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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 01:50:36 +00:00
hyperrogue/hypgraph.cpp
2019-09-12 22:50:08 +02:00

1818 lines
51 KiB
C++

// Hyperbolic Rogue -- hyperbolic graphics
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
namespace hr {
ld ghx, ghy, ghgx, ghgy;
hyperpoint ghpm = C0;
void ghcheck(hyperpoint &ret, const hyperpoint &H) {
if(hypot(ret[0]-ghx, ret[1]-ghy) < hypot(ghgx-ghx, ghgy-ghy)) {
ghpm = H; ghgx = ret[0]; ghgy = ret[1];
}
}
void camrotate(ld& hx, ld& hy) {
ld cam = vid.camera_angle * degree;
GLfloat cc = cos(cam);
GLfloat ss = sin(cam);
ld ux = hx, uy = hy * cc + ss, uz = cc - ss * hy;
hx = ux / uz, hy = uy / uz;
}
hyperpoint perspective_to_space(hyperpoint h, ld alpha = vid.alpha, eGeometryClass geo = ginf[geometry].cclass);
bool non_spatial_model() {
if(among(pmodel, mdRotatedHyperboles, mdJoukowsky, mdJoukowskyInverted, mdPolygonal, mdPolynomial))
return true;
if(pmodel == mdSpiral && euclid)
return true;
return vid.consider_shader_projection && shaderside_projection && pmodel;
}
hyperpoint perspective_to_space(hyperpoint h, ld alpha, eGeometryClass gc) {
ld hx = h[0], hy = h[1];
if(gc == gcEuclid)
return hpxy(hx * (1 + alpha), hy * (1 + alpha));
ld hr = hx*hx+hy*hy;
if(hr > .9999 && gc == gcHyperbolic) return Hypc;
ld A, B, C;
ld curv = gc == gcSphere ? 1 : -1;
A = 1+curv*hr;
B = 2*hr*vid.alpha*-curv;
C = 1 - curv*hr*vid.alpha*vid.alpha;
B /= A; C /= A;
ld rootsign = 1;
if(gc == gcSphere && vid.alpha > 1) rootsign = -1;
ld hz = B / 2 + rootsign * sqrt(C + B*B/4);
hyperpoint H;
H[0] = hx * (hz+vid.alpha);
H[1] = hy * (hz+vid.alpha);
H[DIM] = hz;
return H;
}
hyperpoint space_to_perspective(hyperpoint z, ld alpha = vid.alpha);
hyperpoint space_to_perspective(hyperpoint z, ld alpha) {
ld s = 1 / (alpha + z[DIM]);
z[0] *= s;
z[1] *= s;
if(DIM == 3) {
z[2] *= s;
z[3] = 0;
}
else
z[2] = 0;
return z;
}
hyperpoint gethyper(ld x, ld y) {
ld hx = (x - current_display->xcenter) / current_display->radius;
ld hy = (y - current_display->ycenter) / current_display->radius / vid.stretch;
if(pmodel) {
ghx = hx, ghy = hy;
return ghpm;
}
if(vid.camera_angle) camrotate(hx, hy);
return perspective_to_space(hpxyz(hx, hy, 0));
}
void ballmodel(hyperpoint& ret, double alpha, double d, double zl) {
hyperpoint H = ypush(vid.camera) * xpush(d) * ypush(zl) * C0;
ld tzh = vid.ballproj + H[DIM];
ld ax = H[0] / tzh;
ld ay = H[1] / tzh;
ld ca = cos(alpha), sa = sin(alpha);
ret[0] = ax * ca;
ret[1] = ay;
ret[2] = ax * sa;
conformal::apply_ball(ret[2], ret[1]);
}
void apply_depth(hyperpoint &f, ld z) {
if(vid.usingGL)
f[2] = z;
else {
z = z * current_display->radius;
ld mul = current_display->scrdist / (current_display->scrdist + z);
f[0] = f[0] * mul;
f[1] = f[1] * mul;
f[2] = vid.xres * current_display->eyewidth() / 2 / current_display->radius + vid.ipd * mul / 2;
}
}
bool hypot_zlev(ld zlev, ld& d, ld& df, ld& zf) {
if(zlev == 1) {
df = 1; zf = 0;
return false;
}
else {
// (0,0,1) -> (0, sin z, cos z) -> (sin d cos z, sin z, cos d cos z)
ld z = geom3::factor_to_lev(zlev);
ld tz = sin_auto(z);
ld td = sin_auto(abs(d)) * cos_auto(z);
ld h = hypot(td, tz);
zf = tz / h, df = td / h;
if(d > 0)
d = hypot_auto(d, z);
else
d = -hypot_auto(d, z);
return true;
}
}
int twopoint_sphere_flips;
bool twopoint_do_flips;
ld find_zlev(hyperpoint& H) {
if(spatial_graphics) {
ld zlev = zlevel(H);
using namespace hyperpoint_vec;
if(zlev > 1-1e-6 && zlev < 1+1e-6) return 1;
H /= zlev;
return zlev;
}
return 1;
}
ld get_tz(hyperpoint H) {
ld tz = euclid ? (1+vid.alpha) : vid.alpha+H[DIM];
if(tz < BEHIND_LIMIT && tz > -BEHIND_LIMIT) tz = BEHIND_LIMIT;
return tz;
}
ld atan2(hyperpoint h) {
return atan2(h[1], h[0]);
}
pair<ld, ld> move_z_to_y(hyperpoint& H) {
if(DIM == 2) return make_pair(0, 0);
ld R = hypot(H[1], H[2]);
pair<ld, ld> res = { H[1] / R, H[2] / R };
H[1] = R; H[2] = 0;
return res;
}
void move_y_to_z(hyperpoint& H, pair<ld, ld> coef) {
if(DIM == 3) {
H[2] = H[1] * coef.second;
H[1] = H[1] * coef.first;
H[3] = 1;
}
}
template<class T> void makeband(hyperpoint H, hyperpoint& ret, const T& f) {
ld zlev = find_zlev(H);
conformal::apply_orientation_yz(H[1], H[2]);
conformal::apply_orientation(H[0], H[1]);
auto r = move_z_to_y(H);
ld x, y, yf, zf=0;
y = asin_auto(H[1]);
x = asin_auto_clamp(H[0] / cos_auto(y));
if(sphere) {
if(H[DIM] < 0 && x > 0) x = M_PI - x;
else if(H[DIM] < 0 && x <= 0) x = -M_PI - x;
}
x += band_shift;
hypot_zlev(zlev, y, yf, zf);
f(x, y);
ld yzf = y * zf; y *= yf;
ret = hpxyz(x / M_PI, y / M_PI, 0);
move_y_to_z(ret, r);
conformal::apply_orientation(ret[1], ret[0]);
conformal::apply_orientation_yz(ret[2], ret[1]);
if(zlev != 1 && current_display->stereo_active())
