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			144 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Hyperbolic Rogue
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| // Copyright (C) 2011-2019 Zeno Rogue
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| 
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| // This program is free software; you can redistribute it and/or
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| // modify it under the terms of the GNU General Public License
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| // as published by the Free Software Foundation; either version 2
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| // of the License, or (at your option) any later version.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License for more details.
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| 
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| // You should have received a copy of the GNU General Public License
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| // along with this program; if not, write to the Free Software
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| // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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| 
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| /** \file hyper.cpp
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|  *  \brief master file which includes everything
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|  *  You can either compile this file, or use mymake to compile all the *.cpp files separately.
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|  */
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| 
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| #include "hyper.h"
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| 
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| #include "classes.cpp"
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| #include "colors.cpp"
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| #include "glhr.cpp"
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| #include "shaders.cpp"
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| #include "raycaster.cpp"
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| #include "hprint.cpp"
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| #include "util.cpp"
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| #include "hyperpoint.cpp"
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| #include "patterns.cpp"
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| #include "fieldpattern.cpp"
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| #include "heptagon.cpp"
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| #include "binary-tiling.cpp"
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| #include "nonisotropic.cpp"
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| #include "asonov.cpp"
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| #include "kite.cpp"
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| #include "aperiodic-hat.cpp"
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| #include "archimedean.cpp"
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| #include "arbitrile.cpp"
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| #include "rulegen.cpp"
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| #include "rulegen3.cpp"
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| #include "euclid.cpp"
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| #include "sphere.cpp"
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| #include "fake.cpp"
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| #include "quotient.cpp"
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| #include "crystal.cpp"
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| #include "reg3.cpp"
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| #include "language.cpp"
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| #include "cell.cpp"
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| #include "locations.cpp"
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| #include "expansion.cpp"
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| #include "goldberg.cpp"
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| #include "goldberg-sub.cpp"
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| #include "irregular.cpp"
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| #include "pattern2.cpp"
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| #include "flags.cpp"
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| #include "yendor.cpp"
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| #include "complex.cpp"
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| #include "complex2.cpp"
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| #include "savemem.cpp"
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| #include "game.cpp"
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| #include "passable.cpp"
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| #include "checkmove.cpp"
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| #include "pcmove.cpp"
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| #include "environment.cpp"
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| #include "monstermove.cpp"
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| #include "mapeffects.cpp"
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| #include "attack.cpp"
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| #include "items.cpp"
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| #include "orbgen.cpp"
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| #include "monstergen.cpp"
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| #include "landlock.cpp"
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| #include "landgen.cpp"
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| #include "wfcgen.cpp"
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| #include "orbs.cpp"
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| #include "inventory.cpp"
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| #include "system.cpp"
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| #include "debug.cpp"
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| #include "geometry.cpp"
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| #include "embeddings.cpp"
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| #include "geometry2.cpp"
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| #include "polygons.cpp"
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| #include "3d-models.cpp"
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| #include "floorshapes.cpp"
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| #include "usershapes.cpp"
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| #include "drawing.cpp"
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| #include "mapeditor.cpp"
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| #include "netgen.cpp"
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| #include "nofont.cpp"
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| #include "basegraph.cpp"
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| #include "screenshot.cpp"
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| #include "renderbuffer.cpp"
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| #include "help.cpp"
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| #include "legacy.cpp"
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| #include "config.cpp"
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| #include "scores.cpp"
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| #include "dialogs.cpp"
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| #include "menus.cpp"
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| #include "geom-exp.cpp"
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| #include "quit.cpp"
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| #include "multi.cpp"
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| #include "shmup.cpp"
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| #include "racing.cpp"
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| #include "models.cpp"
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| #include "history.cpp"
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| #include "rug.cpp"
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| #include "control.cpp"
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| #include "hud.cpp"
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| #include "radar.cpp"
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| #include "hypgraph.cpp"
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| #include "textures.cpp"
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| #include "graph.cpp"
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| #include "celldrawer.cpp"
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| #include "sky.cpp"
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| #include "blizzard.cpp"
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| #include "sound.cpp"
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| #include "achievement.cpp"
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| #include "barriers.cpp"
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| #include "surface.cpp"
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| #include "tour.cpp"
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| #include "commandline.cpp"
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| #include "bigstuff.cpp"
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| #include "multigame.cpp"
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| #include "inforder.cpp"
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| #include "vr.cpp"
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| #include "intra.cpp"
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| #include "crossbow.cpp"
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| #include "fundamental.cpp"
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| 
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| #if CAP_ROGUEVIZ
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| #include "rogueviz/rogueviz-all.cpp"
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| #endif
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| 
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| #if !CAP_DAILY
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| namespace hr { namespace daily { bool on; int historical; } }
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| #endif
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| 
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| #include "mobile.cpp"
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| #include "hyper-main.cpp"
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| 
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