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https://github.com/zenorogue/hyperrogue.git
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377 lines
11 KiB
C++
377 lines
11 KiB
C++
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// implementation of the Solv space
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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#include "extra/solv/common.cpp"
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namespace hr {
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namespace solv {
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const int PRECX = 64;
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const int PRECZ = 32;
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const ld SXY = 32.;
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const ld SZ = 8.;
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using pt = hyperpoint;
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using ptlow = array<float, 3>;
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ptlow inverse_exp_table[PRECZ][PRECX][PRECX];
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bool table_loaded;
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void load_table() {
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if(table_loaded) return;
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FILE *f = fopen("soltable.dat", "rb");
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if(!f) f = fopen("/usr/lib/soltable.dat", "rb");
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if(!f) { addMessage(XLAT("geodesic table missing")); pmodel = mdPerspective; return; }
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fread(inverse_exp_table, sizeof(inverse_exp_table), 1, f);
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fclose(f);
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table_loaded = true;
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}
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void step2(ld& x, ld &y, ld &z, ld &vx, ld &vy, ld &vz) {
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ld ax = -2 * vx * vz;
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ld ay = 2 * vy * vz;
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ld az = exp(2*z) * vx * vx - exp(-2*z) * vy * vy;
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// ld x2 = x + vx/2;
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// ld y2 = y + vy/2;
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ld z2 = z + vz/2;
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ld vx2 = vx + ax/2;
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ld vy2 = vy + ay/2;
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ld vz2 = vz + az/2;
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ld ax2 = -2 * vx2 * vz2;
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ld ay2 = 2 * vy2 * vz2;
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ld az2 = exp(2*z2) * vx2 * vx2 - exp(-2*z2) * vy2 * vy2;
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x += vx + ax/2;
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y += vy + ay/2;
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z += vz + az/2;
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vx += ax2;
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vy += ay2;
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vz += az2;
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}
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pt direct_exp(pt v, int steps) {
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pt at = hpxy(0, 0);
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v[0] /= steps;
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v[1] /= steps;
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v[2] /= steps;
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for(int i=0; i<steps; i++) step2(at[0], at[1], at[2], v[0],v[1],v[2]);
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return at;
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}
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void parallel(ld x, ld y, ld z, ld vx, ld vy, ld vz, ld& wx, ld& wy, ld& wz, ld t) {
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// ld dax = -dz * gxyz * ay;
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ld dwx = -vz * wx - vx * wz;
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ld dwy = vz * wy + vy * wz;
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ld dwz = vx * wx * exp(2*z) - vy * wy * exp(-2*z);
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wx += dwx * t;
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wy += dwy * t;
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wz += dwz * t;
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}
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pt direct_exp(pt v, int steps, vector<pt> transported) {
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ld x = 0, y = 0, z = 0;
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v[0] /= steps;
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v[1] /= steps;
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v[2] /= steps;
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for(int i=0; i<steps; i++) {
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for(auto t: transported) parallel(x,y,z, v[0],v[1],v[2], t[0], t[1], t[2], 1);
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step2(x,y,z, v[0],v[1],v[2]);
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}
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return hpxy3(x, y, z);
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}
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pt inverse_exp(pt h) {
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load_table();
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ld sx = 1, sy = 1;
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bool nz = false;
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ld ix = asinh(h[0]) * SXY;
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ld iy = asinh(h[1]) * SXY;
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ld iz = h[2] * SZ / log(2);
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if(ix < 0) ix = -ix, sx = -sx;
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if(iy < 0) iy = -iy, sy = -sy;
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if(iz < 0) iz = -iz, nz = true, swap(ix, iy);
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if(ix >= PRECX-1) ix = PRECX-2;
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if(iy >= PRECX-1) iy = PRECX-2;
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if(iz >= PRECZ-1) iz = PRECZ-2;
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int ax = ix, bx = ax+1;
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int ay = iy, by = ay+1;
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int az = iz, bz = az+1;
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pt res;
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// println(hlog, "inv_table", make_tuple(iz,iy,ix), " = ", make_tuple(inverse_exp_table[z][y][x][0], inverse_exp_table[z][y][x][1], inverse_exp_table[z][y][x][2]));
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#define S0(x,y,z) inverse_exp_table[z][y][x][t]
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#define S1(x,y) (S0(x,y,az) * (bz-iz) + S0(x,y,bz) * (iz-az))
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#define S2(x) (S1(x,ay) * (by-iy) + S1(x,by) * (iy-ay))
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for(int t=0; t<3; t++)
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res[t] = S2(ax) * (bx-ix) + S2(bx) * (ix-ax);
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if(nz) swap(res[0], res[1]), res[2] = -res[2];
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res[0] *= sx; res[1] *= sy;
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res[3] = 1;
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#undef S0
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#undef S1