apply_depth(ret, yzf / M_PI);
return;
}
void band_conformal(ld& x, ld& y) {
switch(cgclass) {
case gcSphere:
y = atanh(sin(y));
x *= 2; y *= 2;
break;
case gcHyperbolic:
y = 2 * atan(tanh(y/2));
x *= 2; y *= 2;
break;
case gcEuclid:
// y = y;
y *= 2; x *= 2;
break;
}
}
void make_twopoint(ld& x, ld& y) {
auto p = vid.twopoint_param;
ld dleft = hypot_auto(x-p, y);
ld dright = hypot_auto(x+p, y);
if(sphere) {
int tss = twopoint_sphere_flips;
if(tss&1) { tss--;
dleft = 2*M_PI - 2*p - dleft;
dright = 2*M_PI - 2*p - dright;
swap(dleft, dright);
y = -y;
}
while(tss) { tss -= 2;
dleft = 2*M_PI - 4*p + dleft;
dright = 2*M_PI - 4*p + dright;
}
}
x = (dright*dright-dleft*dleft) / 4 / p;
y = (y>0?1:-1) * sqrt(dleft * dleft - (x-p)*(x-p) + 1e-9);
}
hyperpoint mobius(hyperpoint h, ld angle, ld scale = 1) {
using namespace hyperpoint_vec;
h = perspective_to_space(h * scale, 1, gcSphere);
h = rotmatrix(angle * degree, 1, 2) * h;
return space_to_perspective(h, 1) / scale;
}
void applymodel(hyperpoint H, hyperpoint& ret) {
using namespace hyperpoint_vec;
hyperpoint H_orig = H;
switch(pmodel) {
case mdPerspective: {
ld ratio = vid.xres / current_display->tanfov / current_display->radius / 2;
ret[0] = H[0]/H[2] * ratio;
ret[1] = H[1]/H[2] * ratio;
ret[2] = 1;
return;
}
case mdUnchanged:
case mdFlatten:
ret = H / current_display->radius;
return;
case mdBall: {
ld zlev = find_zlev(H);
ld zl = vid.depth-geom3::factor_to_lev(zlev);
ballmodel(ret, atan2(H), hdist0(H), zl);
break;
}
case mdDisk: {
ld tz = get_tz(H);
if(!vid.camera_angle) {
ret[0] = H[0] / tz;
ret[1] = H[1] / tz;
if(DIM == 3) ret[2] = H[2] / tz;
else ret[2] = vid.xres * current_display->eyewidth() / 2 / current_display->radius - vid.ipd / tz / 2;
if(MAXMDIM == 4) ret[3] = 1;
}
else {
ld tx = H[0];
ld ty = H[1];
ld cam = vid.camera_angle * degree;
GLfloat cc = cos(cam);
GLfloat ss = sin(cam);
ld ux = tx, uy = ty * cc - ss * tz, uz = tz * cc + ss * ty;
ret[0] = ux / uz;
ret[1] = uy / uz;
ret[2] = vid.xres * current_display->eyewidth() / 2 / current_display->radius - vid.ipd / uz / 2;
}
return;
}
case mdCentralInversion: {
ld tz = get_tz(H);
for(int d=0; d<DIM; d++) ret[d] = H[d] / tz;
ld r = 0;
for(int d=0; d<DIM; d++) r += ret[d]*ret[d];
for(int d=0; d<DIM; d++) ret[d] /= r;
return;
}
case mdHalfplane: {
// Poincare to half-plane
ld zlev = find_zlev(H);
H = space_to_perspective(H);
conformal::apply_orientation_yz(H[1], H[2]);
conformal::apply_orientation(H[0], H[1]);
H[1] += 1;
double rad = sqhypot_d(DIM, H);
H /= -rad;
H[1] += .5;
if(DIM == 3) {
// a bit simpler when we do not care about 3D
H *= conformal::halfplane_scale;
ret[0] = -H[0];
ret[1] = 1 + H[1];
ret[2] = H[2];
ret[3] = 1;
conformal::apply_orientation(ret[1], ret[0]);
conformal::apply_orientation_yz(ret[2], ret[1]);
break;
}
conformal::apply_orientation(H[0], H[1]);
H *= conformal::halfplane_scale;
ret[0] = -conformal::osin - H[0];
if(zlev != 1) {
if(abs(conformal::ocos) > 1e-5)
H[1] = H[1] * pow(zlev, conformal::ocos);
if(abs(conformal::ocos) > 1e-5 && conformal::osin)
H[1] += H[0] * conformal::osin * (pow(zlev, conformal::ocos) - 1) / conformal::ocos;
else if(conformal::osin)
H[1] += H[0] * conformal::osin * log(zlev);
}
ret[1] = conformal::ocos + H[1];
ret[2] = DIM == 3 ? H[2] : 0;
if(MAXMDIM == 4) ret[3] = 1;
if(zlev != 1 && current_display->stereo_active())
apply_depth(ret, -H[1] * geom3::factor_to_lev(zlev));
break;
}
case mdHemisphere: {
switch(cgclass) {
case gcHyperbolic: {
ld zl = zlevel(H);
ret = H / H[2];
ret[2] = sqrt(1 - sqhypot_d(2, ret));
ret = ret * (1 + (zl - 1) * ret[2]);
break;
}
case gcEuclid: {
// stereographic projection to a sphere
auto hd = hdist0(H) / vid.euclid_to_sphere;
if(hd == 0) ret = hpxyz(0, 0, -1);
else {
ld x = 2 * hd / (1 + hd * hd);
ld y = x / hd;
ret = H * x / hd / vid.euclid_to_sphere;
ret[2] = (1 - y);
ret = ret * (1 + (H[2]-1) * y / vid.euclid_to_sphere);
}
break;
}
case gcSphere: {
ret = H;
break;
}
}
swap(ret[1], ret[2]);
conformal::apply_ball(ret[2], ret[1]);
break;
}
case mdHyperboloidFlat:
case mdHyperboloid: {
if(pmodel == mdHyperboloid) {
ld& topz = conformal::top_z;
if(H[2] > topz) {
ld scale = sqrt(topz*topz-1) / hypot_d(2, H);
H *= scale;
H[2] = topz;
}
}
else {
H = space_to_perspective(H, vid.alpha);
H[2] = 1 - vid.alpha;
}
ret[0] = H[0] / 3;
ret[1] = (1 - H[2]) / 3;
ret[2] = H[1] / 3;
conformal::apply_ball(ret[2], ret[1]);
break;
}
case mdFisheye: {
ld zlev = find_zlev(H);
H = space_to_perspective(H);
H[DIM] = zlev;
ret = H / sqrt(1 + sqhypot_d(DIM+1, H));
if(DIM == 3) ret[DIM] = zlev;
break;
}
case mdJoukowsky:
case mdJoukowskyInverted: {
conformal::apply_orientation_yz(H[1], H[2]);
conformal::apply_orientation(H[0], H[1]);
// with equal speed skiprope: conformal::apply_orientation(H[1], H[0]);
