mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-25 05:47:17 +00:00
350 lines
9.9 KiB
C++
350 lines
9.9 KiB
C++
#include "rogueviz.h"
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namespace rogueviz {
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namespace collatz {
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double s2, s3, p2, p3;
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double cshift = -1;
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transmatrix T2, T3;
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edgetype *collatz1, *collatz2;
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int collatz_id;
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void start() {
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init(&collatz_id, RV_GRAPH);
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collatz1 = add_edgetype("1");
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collatz2 = add_edgetype("2");
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vdata.resize(1);
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vertexdata& vd = vdata[0];
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createViz(0, cwt.at, xpush(cshift));
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virtualRebase(vd.m);
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vd.cp = dftcolor;
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vd.data = 0;
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addedge(0, 0, 1, false, collatz::collatz1);
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vd.name = "1";
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storeall();
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T2 = spin(collatz::s2) * xpush(collatz::p2);
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T3 = spin(collatz::s3) * xpush(collatz::p3);
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}
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void lookup(long long reached, int bits) {
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while(reached < (1ll<<bits)) {
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if(reached%3 == 2 && (2*reached-1) % 9 && hrand(100) < 50)
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reached = (2*reached-1) / 3;
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else reached *= 2;
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}
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printf("reached = %lld\n", reached);
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vector<string> seq;
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while(reached>1) {
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seq.push_back(llts(reached));
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if(reached&1) reached += (reached>>1)+1;
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else reached >>= 1;
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}
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// seq.push_back("1");
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reverse(seq.begin(), seq.end());
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int id = 0;
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int next = 0;
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int steps = 0;
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while(true) {
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steps++;
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if(std::isnan(View[0][0])) exit(1);
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shmup::turn(100);
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drawthemap();
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centerpc(100); optimizeview();
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fixmatrix(View);
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bfs(); setdist(cwt.at, 7 - getDistLimit() - genrange_bonus, NULL);
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vertexdata& vd = vdata[id];
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for(int e=0; e<isize(vd.edges); e++) {
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int id2 = vd.edges[e].first;
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if(vdata[id2].name == seq[next]) {
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id = id2; next++;
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cwt.at = vdata[id2].m->base;
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if(shmup::on) shmup::pc[0]->base = cwt.at;
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if(next == isize(seq)) goto found;
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}
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}
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}
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found:
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printf("steps = %d\n", steps);
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}
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void act(vertexdata& vd, cell *c, shmup::monster *m, int i) {
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if(vizid != &collatz_id) return;
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if(c->cpdist > 7 && euclid) ;
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else if(vd.data == 2) {
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// doubler vertex
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string s = vd.name;
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colorpair cp = vd.cp;
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vd.data = 20;
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int i0 = isize(vdata);
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vdata.resize(i0+1);
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vertexdata& vdn = vdata[i0];
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createViz(i0, m->base, m->at * collatz::T2);
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virtualRebase(vdn.m);
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vdn.cp = perturb(cp);
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vdn.data = 0;
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addedge(i, i0, 1, false, collatz::collatz1);
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vdn.m->store();
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int carry = 0;
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string s2 = s;
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for(int i=isize(s2)-1; i>=0; i--) {
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int x = 2*(s2[i] - '0') + carry;
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carry = x>=10;
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if(carry) x-=10;
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s2[i] = '0'+x;
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}
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if(carry) s2 = "1" + s2;
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vdn.name = s2;
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int m3 = 0;
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for(int i=0; i<isize(s); i++) m3 += s[i] - '0';
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if(m3 % 3 == 2 && s != "2" && s != "1") {
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vdata.resize(i0+2);
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vertexdata& vdn = vdata[i0+1];
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createViz(i0+1, m->base, m->at * collatz::T3);
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virtualRebase(vdn.m);
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vdn.cp = perturb(cp);
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vdn.data = 0;
