#if NILRIDER #define CUSTOM_CAPTION "Nil Rider 2.0" #define MAXMDIM 4 #define CAP_INV 0 #define CAP_COMPLEX2 0 #define CAP_EDIT 0 #define CAP_TEXTURE 1 #define CAP_BT 0 #define CAP_SOLV 0 #define CAP_THREAD 0 #define CAP_RUG 0 #define CAP_SVG 0 #define CAP_TOUR 0 #define CAP_IRR 0 #define CAP_CRYSTAL 0 #define CAP_ARCM 0 #define CAP_HISTORY 0 #define CAP_STARTANIM 0 #define CAP_SAVE 0 #define CAP_TRANS 0 #ifdef BWEB #include "../../hyperweb.cpp" #else #include "../../hyper.cpp" #endif #include "../simple-impossible.cpp" #include "../rogueviz.cpp" #endif #include "nilrider.h" #include "statues.cpp" #include "timestamp.cpp" #include "levels.cpp" #include "level.cpp" #include "planning.cpp" #include "solver.cpp" #include "save.cpp" #ifdef RVCOL namespace hr { void rv_achievement(const string& name); void rv_leaderboard(const string& name, int score); } #endif namespace nilrider { multi::config scfg_nilrider; /** is the game paused? */ bool paused = false; bool planning_mode = false; bool view_replay = false; int simulation_start_tick; ld aimspeed_key_x = 1, aimspeed_key_y = 1, aimspeed_mouse_x = 1, aimspeed_mouse_y = 1; vector move_names = { "camera down", "move left", "camera up", "move right", "fine control", "pause", "reverse time", "view simulation", "menu" }; int reversals = 0; bool loaded_or_planned = false; void frame() { if(planning_mode && !view_replay) return; shiftmatrix V = ggmatrix(cwt.at); curlev->draw_level_rec(V); curlev->current.draw_unilcycle(V, my_scheme); for(auto g: curlev->ghosts) { ld t = curlev->current.timer; ld maxt = g.history.back().timer; auto gr = ghost_repeat; if(gr <= 0) gr = 1e6; t -= floor(t / gr) * gr; for(; t < maxt; t += gr) { int a = 0, b = isize(g.history); while(a != b) { int s = (a + b) / 2; if(g.history[s].timer < t) a = s + 1; else b = s; } if(b < isize(g.history) && g.history[b].where != curlev->current.where) g.history[b].draw_unilcycle(V, g.cs); } } } bool crash_sound = true; bool running; bool backing; /* land for music */ eLand music_nilrider = eLand(400); eLand music_nilrider_back = eLand(401); eLand music_nilrider_paused = eLand(402); eLand music_nilrider_planning = eLand(403); eLand music_nilrider_nonrunning = eLand(404); void sync_music(eLand l) { musicpos[music_nilrider] = zgmod(curlev->current.timer * 1000, musiclength[music_nilrider]); musicpos[music_nilrider_back] = zgmod(-curlev->current.timer * 1000, musiclength[music_nilrider_back]); } bool turn(int delta) { if(planning_mode && !view_replay) return false; multi::get_actions(scfg_nilrider); auto& a = multi::actionspressed; auto& la = multi::lactionpressed; ld mul = 1; if(a[16+4]) mul /= 5; if(a[16+3] && !paused) curlev->current.heading_angle -= aimspeed_key_x * mul * delta / 1000.; if(a[16+1] && !paused) curlev->current.heading_angle += aimspeed_key_x * mul * delta / 1000.; if(a[16+2] && !paused) min_gfx_slope -= aimspeed_key_y * mul * delta / 1000.; if(a[16+0] && !paused) min_gfx_slope += aimspeed_key_y * mul * delta / 1000.; curlev->current.heading_angle -= aimspeed_mouse_x * mouseaim_x * mul; min_gfx_slope += aimspeed_mouse_y * mouseaim_y * mul; #if CAP_VR if(vrhr::active()) { curlev->current.heading_angle -= aimspeed_mouse_x * vrhr::vraim_x * mul * delta / 400; min_gfx_slope -= aimspeed_mouse_y * vrhr::vraim_y * mul * delta / 400; } #endif if(min_gfx_slope < -90._deg) min_gfx_slope = -90._deg; if(min_gfx_slope > +90._deg) min_gfx_slope = +90._deg; backing = false; if(a[16+6]) { if(!la[16+6]) reversals++; if(planning_mode) simulation_start_tick += 2*delta; else for(int i=0; ihistory) > 1) { backing = true; curlev->history.pop_back(); curlev->current = curlev->history.back(); crash_sound = true; } else { reversals = 0; loaded_or_planned = false; crash_sound = true; } } } if(!paused && !view_replay && !backing) { auto t = curlev->current.collected_triangles; bool fail = false; for(int i=0; ihistory.push_back(curlev->current); curlev->current.be_consistent(); auto goals = curlev->current.goals; bool b = curlev->current.tick(curlev); running = b; if(!b) { curlev->history.pop_back(); fail = true; break; } #if RVCOL if(b) { goals = curlev->current.goals &~goals; int gid = 0; for(auto& g: curlev->goals) { if(goals & Flag(gid)) { if(g.achievement_name != "") rv_achievement(g.achievement_name); if(g.leaderboard_name != "") { auto res = curlev->current_score[gid]; rv_leaderboard(g.leaderboard_name, abs(res) * 1000); } } gid++; } } #endif } if(t != curlev->current.collected_triangles) playSound(cwt.at, "pickup-gold"); if(fail && crash_sound) { char ch = curlev->mapchar(curlev->current.where); if(ch == 'r') { playSound(cwt.at, "closegate"); crash_sound = false; } if(ch == '!') { playSound(cwt.at, "seen-air"); crash_sound = false; } } } if(!paused) curlev->current.centerview(curlev); return false; } void main_menu(); void layer_selection_screen(); #define PSEUDOKEY_PAUSE 2511 #define PSEUDOKEY_SIM 2512 void toggle_replay() { view_replay = !view_replay; paused = false; simulation_start_tick = ticks; if(!view_replay && !planning_mode) { paused = true; curlev->current = curlev->history.back(); } } void run() { cmode = sm::PANNING | sm::NORMAL; clearMessages(); dialog::init(); if(view_replay && !paused) { int ttick = gmod(ticks - simulation_start_tick, isize(curlev->history)); curlev->current = curlev->history[ttick]; curlev->current.centerview(curlev); } if(planning_mode && !view_replay) cmode |= sm::SHOWCURSOR; if(aimspeed_mouse_x == 0 && aimspeed_mouse_y == 0) cmode |= sm::SHOWCURSOR; gamescreen(); if(planning_mode && !view_replay) { curlev->draw_planning_screen(); if(!holdmouse) { auto t0 = SDL_GetTicks(); while(SDL_GetTicks() < t0 + 100) { if(!curlev->simulate()) break; } } } curlev->current.draw_instruments(curlev); if(paused && !planning_mode) { displayButton(current_display->xcenter, current_display->ycenter, mousing ? XLAT("paused -- click to unpause") : XLAT("paused -- press p to continue"), 'p', 8); } int x = vid.fsize; auto show_button = [&] (int c, string s, color_t col = dialog::dialogcolor) { if(displayButtonS(x, vid.yres - vid.fsize, s, col, 0, vid.fsize)) getcstat = c; x += textwidth(vid.fsize, s) + vid.fsize; }; if(planning_mode && !view_replay) { for(auto& b: buttons) show_button(b.first, b.second, planmode == b.first ? 0xFFD500 : dialog::dialogcolor); show_button(PSEUDOKEY_SIM, "simulation"); if(curlev->sublevels.size() && layer_edited) { show_button('L', "layer: " + layer_edited->name); } } bool pause_av = view_replay || !planning_mode; if(pause_av) { show_button(PSEUDOKEY_SIM, planning_mode ? "return" : "replay", (view_replay && !planning_mode) ? 