if(vid.skiprope) {
static ld last_skiprope = 0;
static transmatrix lastmatrix;
if(vid.skiprope != last_skiprope) {
ret = mobius(C0, -vid.skiprope, 2);
const cld c1(1, 0);
const cld c2(2, 0);
const cld c4(4, 0);
cld w(ret[0], ret[1]);
cld z = sqrt(c4*w*w-c1) + c2*w;
if(abs(z) > 1) z = c1 / z;
hyperpoint zr = hpxyz(real(z), imag(z), 0);
hyperpoint inhyp = perspective_to_space(zr, 1, gcHyperbolic);
last_skiprope = vid.skiprope;
lastmatrix = rgpushxto0(inhyp);
}
H = lastmatrix * H;
}
H = space_to_perspective(H);
auto yz = move_z_to_y(H);
ld r = hypot_d(2, H);
ld c = H[0] / r;
ld s = H[1] / r;
ld& mt = conformal::model_transition;
ld a = 1 - .5 * mt, b = .5 * mt;
swap(a, b);
ret[0] = (a * r + b/r) * c / 2;
ret[1] = (a * r - b/r) * s / 2;
ret[2] = 0;
if(vid.skiprope)
ret = mobius(ret, vid.skiprope, 2);
if(pmodel == mdJoukowskyInverted) {
ld r2 = sqhypot_d(2, ret);
ret[0] = ret[0] / r2;
ret[1] = -ret[1] / r2;
move_y_to_z(ret, yz);
conformal::apply_orientation(ret[1], ret[0]);
/*
ret[0] += 1;
ld alpha = atan2(ret[1], ret[0]);
ld mod = hypot(ret[0], ret[1]);
// ret[0] = cos(alpha/2) * sqrt(mod);
// ret[1] = sin(alpha/2) * sqrt(mod);
ret[0] = alpha;
ret[1] = log(mod); */
}
else {
move_y_to_z(ret, yz);
conformal::apply_orientation(ret[0], ret[1]);
}
conformal::apply_orientation_yz(ret[2], ret[1]);
break;
}
case mdPolygonal: case mdPolynomial: {
H = space_to_perspective(H);
conformal::apply_orientation(H[0], H[1]);
pair<long double, long double> p = polygonal::compute(H[0], H[1]);
conformal::apply_orientation(p.second, p.first);
ret[0] = p.first;
ret[1] = p.second;
ret[2] = 0;
break;
}
case mdBand:
if(conformal::model_transition != 1) {
ld& mt = conformal::model_transition;
H = space_to_perspective(H);
conformal::apply_orientation(H[0], H[1]);
H[0] += 1;
double rad = H[0]*H[0] + H[1]*H[1];
H[1] /= rad;
H[0] /= rad;
H[0] -= .5;
ld phi = atan2(H);
ld r = hypot_d(2, H);
r = pow(r, 1 - mt);
phi *= (1 - mt);
ret[0] = r * cos(phi);
ret[1] = r * sin(phi);
ret[2] = 0;
ret[0] -= pow(0.5, 1-mt);
ret[0] /= -(1-mt) * M_PI / 2;
ret[1] /= (1-mt) * M_PI / 2;
conformal::apply_orientation(ret[1], ret[0]);
}
else
makeband(H, ret, band_conformal);
break;
case mdTwoPoint:
makeband(H, ret, make_twopoint);
break;
case mdBandEquiarea:
makeband(H, ret, [] (ld& x, ld& y) { y = sin_auto(y); });
break;
case mdBandEquidistant:
makeband(H, ret, [] (ld& x, ld& y) { });
break;
case mdSinusoidal:
makeband(H, ret, [] (ld& x, ld& y) { x *= cos_auto(y); });
break;
case mdEquidistant: case mdEquiarea: case mdEquivolume: {
ld zlev = find_zlev(H);
ld rad = hypot_d(DIM, H);
if(rad == 0) rad = 1;
ld d = hdist0(H);
ld df, zf;
hypot_zlev(zlev, d, df, zf);
// 4 pi / 2pi = M_PI
if(pmodel == mdEquivolume)
d = pow(volume_auto(d), 1/3.) * pow(M_PI / 2, 1/3.);
else if(pmodel == mdEquiarea && sphere)
d = sqrt(2*(1 - cos(d))) * M_PI / 2;
else if(pmodel == mdEquiarea && hyperbolic)
d = sqrt(2*(cosh(d) - 1)) / 1.5;
ret = H * (d * df / rad / M_PI);
if(DIM == 2) ret[2] = 0;
if(MAXMDIM == 4) ret[3] = 1;
if(zlev != 1 && current_display->stereo_active())
apply_depth(ret, d * zf / M_PI);
break;
}
case mdRotatedHyperboles: {
// ld zlev = <- not implemented
find_zlev(H); // + vid.depth;
conformal::apply_orientation(H[0], H[1]);
ld y = asin_auto(H[1]);
ld x = asin_auto_clamp(H[0] / cos_auto(y));
// ld z = zlev == 1 ? 0 : geom3::factor_to_lev(zlev);
ld factor = geom3::lev_to_factor(y + vid.depth);
ret[0] = sinh(x) * factor;
ret[1] = cosh(x) * factor;
ret[2] = 0;
if(conformal::use_atan) {
ret[0] = atan(ret[0]);
ret[1] = atan(ret[1]);
}
break;
}
case mdFormula: {
dynamicval<eModel> m(pmodel, conformal::basic_model);
applymodel(H, ret);
exp_parser ep;
ep.extra_params["z"] = cld(ret[0], ret[1]);
ep.extra_params["cx"] = ret[0];
ep.extra_params["cy"] = ret[1];
ep.extra_params["cz"] = ret[2];
ep.extra_params["ux"] = H[0];
ep.extra_params["uy"] = H[1];
ep.extra_params["uz"] = H[2];
ep.s = conformal::formula;
cld res = ep.parse();
ret[0] = real(res);
ret[1] = imag(res);
ret[2] = 0;
break;
}
case mdSpiral: {
cld z;
if(hyperbolic || sphere) makeband(H, ret, band_conformal);
else ret = H;
z = cld(ret[0], ret[1]) * conformal::spiral_multiplier;
if(conformal::spiral_cone < 360) {
ld alpha = imag(z) * 360 / conformal::spiral_cone;
ld r = real(z);
r = exp(r);
ret[0] = -sin(alpha) * r;
ret[1] = cos(alpha) * r;
ret[2] = (r-1) * sqrt( pow(360/conformal::spiral_cone, 2) - 1);
conformal::apply_ball(ret[2], ret[1]);
}
else {
z = exp(z);
ret[0] = real(z);
ret[1] = imag(z);
if(vid.skiprope)
ret = mobius(ret, vid.skiprope, 1);
}
}
case mdGUARD: case mdRug: break;
}
ghcheck(ret,H_orig);
}
// game-related graphics
transmatrix sphereflip; // on the sphere, flip
bool playerfound; // has player been found in the last drawing?