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#undef S2
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// println(hlog, kz(h), " => ", kz(res), " => ", kz(direct_exp(res, 1000)), " [", ix, ",", iy, ",", iz, " | ", sx, "/", sy, "/", nz, "]");
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return res;
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}
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transmatrix local_perspective, ilocal_perspective;
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bool geodesic_movement = true;
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struct hrmap_sol : hrmap {
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hrmap *binary_map;
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unordered_map<pair<heptagon*, heptagon*>, heptagon*> at;
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unordered_map<heptagon*, pair<heptagon*, heptagon*>> coords;
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heptagon *origin;
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heptagon *getOrigin() override { return origin; }
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heptagon *get_at(heptagon *x, heptagon *y) {
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auto& h = at[make_pair(x, y)];
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if(h) return h;
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h = tailored_alloc<heptagon> (S7);
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h->c7 = newCell(S7, h);
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coords[h] = make_pair(x, y);
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h->distance = x->distance;
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h->dm4 = 0;
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h->zebraval = x->emeraldval;
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h->emeraldval = y->emeraldval;
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h->fieldval = 0;
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h->cdata = NULL;
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return h;
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}
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hrmap_sol() {
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heptagon *alt;
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if(true) {
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dynamicval<eGeometry> g(geometry, gBinary4);
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alt = tailored_alloc<heptagon> (S7);
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alt->s = hsOrigin;
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alt->alt = alt;
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alt->cdata = NULL;
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alt->c7 = NULL;
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alt->zebraval = 0;
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alt->distance = 0;
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alt->emeraldval = 0;
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binary_map = binary::new_alt_map(alt);
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}
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origin = get_at(alt, alt);
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}
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heptagon *altstep(heptagon *h, int d) {
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dynamicval<eGeometry> g(geometry, gBinary4);
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dynamicval<hrmap*> cm(currentmap, binary_map);
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return h->cmove(d);
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}
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heptagon *create_step(heptagon *parent, int d) override {
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auto p = coords[parent];
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auto pf = p.first, ps = p.second;
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auto rule = [&] (heptagon *c1, heptagon *c2, int d1) {
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auto g = get_at(c1, c2);
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parent->c.connect(d, g, d1, false);
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return g;
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};
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switch(d) {
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case 0: // right
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return rule(altstep(pf, 2), ps, 4);
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case 1: // up
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return rule(pf, altstep(ps, 2), 5);
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case 2: // front left
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return rule(altstep(pf, 0), altstep(ps, 3), ps->zebraval ? 7 : 6);
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case 3: // front right
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return rule(altstep(pf, 1), altstep(ps, 3), ps->zebraval ? 7 : 6);
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case 4: // left
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return rule(altstep(pf, 4), ps, 0);
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case 5: // down
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return rule(pf, altstep(ps, 4), 1);
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case 6: // back down
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return rule(altstep(pf, 3), altstep(ps, 0), pf->zebraval ? 3 : 2);
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case 7: // back up
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return rule(altstep(pf, 3), altstep(ps, 1), pf->zebraval ? 3 : 2);
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default:
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return NULL;
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}
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}
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~hrmap_sol() {
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delete binary_map;
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}
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transmatrix adjmatrix(int i, int j) {
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ld z = log(2);
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ld bw = vid.binary_width * z;
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ld bwh = bw / 4;
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switch(i) {
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case 0: return xpush(+bw);
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case 1: return ypush(+bw);
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case 2: return xpush(-bwh) * zpush(+z) * ypush(j == 6 ? +bwh : -bwh);
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case 3: return xpush(+bwh) * zpush(+z) * ypush(j == 6 ? +bwh : -bwh);
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case 4: return xpush(-bw);
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case 5: return ypush(-bw);
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case 6: return ypush(-bwh) * zpush(-z) * xpush(j == 2 ? +bwh : -bwh);
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case 7: return ypush(+bwh) * zpush(-z) * xpush(j == 2 ? +bwh : -bwh);
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default:return Id;
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}
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}
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virtual transmatrix relative_matrix(heptagon *h2, heptagon *h1) override {
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for(int i=0; i<h1->type; i++) if(h1->move(i) == h2) return adjmatrix(i, h1->c.spin(i));
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if(gmatrix0.count(h2->c7) && gmatrix0.count(h1->c7))
