// Hyperbolic Rogue // namespaces for complex features (whirlwind, whirlpool, elec, princess, clearing, // mirror, hive, heat + livecaves, etc.) // Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details namespace hr { namespace racing { void set_race_configurer(); bool guiding = false; bool on; bool player_relative = false; bool standard_centering = false; bool track_ready; bool official_race = false; int TWIDTH; ld race_advance = 0; static const int LENGTH = 250; static const int DROP = 1; int ghosts_to_show = 5; int ghosts_to_save = 10; struct race_cellinfo { cell *c; int from_track; int completion; int from_start, from_goal; }; vector rti; vector track; map rti_id; int trophy[MAXPLAYER]; string track_code = "OFFICIAL"; transmatrix straight; int race_try; void apply_seed() { int s = race_try; for(char c: track_code) s = 713 * s + c; shrand(s); } int race_start_tick, race_finish_tick[MAXPLAYER]; typedef unsigned char uchar; uchar frac_to_uchar(ld x) { return uchar(x * 256); } uchar angle_to_uchar(ld x) { return frac_to_uchar(x / 2 / M_PI); } ld uchar_to_frac(uchar x) { return x / 256.; } transmatrix spin_uchar(uchar x) { return spin(uchar_to_frac(x) * 2 * M_PI); } static const ld distance_multiplier = 4; struct ghostmoment { int step, where_id; uchar alpha, distance, beta, footphase; }; struct ghost { charstyle cs; int result; int checksum; long long timestamp; vector history; }; typedef map> raceset; map, raceset> race_ghosts; map, raceset> official_race_ghosts; raceset& ghostset() { return race_ghosts[make_pair(track_code, modecode())]; } raceset& oghostset() { return official_race_ghosts[make_pair(track_code, modecode())]; } int get_score_in_land(eLand l) { auto& gh = ghostset(); if(!gh.count(l)) return 0; auto& v = gh[l]; if(!isize(v)) return 0; return v[0].result; } array, MAXPLAYER> current_history; string ghost_prefix = "default"; #if CAP_FILES string ghost_filename(string seed, int mcode) { if(ghost_prefix == "default") { #ifdef FHS if(getenv("HOME")) { string s = getenv("HOME"); mkdir((s + "/.hyperrogue").c_str(), 0755); mkdir((s + "/.hyperrogue/racing").c_str(), 0755); ghost_prefix = s + "/.hyperrogue/racing/"; } #else #if WINDOWS mkdir("racing"); #else mkdir("racing", 0755); #endif ghost_prefix = "racing/"; #endif } return ghost_prefix + seed + "-" + itsh(mcode) + ".data"; } void hread(hstream& hs, ghostmoment& m) { hread(hs, m.step, m.where_id, m.alpha, m.distance, m.beta, m.footphase); } void hwrite(hstream& hs, const ghostmoment& m) { hwrite(hs, m.step, m.where_id, m.alpha, m.distance, m.beta, m.footphase); } void hread(hstream& hs, ghost& gh) { hread(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history); } void hwrite(hstream& hs, const ghost& gh) { hwrite(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history); } bool read_ghosts(string seed, int mcode) { if(seed == "OFFICIAL" && mcode == 2) { fhstream f("officials.data", "rb"); if(f.f) { hread(f, f.vernum); hread(f, oghostset()); } } string fname = ghost_filename(seed, mcode); println(hlog, "trying to read ghosts from: ", fname); fhstream f(fname, "rb"); if(!f.f) return false; hread(f, f.vernum); if(f.vernum <= 0xA600) return true; // scores removed due to the possibility of cheating hread(f, ghostset()); return true; } void write_ghosts(string seed, int mcode) { fhstream f; f.f = fopen(ghost_filename(seed, mcode).c_str(), "wb"); if(!f.f) throw hstream_exception(); // ("failed to write the ghost file"); hwrite(f, f.vernum); hwrite(f, ghostset()); } #endif