double q3 = sqrt(double(3));
bool outofmap(hyperpoint h) {
if(GDIM == 3)
return false;
else if(euclid)
return h[2] < .5; // false; // h[0] * h[0] + h[1] * h[1] > 15 * cgi.crossf;
else if(sphere)
return h[2] < .1 && h[2] > -.1 && h[1] > -.1 && h[1] < .1 && h[0] > -.1 && h[0] < .1;
else
return h[2] < .5;
}
hyperpoint mirrorif(const hyperpoint& V, bool b) {
if(b) return Mirror*V;
else return V;
}
transmatrix mirrorif(const transmatrix& V, bool b) {
if(b) return V*Mirror;
else return V;
}
// -1 if away, 0 if not away
int away(const transmatrix& V2) {
return (intval(C0, V2 * xpush0(.1)) > intval(C0, tC0(V2))) ? -1 : 0;
}
/* double zgrad(double f1, double f2, int nom, int den) {
using namespace geom3;
ld fo1 = factor_to_lev(f1);
ld fo2 = factor_to_lev(f2);
return lev_to_factor(fo1 + (fo2-fo1) * nom / den);
} */
double zgrad0(double l1, double l2, int nom, int den) {
using namespace geom3;
return lev_to_factor(l1 + (l2-l1) * nom / den);
}
bool behindsphere(const hyperpoint& h) {
if(!sphere) return false;
if(mdBandAny()) return false;
if(vid.alpha > 1) {
if(h[DIM] > -1/vid.alpha) return true;
}
if(vid.alpha <= 1) {
if(h[DIM] < .2-vid.alpha) return true;
}
return false;
}
ld to01(ld a0, ld a1, ld x) {
if(x < a0) return 0;
if(x > a1) return 1;
return (x-a0) / (a1-a0);
}
ld spherity(const hyperpoint& h) {
if(!sphere) return 1;
if(vid.alpha > 1) {
return to01(1/vid.alpha, 1, -h[2]);
}
if(vid.alpha <= 1) {
return to01(-1.5, 1, h[2]);
}
return 1;
}
bool behindsphere(const transmatrix& V) {
return behindsphere(tC0(V));
}
ld spherity(const transmatrix& V) {
return spherity(tC0(V));
}
bool confusingGeometry() {
return quotient;
}
ld master_to_c7_angle() {
ld alpha = 0;
#if CAP_GP
if(cgi.gpdata) alpha = cgi.gpdata->alpha;
#endif
return (!BITRUNCATED && !binarytiling && !archimedean) ? M_PI + alpha : 0;
}
transmatrix actualV(const heptspin& hs, const transmatrix& V) {
if(WDIM == 3) return V;
#if CAP_IRR
if(IRREGULAR)
return V * spin(M_PI + 2 * M_PI / S7 * (hs.spin + irr::periodmap[hs.at].base.spin));
#endif
#if CAP_ARCM
if(archimedean) return V * spin(-arcm::current.triangles[arcm::id_of(hs.at)][hs.spin].first);
#endif
#if CAP_BT
if(binarytiling) return V;
#endif
return (hs.spin || !BITRUNCATED) ? V * spin(hs.spin*2*M_PI/S7 + master_to_c7_angle()) : V;
}
bool invis_point(const hyperpoint h) {
if(DIM == 2 || sphere || pmodel != mdPerspective) return false;
return h[2] < 0;
}
void raise_error() {
println(hlog, "something wrong");
}
bool invalid_matrix(const transmatrix T) {
for(int i=0; i<DIM; i++) for(int j=0; j<DIM; j++)
if(std::isnan(T[i][j]) || T[i][j] > 1e8 || T[i][j] < -1e8 || std::isinf(T[i][j]))
return true;
for(int i=0; i<DIM; i++) for(int j=0; j<DIM; j++) if(T[i][j] > .5 || T[i][j] < -.5) return false;
return true;
}
bool invalid_point(const hyperpoint h) {
return std::isnan(h[DIM]) || h[DIM] > 1e8 || std::isinf(h[DIM]);
}
bool invalid_point(const transmatrix T) {
return std::isnan(T[DIM][DIM]) || T[DIM][DIM] > 1e8 || std::isinf(T[DIM][DIM]);
}
bool in_smart_range(const transmatrix& T) {
if(invalid_point(T)) return false;
hyperpoint h1;
applymodel(tC0(T), h1);
for(int i=0; i<DIM; i++)
if(std::isnan(h1[i]) || std::isinf(h1[i])) return false;
ld x = current_display->xcenter + current_display->radius * h1[0];
ld y = current_display->ycenter + current_display->radius * h1[1] * vid.stretch;
if(x > current_display->xtop + current_display->xsize * 2) return false;
if(x < current_display->xtop - current_display->xsize * 1) return false;
if(y > current_display->ytop + current_display->ysize * 2) return false;
if(y < current_display->ytop - current_display->ysize * 1) return false;
if(DIM == 3) {
if(-h1[2] < conformal::clip_min * 2 - conformal::clip_max) return false;
if(-h1[2] > conformal::clip_max * 2 - conformal::clip_min) return false;
}
ld epsilon = 0.01;
ld dx = 0, dy = 0, dz = 0, dh[MAXMDIM];
for(int i=0; i<DIM; i++) {
hyperpoint h2;
applymodel(T * cpush0(i, epsilon), h2);
ld x1 = current_display->radius * abs(h2[0] - h1[0]) / epsilon;
ld y1 = current_display->radius * abs(h2[1] - h1[1]) * vid.stretch / epsilon;
dx = max(dx, x1); dy = max(dy, y1);
if(DIM == 3) dz = max(dz, abs(h2[2] - h1[2]));
dh[i] = hypot(x1, y1);
}
if(DIM == 3) {
if(-h1[2] + 2 * dz < conformal::clip_min || -h1[2] - 2 * dz > conformal::clip_max) return false;
sort(dh, dh+DIM);
ld scale = sqrt(dh[1] * dh[2]) * cgi.scalefactor * hcrossf7;
if(scale <= (WDIM == 2 ? vid.smart_range_detail : vid.smart_range_detail_3)) return false;
}
else {
ld scale = sqrt(dh[0] * dh[1]) * cgi.scalefactor * hcrossf7;
if(scale <= vid.smart_range_detail) return false;
}
return
x - 2 * dx < current_display->xtop + current_display->xsize &&
x + 2 * dx > current_display->xtop &&
y - 2 * dy < current_display->ytop + current_display->ysize &&
y + 2 * dy > current_display->ytop;
}
#if CAP_GP
namespace gp {
/*
void drawrec(cell *c, const transmatrix& V) {
if(dodrawcell(c))
drawcell(c, V, 0, false);
for(int i=0; i<c->type; i++) {
cell *c2 = c->move(i);
if(!c2) continue;
if(c2->move(0) != c) continue;
if(c2 == c2->master->c7) continue;
transmatrix V1 = V * ddspin(c, i) * xpush(cgi.crossf) * iddspin(c2, 0) * spin(M_PI);
drawrec(c2, V1);
}
} */
gp::local_info draw_li;
bool drawrec(cell *c, const transmatrix& V, gp::loc at, int dir, int maindir) {
bool res = false;
transmatrix V1 = V * cgi.gpdata->Tf[draw_li.last_dir][at.first&31][at.second&31][fixg6(dir)];
if(do_draw(c, V1)) {
/* auto li = get_local_info(c);
if(fix6(dir) != fix6(li.total_dir)) printf("totaldir %d/%d\n", dir, li.total_dir);
if(at != li.relative) printf("at %s/%s\n", disp(at), disp(li.relative));
if(maindir != li.last_dir) printf("ld %d/%d\n", maindir, li.last_dir); */
