/* a library for loading 3D models */ #include "rogueviz.h" namespace rogueviz { #if CAP_MODELS namespace objmodels { bool scan(fhstream& hs, char& c) { return fscanf(hs.f, "%c", &c) == 1; } char peek(fhstream& fs) { char g = fgetc(fs.f); ungetc(g, fs.f); return g; } bool model::available() { if(av_checked) return is_available; av_checked = true; is_available = file_exists(path + fname); return false; } string ignore_mtlname = "XXX"; void model::load_obj(model_data& md) { md.prec_used = prec; auto& objects = md.objs; fhstream fs(path+fname, "rt"); if(!fs.f) throw hr_exception("failed to open model file: " + path + fname); prepare(); vector vertices; vector normals; vector tvertices; while(!feof(fs.f)) { string s; scan(fs, s); if(s == "#") { scanline(fs); } else if(s == "mtllib") { string mtllib; scan(fs, mtllib); fhstream fsm(path+mtllib, "rt"); if(!fsm.f) throw hr_exception("failed to open mtllib: " + mtllib); color_t nextcol = 0xFFFFFFFF; string mtlname, texname = ""; auto emit_material = [&] { if(texname != "") { texture::texture_data tdata; materials[mtlname] = tdata; auto& mat = materials[mtlname]; mat.twidth = mat.theight = 0; mat.stretched = true; println(hlog, "texname: ", texname); mat.readtexture(path+texname); mat.loadTextureGL(); println(hlog, "texture ID: ", mat.textureid); } colors[mtlname] = nextcol; println(hlog, "color of ", mtlname, " is ", nextcol); }; while(!feof(fsm.f)) { string s; scan(fsm, s); if(s == "#") { scanline(fsm); } if(s == "Kd") { ld a, b, c; scan(fsm, a, b, c); nextcol = read_color(a, b, c); } if(s == "newmtl") { emit_material(); nextcol = 0xFFFFFFFF; texname = ""; mtlname = scanline_noblank(fsm); } if(s == "map_Kd") { texname = scanline_noblank(fsm); } } emit_material(); } else if(s == "o" || s == "g") { next_object: object *co = nullptr; bool textured = false; string oname = scanline_noblank(fs); println(hlog, "reading object: ", oname); md.objindex.push_back(isize(md.objs)); hyperpoint ctr = Hypc; int cqty = 0; while(true) { if(feof(fs.f)) { if(co) cgi.finishshape(); if(co) println(hlog, "vertices = ", co->sh.e-co->sh.s, " tvertices = ", isize(co->tv.tvertices)); break; } scan(fs, s); if(s == "#") { scanline(fs); } else if(s == "o" || s == "g") { if(co) cgi.finishshape(); if(co) println(hlog, "vertices = ", co->sh.e-co->sh.s, " tvertices = ", isize(co->tv.tvertices)); goto next_object; } else if(s == "v") { hyperpoint h = C03; scan(fs, h[0], h[1], h[2]); // assume all h[0] /= 100; h[1] /= 100; h[2] /= 100; vertices.push_back(h); ctr += h; cqty++; } else if(s == "vt") { ld u, v; scan(fs, u, v); tvertices.push_back(point3(u, 1-v, 0)); } else if(s == "vn") { hyperpoint hn = C0; scan(fs, hn[0], hn[1], hn[2]); normals.push_back(hn); } else if(s == "s") { scan(fs, s); } else if(s == "usemtl") { if(co) cgi.finishshape(); if(co) println(hlog, "vertices = ", co->sh.e-co->sh.s, " tvertices = ", isize(co->tv.tvertices)); string mtlname = scanline_noblank(fs); co = nullptr; if(mtlname.find("Layer_Layer0") != string::npos) continue; objects.push_back(make_shared()); co = &*objects.back(); cgi.bshape(co->sh, PPR::WALL); cgi.last->flags |= POLY_TRIANGLES; cgi.last->texture_offset = 0; if(materials.count(mtlname)) { textured = true; cgi.last->tinf = &co->tv; co->tv.texture_id = materials[mtlname].textureid; println(hlog, "using texture_id : ", co->tv.texture_id); co->color = 0xFFFFFFFF; } else { textured = false; cgi.last->tinf = &co->tv; co->tv.texture_id = floor_textures->renderedTexture; if(colors.count(mtlname)) co->color = colors[mtlname]; else