mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-24 09:00:34 +00:00
344 lines
11 KiB
C++
344 lines
11 KiB
C++
// Hyperbolic Rogue
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// Copyright (C) 2011 Zeno Rogue
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef LOCAL
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#define CDATA
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#endif
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#define VER "8.3j"
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#define VERNUM 8310
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#define VERNUM_HEX 0x8310
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#define ISANDROID 0
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#define ISMOBILE 0
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#define ISIOS 0
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#include <stdio.h>
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#include <SDL/SDL.h>
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#ifndef MAC
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#undef main
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#endif
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#include <SDL/SDL_ttf.h>
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#include <math.h>
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#include <time.h>
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#include <vector>
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#include <string>
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#include <algorithm>
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using namespace std;
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FILE *debugfile;
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int debugflags;
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const char *scorefile = "hyperrogue.log";
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const char *conffile = "hyperrogue.ini";
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string levelfile = "hyperrogue.lev";
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string picfile = "hyperrogue.pic";
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const char *loadlevel = NULL;
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const char *musicfile = "";
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#ifdef LINUX
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#include <sys/resource.h>
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void moreStack() {
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const rlim_t kStackSize = 1 << 28; // 28;
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struct rlimit rl;
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int result;
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result = getrlimit(RLIMIT_STACK, &rl);
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if(result == 0) {
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if(rl.rlim_cur < kStackSize) {
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// rl.rlim_cur = 1 << 19; // kStackSize;
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result = setrlimit(RLIMIT_STACK, &rl);
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if (result != 0) {
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fprintf(stderr, "setrlimit returned result = %d\n", result);
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}
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}
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}
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}
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#endif
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string s0;
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void addMessage(string s, char spamtype = 0);
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int clWidth, clHeight, clFont;
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string commandline;
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#include "hyperpoint.cpp"
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#include "patterns.cpp"
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#include "heptagon.cpp"
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#include "classes.cpp"
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#include "language.cpp"
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#ifdef STEAM
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#define NOLICENSE
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#endif
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#include "hyper.h"
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#include "cell.cpp"
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#include "flags.cpp"
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#include "yendor.cpp"
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#include "complex.cpp"
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#include "game.cpp"
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#include "landgen.cpp"
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#include "orbs.cpp"
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#include "system.cpp"
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// #include "patterngen.cpp"
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#include "geometry.cpp"
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#include "polygons.cpp"
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#ifndef MOBILE
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#include "mapeditor.cpp"
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#endif
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#include "netgen.cpp"
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#include "graph.cpp"
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#include "achievement.cpp"
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#include <unistd.h>
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int main(int argc, char **argv) {
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#ifdef LINUX
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moreStack();
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#endif
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#ifndef NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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#endif
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// printf("cell size = %d\n", int(sizeof(cell)));
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srand(time(NULL));
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shrand(time(NULL));
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#ifdef FHS
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char sbuf[640], cbuf[640];
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if(getenv("HOME")) {
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snprintf(sbuf, 640, "%s/.%s", getenv("HOME"), scorefile); scorefile = sbuf;
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snprintf(cbuf, 640, "%s/.%s", getenv("HOME"), conffile); conffile = cbuf;
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}
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#endif
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for(int i=1; i<argc; i++) {
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if(strcmp(argv[i], "-c") == 0 && i != argc-1) {conffile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-s") == 0 && i != argc-1) {scorefile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-m") == 0 && i != argc-1) {musicfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-lev") == 0 && i != argc-1) {levelfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-pic") == 0 && i != argc-1) {picfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-load") == 0 && i != argc-1) {loadlevel = argv[i+1]; i++;}
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// else if(strcmp(argv[i], "-P") == 0 && i != argc-1) {par = atoi(argv[i+1]); i++;}
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else if(strcmp(argv[i], "-W") == 0 && i != argc-1) {
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for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, argv[i+1]) != NULL) {
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firstland = euclidland = eLand(l);
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break;
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}
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i++;
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}
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else if(strcmp(argv[i], "-L") == 0) {
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printf("Treasures:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name);
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printf("\n");
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printf("Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name);
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printf("\n");
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printf("Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name);
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printf("\n");
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exit(0);
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}
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else if(strcmp(argv[i], "-f") == 0) { commandline += "f"; }
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else if(strcmp(argv[i], "-w") == 0) { commandline += "w"; }
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else if(strcmp(argv[i], "-e") == 0) { commandline += "e"; }
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else if(strcmp(argv[i], "-a") == 0) { commandline += "a"; }
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else if(strcmp(argv[i], "-p") == 0) { commandline += "p"; }
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else if(strcmp(argv[i], "-7") == 0) { commandline += "7"; }
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else if(strcmp(argv[i], "-C") == 0) { commandline += "C"; }
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else if(strcmp(argv[i], "-o") == 0) { commandline += "o"; }
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else if(strcmp(argv[i], "-o0") == 0) { commandline += char(200); }
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else if(strcmp(argv[i], "-o1") == 0) { commandline += char(201); }
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else if(strcmp(argv[i], "-E") == 0) { commandline += "E"; }