transmatrix get_ghostmoment_matrix(ghostmoment& p) { cell *w = rti[p.where_id].c; transmatrix T = spin_uchar(p.alpha) * xpush(uchar_to_frac(p.distance) * distance_multiplier) * spin_uchar(p.beta); return gmatrix[w] * T; } void fix_cave(cell *c) { int v = 0; // if(c->wall == waCavewall) v++; // if(c->wall == waCavefloor) v--; forCellEx(c2, c) { if(c2->wall == waCavewall) v++; if(c2->wall == waCavefloor) v--; } else v--; if(v>0 && c->wall == waCavefloor) c->wall = waCavewall; if(v<0 && c->wall == waCavewall) c->wall = waCavefloor; } bool bad(cell *c2, cell *c) { if(c2->land == laCaves) { forCellEx(c3, c2) fix_cave(c3); fix_cave(c2); } if(!passable(c2, c, P_ISPLAYER)) return true; if((c2->land == laCrossroads) ^ (c->land == laCrossroads)) return true; return false; } int rcelldist(cell *c) { #if CAP_CRYSTAL if(geometry == gCrystal) return crystal::space_distance(c, currentmap->gamestart()); #endif return celldist(c); } int pcelldist(cell *c) { #if CAP_CRYSTAL if(geometry == gCrystal) return crystal::precise_distance(c, currentmap->gamestart()); #endif return celldist(c); } int trackval(cell *c) { int v = rcelldist(c); int bonus = 0; if(c->land != laCrossroads) forCellEx(c2, c) { int d = rcelldist(c2) - v; if(d < 0 && bad(c2, c)) bonus += 2; if(d == 0 && bad(c2, c)) bonus ++; } return v + bonus; } void tie_info(cell *c, int from_track, int comp) { rti_id[c] = isize(rti); rti.emplace_back(race_cellinfo{c, from_track, comp, -1, -1}); } race_cellinfo& get_info(cell *c) { return rti[rti_id.at(c)]; } int race_checksum; ld start_line_width; void generate_track() { TWIDTH = getDistLimit() - 1; if(TWIDTH == 1) TWIDTH = 2; TWIDTH += race_try / 8; #if CAP_FILES if(ghostset().empty()) read_ghosts(track_code, modecode()); #endif track.clear(); /* int t = -1; bignum full_id; bool onlychild = true; */ cell *s = currentmap->gamestart(); if(specialland == laCrossroads) { celllister cl(s, TWIDTH, 1000000, NULL); for(cell *c: cl.lst) c->bardir = NOBARRIERS; } int dl = 7 - getDistLimit() - genrange_bonus; setdist(s, 6, NULL); makeEmpty(s); map parent; map > cellbydist; cellbydist[0].push_back(s); cell *goal; int traversed = 0; while(true) { traversed++; if(cellbydist.empty()) { printf("reset after traversing %d\n", traversed); race_try++; gamegen_failure = true; return; } auto it = cellbydist.end(); it--; // if(hrand(100) < 85 && it != cellbydist.begin()) it--; auto& v = it->second; if(v.empty()) { cellbydist.erase(it); continue; } int id = hrand(isize(v)); cell *c = v[id]; v[id] = v.back(); v.pop_back(); if(it->first >= LENGTH) { goal = c; break; } setdist(c, (8 + dl) / 2, parent[c]); forCellEx(c1, c) if(!bad(c1, c) && !parent.count(c1)) { parent[c1] = c; cellbydist[trackval(c1)].push_back(c1); } } try { track = build_shortest_path(s, goal); } catch(hr_shortest_path_exception&) { addMessage("error: could not build path"); gamegen_failure = true; racing::on = false; return; } /* transmatrix At = spin(hrand(1000)); track.push_back(s); while(isize(track) < LENGTH) { At = At * xpush(.1); cell *sb = s; virtualRebase(s, At, true); fixmatrix(At); if(s != sb) track.push_back(s); } */ /* cellwalker ycw(s, hrand(s->type)); track.push_back(s); for(int i=0; iland != laMirror) c->bardir = NOBARRIERS; for(cell *c:track) setdist(c, dl, NULL); if(1) { manual_celllister cl; for(int i=0; iitem = itNone; if(c->wall == waMirror || c->wall == waCloud) c->wall = waNone; if(!isIvy(c)) c->monst = moNone; if(c->monst == moIvyHead) c->monst = moIvyWait; if(inmirror(c->land)) ; else