 0, 10, 1, 1, "cells to go", "");
|
|
});
|
|
}
|
|
dialog::addSelItem(XLAT("shift"), fts(shift_angle) + "°", 'C');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(shift_angle, 0, 90, 15, 0, XLAT("shift"), "");
|
|
});
|
|
dialog::addSelItem(XLAT("movement angle"), fts(movement_angle) + "°", 'm');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(movement_angle, 0, 360, 15, 0, XLAT("movement angle"), "");
|
|
});
|
|
break;
|
|
}
|
|
case maRotation:
|
|
if(GDIM == 3) {
|
|
dialog::addSelItem(XLAT("angle to screen normal"), fts(normal_angle) + "°", 'C');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(normal_angle, 0, 360, 15, 0, XLAT("angle to screen normal"), "");
|
|
});
|
|
dialog::addSelItem(XLAT("movement angle"), fts(movement_angle) + "°", 'm');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(movement_angle, 0, 360, 15, 0, XLAT("movement angle"), "");
|
|
});
|
|
dialog::addBreak(100);
|
|
}
|
|
else
|
|
dialog::addBreak(300);
|
|
break;
|
|
default: {
|
|
dialog::addBreak(300);
|
|
}
|
|
}
|
|
animator(XLATN("Ocean"), env_ocean, 'o');
|
|
animator(XLATN("Volcanic Wasteland"), env_volcano, 'v');
|
|
if(shmup::on) dialog::addBoolItem_action(XLAT("shmup action"), env_shmup, 'T');
|
|
if(cheater) {
|
|
dialog::addSelItem(XLAT("monster turns"), its(numturns), 'n');
|
|
dialog::add_action([] {
|
|
dialog::editNumber(numturns, 0, 100, 1, 0, XLAT("monster turns"), XLAT("Number of turns to pass. Useful when simulating butterflies or cellular automata."));
|
|
});
|
|
}
|
|
|
|
#if CAP_RUG
|
|
if(rug::rugged) {
|
|
animator(XLAT("screen-relative rotation"), rug_rotation1, 'r');
|
|
if(rug_rotation1) {
|
|
dialog::addSelItem(XLAT("angle"), fts(rug_angle) + "°", 'a');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(rug_angle, 0, 360, 15, 0, "Rug angle", "");
|
|
});
|
|
}
|
|
else dialog::addBreak(100);
|
|
animator(XLAT("model-relative rotation"), rug_rotation2, 'r');
|
|
animator(XLAT("automatic move speed"), rug::ruggo, 'M');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(rug::ruggo, 0, 10, 1, 1, XLAT("automatic move speed"), XLAT("Move automatically without pressing any keys."));
|
|
if(among(rug::gwhere, gSphere, gElliptic))
|
|
dialog::extra_options = [] () {
|
|
dialog::addItem(XLAT("synchronize"), 'S');
|
|
dialog::add_action([] () { rug::ruggo = 2 * M_PI * 1000 / period; popScreen(); });
|
|
};
|
|
});
|
|
}
|
|
#endif
|
|
if(models::has_orientation(vpconf.model))
|
|
animator(XLAT("model rotation"), ballangle_rotation, 'I');
|
|
else if(among(pmodel, mdHyperboloid, mdHemisphere, mdBall))
|
|
animator(XLAT("3D rotation"), ballangle_rotation, '3');
|
|
|
|
dialog::addSelItem(XLAT("animate parameters"), fts(a), 'a');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(a, -100, 100, 1, 0, XLAT("animate parameters"), "");
|
|
dialog::extra_options = list_animated_parameters;
|
|
});
|
|
|
|
dialog::addSelItem(XLAT("animate parameters"), fts(b), 'b');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(b, -100, 100, 1, 0, XLAT("animate parameters"), "");
|
|
dialog::extra_options = list_animated_parameters;
|
|
});
|
|
|
|
dialog::addBoolItem(XLAT("history mode"), (history::on || history::includeHistory), 'h');
|
|
dialog::add_action_push(history::history_menu);
|
|
|
|
#if CAP_FILES && CAP_SHOT
|
