// RogueViz -- source code for creating videos and animations // Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details namespace rogueviz { #if CAP_SDL // see: https://www.youtube.com/watch?v=4Vu3F95jpQ4&t=6s (Collatz) // see: https://www.youtube.com/watch?v=mDG3_f8R2Ns (SAG boardgames) // see: https://www.youtube.com/watch?v=WSyygk_3j9o (SAG roguelikes) // see: https://www.youtube.com/watch?v=HWQkDkeEUeM (SAG programming languages) void rvvideo(const string &fname) { if(kind == kCollatz) { sightrange_bonus = 3; genrange_bonus = 3; dronemode = true; vid.camera_angle = -45; rog3 = true; patterns::whichShape = '8'; vid.aurastr = 512; long long reached = 763ll; while(reached < (1ll<<60)) { if(reached%3 == 2 && (2*reached-1) % 9 && hrand(100) < 50) reached = (2*reached-1) / 3; else reached *= 2; } printf("reached = %lld\n", reached); vector seq; while(reached>1) { seq.push_back(llts(reached)); if(reached&1) reached += (reached>>1)+1; else reached >>= 1; } // seq.push_back("1"); reverse(seq.begin(), seq.end()); int id = 0; int next = 0; int steps = 0; while(true) { steps++; if(std::isnan(View[0][0])) exit(1); shmup::turn(100); drawthemap(); centerpc(100); optimizeview(); fixmatrix(View); bfs(); setdist(cwt.at, 7 - getDistLimit() - genrange_bonus, NULL); vertexdata& vd = vdata[id]; for(int e=0; ebase = vdata[id2].m->base; if(next == isize(seq)) goto found; } } } found: printf("steps = %d\n", steps); conformal::create(), conformal::rotation = 1; // pmodel = mdBand; #define STORYCOUNT 24 #define T(m,ss) (60*24*(m)+24*(ss)) #define FRAMECOUNT T(4,55) printf("framecount = %d\n", FRAMECOUNT); struct storydata { int s; int e; const char *text; } story[] = { {T(0,14), T(0,17), "I am flying above a tree of numbers."}, {T(0,17), T(0,20), "It starts with the number 1."}, {T(0,20), T(0,23), "Each number n branches left to 2n."}, {T(0,23), T(0,28), "And it branches right to (2n-1)/3 if possible."}, {T(1, 8), T(1,11), "What I am flying above is not a plane."}, {T(1,11), T(1,14), "It is not a sphere either."}, {T(1,14), T(1,17), "To be honest, the space I live in..."}, {T(1,17), T(1,20), "...is not even Euclidean."}, {T(2,12), T(2,15), "Look, angles of a triangle add up to..."}, {T(2,15), T(2,18), "...less than 180 degrees in this world."}, {T(2,18), T(2,21), "6/7 of 180 degrees, to be exact."}, {T(2,21), T(2,24), "Do you see the regular heptagons?"}, {T(2,36), T(2,42), "And all these lines are straight."}, {T(3, 8), T(3,11), "Lots of space in my world."}, {T(3,11), T(3,14), "In 105 steps from the root..."}, {T(3,14), T(3,17), "...there are trillions of numbers."}, {T(3,17), T(3,20), "That would not fit in your world."}, {T(4,0), T(4,3), "Is every positive number somewhere in the tree?"}, {T(4,3), T(4,6), "Your mathematicians do not know this yet."}, {T(4,6), T(4,10), "Will you find the answer?"