if(p.from_track == TWIDTH) { killMonster(c, moNone, 0); c->wall = waBarrier; c->land = laBarrier; } else if(p.from_track > TWIDTH) { killMonster(c, moNone, 0); c->land = laMemory; c->wall = waChasm; } if(p.completion >= win && p.from_track < TWIDTH) { c->wall = hrand(2) ? waMirror : waCloud; killMonster(c, moNone, 0); } } } int byat[256]; for(int a=0; a<16; a++) byat[a] = 0; for(const auto s: rti) byat[s.from_track]++; for(int a=0; a<16; a++) printf("%d: %d\n", a, byat[a]); if(s->land == laCaves) { set hash; while(true) { unsigned hashval = 7; int id = 0; for(auto s: rti) { fix_cave(s.c); if(s.c->wall == waCavewall) hashval = (3+2*(id++)) * hashval + 1; if(s.c->wall == waCavefloor) hashval = (3+2*(id++)) * hashval + 2; } printf("hashval = %x id = %d\n", hashval, id); if(hash.count(hashval)) break; hash.insert(hashval); } } for(cell *sc: track) { straight = calc_relative_matrix(sc, track[0], C0); if(straight[DIM][DIM] > 1e8) break; } straight = rspintox(straight * C0); ld& a = start_line_width; if(WDIM == 2) for(a=0; a<10; a += .1) { hyperpoint h = straight * parabolic1(a) * C0; cell *at = s; virtualRebase(at, h, true); if(!rti_id.count(at) || get_info(at).from_track >= TWIDTH) break; } if(WDIM == 2) for(ld cleaner=0; cleanerwall != waBarrier) makeEmpty(at); killMonster(at, moNone, 0); T = T * xpush(.1); virtualRebase(at, T, true); } } for(auto s: rti) if(s.c->monst == moIvyDead) s.c->monst = moNone; for(int i=0; i forbidden; for(auto& ghost: ghostset()[specialland]) forbidden.push_back(get_ghostmoment_matrix(ghost.history[0])); for(auto& ghost: oghostset()[specialland]) forbidden.push_back(get_ghostmoment_matrix(ghost.history[0])); for(int i=0; iat = Id; // straight * cspin(0, 2, rand() % 360) * cspin(1, 2, rand() % 360); else who->at = straight * parabolic1(start_line_width * (rand() % 20000 - 10000) / 40000) * spin(rand() % 360); who->base = s; bool ok = true; for(const transmatrix& t: forbidden) if(hdist(t*C0, who->at * C0) < 10. / (j+10)) ok = false; if(ok) break; } virtualRebase(who, true); } if(1) { manual_celllister cl; cl.add(s); bool goal = false; for(int i=0; iwall, waCloud, waMirror)) goal = true; if(passable(c2, c, P_ISPLAYER)) cl.add(c2); } } if(!goal) { printf("error: goal unreachable\n"); gamegen_failure = true; race_try++; return; } } if(1) { map > cdists; manual_celllister cl; cl.add(s); for(auto cc: rti) if(cc.from_start == 0) cl.add(cc.c); for(int i=0; i > cdists; manual_celllister cl; for(auto cc: rti) if(among(cc.c->wall, waCloud, waMirror)) cc.from_goal = 0, cl.add(cc.c); for(int i=0; i 3; }; auto blockbound = [&blockoff] (cell *c) { forCellEx(c2, c) if(passable(c2, c, P_ISPLAYER) && !blockoff(get_info(c2))) return true; return false; }; vector to_block; for(auto cc: rti) if(blockoff(cc)) to_block.push_back(cc.c); hrandom_shuffle(&to_block[0], isize(to_block)); for(cell *c: to_block) switch(specialland) { case laIce: c->wall = waIcewall; break; case laHell: c->wall = waSulphur; break; case laJungle: { vector dirs; forCellIdEx(c2, i, c) if(among(c2->monst, moIvyRoot, moIvyWait)) dirs.push_back(i); if(dirs.empty()) c->monst = moIvyRoot; else c->monst = moIvyWait, c->mondir = dirs[hrand(isize(dirs))]; break; } case laDeadCaves: if(blockbound(c)) c->wall = waDeadwall; break; case laRedRock: if(blockbound(c)) c->wall = waRed3; break; case laDragon: c->wall = waChasm; break; case laDryForest: if(blockbound(c)) c->wall = waBigTree; break; case laDesert: if(blockbound(c)) c->wall = waDune; break; case