// Hyperbolic Rogue // Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details // a CLI option to label tiles #include "rogueviz.h" namespace rogueviz { namespace fullnet { void drawExtra() { for(map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) { cell *c = it->first; c->wall = waChasm; } int index = 0; for(map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) { cell *c = it->first; bool draw = true; for(int i=0; i<isize(named); i++) if(named[i] == c) draw = false; if(draw && gmatrix.count(c)) queuedisk(it->second, dftcolor, false, NULL, index++); // queuepolyat(it->second, shDisk, dftcolor., PPR::LINE); } for(int i=0; i<isize(named); i++) if(gmatrix.count(named[i])) { string s = ""; s += 'A'+i; queuestr(gmatrix[named[i]], 1, s, forecolor, 1); } canmove = true; items[itOrbAether] = true; } auto hooks = arg::add3("-net", [] { init(0); rv_hook(hooks_frame, 0, drawExtra); linepatterns::patTriTree.color = 0x30; linepatterns::patTriOther.color = 0x10; linepatterns::patTriRings.color = 0xFF; }); }}