0xFF0000 : dialog::dialogcolor); show_button(PSEUDOKEY_PAUSE, "pause", paused ? 0xFF0000 : dialog::dialogcolor); } show_button(PSEUDOKEY_MENU, "menu"); dialog::add_key_action(PSEUDOKEY_MENU, [] { if(curlev->current.timer) paused = true; game_keys_scroll = true; pushScreen(main_menu); }); if(pause_av) dialog::add_key_action(PSEUDOKEY_PAUSE, [] { paused = !paused; game_keys_scroll = true; if(view_replay && !paused) simulation_start_tick = ticks - curlev->current.timer * tps; }); dialog::add_key_action('-', [] { paused = false; }); dialog::add_key_action(PSEUDOKEY_SIM, toggle_replay); dialog::display(); if(planning_mode && !view_replay && curlev->sublevels.size()) { dialog::add_key_action('L', [] { pushScreen(layer_selection_screen); }); } int* t = scfg_nilrider.keyaction; for(int i=1; i<512; i++) { auto& ka = dialog::key_actions; if(t[i] == 16+5) ka[i] = ka[PSEUDOKEY_PAUSE]; if(t[i] == 16+7) ka[i] = ka[PSEUDOKEY_SIM]; if(t[i] == 16+8) ka[i] = ka[PSEUDOKEY_MENU]; } keyhandler = [] (int sym, int uni) { if(paused) handlePanning(sym, uni); if(planning_mode && !view_replay && curlev->handle_planning(sym, uni)) return; dialog::handleNavigation(sym, uni); }; } void clear_path(level *l) { l->history.clear(); l->current = l->start; l->history.push_back(l->start); paused = false; reversals = 0; loaded_or_planned = false; crash_sound = true; } string fname = "horizontal.nrl"; void pick_level() { dialog::init(XLAT("select the track"), 0xC0C0FFFF, 150, 100); for(auto l: all_levels) { dialog::addItem(l->name, l->hotkey); dialog::add_action([l] { curlev = l; recompute_plan_transform = true; l->init(); clear_path(l); popScreen(); }); } dialog::addBreak(100); dialog::addItem("load a level from a file", '0'); dialog::add_action([] { dialog::openFileDialog(fname, XLAT("level to load:"), ".nrl", [] () { try { load_level(fname, true); return true; } catch(hr_exception& e) { addMessage(e.what()); return false; } }); }); dialog::addBack(); dialog::display(); } void layer_selection_screen() { poly_outline = 0xFF; dialog::init(XLAT("layer selection"), 0xC0C0FFFF, 150, 100); dialog::addBreak(50); auto layers = curlev->gen_layer_list(); char key = 'a'; for(auto l: layers) { dialog::addBoolItem(l->name, l == layer_edited, key++); dialog::add_action([l] { layer_edited = l; popScreen(); }); } dialog::addBack(); dialog::display(); } void pick_game() { clearMessages(); dialog::init(); poly_outline = 0xFF; dialog::addBigItem(curlev->name, 't'); dialog::addBreak(50); dialog::addHelp(curlev->longdesc); int gid = 0; for(auto& g: curlev->goals) { dialog::addBreak(50); auto man = curlev->records[0][gid]; auto plan = curlev->records[1][gid]; if(man && plan) dialog::addInfo("manual: " + format_timer(man) + " planning: " + format_timer(plan), g.color); else if(man) dialog::addInfo("manual: " + format_timer(man), g.color); else if(plan) dialog::addInfo("planning: " + format_timer(plan), g.color); else dialog::addInfo("goal not obtained:", g.color); dialog::addBreak(50); dialog::addHelp(g.desc); gid++; } dialog::addBreak(100); dialog::addItem("change the track", 't'); dialog::add_action_push(pick_level); dialog::addBreak(100); add_edit(planning_mode); dialog::addItem(XLAT("play