|
dialog::addItem(XLAT("shot settings"), 's');
|
|
dialog::add_action_push(shot::menu);
|
|
|
|
if(needs_highqual)
|
|
dialog::addInfo(XLAT("some parameters will only change in recorded animation"));
|
|
else
|
|
dialog::addBreak(100);
|
|
dialog::addSelItem(XLAT("frames to record"), its(noframes), 'n');
|
|
dialog::add_action([] () { dialog::editNumber(noframes, 0, 300, 30, 5, XLAT("frames to record"), ""); });
|
|
dialog::addSelItem(XLAT("record to a file"), animfile, 'R');
|
|
dialog::add_action([] () {
|
|
dialog::openFileDialog(animfile, XLAT("record to a file"),
|
|
shot::format_extension(), record_animation);
|
|
});
|
|
#endif
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
int readArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
#if CAP_ANIMATIONS
|
|
else if(argis("-animmenu")) {
|
|
PHASE(3); showstartmenu = false; pushScreen(show);
|
|
}
|
|
else if(argis("-animperiod")) {
|
|
PHASEFROM(2); shift_arg_formula(period);
|
|
}
|
|
#if CAP_SHOT
|
|
else if(argis("-animrecordf")) {
|
|
PHASEFROM(2); shift(); noframes = argi();
|
|
shift(); animfile = args();
|
|
}
|
|
else if(argis("-animrecord") || argis("-animrec")) {
|
|
PHASE(3); shift(); noframes = argi();
|
|
shift(); animfile = args(); record_animation();
|
|
}
|
|
else if(argis("-record-only")) {
|
|
PHASEFROM(2);
|
|
shift(); min_frame = argi();
|
|
shift(); max_frame = argi();
|
|
}
|
|
#endif
|
|
else if(argis("-animcircle")) {
|
|
PHASE(3); start_game();
|
|
ma = maCircle;
|
|
rotation_center = centerover;
|
|
rotation_center_View = View;
|
|
shift_arg_formula(circle_spins);
|
|
shift_arg_formula(circle_radius);
|
|
shift(); circle_display_color = arghex();
|
|
}
|
|
else if(argis("-animmove")) {
|
|
ma = maTranslation;
|
|
shift_arg_formula(cycle_length);
|
|
shift_arg_formula(shift_angle);
|
|
shift_arg_formula(movement_angle);
|
|
}
|
|
else if(argis("-animmoverot")) {
|
|
ma = maTranslationRotation;
|
|
shift_arg_formula(cycle_length);
|
|
shift_arg_formula(shift_angle);
|
|
shift_arg_formula(movement_angle);
|
|
}
|
|
else if(argis("-wallopt")) {
|
|
wallopt = true;
|
|
}
|
|
else if(argis("-animpar")) {
|
|
ma = maParabolic;
|
|
shift_arg_formula(parabolic_length);
|
|
shift_arg_formula(shift_angle);
|
|
shift_arg_formula(movement_angle);
|
|
}
|
|
else if(argis("-animclear")) { clearup = true; }
|
|
else if(argis("-animrot")) {
|
|
ma = maRotation;
|
|
if(GDIM == 3) {
|
|
shift_arg_formula(movement_angle);
|
|
shift_arg_formula(normal_angle);
|
|
}
|
|
}
|
|
else if(argis("-animrug")) {
|
|
shift_arg_formula(rug_rotation1);
|
|
shift_arg_formula(rug_angle);
|
|
shift_arg_formula(rug_rotation2);
|
|
}
|
|
else if(argis("-animenv")) {
|
|
shift_arg_formula(env_ocean);
|
|
shift_arg_formula(env_volcano);
|
|
}
|
|
else if(argis("-animball")) {
|
|
shift_arg_formula(ballangle_rotation);
|
|
}
|
|
else if(argis("-animj")) {
|
|
shift(); joukowsky_anim = true;
|
|
}
|
|
#endif
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
auto animhook = addHook(hooks_frame, 100, display_animation)
|
|
#if CAP_COMMANDLINE
|
|
+ addHook(hooks_args, 100, readArgs)
|
|
#endif
|
|
;
|
|
|
|
EX bool any_animation() {
|
|
if(history::on) return true;
|
|
if(ma) return true;
|
|
if(ballangle_rotation || rug_rotation1 || rug_rotation2) return true;
|
|