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else if(strcmp(argv[i], "-S") == 0) { commandline += "S"; }
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else if(strcmp(argv[i], "-H") == 0) { commandline += "H"; }
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else if(strcmp(argv[i], "-P1") == 0) { commandline += "P1"; }
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else if(strcmp(argv[i], "-P2") == 0) { commandline += "P2"; }
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else if(strcmp(argv[i], "-P3") == 0) { commandline += "P3"; }
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else if(strcmp(argv[i], "-P4") == 0) { commandline += "P4"; }
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else if(strcmp(argv[i], "-T") == 0) { commandline += "T"; }
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else if(strcmp(argv[i], "-R") == 0) { commandline += "R"; }
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else if(strcmp(argv[i], "-D") == 0) { commandline += "D"; }
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else if(strcmp(argv[i], "-PM1") == 0) { pmodel = 1; }
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else if(strcmp(argv[i], "-PM2") == 0) { pmodel = 2; }
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else if(strcmp(argv[i], "-offline") == 0) offlineMode = true;
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else if(strcmp(argv[i], "-debugf") == 0) {
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debugfile = fopen("hyperrogue-debug.txt", "w");
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debugflags = atoi(argv[i+1]);
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i++;
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}
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else if(strcmp(argv[i], "-debuge") == 0) {
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debugfile = stderr;
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debugflags = atoi(argv[i+1]);
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i++;
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}
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#ifdef LOCAL
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else if(strcmp(argv[i], "-auto") == 0) doAutoplay = true;
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#endif
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else if(strcmp(argv[i], "-ch") == 0) { autocheat = true; }
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else if(strcmp(argv[i], "-Y") == 0) {
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yendor::on = true;
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yendor::challenge = atoi(argv[i+1]);
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i++;
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}
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else if(strcmp(argv[i], "-r") == 0) {
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i++;
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sscanf(argv[i], "%dx%dx%d", &clWidth, &clHeight, &clFont);
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}
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else if(strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
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printf("HyperRogue version " VER "\n");
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exit(0);
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}
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else if(strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "-h") == 0) {
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printf("Press F1 while playing to get ingame options.\n\n");
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printf("HyperRogue accepts the following command line options:\n");
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printf(" -c FILE - use the specified configuration file\n");
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printf(" -s FILE - use the specified highscore file\n");
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printf(" -m FILE - use the specified soundtrack (music)\n");
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printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
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printf(" -load FILE - use the specified filename for the map editor\n");
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printf(" --version, -v - show the version number\n");
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printf(" --help, -h - show the commandline options\n");
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printf(" -f, -w - start in the fullscreen or windowed mode\n");
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printf(" -e, -a, -p - start in the Escher, ASCII, or Plain mode\n");
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printf(" -r WxHxF - use the given resolution and font size\n");
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printf(" -o - switch the OpenGL mode\n");
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printf(" -o0 - switch the OpenGL mode off\n");
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printf(" -o1 - switch the OpenGL mode on\n");
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printf(" -W LAND - start in the given land (cheat)\n");
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printf(" -ch - auto-enable cheat mode\n");
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printf(" -E - switch Euclidean\n");
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printf(" -S - switch Shmup\n");
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printf(" -Pn - switch Shmup number of players (n=1..4)\n");
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printf(" -H - switch Hardcore\n");
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printf(" -T - switch Tactical\n");
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printf(" -7 - switch heptagonal mode\n");
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printf(" -C - switch Chaos mode\n");
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printf(" -R - switch Random Pattern\n");
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printf(" -Y id - switch Yendor, level id\n");
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printf(" -D - disable all the special game modes\n");
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printf(" -L - list of features\n");
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printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
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printf(" -debuge 7 - output debugging information to stderr\n");
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printf(" -offline - don't connect to Steam (for Steam versions)\n");
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exit(0);
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}
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else {
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printf("Unknown option: %s\n", argv[i]);
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exit(3);
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}
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}
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achievement_init();
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eLand f = firstland;
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// initlanguage();
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initgraph();
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loadsave();
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precalc();
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resetGL();
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initcells();
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#ifdef BUILDZEBRA
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firstland = laCanvas;
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shmup::on = false;
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#endif
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shmup::safety = safety;
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initgame();
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#ifdef BUILDZEBRA
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zebraPattern();
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#endif
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if(!shmup::on) {
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restoreGolems(items[itOrbLife], moGolem); items[itOrbLife] = 0;
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restoreGolems(items[itOrbFriend], moTameBomberbird); items[itOrbFriend] = 0;
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restoreGolems(kills[moPrincessMoved], moPrincess, princess::saveHP); kills[moPrincessMoved] = 0;
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restoreGolems(kills[moPrincessArmedMoved], moPrincessArmed, princess::saveArmedHP); kills[moPrincessArmedMoved] = 0;
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}
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firstland = f;
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// verifyHell();
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// exit(1);
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int t1 = SDL_GetTicks();
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// if(switchEuclid) restartGame('e');
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if(loadlevel) mapstream::loadMap(loadlevel);
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#ifdef LOCAL
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// river();
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autoplay();
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#endif
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mainloop();
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achievement_final(!items[itOrbSafety]);
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saveStats();
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int msec = SDL_GetTicks() - t1;
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DEBB(DF_INIT, (debugfile, "frame : %f ms (%f fps)\n", 1.*msec/frames, 1000.*frames/msec));
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offscreen.clear();
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clearMemory();
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cleargraph();
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achievement_close();
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return 0;
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}
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