laRuins: if(blockbound(c)) c->wall = waRuinWall; break; case laElementalWall: if(blockbound(c)) { if(c->land == laEFire) c->wall = waEternalFire; else if(c->land == laEWater) c->wall = waSea; else if(c->land == laEAir) c->wall = waChasm; else if(c->land == laEEarth) c->wall = waStone; } break; default: break; } // for(cell *c: to_block) if(blockbound(c)) c->land = laOvergrown; /* for(cell *c: track) { int i = trackval(c) - celldist(c); if(i == 0) c->item = itDiamond; if(i == 1) c->item = itGold; if(i == 2) c->item = itEmerald; if(i == 3) c->item = itSapphire; if(i == 4) c->item = itRuby; if(i >= 5) c->item = itBone; } */ track_ready = true; race_checksum = hrand(1000000); race_start_tick = 0; for(int i=0; iat; ld alpha = -atan2(T * C0); ld distance = hdist0(T * C0); ld beta = -atan2(xpush(-distance) * spin(-alpha) * T * Cx1); current_history[multi::cpid].emplace_back(ghostmoment{ticks - race_start_tick, rti_id[who->base], angle_to_uchar(alpha), frac_to_uchar(distance / distance_multiplier), angle_to_uchar(beta), frac_to_uchar(who->footphase) }); } if(standard_centering) return false; if(player_relative && specialland == laAsteroids) return false; transmatrix at = ypush(-vid.yshift) * ggmatrix(who->base) * who->at; if(racing::player_relative || quotient) { View = inverse(at) * View; } else { int z = get_info(who->base).completion; int steps = euclid ? 1000 : 20; cell *c1 = racing::track[max(z-steps, 0)]; cell *c2 = racing::track[min(z+steps, isize(racing::track)-1)]; transmatrix T1 = ypush(-vid.yshift) * ggmatrix(c1); transmatrix T2 = ypush(-vid.yshift) * ggmatrix(c2); transmatrix T = spintox(inverse(T1) * T2 * C0); hyperpoint h = T * inverse(T1) * at * C0; ld y = GDIM == 2 ? asin_auto(h[1]) : asin_auto(hypot(h[1], h[2])); ld x = asin_auto(h[0] / cos_auto(y)); x += race_advance; if(GDIM == 3 && race_advance == 0 && pmodel == mdPerspective) race_advance = -1; transmatrix Z = T1 * inverse(T) * xpush(x); View = inverse(Z) * View; if(GDIM == 3) View = cspin(2, 0, M_PI/2) * View; } if(GDIM == 3 && WDIM == 2) View = cspin(0, 1, M_PI) * cspin(2, 1, M_PI/2 + shmup::playerturny[multi::cpid]) * spin(-M_PI/2) * View; else if(GDIM == 2) View = spin(race_angle * degree) * View; return true; } #if CAP_COMMANDLINE void show(); int readArgs() { using namespace arg; if(0) ; else if(argis("-racing")) { PHASEFROM(2); stop_game(); switch_game_mode(rg::racing); } else return 1; return 0; } #endif int tstart, tstop; heptspin sview; /* void restore_time(int t) { tuple sf = make_tuple(t, nullptr, Id, 0); auto it = lower_bound(history.begin(), history.end(), sf, [] (auto a, auto b) { return get<0>(a) < get<0>(b); }); auto& m = shmup::pc[0]; tie(t, m->base, m->at, m->footphase) = *it; shmup::pc[0]->pat = ggmatrix(shmup::pc[0]->base) * shmup::pc[0]->at; } */ /* bool akh(int sym, int uni) { if(uni == '1') { tstart = ticks; sview = viewctr; } else if(uni == '2') { tstop = ticks; } else if(uni == '3') { conformal::model_orientation = 90; pmodel = mdBand; player_relative = false; } else if(uni == '4') { conformal::model_orientation = 180; pmodel = mdHalfplane; conformal::halfplane_scale = 2; player_relative = false; } else if(uni == '5') { pmodel = mdDisk; player_relative = true; } else if(uni == '6') { vid.use_smart_range = true; vid.smart_range_detail = 2; } else if(uni == '7' && tstart && tstop) { viewctr = sview; nohud = true; restore_time(tstart); drawthemap(); centerpc(0); int t = tstart; int i = 0; inrec = true; while(t < tstop) { ticks = t; char