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addedge(i, i0+1, 1, false, collatz::collatz2);
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vdn.m->store();
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int carry = -1;
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string s2 = s;
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for(int i=isize(s2)-1; i>=0; i--) {
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carry += 2 * (s2[i] - '0');
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int ncarry = 0;
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while(carry % 3) carry += 10, ncarry--;
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if(carry >= 30) carry -= 30, ncarry += 3;
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s2[i] = '0'+carry/3;
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carry = ncarry;
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}
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if(s2[0] == '0') s2 = s2.substr(1);
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vdn.name = s2;
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vdn.cp = perturb(vdn.cp);
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}
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}
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else if(vd.data < 2) {
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vd.data++;
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fixmatrix(vd.m->at);
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}
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}
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#if CAP_SHOT
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// see: https://www.youtube.com/watch?v=4Vu3F95jpQ4&t=6s (Collatz)
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void collatz_video(const string &fname) {
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if(vizid == &collatz_id) {
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sightrange_bonus = 3;
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genrange_bonus = 3;
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dronemode = true; pconf.camera_angle = -45; rog3 = true; patterns::whichShape = '8';
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vid.aurastr = 512;
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collatz::lookup(763, 60);
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history::create_playerpath(), models::rotation = 1;
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// pmodel = mdBand;
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#define STORYCOUNT 24
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#define T(m,ss) (60*24*(m)+24*(ss))
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#define FRAMECOUNT T(4,55)
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printf("framecount = %d\n", FRAMECOUNT);
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struct storydata { int s; int e; const char *text; } story[] = {
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{T(0,14), T(0,17), "I am flying above a tree of numbers."},
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{T(0,17), T(0,20), "It starts with the number 1."},
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{T(0,20), T(0,23), "Each number n branches left to 2n."},
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{T(0,23), T(0,28), "And it branches right to (2n-1)/3 if possible."},
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{T(1, 8), T(1,11), "What I am flying above is not a plane."},
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{T(1,11), T(1,14), "It is not a sphere either."},
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{T(1,14), T(1,17), "To be honest, the space I live in..."},
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{T(1,17), T(1,20), "...is not even Euclidean."},
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{T(2,12), T(2,15), "Look, angles of a triangle add up to..."},
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{T(2,15), T(2,18), "...less than 180 degrees in this world."},
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{T(2,18), T(2,21), "6/7 of 180 degrees, to be exact."},
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{T(2,21), T(2,24), "Do you see the regular heptagons?"},
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{T(2,36), T(2,42), "And all these lines are straight."},
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{T(3, 8), T(3,11), "Lots of space in my world."},
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{T(3,11), T(3,14), "In 105 steps from the root..."},
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{T(3,14), T(3,17), "...there are trillions of numbers."},
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{T(3,17), T(3,20), "That would not fit in your world."},
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{T(4,0), T(4,3), "Is every positive number somewhere in the tree?"},
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{T(4,3), T(4,6), "Your mathematicians do not know this yet."},
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{T(4,6), T(4,10), "Will you find the answer?"},
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{T(4,44), T(4,54), "music: Ambient Flow, by Indjenuity"},
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{T(2,6), T(2,27), "@triangles"},
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{T(2,27), T(2,42), "@network"},
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{0, T(0,7), "@fi"},
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{T(4,48), T(4,55), "@fo"},
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{0,0,NULL}
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};
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int drawtris=0, drawnet=0;
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for(int i=0; i<FRAMECOUNT; i++) {
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const char *caption = NULL;
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int fade = 255;
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bool dt = false, dn = false;
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for(int j=0; story[j].text; j++) if(i >= story[j].s && i <= story[j].e) {
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if(story[j].text[0] != '@')
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caption = story[j].text;
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else if(story[j].text[1] == 't')
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dt = true;
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else if(story[j].text[1] == 'n')
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dn = true;
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else if(story[j].text[2] == 'i')
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fade = 255 * (i - story[j].s) / (story[j].e-story[j].s);
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else if(story[j].text[2] == 'o')
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fade = 255 * (story[j].e - i) / (story[j].e-story[j].s);
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}
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if(dt && drawtris < 255) drawtris++;
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else if(drawtris && !dt) drawtris--;
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linepatterns::patZebraTriangles.color = 0x40FF4000 + drawtris;
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if(dn && drawnet < 255) drawnet++;
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else if(drawnet && !dn) drawnet--;
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linepatterns::patZebraLines.color = 0xFF000000 + drawnet;
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vid.grid = drawnet;
