bin_PROGRAMS = hyperrogue hyperroguedir = $(datadir)/hyperrogue hyperrogue_SOURCES = hyper.cpp savepng.cpp hyperrogue_CPPFLAGS = -DFONTDESTDIR=\"$(pkgdatadir)/DejaVuSans-Bold.ttf\" -DMUSICDESTDIR=\"$(pkgdatadir)/hyperrogue-music.txt\" -DSOUNDDESTDIR=\"$(pkgdatadir)/sounds/\" hyperrogue_CXXFLAGS = -O2 -std=c++11 ${AM_CXXFLAGS} dist_hyperrogue_DATA = hyperrogue-music.txt DejaVuSans-Bold.ttf # docdir dist_doc_DATA = README.md # musicdir musicdir=$(datadir)/hyperrogue/music dist_music_DATA = music/hr3-caves.ogg music/hr3-desert.ogg music/hr3-hell.ogg music/hr3-jungle.ogg music/hr3-mirror.ogg music/hr3-rlyeh.ogg music/hr3-crossroads.ogg music/hr3-graveyard.ogg music/hr3-icyland.ogg music/hr3-laboratory.ogg music/hr3-motion.ogg music/hr-savino-palace.ogg music/hr-savino-caribbean.ogg music/hr-savino-ocean.ogg music/hr-savino-ivory.ogg # soundsdir soundsdir=$(datadir)/hyperrogue/sounds dist_sounds_DATA = sounds/* noinst_PROGRAMS = langen makeh langen_SOURCES = langen.cpp langen_CXXFLAGS = -O0 -std=c++11 ${AM_CXXFLAGS} makeh_SOURCES = makeh.cpp BUILT_SOURCES = language-data.cpp autohdr.h language-data.cpp: langen ./langen > language-data.cpp autohdr.h: makeh language-data.cpp *.cpp ./makeh locations.cpp hyperpoint.cpp geometry.cpp goldberg.cpp init.cpp floorshapes.cpp cell.cpp multi.cpp shmup.cpp pattern2.cpp mapeditor.cpp graph.cpp textures.cpp hprint.cpp language.cpp util.cpp *.cpp > autohdr.h ############################# # Platform specific setup ############################# if MAC hyperrogue_LDFLAGS = -lSDLmain -framework AppKit -framework OpenGL endif MAC if MINGW nodist_hyperrogue_SOURCES = hyper.res hyperrogue_CPPFLAGS += -march=native -DWINDOWS windres_prefix = ${host_cpu}-w64-mingw32- endif MINGW ############################# # Arch specific setup ############################# hyper.res: hyper.rc hr-icon.ico ${windres_prefix}windres hyper.rc -O coff -o hyper.res