draw_li.relative = at;
draw_li.total_dir = fixg6(dir);
drawcell(c, V1, 0, false);
res = true;
}
for(int i=0; i<c->type; i++) {
cell *c2 = c->move(i);
if(!c2) continue;
if(c2->move(0) != c) continue;
if(c2 == c2->master->c7) continue;
res |= drawrec(c2, V, at + eudir(dir+i), dir + i + SG3, maindir);
}
return res;
}
bool drawrec(cell *c, const transmatrix& V) {
draw_li.relative = loc(0,0);
draw_li.total_dir = 0;
draw_li.last_dir = -1;
bool res = false;
if(do_draw(c, V))
drawcell(c, V, 0, false), res = true;
for(int i=0; i<c->type; i++) {
cell *c2 = c->move(i);
if(!c2) continue;
if(c2->move(0) != c) continue;
if(c2 == c2->master->c7) continue;
draw_li.last_dir = i;
res |= drawrec(c2, V, gp::loc(1,0), SG3, i);
}
return res;
}
}
#endif
vector<tuple<heptspin, hstate, transmatrix, ld> > drawn_cells;
bool in_multi = false;
void hrmap_standard::draw() {
if(sphere && pmodel == mdSpiral && !in_multi) {
in_multi = true;
if(conformal::ring_not_spiral) {
int qty = ceil(1. / conformal::sphere_spiral_multiplier);
if(qty > 100) qty = 100;
for(int i=-qty; i < qty; i++) {
band_shift = 2 * M_PI * i;
draw();
}
}
else {
draw();
if(vid.use_smart_range) for(int i=1;; i++) {
int drawn = cells_drawn;
band_shift = 2 * M_PI * i;
draw();
band_shift = -2 * M_PI * i;
draw();
if(drawn == cells_drawn) break;
}
}
in_multi = false;
return;
}
drawn_cells.clear();
drawn_cells.emplace_back(viewctr, hsOrigin, cview(), band_shift);
for(int i=0; i<isize(drawn_cells); i++) {
// prevent reallocation due to insertion
if(drawn_cells.capacity() < drawn_cells.size() + 16)
drawn_cells.reserve(max<size_t>(2 * drawn_cells.size(), 128));
const auto& dc = drawn_cells[i];
auto& hs = get<0>(dc);
auto& s = get<1>(dc);
auto& V = get<2>(dc);
dynamicval<ld> bs(band_shift, get<3>(dc));
cell *c = hs.at->c7;
transmatrix V10;
const transmatrix& V1 = hs.mirrored ? (V10 = V * Mirror) : V;
bool draw = false;
if(0) ;
#if CAP_GP
else if(GOLDBERG) {
draw = gp::drawrec(c, actualV(hs, V1));
}
#endif
#if CAP_IRR
else if(IRREGULAR) {
auto& hi = irr::periodmap[hs.at];
transmatrix V0 = actualV(hs, V1);
auto& vc = irr::cells_of_heptagon[hi.base.at];
for(int i=0; i<isize(vc); i++) {
cell *c = hi.subcells[i];
transmatrix V1 = V0 * irr::cells[vc[i]].pusher;
if(do_draw(c, V1))
draw = true,
drawcell(hi.subcells[i], V0 * irr::cells[vc[i]].pusher, 0, false);
}
}
#endif
else {
if(do_draw(c, V1)) {
transmatrix V2 = actualV(hs, V1);
drawcell(c, V2, 0, hs.mirrored);
draw = true;
}
if(BITRUNCATED) for(int d=0; d<S7; d++) {
int ds = hs.at->c.fix(hs.spin + d);
// createMov(c, ds);
if(c->move(ds) && c->c.spin(ds) == 0) {
transmatrix V2 = V1 * cgi.hexmove[d];
if(do_draw(c->move(ds), V2))
draw = true,
drawcell(c->move(ds), V2, 0, hs.mirrored ^ c->c.mirror(ds));
}
}
}
if(sphere) draw = true;
if(draw) for(int d=0; d<S7; d++) {
hstate s2 = transition(s, d);
if(s2 == hsError) continue;
heptspin hs2 = hs + d + wstep;
transmatrix Vd = V * cgi.heptmove[d];
bandfixer bf(Vd);
drawn_cells.emplace_back(hs2, s2, Vd, band_shift);
}
}
}
int mindx=-7, mindy=-7, maxdx=7, maxdy=7;
transmatrix eumove(ld x, ld y) {
transmatrix Mat = Id;
Mat[DIM][DIM] = 1;
if(a4) {
Mat[0][DIM] += x * cgi.crossf;
Mat[1][DIM] += y * cgi.crossf;
}
else {
Mat[0][DIM] += (x + y * .5) * cgi.crossf;
// Mat[DIM][0] += (x + y * .5) * cgi.crossf;
Mat[1][DIM] += y * q3 /2 * cgi.crossf;
// Mat[DIM][1] += y * q3 /2 * cgi.crossf;
}
ld v = a4 ? 1 : q3;
while(Mat[0][DIM] <= -16384 * cgi.crossf) Mat[0][DIM] += 32768 * cgi.crossf;
while(Mat[0][DIM] >= 16384 * cgi.crossf) Mat[0][DIM] -= 32768 * cgi.crossf;
while(Mat[1][DIM] <= -16384 * v * cgi.crossf) Mat[1][DIM] += 32768 * v * cgi.crossf;
while(Mat[1][DIM] >= 16384 * v * cgi.crossf) Mat[1][DIM] -= 32768 * v * cgi.crossf;
return Mat;
}
transmatrix eumove(int vec) {
int x, y;
tie(x,y) = vec_to_pair(vec);
return eumove(x, y);
}
transmatrix eumovedir(int d) {
if(a4) {
d = d & 3;
switch(d) {
case 0: return eumove(1,0);
case 1: return eumove(0,1);
case 2: return eumove(-1,0);
case 3: return eumove(0,-1);
}
}
else {
d = fix6(d);
switch(d) {
case 0: return eumove(1,0);
case 1: return eumove(0,1);
case 2: return eumove(-1,1);
case 3: return eumove(-1,0);
case 4: return eumove(0,-1);
case 5: return eumove(1,-1);
}
}
return eumove(0,0);
}
void spinEdge(ld aspd) {
ld downspin = 0;
if(dual::state == 2 && dual::currently_loaded != dual::main_side) {
transmatrix our = dual::get_orientation();
transmatrix their = dual::player_orientation[dual::main_side];
fixmatrix(our);
fixmatrix(their);
if(DIM == 2) {
transmatrix T = their * inverse(our);
hyperpoint H = T * xpush0(1);
downspin = -atan2(H[1], H[0]);
}
else View = their * inverse(our) * View;
}
else if(playerfound && vid.fixed_facing) {
hyperpoint H = gpushxto0(playerV * C0) * playerV * xpush0(5);
downspin = atan2(H[1], H[0]);
downspin += vid.fixed_facing_dir * degree;
if(flipplayer) downspin += M_PI;
while(downspin < -M_PI) downspin += 2*M_PI;
while(downspin > +M_PI) downspin -= 2*M_PI;
aspd = (1 + 2 * abs(downspin)) * aspd;
}
else if(WDIM == 2 && GDIM == 3 && vid.fixed_yz && !CAP_ORIENTATION) {
aspd = 999999;
if(straightDownSeek) {
if(straightDownPoint[0])
downspin = conformal::rotation * degree - atan2(straightDownPoint[0], straightDownPoint[1]);
}
else {
if(View[0][2])
downspin = -atan2(View[0][2], View[1][2]);
}
}
else if(straightDownSeek) {
downspin = atan2(straightDownPoint[1], straightDownPoint[0]);
downspin -= M_PI/2;
downspin += conformal::rotation * degree;
while(downspin < -M_PI) downspin += 2*M_PI;
while(downspin > +M_PI) downspin -= 2*M_PI;
downspin = downspin * min(straightDownSpeed, (double)1);
}
if(downspin > aspd) downspin = aspd;
if(downspin < -aspd) downspin = -aspd;