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return inverse(gmatrix0[h1->c7]) * gmatrix0[h2->c7];
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return Id; // not implemented yet
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}
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void draw() override {
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dq::visited.clear();
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transmatrix T = eupush( tC0(inverse(View)) );
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local_perspective = View * T;
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ilocal_perspective = inverse(local_perspective);
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dq::enqueue(viewctr.at, cview());
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while(!dq::drawqueue.empty()) {
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auto& p = dq::drawqueue.front();
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heptagon *h = get<0>(p);
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transmatrix V = get<1>(p);
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dq::drawqueue.pop();
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cell *c = h->c7;
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if(!do_draw(c, V)) continue;
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drawcell(c, V, 0, false);
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for(int i=0; i<S7; i++) {
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// note: need do cmove before c.spin
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heptagon *h1 = h->cmove(i);
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dq::enqueue(h1, V * adjmatrix(i, h->c.spin(i)));
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}
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}
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}
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};
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hrmap *new_map() { return new hrmap_sol; }
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bool in_table_range(hyperpoint h) {
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ld ix = asinh(h[0]) * SXY;
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ld iy = asinh(h[1]) * SXY;
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ld iz = h[2] * SZ / log(2);
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return abs(ix) < PRECX && abs(iy) < PRECX && abs(iz) < PRECZ;
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}
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transmatrix get_solmul(const transmatrix T, const transmatrix V) {
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if(!geodesic_movement) return V * eupush(inverse(V) * T * V * C0);
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transmatrix push_back = eupush( tC0(inverse(V)) );
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transmatrix space_to_view = V * push_back;
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transmatrix view_to_space = inverse(space_to_view);
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using namespace hyperpoint_vec;
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hyperpoint shift = /* inverse(V) * T * V * C0; */ view_to_space * T * C0;
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transmatrix push_to = inverse(push_back);
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int steps = 100;
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hyperpoint units[3] = { point3(1,0,0), point3(0,1,0), point3(0,0,1) };
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/*
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println(hlog, "shift = ", kz(shift));
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println(hlog, "space_to_view = ", kz(space_to_view));
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for(int i=0; i<3; i++)
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println(hlog, "view_to_space[", i, "] = ", kz(view_to_space * units[i]));
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*/
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for(int s=0; s<3; s++) shift[s] /= steps;
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ld x = 0, y = 0, z = 0;
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for(int i=0; i<steps; i++) {
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for(int j=0; j<3; j++)
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parallel(x, y, z, shift[0], shift[1], shift[2], view_to_space[0][j], view_to_space[1][j], view_to_space[2][j], -1);
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step2(x, y, z, shift[0], shift[1], shift[2]);
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}
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space_to_view = inverse(view_to_space);
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/*
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println(hlog, "arrive at = ", kz(pt({x, y, z})), " with vel = ", (shift * steps));
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for(int i=0; i<3; i++)
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println(hlog, "view_to_space[", i, "] = ", kz(view_to_space * units[i]));
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println(hlog, "space_to_view = ", kz(space_to_view));
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*/
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for(int i=0; i<3; i++) for(int j=0; j<3; j++) {
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print(hlog, (view_to_space*units[i] | view_to_space*units[j]), " | ");
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}
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println(hlog);
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// println(hlog, "view_to_space = ", view_to_space);
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transmatrix npush = Id;
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npush[0][GDIM] = x;
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npush[1][GDIM] = y;
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npush[2][GDIM] = z;
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// println(hlog, "result = ", space_to_view * npush * push_to);
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// println(hlog, "naive = ", V * eupush(inverse(V) * T * V * C0));
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return space_to_view * npush * push_to;
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}
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string solshader =
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"uniform mediump sampler3D tInvExpTable;"
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"uniform mediump mat4 uILP;"
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"vec4 inverse_exp(vec4 h) {"
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"float ix = asinh(h[0]) * 32.;"
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"float iy = asinh(h[1]) * 32.;"
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"float iz = h[2] * 8. / log(2.);"
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"if(ix < 0.) ix = -ix;"
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"if(iy < 0.) iy = -iy;"
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"if(iz < 0.) { iz = -iz; float s = ix; ix = iy; iy = s; }"
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"vec4 res = texture3D(tInvExpTable, vec3((ix + 0.5) / 64., (iy + 0.5) / 64., (iz + 0.5) / 32.));"
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"if(h[2] < 0.) { res.xy = res.yx; res[2] = -res[2]; }"
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"if(h[0] < 0.) res[0] = -res[0];"
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"if(h[1] < 0.) res[1] = -res[1];"
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"return res;"
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"}";
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}
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}
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