}, {T(4,44), T(4,54), "music: Ambient Flow, by Indjenuity"}, {T(2,6), T(2,27), "@triangles"}, {T(2,27), T(2,42), "@network"}, {0, T(0,7), "@fi"}, {T(4,48), T(4,55), "@fo"}, {0,0,NULL} }; int drawtris=0, drawnet=0; for(int i=0; i= story[j].s && i <= story[j].e) { if(story[j].text[0] != '@') caption = story[j].text; else if(story[j].text[1] == 't') dt = true; else if(story[j].text[1] == 'n') dn = true; else if(story[j].text[2] == 'i') fade = 255 * (i - story[j].s) / (story[j].e-story[j].s); else if(story[j].text[2] == 'o') fade = 255 * (story[j].e - i) / (story[j].e-story[j].s); } if(dt && drawtris < 255) drawtris++; else if(drawtris && !dt) drawtris--; linepatterns::setColor(linepatterns::patZebraTriangles, 0x40FF4000 + drawtris); if(dn && drawnet < 255) drawnet++; else if(drawnet && !dn) drawnet--; linepatterns::setColor(linepatterns::patZebraLines, 0xFF000000 + drawnet); vid.grid = drawnet; conformal::phase = 1 + (isize(conformal::v)-3) * i * .95 / FRAMECOUNT; conformal::movetophase(); char buf[500]; snprintf(buf, 500, fname.c_str(), i); if(i == 0) drawthemap(); shmup::turn(100); printf("%s\n", buf); shot::shoty = 1080; shot::shotx = 1920; shot::caption = caption; shot::fade = fade; shot::take(buf); } return; } for(int i=0; i<1800; i++) { char buf[500]; snprintf(buf, 500, fname.c_str(), i); shmup::pc[0]->base = currentmap->gamestart(); shmup::pc[0]->at = spin(i * 2 * M_PI / (58*30.)) * xpush(1.7); if(i == 0) drawthemap(); shmup::turn(100); if(i == 0) drawthemap(); centerpc(100); printf("%s\n", buf); shot::take(buf); } } string its05(int i) { char buf[64]; sprintf(buf, "%05d", i); return buf; } #define TSIZE 4096 // see: https://www.youtube.com/watch?v=HZNRo6mr5pk void staircase_video(int from, int num, int step) { resetbuffer rb; renderbuffer rbuf(TSIZE, TSIZE, true); vid.stereo_mode = sODS; for(int i=from; i vx(vid.xres, TSIZE); dynamicval vy(vid.yres, TSIZE); dynamicval vxc(current_display->xcenter, TSIZE/2); dynamicval vyc(current_display->ycenter, TSIZE/2); current_display->set_viewport(0); printf("draw scene\n"); rug::drawRugScene(); IMAGESAVE(rbuf.render(), ("staircase/" + its05(i) + IMAGEEXT).c_str()); printf("GL %5d/%5d\n", i, num); } rb.reset(); } #undef TSIZE #define TSIZE 2048 // see: https://twitter.com/ZenoRogue/status/1001127253747658752 // see also: https://twitter.com/ZenoRogue/status/1000043540985057280 (older version) void bantar_record() { resetbuffer rb; renderbuffer rbuf(TSIZE, TSIZE, true); int fr = 0; for(int i=0; i < 10000; i += 33) { if(i % 1000 == 999) i++; ticks = i; rbuf.enable(); vid.xres = vid.yres = TSIZE; current_display->set_viewport(0); banachtarski::bantar_frame(); IMAGESAVE(rbuf.render(), ("bantar/" + its05(fr) + IMAGEEXT).c_str()); printf("GL %5d/%5d\n", i, 10000); fr++; } rb.reset(); } #undef TSIZE #if CAP_COMMANDLINE int videoArgs() { using namespace arg; if(argis("-rvvideo")) { shift(); rvvideo(arg::args()); } else if(argis("-staircase_video")) { staircase_video(0, 128*30, 1); // goal: 168*30 } else if(argis("-bantar_record")) { using namespace banachtarski; PHASE(3); peace::on = true; airmap.clear(); ForInfos if(cci.second.c->monst == moAirElemental) cci.second.c->monst = moFireElemental; bantar_record(); } else return 1; return 0; } #endif #endif auto rv_hooks = addHook(hooks_args, 100, videoArgs); }