View = spin(downspin) * View;
}
void centerpc(ld aspd) {
if(subscreens::split([=] () {centerpc(aspd);})) return;
if(dual::split([=] () { centerpc(aspd); })) return;
#if CAP_CRYSTAL
if(geometry == gCrystal)
crystal::centerrug(aspd);
#endif
#if CAP_RACING
if(racing::on && racing::set_view()) return;
#endif
#if MAXMDIM >= 4
if(shmup::on && vid.sspeed > -5 && DIM == 3) {
int id = subscreens::in ? subscreens::current_player : 0;
if(masterless) centerover = shmup::pc[id]->base;
else viewctr = shmup::pc[id]->base->master;
transmatrix T = shmup::pc[id]->at;
if(WDIM == 2 && !masterless) T = master_relative(shmup::pc[id]->base) * T;
int sl = snakelevel(cwt.at);
if(sl) T = T * zpush(cgi.SLEV[sl] - cgi.FLOOR);
View = inverse(T);
if(WDIM == 2) View = cspin(0, 1, M_PI) * cspin(2, 1, M_PI/2 + shmup::playerturny[id]) * spin(-M_PI/2) * View;
return;
}
#endif
if(ors::mode == 2 && vid.sspeed < 5) return;
if(vid.sspeed >= 4.99) aspd = 1000;
DEBBI(DF_GRAPH, ("center pc"));
ors::unrotate(cwtV); ors::unrotate(View);
if(invalid_matrix(cwtV)) return;
transmatrix T = cwtV;
#if MAXMDIM >= 4
if(GDIM == 3 && WDIM == 2) {
geom3::do_auto_eye();
int sl = snakelevel(cwt.at);
if(isWorm(cwt.at->monst) && sl < 3) sl++;
if(sl || vid.eye) T = T * zpush(cgi.SLEV[sl] - cgi.FLOOR + vid.eye);
}
#endif
hyperpoint H = inverse(actual_view_transform) * tC0(T);
ld R = zero_d(DIM, H) ? 0 : hdist0(H);
if(R < 1e-9) {
// either already centered or direction unknown
/* if(playerfoundL && playerfoundR) {
} */
spinEdge(aspd);
fixmatrix(View);
ors::rerotate(cwtV); ors::rerotate(View);
return;
}
if(euclid) {
// Euclidean
aspd *= (2+3*R*R);
if(aspd > R) aspd = R;
for(int i=0; i<DIM; i++)
View[i][DIM] -= H[i] * aspd / R;
}
else {
aspd *= (1+R+(shmup::on?1:0));
if(R < aspd) {
View = gpushxto0(H) * View;
}
else
View = rspintox(H) * xpush(-aspd) * spintox(H) * View;
fixmatrix(View);
spinEdge(aspd);
}
ors::rerotate(cwtV); ors::rerotate(View);
}
void optimizeview() {
if(subscreens::split(optimizeview)) return;
if(dual::split(optimizeview)) return;
#if CAP_ANIMATIONS
if(centerover.at && inmirror(centerover.at)) {
anims::reflect_view();
}
#endif
DEBBI(DF_GRAPH, ("optimize view"));
int turn = 0;
ld best = INF;
transmatrix TB = Id;
if(0) ;
#if CAP_BT || CAP_ARCM || MAXMDIM == 4
else if(binarytiling || archimedean || WDIM == 3) {
turn = -1, best = hdist0(tC0(View));
for(int i=0; i<viewctr.at->c7->type; i++) {
int i1 = i * DUALMUL;
heptagon *h2 = createStep(viewctr.at, i1);
transmatrix T = currentmap->relative_matrix(h2, viewctr.at);
#if MAXMDIM >= 4
if(euclid && WDIM == 3)
T = euclid3::move_matrix(viewctr.at->c7, i);
#endif
hyperpoint H = View * tC0(T);
ld quality = hdist0(H);
if(quality < best) best = quality, turn = i1, TB = T;
}
if(turn >= 0) {
View = View * TB;
fixmatrix(View);
viewctr.at = createStep(viewctr.at, turn);
}
}
#endif
else {
for(int i=-1; i<S7; i++) {
ld trot = -i * M_PI * 2 / (S7+.0);
transmatrix T = i < 0 ? Id : spin(trot) * xpush(cgi.tessf) * pispin;
hyperpoint H = View * tC0(T);
if(H[DIM] < best) best = H[DIM], turn = i, TB = T;
}
if(turn >= 0) {
View = View * TB;
fixmatrix(View);
viewctr = viewctr + turn + wstep;
}
}
}
void addball(ld a, ld b, ld c) {
hyperpoint h;
ballmodel(h, a, b, c);
for(int i=0; i<3; i++) h[i] *= current_display->radius;
curvepoint(h);
}
void ballgeometry() {
queuereset(vid.usingGL ? mdDisk : mdUnchanged, PPR::CIRCLE);
for(int i=0; i<60; i++)
addball(i * M_PI/30, 10, 0);
for(double d=10; d>=-10; d-=.2)
addball(0, d, 0);
for(double d=-10; d<=10; d+=.2)
addball(0, d, vid.depth);
addball(0, 0, -vid.camera);
addball(0, 0, vid.depth);
addball(0, 0, -vid.camera);
addball(0, -10, 0);
addball(0, 0, -vid.camera);
queuecurve(darkena(0xFF, 0, 0x80), 0, PPR::CIRCLE);
queuereset(pmodel, PPR::CIRCLE);
}
void resetview() {
DEBBI(DF_GRAPH, ("reset view"));
View = conformal::rotmatrix();
// EUCLIDEAN
if(!masterless)
viewctr.at = cwt.at->master,
viewctr.spin = cwt.spin;
else centerover = cwt;
cwtV = View;
// SDL_LockSurface(s);
// SDL_UnlockSurface(s);
}
void panning(hyperpoint hf, hyperpoint ht) {
View =
rgpushxto0(hf) * rgpushxto0(gpushxto0(hf) * ht) * gpushxto0(hf) * View;
playermoved = false;
}
int cells_drawn, cells_generated;
void fullcenter() {
conformal::path_for_lineanimation.clear();
if(playerfound && false) centerpc(INF);
else {
bfs();
resetview();
drawthemap();
centerpc(INF);
centerover = cwt.at;
}
playermoved = true;
}
transmatrix screenpos(ld x, ld y) {
transmatrix V = Id;
V[0][2] += (x - current_display->xcenter) / current_display->radius * (1+vid.alpha);
V[1][2] += (y - current_display->ycenter) / current_display->radius * (1+vid.alpha);
return V;
}
transmatrix atscreenpos(ld x, ld y, ld size) {
transmatrix V = Id;
if(pmodel == mdFlatten) {
V[0][3] += (x - current_display->xcenter);
V[1][3] += (y - current_display->ycenter);
V[0][0] = size * 2 * cgi.hcrossf / cgi.crossf;
V[1][1] = size * 2 * cgi.hcrossf / cgi.crossf;
if(WDIM == 3) V[2][2] = -1;
}
else {
V[0][2] += (x - current_display->xcenter);
V[1][2] += (y - current_display->ycenter);
V[0][0] = size * 2 * cgi.hcrossf / cgi.crossf;
V[1][1] = size * 2 * cgi.hcrossf / cgi.crossf;
V[2][2] = current_display->scrdist;
}
return V;
}
void circle_around_center(ld radius, color_t linecol, color_t fillcol, PPR prio) {
#if CAP_QUEUE
if(among(pmodel, mdDisk, mdEquiarea, mdEquidistant, mdFisheye) && !(pmodel == mdDisk && hyperbolic && vid.alpha <= -1) && vid.camera_angle == 0) {
hyperpoint ret;
applymodel(xpush0(radius), ret);
ld r = hypot_d(2, ret);
queuecircle(current_display->xcenter, current_display->ycenter, r * current_display->radius, linecol, prio, fillcol);
return;
}
#endif
#if CAP_QUEUE