this track"), SDLK_ESCAPE); dialog::addItem(XLAT("quit Nil Rider"), 'q'); dialog::add_action([] { quitmainloop = true; }); dialog::display(); } void nil_set_geodesic() { pmodel = mdGeodesic; nisot::geodesic_movement = true; popScreen(); } void nil_set_perspective() { pmodel = mdPerspective; nisot::geodesic_movement = false; pconf.rotational_nil = 0; } void nil_projection() { dialog::init(XLAT("projection of Nil"), 0xC0C0FFFF, 150, 100); dialog::addBoolItem("geodesics", pmodel == mdGeodesic, 'g'); dialog::add_action([] { popScreen(); nil_set_geodesic(); }); dialog::addInfo("In this mode, the light is assumed to travel along the geodesics (the shortest paths in Nil)."); dialog::addBreak(100); dialog::addBoolItem("constant direction", pmodel == mdPerspective, 'c'); dialog::add_action([] { popScreen(); nil_set_perspective(); }); dialog::addInfo("In this mode, the light is assumed to travel along the lines of constant direction."); dialog::addBreak(100); dialog::addBack(); dialog::display(); } void settings() { dialog::init(XLAT("settings"), 0xC0C0FFFF, 150, 100); add_edit(aimspeed_key_x); add_edit(aimspeed_key_y); add_edit(aimspeed_mouse_x); add_edit(aimspeed_mouse_y); add_edit(whrad); add_edit(whdist); add_edit(min_gfx_slope); add_edit(stepped_display); add_edit(simulation_speed); add_edit(ghost_repeat); dialog::addBreak(100); add_edit(my_scheme.wheel1); add_edit(my_scheme.wheel2); add_edit(my_scheme.seat); add_edit(my_scheme.seatpost); dialog::addBreak(100); dialog::addItem("projection", 'P'); dialog::add_action_push(nil_projection); dialog::addItem("configure keys", 'k'); dialog::add_action_push(multi::get_key_configurer(1, move_names, "Nilrider keys", scfg_nilrider)); #if CAP_AUDIO add_edit(effvolume); add_edit(musicvolume); #endif #if CAP_VR vrhr::enable_button(); vrhr::reference_button(); #endif dialog::addItem("RogueViz settings", 'r'); dialog::add_key_action('r', [] { pushScreen(showSettings); }); #if CAP_FILES && !ISWEB dialog::addItem("save the current config", 's'); dialog::add_action([] { dynamicval g(geometry, gNormal); saveConfig(); }); #endif dialog::addBreak(100); dialog::addBack(); dialog::display(); } template void replays_of_type(vector& v, const U& loader, const V& ghost_loader) { int i = 0; for(auto& r: v) { dialog::addItem(r.name, 'a'); dialog::add_action([&v, i, loader, ghost_loader] { pushScreen([&v, i, loader, ghost_loader] { dialog::init(XLAT(planning_mode ? "saved plan" : "replay"), 0xC0C0FFFF, 150, 100); dialog::addInfo(v[i].name); dialog::addItem(planning_mode ? "load plan" : "load replay", 'l'); dialog::add_action([&v, i, loader] { popScreen(); loader(v[i]); }); dialog::addItem(planning_mode ? "load plan as ghost" : "load replay as ghost", 'g'); dialog::add_action([&v, i, ghost_loader] { popScreen(); ghost_loader(v[i]); }); dialog::addItem("rename", 'r'); dialog::add_action([&v, i] { popScreen(); dialog::edit_string(v[i].name, planning_mode ? "name plan" : "name replay", ""); dialog::get_di().reaction_final = [] { save(); }; }); dialog::addItem("delete", 'd'); dialog::add_action([&v, i] { popScreen(); dialog::push_confirm_dialog( [&v, i] { v.erase(v.begin() + i); save(); }, "Are you sure you want to delete '" + v[i].name + "'?" ); }); dialog::display(); }); }); i++; } } #if CAP_SAVE void replays() { dialog::init(XLAT(planning_mode ? "saved plans" : "replays"), 0xC0C0FFFF, 150, 100); if(!planning_mode) replays_of_type(curlev->manual_replays, [] (manual_replay& r) { view_replay = false; loaded_or_planned = true; curlev->history = curlev->headings_to_history(r); toggle_replay(); popScreen(); }, [] (manual_replay& r) { curlev->load_manual_as_ghost(r); }); if(planning_mode) replays_of_type(curlev->plan_replays, [] (plan_replay& r) { view_replay = false; curlev->history.clear(); curlev->plan = r.plan; popScreen(); }, [] (plan_replay& r) { curlev->load_plan_as_ghost(r); }); dialog::addBreak(100); if(isize(curlev->ghosts)) { dialog::addSelItem("forget all ghosts", its(isize(curlev->ghosts)), 'G'); dialog::add_action([] { curlev->ghosts.clear(); }); } else if(isize(curlev->manual_replays) || isize(curlev->plan_replays)) { dialog::addSelItem("load all plans and replays as ghosts", its(isize(curlev->manual_replays) + isize(curlev->plan_replays)), 'G'); dialog::add_action([] { curlev->load_all_ghosts(); }); } else dialog::addBreak(100); if(planning_mode) { dialog::addItem("save the current plan", 's'); dialog::add_action([] { curlev->plan_replays.emplace_back(plan_replay{new_replay_name(), my_scheme, curlev->plan}); save(); }); } else { dialog::addItem("save the current replay", 's'); dialog::add_action(save_manual_replay); } dialog::addBack(); dialog::display(); } void pop_and_push_replays() { popScreen(); pushScreen(replays); } #endif reaction_t on_quit = [] { quitmainloop = true; }; void restart() { clear_path(curlev); } void main_menu() { clearMessages(); poly_outline = 0xFF; dialog::init(XLAT("Nil Rider"), 0xC0C0FFFF, 150, 100); dialog::addItem("continue", 'c'); dialog::add_action(popScreen); if(!planning_mode) { dialog::addItem("restart", 'r'); dialog::add_action([] { clear_path(curlev); popScreen(); }); dialog::addItem("view the replay", 'v'); dialog::add_action(toggle_replay); #if CAP_SAVE dialog::addItem("saved replays", 's'); dialog::add_action(pop_and_push_replays); #endif } else { #if CAP_SAVE dialog::addItem("saved plans", 's'); dialog::add_action(pop_and_push_replays); #endif } dialog::addItem("track / mode / goals", 't'); dialog::add_action_push(pick_game); dialog::addItem("change settings", 'o'); dialog::add_action_push(settings); #if CAP_VIDEO dialog::addItem("record video", 'v'); dialog::add_action([] { dialog::openFileDialog(anims::videofile, XLAT("record to video file"), ".mp4", [] { anims::period = isize(curlev->history); anims::noframes = anims::period * 60 / 1000; int a = addHook(anims::hooks_anim, 100, [] { int ttick = ticks % isize(curlev->history); curlev->current = curlev->history[ttick]; curlev->current.centerview(curlev); anims::moved(); }); int af = addHook(hooks_frame, 100, [] { int ttick = ticks % isize(curlev->history); curlev->current = curlev->history[ttick]; if(planning_mode && !view_replay) curlev->draw_planning_screen(); }); bool b = anims::record_video_std(); delHook(anims::hooks_anim, a); delHook(hooks_frame, af); return b; }); }); #endif dialog::addItem("quit", 'q'); dialog::add_action([] { on_quit(); }); dialog::display(); } bool on; void change_default_key(int key, int val) { int* t = scfg_nilrider.keyaction; t[key] = val; } void nilrider_keys() { clear_config(scfg_nilrider); change_default_key('s', 16 + 0); change_default_key('a', 16 + 1); change_default_key('w', 16 + 2); change_default_key('d', 16 + 3); #if CAP_SDL2 change_default_key(SDL_SCANCODE_LCTRL, 16 + 4); #else change_default_key(SDLK_LCTRL, 16 + 4); #endif change_default_key('p', 16 + 5); change_default_key('b', 16 + 6); change_default_key('r', 16 + 7); change_default_key('v', 16 + 8); sconfig_savers(scfg_nilrider, "nilrider"); } bool nilrider_music(eLand& l) { if(planning_mode && !view_replay) l = music_nilrider_planning; else if(paused) l = music_nilrider_paused; else if(!running) l = music_nilrider_nonrunning; else if(backing) l = music_nilrider_back; else l = music_nilrider; return false; } local_parameter_set lps_nilrider("nilrider:"); void default_settings() { lps_add(lps_nilrider, vid.cells_drawn_limit, 1); lps_add(lps_nilrider, ccolor::plain.ctab, colortable{0}); lps_add(lps_nilrider, smooth_scrolling, true); lps_add(lps_nilrider, mapeditor::drawplayer, false); lps_add(lps_nilrider, backcolor, 0xC0C0FFFF); lps_add(lps_nilrider, logfog, 1); lps_add(lps_nilrider, ccolor::which, &ccolor::plain); lps_add(lps_nilrider, ccolor::rwalls, 0); #if CAP_VR lps_add(lps_nilrider, vrhr::hsm, vrhr::eHeadset::reference); lps_add(lps_nilrider, vrhr::eyes, vrhr::eEyes::equidistant); lps_add(lps_nilrider, vrhr::absolute_unit_in_meters, 6); #endif } void vrqm_ext() { dialog::addItem("restart Nil Rider", 'r'); dialog::add_action([] { println(hlog, "nilrider restart"); nilrider::restart(); }); dialog::addBoolItem("stepped Nil Rider", nilrider::stepped_display, 's'); dialog::add_action([] { println(hlog, "nilrider stepped"); nilrider::stepped_display = !nilrider::stepped_display; }); } void initialize() { load(); nilrider_keys(); check_cgi(); cgi.prepare_shapes(); init_statues(); curlev->init(); param_enum(planning_mode, "nil_planning", false) -> editable({{"manual", "control the unicycle manually"}, {"planning", "try to plan the optimal route!"}}, "game mode", 'p'); param_enum(stepped_display, "stepped_display", false) -> editable({{"smooth", "ride on a smooth surface"}, {"blocky", "makes slopes more visible -- actual physics are not affected"}}, "game mode", 's'); param_i(nilrider_tempo, "nilrider_tempo"); param_i(nilrider_shift, "nilrider_shift"); param_f(simulation_speed, "nilrider_simulation_speed") -> editable(0.1, 5, 0, "Nil Rider simulation speed", "If you want to go faster, make this higher.", 'z') -> set_sets([] { dialog::bound_low(0); dialog::scaleLog(); }); param_f(ghost_repeat, "ghost_repeat") -> editable(0.01, 999, 0, "ghost repeat period", "will repeat ghosts every time interval (in seconds).", 'z') -> set_sets([] { dialog::bound_low(0.01); dialog::scaleLog(); }); param_color(my_scheme.wheel1, "color:wheel1", true, my_scheme.wheel1)->editable("wheel color 1", "", 'w'); param_color(my_scheme.wheel2, "color:wheel2", true, my_scheme.wheel2)->editable("wheel color 2", "", 'x'); param_color(my_scheme.seat, "color:seat", true, my_scheme.seat)->editable("seat color", "", 'p'); param_color(my_scheme.seatpost, "color:seatpost", true, my_scheme.seatpost)->editable("seatpost color", "", 'o'); rv_hook(hooks_frame, 