buf[1000]; restore_time(t); shmup::fixStorage(); centerpc(0); optimizeview(); cwt.at = shmup::pc[0]->base; drawthemap(); fullcenter(); cmode = sm::NORMAL; drawthemap(); centerpc(0); optimizeview(); snprintf(buf, 1000, "animations/race/race%d-%03d.png", int(pmodel), i++); saveHighQualityShot(buf); t += 40; } inrec = false; } else return false; return true; } */ #if CAP_COMMANDLINE auto hook = addHook(hooks_args, 100, readArgs) + addHook(clearmemory, 0, []() { track_ready = false; track.clear(); rti.clear(); rti_id.clear(); for(auto &ch: current_history) ch.clear(); }) // + addHook(hooks_handleKey, 120, akh); ; #endif vector race_lands = { laHunting, laCrossroads, laJungle, laDesert, laRedRock, laDragon, laMirror, laRuins, laCaves, laWildWest, laIce, laHell, laTerracotta, laElementalWall, laDryForest, laDeadCaves, laAsteroids }; vector playercmds_race = { "forward", "backward", "turn left", "turn right", "forward", "backward", "turn left", "turn right", "", "", "", "", "change camera", "", "" }; string racetimeformat(int t) { string times = ""; int digits = 0; bool minus = (t < 0); if(t < 0) t = -t; while(t || digits < 6) { int mby = (digits == 4 ? 6 : 10); times = char('0'+(t%mby)) + times; t /= mby; digits++; if(digits == 3) times = "." + times; if(digits == 5) times = ":" + times; } if(minus) times = "-" + times; return times; } extern int playercfg; void track_chooser(string new_track) { cmode = 0; gamescreen(2); dialog::init(XLAT("Racing")); map landmap; dynamicval so(shmup::on, true); dynamicval ro(racing::on, true); char let = 'a'; for(eLand l: race_lands) { auto& ghs = race_ghosts[make_pair(new_track, modecode())]; const int LOST = 3600000; int best = LOST; if(ghs.count(l)) { auto& gh = ghs[l]; for(auto& gc: gh) best = min(best, gc.result); } string s = (best == LOST) ? "" : racetimeformat(best); landmap[let] = l; dialog::addSelItem(XLAT1(linf[l].name), s, let++); dialog::add_action([l, new_track] () { stop_game(); multi::players = playercfg; if(!racing::on) switch_game_mode(rg::racing); track_code = new_track; specialland = l; // because of an earlier issue, some races in the Official track start with race_try = 1 race_try = among(l, laCaves, laWildWest, laHell, laTerracotta, laElementalWall, laDryForest, laDeadCaves) ? 1 : 0; start_game(); popScreenAll(); }); } dialog::addBack(); dialog::display(); if(landmap.count(getcstat) && new_track == "OFFICIAL" && modecode() == 2) displayScore(landmap[getcstat]); } void race_projection() { cmode = sm::SIDE | sm::MAYDARK; gamescreen(1); dialog::init(XLAT("racing projections")); dialog::addBoolItem(XLAT("Poincaré disk model"), pmodel == mdDisk && !vid.camera_angle, '1'); dialog::add_action([] () { pmodel = mdDisk; race_advance = 0; vid.yshift = 0; vid.camera_angle = 0; vid.xposition = 0; vid.yposition = 0; vid.scale = 1; vid.use_smart_range = 0; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("band"), pmodel == mdBand, '2'); dialog::add_action([] () { pmodel = mdBand; conformal::model_orientation = race_angle; race_advance = 1; vid.yshift = 0; vid.camera_angle = 0; vid.xposition = 0; vid.yposition = 0; vid.scale = 1; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("half-plane"), pmodel == mdHalfplane, '3'); dialog::add_action([] () { pmodel = mdHalfplane; conformal::model_orientation = race_angle + 90; race_advance = 0.5; vid.yshift = 0; vid.camera_angle = 0; vid.xposition = 0; vid.yposition = 0; vid.scale = 1; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); dialog::addBoolItem(XLAT("third-person