for(int i=0; i<=360; i++) curvepoint(xspinpush0(i * degree, 10));
auto& c = queuecurve(linecol, fillcol, prio);
if(pmodel == mdDisk && hyperbolic && vid.alpha <= -1)
c.flags |= POLY_FORCE_INVERTED;
if(pmodel == mdJoukowsky)
c.flags |= POLY_FORCE_INVERTED;
c.flags |= POLY_ALWAYS_IN;
#endif
}
color_t periodcolor = 0x00FF0080;
color_t ringcolor = darkena(0xFF, 0, 0xFF);
color_t modelcolor = 0;
#if CAP_QUEUE
void draw_model_elements() {
switch(pmodel) {
case mdRotatedHyperboles: {
queuechr(current_display->xcenter, current_display->ycenter + current_display->radius * vid.alpha, 0, vid.fsize, 'X', ringcolor, 1, 8);
return;
}
case mdTwoPoint: {
ld a = -conformal::model_orientation * degree;
queuechr(xspinpush0(a, +vid.twopoint_param), vid.xres / 100, 'X', ringcolor >> 8);
queuechr(xspinpush0(a, -vid.twopoint_param), vid.xres / 100, 'X', ringcolor >> 8);
return;
}
case mdBall: {
queuecircle(current_display->xcenter, current_display->ycenter, current_display->radius, ringcolor, PPR::OUTCIRCLE, modelcolor);
ballgeometry();
return;
}
case mdHyperboloid: {
if(hyperbolic) {
#if CAP_QUEUE
curvepoint(point3(0,0,1));
curvepoint(point3(0,0,-vid.alpha));
queuecurve(ringcolor, 0, PPR::CIRCLE);
ld& tz = conformal::top_z;
ld z = acosh(tz);
hyperpoint a = xpush0(z);
ld cb = conformal::cos_ball;
ld sb = conformal::sin_ball;
a[1] = sb * a[2] / -cb;
a[0] = sqrt(-1 + a[2] * a[2] - a[1] * a[1]);
curvepoint(point3(0,0,-vid.alpha));
curvepoint(a);
curvepoint(point3(0,0,0));
a[0] = -a[0];
curvepoint(a);
curvepoint(point3(0,0,-vid.alpha));
queuecurve(ringcolor, 0, PPR::CIRCLE);
curvepoint(point3(-1,0,0));
curvepoint(point3(1,0,0));
queuecurve(ringcolor, 0, PPR::CIRCLE);
a[1] = sb * tz / -cb;
a[0] = sqrt(tz * tz - a[1] * a[1]);
a[2] = tz - vid.alpha;
curvepoint(a);
curvepoint(point3(0,0,-vid.alpha));
a[0] = -a[0];
curvepoint(a);
queuecurve(ringcolor, 0, PPR::CIRCLE);
#endif
}
return;
}
default: break;
}
}
void queuestraight(hyperpoint X, int style, color_t lc, color_t fc, PPR p) {
using namespace hyperpoint_vec;
hyperpoint H;
applymodel(X, H);
H *= current_display->radius;
ld mul = hypot(vid.xres, vid.yres) / hypot_d(2, H);
ld m = style == 1 ? -mul : -1;
queuereset(mdUnchanged, p);
curvepoint(H + spin(M_PI/2) * H * mul);
curvepoint(H - spin(M_PI/2) * H * mul);
curvepoint(m * H - spin(M_PI/2) * H * mul);
curvepoint(m * H + spin(M_PI/2) * H * mul);
curvepoint(H + spin(M_PI/2) * H * mul);
queuecurve(lc, fc, p).flags |= POLY_ALWAYS_IN;
queuereset(pmodel, p);
/*
for(int i=0; i<1; i++) {
hyperpoint h = spin(i * 45 * degree) * X;
hyperpoint res;
applymodel(h, res);
if(hypot2(res) < 1000 && !std::isnan(res[0]) && !std::isnan(res[1]))
queuechr(h, 16, 'X', 0xFF0000 + i * 0x20);
} */
}
void draw_boundary(int w) {
if(w == 1) return;
color_t lc = ringcolor;
color_t fc = modelcolor;
PPR p = PPR::OUTCIRCLE;
if(haveaura()) lc = 0;
if(lc == 0 && fc == 0) return;
if(pmodel == mdRotatedHyperboles) return;
ld fakeinf = sphere ? M_PI-1e-5 : hyperbolic ? 10 : exp(10);
#if CAP_SVG
dynamicval<ld> dw(vid.linewidth, vid.linewidth * (svg::in ? svg::divby : 1));
#endif
if(elliptic && !among(pmodel, mdBand, mdBandEquidistant, mdBandEquiarea, mdSinusoidal))
circle_around_center(M_PI/2, periodcolor, 0, PPR::CIRCLE);
switch(pmodel) {
case mdTwoPoint: {
if(twopoint_do_flips || current_display->stereo_active() || !sphere) return;
queuereset(vid.usingGL ? mdDisk : mdUnchanged, p);
for(int b=-1; b<=1; b+=2)
for(ld a=-90; a<=90+1e-6; a+=pow(.5, vid.linequality)) {
using namespace hyperpoint_vec;
ld x = sin(a * vid.twopoint_param * b / 90);
ld y = 0;
ld z = -sqrt(1 - x*x);
conformal::apply_orientation(y, x);
hyperpoint h1;
applymodel(hpxyz(x,y,z), h1);
conformal::apply_orientation(h1[0], h1[1]);
h1[1] = abs(h1[1]) * b;
conformal::apply_orientation(h1[1], h1[0]);
curvepoint(h1);
}
queuecurve(lc, fc, p);
queuereset(pmodel, p);
return;
}
case mdBand: case mdBandEquidistant: case mdBandEquiarea: case mdSinusoidal: {
if(DIM == 3) return;
if(pmodel == mdBand && conformal::model_transition != 1) return;
bool bndband = ((pmodel == mdBand) ? hyperbolic : sphere);
transmatrix T = spin(-conformal::model_orientation * degree);
ld right = M_PI/2 - 1e-5;
if(bndband)
queuestraight(T * ypush0(hyperbolic ? 10 : right), 2, lc, fc, p);
ld xperiod = elliptic ? fakeinf/2 : fakeinf;
if(sphere && !bndband) {
queuestraight(T * xpush0(xperiod), 2, periodcolor, 0, PPR::CIRCLE);
}
if(sphere && bndband) {
ld adegree = degree-1e-6;
for(ld a=-90; a<90+1e-6; a+=pow(.5, vid.linequality)) {
curvepoint(T * xpush(xperiod) * ypush0(a * adegree));
}
for(ld a=-90; a<90+1e-6; a+=pow(.5, vid.linequality)) {
curvepoint(T * xpush(-xperiod) * ypush0(-a * adegree));
}
curvepoint(T * xpush(xperiod) * ypush0(-90 * adegree));
queuecurve(periodcolor, 0, PPR::CIRCLE);
}
return;
}
case mdHalfplane:
if(hyperbolic && DIM == 2) {
queuestraight(xspinpush0(-conformal::model_orientation * degree - M_PI/2, fakeinf), 1, lc, fc, p);
return;
}
break;
case mdHemisphere: {
if(hyperbolic) {
queuereset(mdUnchanged, p);
for(int i=0; i<=360; i++) {
ld s = sin(i * degree);
curvepoint(point3(current_display->radius * cos(i * degree), current_display->radius * s * (conformal::cos_ball * s >= 0 - 1e-6 ? 1 : abs(conformal::sin_ball)), 0));
}
queuecurve(lc, fc, p);
queuereset(pmodel, p);
p = PPR::CIRCLE; fc = 0;
queuereset(mdUnchanged, p);
for(int i=0; i<=360; i++) {
ld s = sin(i * degree);
curvepoint(point3(current_display->radius * cos(i * degree), current_display->radius * s * conformal::sin_ball, 0));
}
queuecurve(lc, fc, p);
queuereset(pmodel, p);
}
if(euclid || sphere) {
queuereset(mdUnchanged, p);
for(int i=0; i<=360; i++) {
curvepoint(point3(current_display->radius * cos(i * degree), current_display->radius * sin(i * degree), 0));