100, frame); rv_hook(shmup::hooks_turn, 100, turn); rv_hook(hooks_resetGL, 100, cleanup_textures); rv_hook(hooks_music, 100, nilrider_music); rv_hook(hooks_sync_music, 100, sync_music); rv_hook(vrhr::vr_quickmenu_extensions, 101, vrqm_ext); on = true; on_cleanup_or_next([] { on = false; }); pushScreen(run); } void initialize_all() { showstartmenu = false; stop_game(); geometry = gNil; variation = eVariation::pure; nil_set_geodesic(); enable_canvas(); lps_enable(&lps_nilrider); initialize(); poly_outline = 0xFF; pushScreen(pick_game); start_game(); } auto celldemo = arg::add3("-unilcycle", initialize) + arg::add3("-unilplan", [] { planning_mode = true; }) + arg::add3("-viewsim", [] { view_replay = true; }) + arg::add3("-oqc", [] { on_quit = popScreenAll; }) + arg::add3("-nilsolve-set", [] { arg::shift(); solver_unit = arg::argf(); arg::shift(); nospeed = arg::argi(); arg::shift(); goal_id = arg::argi(); curlev->solve(); }) + arg::add3("-nilsolve", [] { curlev->solve(); }) + arg::add3("-nilgeo", nil_set_geodesic) + arg::add3("-nilper", nil_set_perspective) + arg::add3("-nilrider", initialize_all) + arg::add3("-nilrider-q", [] { arg::shift(); reduce_quality = arg::argi(); }) + addHook(hooks_configfile, 100, [] { param_f(aimspeed_key_x, "nilrider_key_x") ->editable(-5, 5, 0.1, "navigation sensitivity (keyboard)", "press Left/Right to navigate (lCtrl to fine-tune)", 'n'); param_f(aimspeed_key_y, "nilrider_key_y") ->editable(-5, 5, 0.1, "camera sensitivity (keyboard)", "press Up/Down to set the camera angle (lCtrl to fine-tune)", 'c'); param_f(aimspeed_mouse_x, "nilrider_mouse_x") ->editable(-5, 5, 0.1, "navigation sensitivity (mouse/vr)", "move mouse Left/Right to navigate (lCtrl to fine-tune)", 'N'); param_f(aimspeed_mouse_y, "nilrider_mouse_y") ->editable(-5, 5, 0.1, "camera sensitivity (mouse/vr)", "move mouse Up/Down to set the camera angle (lCtrl to fine-tune)", 'C'); param_f(whrad, "nilrider_radius") ->editable(0, 0.5, 0.01, "wheel radius", "note: this parameter is just visual, it does not affect the physics in any way", 'w'); param_f(whdist, "nilrider_dist") ->editable(0, 5, 0.05, "camera distance", "how far is the unicycle from the camera", 'd') ->set_reaction([] { curlev->current.centerview(curlev); }); param_f(min_gfx_slope, "min_gfx_slope") ->editable(-90._deg, 90._deg, degree, "min camera slope", "affected by up/down", 'm'); }) + arg::add3("-fullsim", [] { /* for animations */ popScreenAll(); rv_hook(anims::hooks_anim, 100, [] { int ttick = ticks % isize(curlev->history); curlev->current = curlev->history[ttick]; curlev->current.centerview(curlev); anims::moved(); }); }) + arg::add3("-unillevel", [] { arg::shift(); for(auto l: all_levels) if(appears(l->name, arg::args())) curlev = l; if(on) curlev->init(); }) + arg::add3("-load-level", [] { arg::shift(); load_level(arg::args(), true); }) + arg::add3("-simplemodel", [] { nisot::geodesic_movement = false; pmodel = mdPerspective; pconf.rotational_nil = 0; }) + arg::add3("-ghost-all", [] { curlev->load_all_ghosts(); }); auto hook0= addHook(hooks_configfile, 300, default_settings); #ifdef NILRIDER auto hook1= addHook(hooks_config, 100, [] { if(arg::curphase == 1) conffile = "nilrider.ini"; if(arg::curphase == 2) initialize_all(); }); #endif }