perspective"), pmodel == mdDisk && vid.camera_angle, '4'); dialog::add_action([] () { pmodel = mdDisk; race_advance = 0; vid.yshift = -0.3; vid.camera_angle = -45; vid.scale = 18/16. * vid.xres / vid.yres / multi::players; vid.xposition = 0; vid.yposition = -0.9; vid.use_smart_range = 1; vid.smart_range_detail = 3; }); if(true) { dialog::addSelItem(XLAT("point of view"), XLAT(player_relative ? "player" : "track"), 'p'); if(quotient || racing::standard_centering) dialog::lastItem().value = XLAT("N/A"); dialog::add_action([] () { player_relative = !player_relative; if(pmodel == mdBand || pmodel == mdHalfplane) pmodel = mdDisk; if(racing::on) set_view(); }); } else dialog::addBreak(100); if(DIM == 2) { dialog::addSelItem(XLAT("race angle"), fts(race_angle), 'a'); dialog::add_action([] () { dialog::editNumber(race_angle, 0, 360, 15, 90, XLAT("race angle"), ""); int q = conformal::model_orientation - race_angle; dialog::reaction = [q] () { conformal::model_orientation = race_angle + q; }; }); } dialog::addSelItem(XLAT("show more in front"), fts(race_advance), 'A'); dialog::add_action([] () { dialog::editNumber(race_advance, 0, 360, 0.1, 1, XLAT("show more in front"), ""); }); dialog::addBoolItem(XLAT("do not use special centering for racing"), standard_centering, 'C'); dialog::add_action([] () { standard_centering = !standard_centering; }); dialog::addBack(); dialog::display(); } int playercfg; bool editing_track; string new_track; /* struct race_configurer { */ void set_race_configurer() { editing_track = false; new_track = track_code; playercfg = multi::players; } static string random_track_name() { string s = ""; for(int a = 0; a < 4; a++) { int u = rand() % 2; if(u == 0) s += "AEIOUY" [ rand() % 6]; s += "BCDFGHJKLMNPRSTVWZ" [ rand() % 18]; if(u == 1) s += "AEIOUY" [ rand() % 6]; } return s; } static string racecheck(int sym, int uni) { if(uni >= 'A' && uni <= 'Z') return string("") + char(uni); if(uni >= 'a' && uni <= 'z') return string("") + char(uni - 32); return ""; } void raceconfigurer() { gamescreen(1); dialog::init(XLAT("Racing")); if(bounded) dialog::addInfo(XLAT("Racing available only in unbounded worlds."), 0xFF0000); else { dialog::addItem(XLAT("select the track and start!"), 's'); dialog::add_action([/*this*/] () { dynamicval so(shmup::on, true); dynamicval ro(racing::on, true); #if CAP_FILES if(race_ghosts[make_pair(new_track, modecode())].empty()) read_ghosts(new_track, modecode()); else println(hlog, "known ghosts: ", isize(race_ghosts[make_pair(new_track, modecode())])); #endif pushScreen([/*this*/] () { track_chooser(new_track); }); }); } dialog::addBreak(100); dialog::addItem(XLAT("configure the projection"), 'p'); dialog::add_action_push(race_projection); dialog::addBoolItem_action(XLAT("guiding line"), guiding, 'g'); dialog::addItem(shmup::player_count_name(playercfg), 'n'); dialog::add_action([/*this*/] () { playercfg = playercfg == 1 ? 2 : 1; }); dialog::addItem(XLAT("configure player 1"), '1'); dialog::add_action([] () { pushScreen(shmup::key_configurer(1, playercmds_race)); }); if(playercfg >= 2) { dialog::addItem(XLAT("configure player 2"), '2'); dialog::add_action([] () { pushScreen(shmup::key_configurer(2, playercmds_race)); }); } else dialog::addBreak(100); dialog::addBreak(100); dialog::addSelItem(XLAT("track seed"), editing_track ? dialog::view_edited_string() : new_track, '/'); dialog::add_action([/*this*/] () { editing_track = !editing_track; if(editing_track) dialog::start_editing(new_track); }); dialog::addItem(XLAT("play