mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-18 03:04:48 +00:00
292 lines
8.9 KiB
C++
292 lines
8.9 KiB
C++
namespace hr {
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namespace ads_game {
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enum eObjType { oRock, oMissile, oParticle, oResource };
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struct ads_object {
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eObjType type;
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eResourceType resource;
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cell *owner;
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ads_matrix at;
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color_t col;
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vector<ld>* shape;
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ld life_start, life_end;
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cross_result pt_main;
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vector<cross_result> pts;
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ads_object(eObjType t, cell *_owner, const ads_matrix& T, color_t _col) : type(t), owner(_owner), at(T), col(_col) {
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life_start = -HUGE_VAL;
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life_end = HUGE_VAL;
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}
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};
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enum eWalltype { wtNone, wtDestructible, wtSolid, wtGate };
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struct shipstate {
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ads_matrix at;
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ld start;
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ld duration;
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};
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struct cellinfo {
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int mpd_terrain; /* 0 = fully generated terrain */
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int rock_dist; /* rocks generated in this radius */
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vector<std::unique_ptr<ads_object>> rocks;
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vector<shipstate> shipstates;
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eWalltype type;
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cellinfo() {
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mpd_terrain = 4;
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rock_dist = -1;
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type = wtNone;
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}
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};
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std::unordered_map<cell*, cellinfo> ci_at;
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using worldline_visitor = std::function<bool(cell*, ld)>;
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void compute_life(cell *c, transmatrix S1, const worldline_visitor& wv) {
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ld t = 0;
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int iter = 0;
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cell *cur_c = c;
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auto cur_w = hybrid::get_where(c);
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while(t < 2 * M_PI) {
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iter++;
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auto last_w = cur_w;
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auto next_w = cur_w;
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transmatrix next_S1;
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ld next_t;
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ld last_time = t;
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cell *next_c = nullptr;
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binsearch(t, t+M_PI/2, [&] (ld t1) {
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S1 = S1 * chg_shift(t1 - last_time);
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last_time = t1;
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virtualRebase(cur_c, S1);
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cur_w = hybrid::get_where(cur_c);
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if(cur_w.first != last_w.first) {
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next_c = cur_c;
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next_w = cur_w;
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next_S1 = S1;
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next_t = t1;
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return true;
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}
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return false;
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}, 10);
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if(!next_c) return;
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S1 = next_S1;
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cur_w = next_w;
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t = next_t;
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cur_c = next_c;
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if(iter > 1000) {
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println(hlog, "compute_life c=", cur_c, " w=", cur_w, "t=", t, " S1=", S1);
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fixmatrix_ads(S1);
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}
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if(iter > 1100) break;
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if(wv(cur_w.first, t)) break;
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}
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}
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map<int, int> genstats;
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int gen_budget;
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void gen_terrain(cell *c, cellinfo& ci, int level = 0) {
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if(level >= ci.mpd_terrain) return;
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if(ci.mpd_terrain > level + 1) gen_terrain(c, ci, level+1);
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forCellCM(c1, c) gen_terrain(c1, ci_at[c1], level+1);
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genstats[level]++;
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if(level == 2) {
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int r = hrand(100);
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if(r < 3) {
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forCellCM(c1, c) if(hrand(100) < 50)
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forCellCM(c2, c1) if(hrand(100) < 50)
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if(ci_at[c2].type == wtNone) ci_at[c2].type = wtDestructible;
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}
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else if(r < 6) {
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forCellCM(c1, c) if(hrand(100) < 50)
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forCellCM(c2, c1) if(hrand(100) < 50)
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if(ci_at[c2].type < wtSolid)
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ci_at[c2].type = wtSolid;
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}
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else if(r < 8)
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ci_at[c].type = wtGate;
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}
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ci.mpd_terrain = level;
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}
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void add_rock(cell *c, cellinfo& ci, const ads_matrix& T) {
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eResourceType rt = eResourceType(rand() % 6);
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auto r = std::make_unique<ads_object> (oRock, c, T, rock_color[rt]);
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r->resource = rt;
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r->shape = &(rand() % 2 ? shape_rock2 : shape_rock);
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if(geometry != gRotSpace) { println(hlog, "wrong geometry detected in gen_rocks 2!"); exit(1); }
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int q = 0;
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auto cleanup = [&] (cell *c, ld t) {
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auto& ci = ci_at[c];
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hybrid::in_underlying_geometry([&] { gen_terrain(c, ci); });
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ci.type = wtNone;
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q++;
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return false;
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};
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if(q == 0) ci.type = wtNone;
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compute_life(hybrid::get_at(c, 0), unshift(r->at), cleanup);
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/* for(int i=0; i<isize(r->shape[0]); i += 2) { // exact check is too slow here
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hyperpoint h;
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h[0] = r->shape[0][i];
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h[1] = r->shape[0][i+1];
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h[2] = 0;
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h[3] = 1; */
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if(0) for(int i=0; i<4; i++) {
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hyperpoint h = spin(90*degree*i) * rots::uxpush(0.15) * C0;
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compute_life(hybrid::get_at(c, 0), unshift(r->at) * rgpushxto0(h), cleanup);
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}
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ci.rocks.emplace_back(std::move(r));
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}
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void gen_rocks(cell *c, cellinfo& ci, int radius) {
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if(radius <= ci.rock_dist) return;
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if(ci.rock_dist < radius - 1) gen_rocks(c, ci, radius-1);