if(ap_changes) return true;
|
|
return false;
|
|
}
|
|
|
|
EX bool any_on() {
|
|
return any_animation() || history::includeHistory;
|
|
}
|
|
|
|
EX bool center_music() {
|
|
return among(ma, maParabolic, maTranslation);
|
|
}
|
|
|
|
EX }
|
|
#endif
|
|
|
|
EX namespace startanims {
|
|
|
|
int ticks_start = 0;
|
|
|
|
#if HDR
|
|
struct startanim {
|
|
string name;
|
|
reaction_t init;
|
|
reaction_t render;
|
|
};
|
|
|
|
const int EXPLORE_START_ANIMATION = 2003;
|
|
#endif
|
|
|
|
reaction_t exploration;
|
|
|
|
void explorable(reaction_t ee) {
|
|
if(displayButtonS(4, vid.yres - 4 - vid.fsize/2, XLAT("explore this animation"), 0x202020, 0, vid.fsize/2))
|
|
getcstat = EXPLORE_START_ANIMATION;
|
|
exploration = ee;
|
|
}
|
|
|
|
void no_init() { }
|
|
|
|
startanim null_animation { "", no_init, [] { gamescreen(2); }};
|
|
|
|
startanim joukowsky { "Joukowsky transform", no_init, [] {
|
|
dynamicval<eModel> dm(pmodel, mdJoukowskyInverted);
|
|
dynamicval<ld> dt(pconf.model_orientation, ticks / 25.);
|
|
dynamicval<int> dv(vid.use_smart_range, 2);
|
|
dynamicval<ld> ds(pconf.scale, 1/4.);
|
|
models::configure();
|
|
dynamicval<color_t> dc(ringcolor, 0);
|
|
gamescreen(2);
|
|
explorable([] { pmodel = mdJoukowskyInverted; pushScreen(models::model_menu); });
|
|
}};
|
|
|
|
startanim bandspin { "spinning in the band model", no_init, [] {
|
|
dynamicval<eModel> dm(pmodel, mdBand);
|
|
dynamicval<ld> dt(pconf.model_orientation, ticks / 25.);
|
|
dynamicval<int> dv(vid.use_smart_range, 2);
|
|
models::configure();
|
|
gamescreen(2);
|
|
explorable([] { pmodel = mdJoukowskyInverted; pushScreen(models::model_menu); });
|
|
}};
|
|
|
|
startanim perspective { "projection distance", no_init, [] {
|
|
ld x = sin(ticks / 1500.);
|
|
x += 1;
|
|
x /= 2;
|
|
x *= 1.5;
|
|
x = tan(x);
|
|
dynamicval<ld> da(pconf.alpha, x);
|
|
dynamicval<ld> ds(pconf.scale, (1+x)/2);
|
|
calcparam();
|
|
gamescreen(2);
|
|
explorable(projectionDialog);
|
|
}};
|
|
|
|
startanim rug { "Hypersian Rug", [] {
|
|
if(!CAP_RUG) { pick(); return; }
|
|
rug::init(), rug::rugged = false; }, [] {
|
|
dynamicval<bool> b(rug::rugged, true);
|
|
rug::physics();
|
|
dynamicval<transmatrix> t(rug::rugView, cspin(1, 2, ticks / 3000.) * rug::rugView);
|
|
gamescreen(2);
|
|
if(!rug::rugged) current = &null_animation;
|
|
explorable([] { rug::rugged = true; pushScreen(rug::show); });
|
|
}};
|
|
|
|
startanim spin_around { "spinning around", no_init, [] {
|
|
dynamicval<ld> da(pconf.alpha, 999);
|
|
dynamicval<ld> ds(pconf.scale, 500);
|
|
ld alpha = 2 * M_PI * ticks / 10000.;
|
|
ld circle_radius = acosh(2.);
|
|
dynamicval<transmatrix> dv(View, spin(-cos_auto(circle_radius)*alpha) * xpush(circle_radius) * spin(alpha) * View);
|
|
gamescreen(2);
|
|
}};
|
|
|
|
reaction_t add_to_frame;
|
|
|
|
#if CAP_STARTANIM
|
|
void draw_ghost(const transmatrix V, int id) {
|
|
if(id % 13 == 0) {
|
|
queuepoly(V, cgi.shMiniGhost, 0xFFFF00C0);
|
|
queuepoly(V, cgi.shMiniEyes, 0xFF);
|
|
}
|
|
else {
|
|
queuepoly(V, cgi.shMiniGhost, 0xFFFFFFC0);
|
|
queuepoly(V, cgi.shMiniEyes, 0xFF);
|
|
}
|
|
}
|
|
|
|
startanim row_of_ghosts { "row of ghosts", no_init, [] {
|
|
dynamicval<reaction_t> r(add_to_frame, [] {
|
|
int t = ticks/400;
|
|
ld mod = (ticks-t*400)/400.;
|
|
for(int x=-25; x<=25; x++)
|
|