the official seed"), 'o'); dialog::add_action([/*this*/] () { new_track = "OFFICIAL"; }); dialog::addItem(XLAT("play a random seed"), 'r'); dialog::add_action([/*this*/] () { new_track = random_track_name(); }); dialog::addBreak(100); dialog::addSelItem(XLAT("best scores to show as ghosts"), its(ghosts_to_show), 'c'); dialog::add_action([]() { dialog::editNumber(ghosts_to_show, 0, 100, 1, 5, "best scores to show as ghosts", ""); }); dialog::addSelItem(XLAT("best scores to save"), its(ghosts_to_save), 'b'); dialog::add_action([]() { dialog::editNumber(ghosts_to_save, 0, 100, 1, 10, "best scores to save", ""); }); if(racing::on) { dialog::addItem(XLAT("disable the racing mode"), 'x'); dialog::add_action([] () { stop_game(); switch_game_mode(rg::racing); race_try = 0; if(geometry == gNormal) specialland = firstland = laIce; start_game(); }); } dialog::addBack(); dialog::display(); keyhandler = [/*this*/] (int sym, int uni) { if(editing_track) { if(sym == SDLK_RETURN) sym = uni = '/'; if(dialog::handle_edit_string(sym, uni, racecheck)) return; } dialog::handleNavigation(sym, uni); if(doexiton(sym, uni)) { if(editing_track) editing_track = false; else popScreen(); } }; } /* }; */ void configure_race() { set_race_configurer(); pushScreen(raceconfigurer); } auto hooks1 = addHook(hooks_o_key, 90, [] { if(racing::on) { set_race_configurer(); return named_dialog(XLAT("racing menu"), raceconfigurer); } else return named_functionality(); }); map > scoreboard; void uploadScore() { int tscore = 0; for(eLand l: race_lands) { int i = get_score_in_land(l); if(!i) continue; scoreboard[myname()][l] = i; int score = 60000000 / i; // 1000 points for minute, 2000 points for 30 sec tscore += score; } achievement_score(LB_RACING, tscore); } void displayScore(eLand l) { int vf = min((vid.yres-64) / 70, vid.xres/80); int x = vid.xres / 4; set_priority_board(LB_RACING); if(get_sync_status() == 1) { displayfr(x, 56, 1, vf, "(syncing)", 0xC0C0C0, 0); } else { vector > scores; for(auto p: scoreboard) if(p.second.count(l)) scores.emplace_back(p.second[l], p.first); sort(scores.begin(), scores.end()); int i = 0; for(auto& sc: scores) { int i0 = 56 + (i++) * vf; displayfr(x, i0, 1, vf, racetimeformat(sc.first), 0xC0C0C0, 16); displayfr(x+8, i0, 1, vf, sc.second, 0xC0C0C0, 0); } } } void race_won() { if(!race_finish_tick[multi::cpid]) { int result = ticks - race_start_tick; int losers = 0; int place = 1; for(int i=0; i 1) addMessage(XLAT("Finished the race! Time: %1, place: %2 out of %3", racetimeformat(result), its(place), its(place+losers))); else addMessage(XLAT("Finished the race in time %1!", racetimeformat(result))); if(place == 1 && losers && official_race && isize(oghostset()[specialland])) achievement_gain("RACEWON", rg::racing); race_finish_tick[multi::cpid] = ticks; charstyle gcs = getcs(); for(color_t *x: {&gcs.skincolor, &gcs.haircolor, &gcs.dresscolor, &gcs.swordcolor, &gcs.dresscolor2}) { for(int a=1; a<4; a++) part(*x, a) = (part(*x, a) + part(gcs.uicolor, a)) / 2; part(*x, 0) >>= 2; } auto &subtrack = ghostset() [specialland]; int ngh = 0; for(int i=0; i ghosts_to_save && ghosts_to_save > 0) subtrack.resize(ghosts_to_save); #if CAP_FILES if(ghosts_to_save > 0) write_ghosts(track_code, modecode()); #endif if(official_race) uploadScore(); } } void draw_ghost_at(ghost& ghost, cell *w, const transmatrix& V, ghostmoment& p) { dynamicval x(getcs(), ghost.cs); if(ghost.cs.charid == -1) { dynamicval