// Hyperbolic Rogue
// Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details

// a CLI option to label tiles

#include "rogueviz.h"

namespace rogueviz {

namespace fullnet {

void drawExtra() {  
  for(map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) {
    cell *c = it->first;
    c->wall = waChasm;
    }
  int index = 0;

  for(map<cell*, shiftmatrix>::iterator it = gmatrix.begin(); it != gmatrix.end(); it++) {
    cell *c = it->first;
    bool draw = true;
    for(int i=0; i<isize(named); i++) if(named[i] == c) draw = false;
    if(draw && gmatrix.count(c))
      queuedisk(it->second, dftcolor, false, NULL, index++);
      // queuepolyat(it->second, shDisk, dftcolor., PPR::LINE);
    }
  
  for(int i=0; i<isize(named); i++) if(gmatrix.count(named[i])) {
    string s = ""; s += 'A'+i;
    queuestr(gmatrix[named[i]], 1, s, forecolor, 1);
    }
  
  canmove = true; items[itOrbAether] = true;
  }

auto hooks = arg::add3("-net", [] {
      init(0);
      rv_hook(hooks_frame, 0, drawExtra);
      linepatterns::patTriTree.color = 0x30;
      linepatterns::patTriOther.color = 0x10;
      linepatterns::patTriRings.color = 0xFF;
      });

}}