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history::phase = 1 + (isize(history::v)-3) * i * .95 / FRAMECOUNT;
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history::movetophase();
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char buf[500];
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snprintf(buf, 500, fname.c_str(), i);
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if(i == 0) drawthemap();
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shmup::turn(100);
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printf("%s\n", buf);
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shot::shoty = 1080; shot::shotx = 1920;
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shot::caption = caption;
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shot::fade = fade;
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shot::take(buf);
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}
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return;
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}
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}
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#endif
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string its05(int i) { char buf[64]; sprintf(buf, "%05d", i); return buf; }
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int dimid(char x) {
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if(x >= 'a' && x < 'a' + GDIM) return x - 'a';
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else if(x >= '0' && x < '0' + GDIM) return x - '0';
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else if(x >= 'x' && x < 'x' + GDIM) return x - 'x';
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else {
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println(hlog, "incorrect dimension ID");
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throw hr_exception();
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}
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}
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int readArgs() {
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#if CAP_COMMANDLINE
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using namespace arg;
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if(0) ;
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else if(argis("-collatz")) {
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PHASE(3);
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using namespace collatz;
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shift(); sscanf(argcs(), "%lf,%lf,%lf,%lf", &s2, &p2, &s3, &p3);
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start();
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}
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else if(argis("-collatz-go")) {
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if(vizid != &collatz_id) { printf("not in Collatz\n"); throw hr_exception(); }
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shift(); int i = argi(); shift(); int j = argi();
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if(i <= 0) i = 763;
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if(j < 0 || j > 61) j = 61;
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collatz::lookup(i, j);
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}
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else if(argis("-collatz3")) {
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PHASE(3);
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using namespace collatz;
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s2 = p2 = s3 = p3 = 0;
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start();
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transmatrix *T = &T2;
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while(true) {
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lshift();
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if(arg::nomore()) break;
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else if(argis("fd")) { shift(); *T = *T * xpush(argf()); }
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else if(argcs()[0] == 't') { int x = dimid(argcs()[1]); int y = dimid(argcs()[2]); shift(); *T = *T * hr::cspin(x, y, argf()); }
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else if(argis("/")) { if(T == &T2) T = &T3; else break; }
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else break;
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}
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unshift();
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}
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#if CAP_SHOT
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else if(argis("-rvvideo") && vizid == &collatz_id) {
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shift(); collatz_video(arg::args());
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}
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#endif
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else if(argis("-cshift")) {
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shift_arg_formula(collatz::cshift);
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}
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else return 1;
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#endif
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return 0;
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}
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int ah = addHook(hooks_args, 100, readArgs) +
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addHook(rvtour::hooks_build_rvtour, 142, [] (vector<tour::slide>& v) {
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using namespace tour;
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v.push_back(
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tour::slide{"unsorted/Collatz conjecture", 51, LEGAL::UNLIMITED | QUICKGEO,
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"The following slide is a visualization of the Collatz conjecture. "
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"Press '5' for a spiral rendering of the Collatz conjecture visualization.\n\n"
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"Note that this, and many other RogueViz visualizations, have "
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"Euclidean versions (press ESC).\n",
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rvtour::roguevizslide('d', [] () {
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rogueviz::dftcolor = 0x206020FF;
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int fac = euclid ? 2 : 1;
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rogueviz::collatz::s2 = .3;
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rogueviz::collatz::p2 = .5 * fac;
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rogueviz::collatz::s3 = -.4;
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rogueviz::collatz::p3 = .4 * fac;
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rogueviz::showlabels = true;
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gmatrix.clear();
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drawthemap();
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gmatrix0 = gmatrix;
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rogueviz::collatz::start();
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})
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});
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})
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+ addHook(hooks_drawvertex, 100, act);
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EX }
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}
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