pc(peace::on, true); drawMonsterType(eMonster(ghost.cs.uicolor), w, V, ghost.cs.dresscolor, uchar_to_frac(p.footphase)); return; } drawMonsterType(moPlayer, w, V, 0, uchar_to_frac(p.footphase)); } bool ghost_finished(ghost& ghost) { auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} ); return p == ghost.history.end(); } ghostmoment& get_ghostmoment(ghost& ghost) { auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} ); if(p == ghost.history.end()) p--, p->footphase = 0; return *p; } void draw_ghost(ghost& ghost) { auto& p = get_ghostmoment(ghost); cell *w = rti[p.where_id].c; if(!gmatrix.count(w)) return; draw_ghost_at(ghost, w, get_ghostmoment_matrix(p), p); } transmatrix racerel(ld rel) { int bsize = vid.fsize * 2; return atscreenpos(bsize, vid.yres - bsize - rel * (vid.yres - bsize*2) / 100, bsize) * spin(M_PI/2); } int get_percentage(cell *c) { return min(get_info(c).completion * 100 / (isize(track) - DROP), 100); } int get_percentage(int i) { return get_percentage(shmup::pc[i]->base); } void draw_ghost_state(ghost& ghost) { auto& p = get_ghostmoment(ghost); cell *w = rti[p.where_id].c; ld result = ghost_finished(ghost) ? 100 : get_percentage(w); draw_ghost_at(ghost, w, racerel(result), p); } void drawStats() { if(!racing::on) return; dynamicval pm(pmodel, DIM == 3 ? mdFlatten : mdDisk); initquickqueue(); int bsize = vid.fsize * 2; for(int y: {bsize, vid.yres - bsize}) { curvepoint(atscreenpos(bsize, y, bsize) * C0); curvepoint(atscreenpos(bsize/2, y, bsize) * C0); curvepoint(atscreenpos(bsize*3/2, y, bsize) * C0); curvepoint(atscreenpos(bsize, y, bsize) * C0); } queuecurve(0xFFFFFFFF, 0, PPR::ZERO); for(auto& ghost: ghostset()[specialland]) draw_ghost_state(ghost); for(auto& ghost: oghostset()[specialland]) draw_ghost_state(ghost); for(int i=0; i d(multi::cpid, i); drawMonsterType(moPlayer, shmup::pc[i]->base, racerel(race_finish_tick[i] ? 100 : get_percentage(i)), 0xFFFFFFC0, shmup::pc[i]->footphase); } quickqueue(); } void markers() { if(!racing::on) return; if(guiding && WDIM == 2) for(int i=0; ipat, xpush0(j), xpush0(j+1), multi::scs[i].uicolor, 2); } if(racing::player_relative || racing::standard_centering || WDIM == 3) { using namespace racing; cell *goal = NULL; for(cell *c: track) if(inscreenrange(c)) goal = c; if(!goal) return; hyperpoint H = tC0(ggmatrix(goal)); if(invalid_point(H)) return; queuechr(H, 2*vid.fsize, 'X', 0x10100 * int(128 + 100 * sintick(150))); queuestr(H, vid.fsize, #if CAP_CRYSTAL (geometry == gCrystal && !crystal::pure()) ? fts(crystal::space_distance(cwt.at, track.back())) : #endif its(celldistance(cwt.at, track.back())), 0x10101 * int(128 - 100 * sintick(150))); addauraspecial(H, 0xFFD500, 0); } int ghosts_left = ghosts_to_show; for(auto& ghost: ghostset()[specialland]) { if(!ghosts_left) break; ghosts_left--; draw_ghost(ghost); } for(auto& ghost: oghostset()[specialland]) draw_ghost(ghost); if(gmatrix.count(track[0])) { hyperpoint h = WDIM == 2 && GDIM == 3 ? zpush(geom3::FLOOR - geom3::human_height/80) * C0 : C0; for(ld z=-start_line_width; z<=start_line_width; z+=0.1) curvepoint(ggmatrix(track[0]) * straight * parabolic1(z) * h); queuecurve(0xFFFFFFFF, 0, PPR::BFLOOR); } } void add_debug(cell *c) { if(racing::on && racing::rti_id[c]) { auto& r = racing::get_info(c); dialog::addSelItem("from_track", its(r.from_track), 0); dialog::addSelItem("from_start", its(r.from_start), 0); dialog::addSelItem("from_goal", its(r.from_goal), 0); dialog::addSelItem("completion", its(r.completion), 0); } } } }