}
queuecurve(lc, fc, p);
queuereset(pmodel, p);
}
return;
}
case mdHyperboloid: {
if(hyperbolic) {
ld& tz = conformal::top_z;
ld mz = acosh(tz);
ld cb = conformal::cos_ball;
ld sb = conformal::sin_ball;
if(abs(sb) <= abs(cb) + 1e-5) {
ld step = .01 / (1 << vid.linequality);
hyperpoint a;
for(ld t=-1; t<=1; t += step) {
a = xpush0(t * mz);
if(t != 0) {
a[1] = sb * a[2] / -cb;
ld v = -1 + a[2] * a[2] - a[1] * a[1];
if(v < 0) continue;
a[0] = sqrt(v);
if(t < 0) a[0] = -a[0];
}
curvepoint(a);
}
if((sb > 0) ^ (cb < 0)) {
ld alpha = M_PI - atan2(a[0], -a[1]);
for(ld t=-1; t<=1; t += step)
curvepoint(xspinpush0(-M_PI/2 - t * alpha, mz));
}
else {
ld alpha = - atan2(a[0], -a[1]);
for(ld t=-1; t<=1; t += step)
curvepoint(xspinpush0(+M_PI/2 - t * alpha, mz));
}
queuecurve(lc, fc, p);
fc = 0; p = PPR::CIRCLE;
}
for(ld t=0; t<=360; t ++)
curvepoint(xspinpush0(t * degree, mz));
queuecurve(lc, fc, p);
}
return;
}
case mdSpiral: {
using namespace hyperpoint_vec;
if(euclid) return;
if(conformal::ring_not_spiral) return;
// if(p == PPR::CIRCLE) p = PPR::OUTCIRCLE;
auto& sm = conformal::spiral_multiplier;
ld u = hypot(1, imag(sm) / real(sm));
if(real(sm)) {
queuereset(mdUnchanged, p);
for(ld a=-10; a<=10; a+=0.01 / (1 << vid.linequality) / u) {
cld z = exp(cld(a, a * imag(sm) / real(sm) + M_PI));
hyperpoint ret = point2(real(z), imag(z));
ret = mobius(ret, vid.skiprope, 1);
ret *= current_display->radius;
curvepoint(ret);
}
queuecurve(ringcolor, 0, p).flags |= POLY_ALWAYS_IN;
queuereset(pmodel, p);
}
return;
}
default: break;
}
if(sphere && pmodel == mdDisk && vid.alpha > 1) {
double rad = current_display->radius / sqrt(vid.alpha*vid.alpha - 1);
queuecircle(current_display->xcenter, current_display->ycenter, rad, lc, p, fc);
return;
}
if(sphere && !among(pmodel, mdEquidistant, mdEquiarea)) return;
circle_around_center(fakeinf, lc, fc, p);
}
#endif
ld band_shift = 0;
void fix_the_band(transmatrix& T) {
if(((models[pmodel].flags & mf::quasiband) && T[DIM][DIM] > 1e6) || (sphere && pmodel == mdSpiral)) {
hyperpoint H = tC0(T);
find_zlev(H);
conformal::apply_orientation(H[0], H[1]);
ld y = asin_auto(H[1]);
ld x = asin_auto_clamp(H[0] / cos_auto(y));
if(sphere) {
if(H[DIM] < 0 && x > 0) x = M_PI - x;
else if(H[DIM] < 0 && x <= 0) x = -M_PI - x;
}
band_shift += x;
T = xpush(-x) * T;
fixmatrix(T);
// todo orientation
}
}
namespace dq {
queue<tuple<heptagon*, transmatrix, ld>> drawqueue;
set<heptagon*> visited;
void enqueue(heptagon *h, const transmatrix& T) {
if(!h || visited.count(h)) { return; }
visited.insert(h);
drawqueue.emplace(h, T, band_shift);
}
#if MAXMDIM >= 4
set<int> visited_by_matrix;
void enqueue_by_matrix(heptagon *h, const transmatrix& T) {
if(!h) return;
int b = reg3::bucketer(tC0(T));
if(visited_by_matrix.count(b)) { return; }
visited_by_matrix.insert(b);
drawqueue.emplace(h, T, band_shift);
}
#endif
}
bool do_draw(cell *c) {
// do not display out of range cells, unless on torus
if(c->pathdist == PINFD && geometry != gTorus && vid.use_smart_range == 0)
return false;
// do not display not fully generated cells, unless changing range allowed
if(c->mpdist > 7 && !allowChangeRange()) return false;
// in the Yendor Challenge, scrolling back is forbidden
if(c->cpdist > 7 && (yendor::on || isHaunted(cwt.at->land)) && !cheater && !autocheat) return false;
return true;
}
ld extra_generation_distance = 99;
// returns false if limited
bool limited_generation(cell *c) {
if(c->mpdist <= 7) return true;
if(cells_generated > vid.cells_generated_limit) return false;
setdist(c, 7, c);
cells_generated++;
return true;
}
bool do_draw(cell *c, const transmatrix& T) {
if(WDIM == 3) {
if(cells_drawn > vid.cells_drawn_limit) return false;
if(vid.use_smart_range) {
if(cells_drawn >= 50 && !in_smart_range(T)) return false;
if(!limited_generation(c)) return false;
}
else {
ld dist = hdist0(tC0(T));
if(dist > sightranges[geometry] + (vid.sloppy_3d ? 0 : cgi.corner_bonus)) return false;
if(dist <= extra_generation_distance && !limited_generation(c)) return false;
}
return true;
}
if(just_gmatrix && sphere) return true;
if(!do_draw(c)) return false;
if(euclid && pmodel == mdSpiral) {
hyperpoint h = tC0(T);
cld z(h[0], h[1]);
z = z * conformal::spiral_multiplier;
ld iz = imag(z) + 1.14279e-2; // make it never fall exactly on PI
if(iz < -M_PI || iz >= M_PI) return false;
}
if(pmodel == mdSpiral && conformal::ring_not_spiral) {
cld z;
hyperpoint H = tC0(T);
hyperpoint ret;
makeband(H, ret, band_conformal);
z = cld(ret[0], ret[1]) * conformal::spiral_multiplier;
if(imag(z) < -conformal::spiral_cone_rad/2-1e-5 || imag(z) >= conformal::spiral_cone_rad/2-1e-5) return false;
}
if(cells_drawn > vid.cells_drawn_limit) return false;
bool usr = vid.use_smart_range || quotient || euwrap;
if(usr && cells_drawn >= 50 && !in_smart_range(T) && !(WDIM == 2 && GDIM == 3 && hdist0(tC0(T)) < 2.5)) return false;
if(vid.use_smart_range == 2 && !limited_generation(c)) return false;
return true;
}
int cone_side(const hyperpoint H) {
hyperpoint ret;
if(hyperbolic) makeband(H, ret, band_conformal);
else ret = H;
cld z = cld(ret[0], ret[1]) * conformal::spiral_multiplier;
auto zth = [&] (cld z) {
ld alpha = imag(z) * 360 / conformal::spiral_cone;
ld r = real(z);
r = exp(r);
hyperpoint ret;
ret[0] = -sin(alpha) * r;
ret[1] = cos(alpha) * r;
ret[2] = (r-1) * sqrt( pow(360/conformal::spiral_cone, 2) - 1);
conformal::apply_ball(ret[2], ret[1]);
return ret;
};
hyperpoint ret0 = zth(z);
hyperpoint ret1 = zth(z + cld(1e-3, 0));
hyperpoint ret2 = zth(z + cld(0, 1e-3));
return (ret1[1] - ret0[1]) * (ret2[0] - ret0[0]) < (ret2[1] - ret0[1]) * (ret1[0] - ret0[0]) ? 1 : -1;
}
}