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forCellCM(c1, c) gen_rocks(c1, ci_at[c1], radius-1);
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if(geometry != gNormal) { println(hlog, "wrong geometry detected in gen_rocks 1!"); exit(1); }
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if(radius == 0) {
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int q = rpoisson(rock_density);
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for(int i=0; i<q; i++) {
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/* any point inside the cell equally likely */
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ld maxr = cgi.rhexf;
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cell *c1 = nullptr;
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ld r, alpha;
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while(c1 != c) {
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ld vol = randd() * wvolarea_auto(maxr);
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r = binsearch(0, maxr, [vol] (ld r) { return wvolarea_auto(r) > vol; });
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alpha = randd() * TAU;
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hyperpoint h = spin(alpha) * xpush0(r);
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c1 = c;
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virtualRebase(c1, h);
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}
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hybrid::in_actual([&] {
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add_rock(c, ci, ads_matrix(spin(alpha) * rots::uxpush(r/2) * chg_shift(randd() * TAU) * spin(randd() * TAU) * lorentz(0, 3, randd() * rock_max_rapidity)));
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});
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}
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}
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ci.rock_dist = radius;
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}
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void gen_particles(int qty, cell *c, shiftmatrix from, color_t col, ld spd, ld t, ld spread = 1) {
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auto& ro = ci_at[c].rocks;
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for(int i=0; i<qty; i++) {
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auto r = std::make_unique<ads_object>(oParticle, c, from * spin(randd() * TAU * spread) * lorentz(0, 2, (.5 + randd() * .5) * spd), col );
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r->shape = &shape_particle;
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r->life_end = randd() * t;
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r->life_start = 0;
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ro.emplace_back(std::move(r));
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}
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}
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void gen_resource(cell *c, shiftmatrix from, eResourceType rsrc) {
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if(!rsrc) return;
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auto r = std::make_unique<ads_object>(oResource, c, from, rsrc_color[rsrc]);
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r->shape = rsrc_shape[rsrc];
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r->life_end = HUGE_VAL;
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r->life_start = 0;
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r->resource = rsrc;
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ci_at[c].rocks.emplace_back(std::move(r));
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}
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bool pointcrash(hyperpoint h, const vector<cross_result>& vf) {
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int winding = 0;
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vector<hyperpoint> kleins;
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for(auto& p: vf) kleins.push_back(kleinize(p.h) - h);
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auto take = [&] (hyperpoint& a, hyperpoint& b) {
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if(asign(a[1], b[1]) && xcross(b[0], b[1], a[0], a[1]) < 1e-6)
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winding++;
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};
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for(int i=1; i<isize(kleins); i++) take(kleins[i-1], kleins[i]);
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take(kleins.back(), kleins[0]);
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return winding & 1;
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}
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void crash_ship() {
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if(ship_pt < invincibility_pt) return;
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invincibility_pt = ship_pt + how_much_invincibility;
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pdata.hitpoints--;
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if(pdata.hitpoints <= 0) game_over = true;
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hybrid::in_actual([&] {
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cell *c = hybrid::get_where(vctr).first;
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gen_particles(rpoisson(crash_particle_qty * 2), c, ads_inverse(current * vctrV) * spin(ang*degree), rsrc_color[rtHull], crash_particle_rapidity, crash_particle_life);
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});
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}
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void handle_crashes() {
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if(paused) return;
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vector<ads_object*> missiles;
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vector<ads_object*> rocks;
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vector<ads_object*> resources;
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for(auto m: displayed) {
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if(m->type == oMissile)
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missiles.push_back(m);
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if(m->type == oRock)
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rocks.push_back(m);
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if(m->type == oResource)
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resources.push_back(m);
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}
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hybrid::in_underlying_geometry([&] {
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for(auto m: missiles) {
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hyperpoint h = kleinize(m->pt_main.h);
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for(auto r: rocks) {
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if(pointcrash(h, r->pts)) {
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m->life_end = m->pt_main.shift;
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r->life_end = r->pt_main.shift;
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hybrid::in_actual([&] {
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gen_particles(rpoisson(crash_particle_qty), m->owner, m->at * ads_matrix(Id, m->life_end), missile_color, crash_particle_rapidity, crash_particle_life);
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gen_particles(rpoisson(crash_particle_qty), r->owner, r->at * ads_matrix(Id, r->life_end), r->col, crash_particle_rapidity, crash_particle_life);
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gen_resource(r->owner, r->at * ads_matrix(Id, r->life_end), r->resource);
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});
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}
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}
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}
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if(!game_over) for(int i=0; i<isize(shape_ship); i+=2) {
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hyperpoint h = spin(ang*degree) * hpxyz(shape_ship[i] * scale, shape_ship[i+1] * scale, 1);
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for(auto r: rocks) {
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if(pointcrash(h, r->pts)) crash_ship();
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}
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for(auto r: resources) {
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if(pointcrash(h, r->pts)) {
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r->life_end = r->pt_main.shift;
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gain_resource(r->resource);
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}
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}
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hyperpoint h1 = normalize(h);
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bool crashed = false;
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hybrid::in_actual([&] {
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swap(h1[2], h1[3]);
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ads_point rel = ads_inverse(current * vctrV) * ads_point(h1, 0);
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cell *c = vctr;
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virtualRebase(c, rel.h);
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optimize_shift(rel);
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auto w = hybrid::get_where(c);
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auto& ci = ci_at[w.first];
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ld t = rel.shift + w.second * cgi.plevel;
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if(ci.type == wtDestructible || ci.type == wtSolid || (ci.type == wtGate && (int(floor(t)) & 3) == 0)) {
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if(!crashed && ship_pt > invincibility_pt) println(hlog, "crashed at t = ", t / TAU, " shift = ", rel.shift/TAU, " sec = ", w.second*cgi.plevel/TAU);
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crashed = true;
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}
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});
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if(crashed) crash_ship();
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}
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});
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}
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}}
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