for(int y=-25; y<=25; y++) {
|
|
ld ay = (y + mod)/5.;
|
|
draw_ghost(xpush(x/5.) * spin(M_PI/2) * xpush(ay), int(y-t));
|
|
}
|
|
});
|
|
dynamicval<bool> rd(mapeditor::drawplayer, false);
|
|
gamescreen(2);
|
|
}};
|
|
|
|
startanim army_of_ghosts { "army of ghosts", no_init, [] {
|
|
dynamicval<bool> rd(mapeditor::drawplayer, false);
|
|
dynamicval<reaction_t> r(add_to_frame, [] {
|
|
int tt = ticks - ticks_start + 1200;
|
|
int t = tt/400;
|
|
ld mod = (tt-t*400)/400.;
|
|
for(int x=-12; x<=12; x++) {
|
|
ld ax = x/4.;
|
|
transmatrix T = spin(-M_PI/2) * xpush(ax) * spin(M_PI/2);
|
|
for(int y=0;; y++) {
|
|
ld ay = (mod - y)/4.;
|
|
transmatrix U = spin(M_PI/2) * xpush(ay / cosh(ax)) * T;
|
|
if(!in_smart_range(U)) break;
|
|
draw_ghost(U, (-y - t));
|
|
if(y) {
|
|
ay = (mod + y)/4.;
|
|
transmatrix U = spin(M_PI/2) * xpush(ay / cosh(ax)) * T;
|
|
draw_ghost(U, (y - t));
|
|
}
|
|
}
|
|
}
|
|
});
|
|
gamescreen(2);
|
|
}};
|
|
|
|
startanim ghost_spiral { "ghost spiral", no_init, [] {
|
|
dynamicval<reaction_t> r(add_to_frame, [] {
|
|
ld t = (ticks - ticks_start - 2000) / 150000.;
|
|
for(ld i=3; i<=40; i++) {
|
|
draw_ghost(spin(t * i * 2 * M_PI) * xpush(asinh(15. / i)) * spin(M_PI/2), 1);
|
|
}
|
|
});
|
|
gamescreen(2);
|
|
}};
|
|
|
|
startanim fib_ghosts { "Fibonacci ghosts", no_init, [] {
|
|
dynamicval<bool> rd(mapeditor::drawplayer, false);
|
|
dynamicval<reaction_t> r(add_to_frame, [] {
|
|
ld phase = (ticks - ticks_start - 2000) / 1000.;
|
|
for(int i=0; i<=500; i++) {
|
|
ld step = M_PI * (3 - sqrt(5));
|
|
ld density = 0.01;
|
|
ld area = 1 + (i+.5) * density;
|
|
ld r = acosh(area);
|
|
ld length = sinh(r);
|
|
transmatrix T = spin(i * step + phase / length) * xpush(r) * spin(M_PI/2);
|
|
draw_ghost(T, i);
|
|
}
|
|
});
|
|
gamescreen(2);
|
|
}};
|
|
|
|
startanim fpp { "first-person perspective", no_init, [] {
|
|
if(MAXMDIM == 3) { current = &null_animation; return; }
|
|
geom3::switch_fpp();
|
|
View = cspin(0, 2, ticks / 5000.) * View;
|
|
gamescreen(2);
|
|
View = cspin(0, 2, -ticks / 5000.) * View;
|
|
geom3::switch_fpp();
|
|
}};
|
|
|
|
// more start animations:
|
|
// - fly a ghost around center, in Gans model
|
|
// - triangle edges?
|
|
|
|
EX startanim *current = &null_animation;
|
|
|
|
EX void pick() {
|
|
if(((gold() > 0 || tkills() > 0) && canmove) || geometry != gNormal || ISWEB || ISMOBILE || vid.always3 || pmodel || rug::rugged || vid.wallmode < 2 || vid.monmode < 2 || glhr::noshaders || !vid.usingGL) {
|
|
current = &null_animation;
|
|
return;
|
|
}
|
|
vector<startanim*> known = { &null_animation, &perspective, &joukowsky, &bandspin, &rug, &spin_around, &row_of_ghosts, &ghost_spiral, &army_of_ghosts, &fib_ghosts, &fpp };
|
|
int id = rand() % 11;
|
|
current = known[id];
|
|
ticks_start = ticks;
|
|
current->init();
|
|
}
|
|
|
|
auto sanimhook = addHook(hooks_frame, 100, []() { if(add_to_frame) add_to_frame(); });
|
|
|
|
EX void display() {
|
|
current->render();
|
|
int z = vid.fsize/2 + 2;
|
|
if(displayButtonS(4, vid.yres - 4 - z*3, VER, 0x202020, 0, vid.fsize/2))
|
|
getcstat = SDLK_F5;
|
|
if(displayButtonS(4, vid.yres - 4 - z*2, XLAT(current->name), 0x202020, 0, vid.fsize/2))
|
|
getcstat = SDLK_F5;
|
|
}
|
|
|
|
EX void explore() { exploration(); }
|
|
#endif
|
|
|
|
EX }
|
|
}
|