co->color = 0xFFFFFFFF; } if(mtlname.find(ignore_mtlname) != string::npos) co->color = 0; println(hlog, "set textured to ", textured, " color ", co->color, " mtlname = '", mtlname, "'"); } else if(s == "f") { struct vertexinfo { int f, t, n; }; array vis; char bar; auto get_vi = [&] (vertexinfo& vi) { vi.f = vi.t = vi.n = 1; scan(fs, vi.f); if(peek(fs) == '/') { scan(fs, bar); if(peek(fs) != '/') scan(fs, vi.t); } if(peek(fs) == '/') { scan(fs, bar); scan(fs, vi.n); } vi.f--; vi.t--; vi.n--; if(vi.f < 0 || vi.f >= isize(vertices)) throw hr_exception("illegal ID"); }; get_vi(vis[0]); get_vi(vis[1]); next_triangle: get_vi(vis[2]); vector hys; vector tot; for(int i=0; i<3; i++) { hys.push_back(vertices[vis[i].f]); tot.push_back(textured ? tvertices[vis[i].t] : point3(0,0,0)); } if(!co) continue; if(shift_to_ctr) { hyperpoint ctr1 = ctr / cqty; ctr1[3] = 0; println(hlog, "ctr1 = ", ctr1, "hys = ", hys[0]); for(auto& h: hys) h -= ctr1; } process_triangle(hys, tot, textured, co); while(among(peek(fs), ' ', '\r', '\n')) scan(fs, bar); if(isdigit(peek(fs))) { vis[1] = vis[2]; goto next_triangle; } } else if(s == "l") { int a, b; scan(fs, a, b); /* ignore */ } else if(s == "") { } else throw hr_exception("unknown command: " + s); } } else throw("unknown command: " + s); } println(hlog, "reading finished"); md.objindex.push_back(isize(md.objs)); cgi.extra_vertices(); } hyperpoint model::transform(hyperpoint h) { return direct_exp(h); } int model::subdivision(vector& hys) { if(euclid) return 1; ld maxlen = prec * max(hypot_d(3, hys[1] - hys[0]), max(hypot_d(3, hys[2] - hys[0]), hypot_d(3, hys[2] - hys[1]))); return int(ceil(maxlen)); } color_t model::read_color(ld a, ld b, ld c) { color_t nextcol = 0xFFFFFFFF; part(nextcol, 3) = a * 255.99; part(nextcol, 2) = b * 255.99; part(nextcol, 1) = c * 255.99; return nextcol; } void model::process_triangle(vector& hys, vector& tot, bool textured, object *co) { hyperpoint norm = (hys[1] - hys[0]) ^ (hys[2] - hys[0]); norm /= hypot_d(3, norm); ld y = .5 + (.2 * norm[0] + .16 * norm[1] + .14 * norm[2]); glvertex shade = glhr::makevertex(0, y, 0); glvertex shadecol = glhr::makevertex(y, y, y); int parts = subdivision(hys); auto tri = [&] (int a, int b) { cgi.hpcpush(transform(hys[0] + (hys[1] - hys[0]) * a / parts + (hys[2] - hys[0]) * b / parts)); // cgi.hpcpush(tf(tot[0] + (tot[1] - tot[0]) * a / parts + (tot[2] - tot[0]) * b / parts).second); if(textured) { co->tv.tvertices.push_back(glhr::pointtogl(tot[0] + (tot[1] - tot[0]) * a / parts + (tot[2] - tot[0]) * b / parts)); co->tv.colors.push_back(shadecol); } else { co->tv.tvertices.push_back(shade); } }; for(int a=0; a&) cgi.ext[fname]; if(!md) { md = std::make_unique(); load_obj(*md); } if(md && md->prec_used < prec) { println(hlog, "need prec=", prec, " used = ", md->prec_used); md->objs.clear(); load_obj(*md); } return *md; } void model_data::render(const shiftmatrix& V) { for(auto& obj: objs) if(obj->color) { queuepoly(V, obj->sh, obj->color); } } void model_settings() { emptyscreen(); dialog::init(); add_edit(prec); dialog::addBack(); dialog::display(); } void o_key(o_funcs& v) { v.push_back(named_dialog("set model settings", model_settings)); } void add_model_settings() { rogueviz::rv_hook(hooks_o_key, 200, o_key); } auto cf = addHook(hooks_configfile, 100, [] { param_f(prec, "obj_prec") ->editable(1, 100, 1, "3D model precision", "higher-precision models take more time to load and to render.", 'p') ->set_sets([] { cmode = sm::NOSCR; }) ; param_b(shift_to_ctr, "shift_to_ctr"); }); } #endif }